I have yet to get any results against other decks, but during playtesting it seems to be working really good.
If you would like to give the deck a little playtest, you can try the link below, it goes to a decent deck building site that will allow you to try it. http://www.mtgdeckbuilder.net/Decks/ViewDeck/4973
When you go to the site, click "Open in deck builder" to open the deck builder with the cards already set up, then click "Test" at the top to test play.
PS: If I am not allowed to have the link and stuff, I haven't been on in over a 6 months and might have forgot that rule, please just remove the link.
You will most likely have better results with a more "normal" jund list. playing cards with double black (bloodghast) double red (hell's thunder) double green (vengevine) and a blue splash (sedracis specter) is spreading yourself as thin as possible.
Something like this might be a little more consistant and still have a bit of the focus you are looking for
Pray: I don't think you really caught the idea of the list. And as for the "Splash blue" thing, his idea is to pitch the Specter to Fauna Shaman to get another creature only to unearth it later. It's pretty neat, no blue required.
And actually even better: to all of you "double (mana)" comments, all of those examples can be pitched to the graveyard for better results later. It's not a straight forward Jund, so look more closely before thinking it won't work.
I agree that most of the time this deck requires luck to get there if you don't get the Fauna Shaman and agree that the looter would be a good addition to the deck.
So this is what I am thinking as changes to the list:
4x Fauna Shaman
4x Bloodghast
4x Vengevine
3x Extractor Demon
3x Sedraxis Specter
3x Hell's Thunder
3x Birds of Paradise
3x Bloodbraid Elf
4x Blightning
3x Maelstrom Pulse
3x Terminate
3x Lightning Bolt
Lands
4x Verdant Catacombs
3x Dragonskull Summit
3x Rootbound Crag
2x Raging Ravine
4x Forest
2x Mountain
2x Swamp
I have yet to get any results against other decks, but during playtesting it seems to be working really good.
If you would like to give the deck a little playtest, you can try the link below, it goes to a decent deck building site that will allow you to try it.
http://www.mtgdeckbuilder.net/Decks/ViewDeck/4973
When you go to the site, click "Open in deck builder" to open the deck builder with the cards already set up, then click "Test" at the top to test play.
PS: If I am not allowed to have the link and stuff, I haven't been on in over a 6 months and might have forgot that rule, please just remove the link.
(Thx to Craven of Epic Graphics)
Something like this might be a little more consistant and still have a bit of the focus you are looking for
4 Fauna Shaman
4 Lotus Cobra
4 Sprouting Thrinax
4 Bloodbraid Elf
4 Vengevine
2 Grave Titan
2 Bituminous Blast
2 Sarkhan the Mad
4 Savage Lands
4 Verdant Catacombs
4 Raging Ravine
4 Dragonskull Summit
1 Rootbound Crag
3 Mountain
3 Swamp
3 Forest
GL
Haikus Are Easy
But Sometimes They Don't Make Sense
Refrigerator
And actually even better: to all of you "double (mana)" comments, all of those examples can be pitched to the graveyard for better results later. It's not a straight forward Jund, so look more closely before thinking it won't work.
Commander GU Edric Control
With his only discard method being a 2/2 with no evasion. With no haste.
I think Pray's list is probably better suited for consistency.
make it like the vengevine deck, cept less luck based?? something like...
4 fauna shaman
4 merfolk looter
4 of the ROE looter.
and MAYBE the crab?
So this is what I am thinking as changes to the list:
-3 Terminate
-3 Dragonskull Summit
-2 Raging Ravine
+3 Merfolk Looter
+3 Drowned Catacombs
+2 Creeping Tar Pit
Here is a link to test with changes: http://www.mtgdeckbuilder.net/Decks/ViewDeck/5033
Also, out of curiosity, why did this post get moved from standard deck creation to standard archives?
(Thx to Craven of Epic Graphics)