You can swerve a harrow when the other person doesn't notice. Its like how people think khalni harden produces 1/1 tokens. its quite funny how people can't read. (Sorta like how some guy played DoJ, and I was going to see if he was smart or stupid and BTE. He bought it rotfl). Internet results are never the best way though. So like i said FNM is the only true place.
Again, this is pretty much good against everything. I played a vampire deck just recently that only got out a few creatures. Ended up dropping Wrexial for the win.
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EDH UThada Adel AcquisitorU GB Savara, Queen of the Golgori BG GR Ulasht, the Hate Seed RG
i think wrexial deserves at least one spot md because even if he doesnt have evasion its still they better give up a creature to him or he deals damage and reuses spells. thats nice
also maybe some more in SB? i mean against vampires you can just get auto 5 damage and use spells against them. seems pretty good.
I really think you should change the name of the deck. "(A deck that runs like jund but better?)" Is very misleading. I went into the thread like "hawt dawg this is going to be awesome!"
then I was like this does not seem as good as Jund..,
Just my thoughts
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Standard RU Owling Mine (Runeflare Trap) RU
Recent FNM's
3-1 2nd
2-0 drop (Yeah, that is 2 wins and a drop...)
3-1 3rd
It pretty much does run like Jund via Cascade and removal. So.
@ cyno, I'm not a cheater. I just like to test people's wits to see how much of an idiot they truely are. I walk around town messing with people. Its quite funny. I remember yesterday some kid ran out in street driving home and I almost hit him nonetheless cus he stood right in myway. So he just stands there, and stands there...musta been five minutes before i started going slowly speeding up. kid moved. Funniest thing is, his parents were there the WHOLE time. Society is extremely messed up. Oh well. People are idiots.
Now this is not very relevant to the topic. I just felt like saying that cus it proves a point.
How does this deck run like jund? The fact that it can't haste is the only thing I see that this deck doesn't have that jund has. Is it an answer deck like Jund? Yes. Can it cascade the same way jund does? Yes. Can it create tokens like Jund does? Yes. What does this deck have that Jund doesnt? A ton.
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EDH UThada Adel AcquisitorU GB Savara, Queen of the Golgori BG GR Ulasht, the Hate Seed RG
How do you swerve a harrow? it doesn't target anything :s and what jund plays harrow?
no offence but your "results" seem whack lol
also grixis control has good matchup vs jund IMO, Sphinx of Jwar Isle 9/10 = gg vs them, if it only creature in your deck there removal all dead :s lol
This.
If you're really wanting to run swerve, run Grixis Control, seeing as that's the only viable form of Grixis right now.
However, I did put this deck together beforehand with a thread "Grixis Aggro" back in the old forum format. I've since altered it. Here we go:
Hellspark Elemental: Beforehand, I was running Zombie Outlander MD'd. I liked his results when facing Jund(laughs at Leech, BBE, Thrinax, Pulse) and Elves(laughs at everything they do, until they drop a Monument, then it kinda just cries). But, I felt like I wanted more of an aggressive start, thus the bolt-with-a-body came in.
Vampire Nighthawk: Absolutely amazing blocker. The flying and deathtouch are enough to make me run him, but the lifelink just pushes this guy over the top.
Sedraxis Specter: Half a Blightning with a body. Not to mention he's hilarious Blightning fodder. "Sure, I'll discard two specters, and then unearth the next turn and smack you."
Kathari Remnant: Cascade is still running rampant. It's a great(aka, broken) mechanic, and the fact that it's on a flying regenerator is even better. Even though the regenerate capability technically makes this a 5-cost cascade spell, he hits so many other cards in this build.
Sphinx of Jwar Isle: Best body in the colors at this point in time, except for Abyssal Persecutor. The Shroud is exceptionally relevant in today's meta. Along with the ability to know your next draw is even better.
Grixis Charm: Multi-functional spell. Removal, tempo-changer, and creature booster all in one.
Liliana Vess: She continues with the small theme of discard in this deck, and she also sets up amazing cascades with the Remnant, or can even fetch you up that one Cruel Ultimatum you might need.
Cruel Ultimatum: Single most powerful spell in standard today. Since this isn't Cruel Control, you don't want to run more than one, just in case you see more than one of them early on.
SIDEBOARD:
1 Nicol Bolas: If he resolves against control, they have to deal with him immediately, or it's just game-the F-over.
2 Chandra: She's better than Liliana against faster decks. She serves as more removal, if necessary
3 Malakir Bloodwitch: Trades out for Sphinx when you're playing white heavy decks.
2 Thought Hemorrhage: If there's something in an opponents deck that you know you just can't deal with, get rid of it, and maybe cause some damage.
3 Anathemancer: Once again, control will poop. Especially with Chapin Control running depths, colonnade, and fortress.
4 Deathmark: Even though I think something could be better for this spot, it helps with elves and white weenie decks.
re: title. It does run like Jund, but I wouldn't say it's unilaterally "better". At least not yet, but Jund is the #1 deck in Standard for a reason, and I don't think this will beat it.
re: "cheating". I would consider breaking the rules to your advantage cheating, even if the other person didn't notice.
Anyway, after testing both, Pyroclasm helped against Vampires and Kraken Hatchling didn't. Pyroclasm often acts like a mini-DoJ, and in combination w/ Lightning Bolt it gets even better.
re: Grixis Aggro. This is a midrange deck: I don't think Hellspark Elemental fits very well, because it's not a blocker. Liliana and Cruel would probably work well, though.
@ Khan - I like your list. Its pretty good. Although, I'm trying to keep this far from being Grixis Control. Even though it runs that way, Jund is pretty much a control deck too.
@ Octosquid, I've been looking for a mini-doj spell, mostly been looking at Comet Storm, but Pyroclasm looks pretty nice too.
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EDH UThada Adel AcquisitorU GB Savara, Queen of the Golgori BG GR Ulasht, the Hate Seed RG
I really like Swerve. It's absolutely hilarious to swerve a Blightning on turn 2 and then cast your own. I used to run it back in my old old old old build that I had right when Shards came out, but it's just too conditional. It's definitely more of a sideboard card.
I can understand your logic when you say Jund has a taste of control to it. Hand size control with Blightnings, permanent control with Pulses, board presence control with Thrinax and Broodmate and Bloodbraid (normally a body AND removal spell in one), and card advantage with both cascaders. However, hardcore control players would call this heresy, seeing as "control" is always associated with counter spells.
I really like Swerve. It's absolutely hilarious to swerve a Blightning on turn 2 and then cast your own. I used to run it back in my old old old old build that I had right when Shards came out, but it's just too conditional. It's definitely more of a sideboard card.
I can understand your logic when you say Jund has a taste of control to it. Hand size control with Blightnings, permanent control with Pulses, board presence control with Thrinax and Broodmate and Bloodbraid (normally a body AND removal spell in one), and card advantage with both cascaders. However, hardcore control players would call this heresy, seeing as "control" is always associated with counter spells.
And thanks
Completely true. I haven't made a sideboard yet, but I love how this deck can come back from behind. Espicially right when you get Nicol out. I was playing an allies deck that ramped life to 38, okay. Had jwar out, and two remenants. Got out nicol. Ramped it. Destroyed its permenents. Eventually got out jace, then just bomb rushed. Quite funny.
Swerve does seem like SB material. But, I like 2 of them mainboard because you never know. I was playing a runeflare trap deck that didn't expect swerve to pop out of my deck. Beat him using his own trap. Quite funny.
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EDH UThada Adel AcquisitorU GB Savara, Queen of the Golgori BG GR Ulasht, the Hate Seed RG
It pretty much does run like Jund via Cascade and removal. So.
@ cyno, I'm not a cheater.
It appears to me that you're talking about deliberately playing a card illegally (since Harrow has no targets, it's not even a legal target for Swerve) in hopes that your opponent doesn't realize it's an illegal play. Doing so is classified as cheating in the Infraction Penalty Guide.
Your opponent not knowing it's illegal doesn't make it legal, it just makes it less likely for you to get caught if a judge isn't watching.
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I am no longer on MTGS staff, so please don't contact me asking me to do staff things. :|
It appears to me that you're talking about deliberately playing a card illegally (since Harrow has no targets, it's not even a legal target for Swerve) in hopes that your opponent doesn't realize it's an illegal play. Doing so is classified as cheating in the Infraction Penalty Guide.
Your opponent not knowing it's illegal doesn't make it legal, it just makes it less likely for you to get caught if a judge isn't watching.
I thought we got off this topic. In casual play it doesn't matter. In tournament play, I = goodboy. You what I always love that people do. They go second, drop halimar then say oh fergot to draw and pick up a card. I say, Gg, g2?
I really like this idea of this deck. There are definitely a lot of parallels with jund. I've been testing out a couple variations on it on MWS and so far its been pretty fun to play. It seems viable but I haven't got enough play time in with it to really make a strong decision. I still want to play around with different variations and I haven't even attempted to tackle a sideboard yet. Ill post more when I get some more play testing in.
Been playing this all day. And until recent people playing bs things. (Some guy got 4 spreading seas on me and manaskrewed me, or some guy had all 4 terms and lightening bolts come out in a game).
Otherwise this deck runs well. I ended up taking out Deny Reality and throwing it in sideboard. And added 3 lands.
I want to take out siege-gang. Perferably for something that Is red and low costing.
Been playing this all day. And until recent people playing bs things. (Some guy got 4 spreading seas on me and manaskrewed me, or some guy had all 4 terms and lightening bolts come out in a game).
Otherwise this deck runs well. I ended up taking out Deny Reality and throwing it in sideboard. And added 3 lands.
I want to take out siege-gang. Perferably for something that Is red and low costing.
Ah so is the decklist in the main post the one you are currently running?
hey go second, drop halimar then say oh fergot to draw and pick up a card. I say, Gg, g2?
What are you even talking about? If you're inferring that someone forgets the trigger on Halimar Depths, then passes the turn, it is the fault of both players if this mandatory action is forgotten.
At whoever posted above me. That means ppl try to cheat. So I say gg.
So, you're saying when people draw extra cards on purpose, you make them take a game loss? Why are you pointing this out? I don't see how that justifies your cheating, be it in casual games or not.
Is it possible that nobody's made a deck similar to Jund with Grixis, because Jund is better at being agressive than Grixis. Besides, we already have a Grixis control deck running around.
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Not playing much these days... hope all is well in the MtG community
EDH:
Zur, The Enchanter
Modern:
Burn
Legacy:
Cheeri0s
Burn
Last night, I actually had the same idea (a Grixis variant that played like Jund).
Ultimately, though, I dropped Kathari Remnant. Simply put, although it's by definition a card advantage, the Remnant itself only provides a reusable wall and is in almost all cases far worse than Our Lady Bloodbraid who nets three extra damage on the turn she comes down.
Also, Swerve, IMHO, is absolutely vital. Blightning, meet your undoing. It more or less helps to equalize the lack of Cascade without Bloodbraid/Kathari.
This is the list that I run, with Jund counterparts in parentheses and explanations below:
Sedraxis Specter: Serves as card advantage via hand disruption instead of Thrinax's board advantage. Also provides "Blightning insurance" and a mini-Blightning of your own the next turn with Unearth.
Vampire Nighthawk: It clogs the three drop slot. I'm aware. Generally, though, the choice of Nighthawk/Specter/Blightning is relatively straightforward: Nighthawk if you're on the defensive, Specter if you're on the offensive, Blightning if you can destroy a good portion of their hand. While it doesn't have the sheer aggressive force as a Leech, it can help at least to a small extent in stabilizing a game or beatsticking for 2 and upping your life total.
Abyssal Persecutor: An amazing four-drop. Tons of synergies in this deck to rid of him: Jace, Terminate, Grixis Charm, even Wrexial or Bolts.
Wrexial, the Risen Deep: You know how Broodmate gives you instant card advantage? Wrexial gives you that if he manages to swing. And if Wrexial lives (Swerve helps that), he can give you more and more and more. Not something to rely on, but an excellent six drop.
Grixis Charm: It's not Pulse, but it's pretty damn comparable. Instant speed spot removal for most relevant creatures (making Baneslayer a 1/1) and instant bouncing of any permanent is incredibly useful.
Last night, I actually had the same idea (a Grixis variant that played like Jund).
Ultimately, though, I dropped Kathari Remnant. Simply put, although it's by definition a card advantage, the Remnant itself only provides a reusable wall and is in almost all cases far worse than Our Lady Bloodbraid who nets three extra damage on the turn she comes down.
Also, Swerve, IMHO, is absolutely vital. Blightning, meet your undoing. It more or less helps to equalize the lack of Cascade without Bloodbraid/Kathari.
This is the list that I run, with Jund counterparts in parentheses and explanations below:
Sedraxis Specter: Serves as card advantage via hand disruption instead of Thrinax's board advantage. Also provides "Blightning insurance" and a mini-Blightning of your own the next turn with Unearth.
Vampire Nighthawk: It clogs the three drop slot. I'm aware. Generally, though, the choice of Nighthawk/Specter/Blightning is relatively straightforward: Nighthawk if you're on the defensive, Specter if you're on the offensive, Blightning if you can destroy a good portion of their hand. While it doesn't have the sheer aggressive force as a Leech, it can help at least to a small extent in stabilizing a game or beatsticking for 2 and upping your life total.
Abyssal Persecutor: An amazing four-drop. Tons of synergies in this deck to rid of him: Jace, Terminate, Grixis Charm, even Wrexial or Bolts.
Wrexial, the Risen Deep: You know how Broodmate gives you instant card advantage? Wrexial gives you that if he manages to swing. And if Wrexial lives (Swerve helps that), he can give you more and more and more. Not something to rely on, but an excellent six drop.
Grixis Charm: It's not Pulse, but it's pretty damn comparable. Instant speed spot removal for most relevant creatures (making Baneslayer a 1/1) and instant bouncing of any permanent is incredibly useful.
The deck curves out just about identically to Jund, sans Nighthawk, and from a bit of testing wrecks face just as well.
Looks pretty solid. Should we drop siege-gang though? I don't feel it works very well?
Double negative = sideboard card?
I honestly don't think we need 3 terminates, I run two just fine. Another thing is that Nicol Bolas is a wincon, droppinga jace for him isn't that bad. Espicially cost wise. It also alows you to have two plainswalkers on field. I really do like your variant. :D!
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EDH UThada Adel AcquisitorU GB Savara, Queen of the Golgori BG GR Ulasht, the Hate Seed RG
He doesn't seem like he fits, but believe me, he works and he works well. I believe that his merits are discussed in the Jund subforum, but you get chump blockers if you need them as well as a source of instant speed damage.
Also, he has synergy with Jace: unsummon him for an infinite army of Goblins!
re: Bolas
Of course the Timmy in me tried to run him -- but honestly, he's more win-more than anything. You want to try and have the game won or at least be in total control of the board by turn 8, and Bolas can't do anything until then.
My take on Grixis Midrange using Jund principles. Grixis generates its CA from Unearth, Draw (Jace), Blightning, and Cascade. Cascade takes counterspells away from Grixis (no swerve folks). Fetches and manlands are a must.
My take on Grixis Midrange using Jund principles. Grixis generates its CA from Unearth, Draw (Jace), Blightning, and Cascade. Cascade takes counterspells away from Grixis (no swerve folks). Fetches and manlands are a must.
Jund principles and aggro cards. The only reason I would want to play grixis right now is to cast either cruels or sedraxis specters. All their other good cards (bit blast, blightning, terminate, siege-gang) can be played in jund or are named jace. And if you want to play control then play blue-white Chapin control (preferably) or (if you must) real grixis control and not midrange that gets killed by a better version of the deck that eschews blue for green. And if you really want to, play sedraxis jund in order to get the specter in a deck. But these decklists don't seem like they would get very good percentages to me.;)
And @ the cheating issue: both players get penalized equally for failing to maintatin game state and such, so your plan of getting them to inadvertently cheat wouldn't work very well. And at lower level FNMs a game loss wouldn't even be given out, just a warning to both players.
However, I'm not in the mood to crush dreams today so I won't go into the finer points of why you will get beaten by most decks in the current metagame. Now I'm off to the jund thread, the deck you are trying to copy and failing at doing (you admitted it, don't lie to yourselves).
...and not midrange that gets killed by a better version of the deck that eschews blue for green.
I wouldn't say that if only because the blue v. green dynamic is too different to be compared with an objective "better."
Pound for pound, Jund has a better curve and more direct sources of card advantage, but I'd argue that the very existence of Swerve helps mitigate that advantage. Granted, Grixis Whateveryouwanttocallilt suffers from having to keep mana open for Swerve, but there are enough control elements in a midrange deck to be able to survive those first few shaky turns.
T3-4 Blightning Swerved back followed by a Blightning of your own is usually a win, and that's a pretty common occurrence.
Again, this is pretty much good against everything. I played a vampire deck just recently that only got out a few creatures. Ended up dropping Wrexial for the win.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
also maybe some more in SB? i mean against vampires you can just get auto 5 damage and use spells against them. seems pretty good.
then I was like this does not seem as good as Jund..,
Just my thoughts
RU Owling Mine (Runeflare Trap) RU
Recent FNM's
3-1 2nd
2-0 drop (Yeah, that is 2 wins and a drop...)
3-1 3rd
@ cyno, I'm not a cheater. I just like to test people's wits to see how much of an idiot they truely are. I walk around town messing with people. Its quite funny. I remember yesterday some kid ran out in street driving home and I almost hit him nonetheless cus he stood right in myway. So he just stands there, and stands there...musta been five minutes before i started going slowly speeding up. kid moved. Funniest thing is, his parents were there the WHOLE time. Society is extremely messed up. Oh well. People are idiots.
Now this is not very relevant to the topic. I just felt like saying that cus it proves a point.
How does this deck run like jund? The fact that it can't haste is the only thing I see that this deck doesn't have that jund has. Is it an answer deck like Jund? Yes. Can it cascade the same way jund does? Yes. Can it create tokens like Jund does? Yes. What does this deck have that Jund doesnt? A ton.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
This.
If you're really wanting to run swerve, run Grixis Control, seeing as that's the only viable form of Grixis right now.
However, I did put this deck together beforehand with a thread "Grixis Aggro" back in the old forum format. I've since altered it. Here we go:
4 Hellspark Elemental
4 Vampire Nighthawk
4 Sedraxis Specter
3 Kathari Remnant
3 Sphinx of Jwar Isle
Spells: 17
4 Lightning Bolt
3 Terminate
4 Blightning
3 Grixis Charm
2 Liliana Vess
1 Cruel Ultimatum
3 Crumbling Necropolis
2 Drowned Catacomb
2 Creeping Tar Pit
3 Dragonskull Summit
1 Lavaclaw Reaches
3 Scalding Tarn
3 Mountain
5 Swamp
3 Island
1 Nicol Bolas, Planeswalker
2 Chandra Nalaar
3 Malakir Bloodwitch
2 Thought Hemorrhage
3 Anathemancer
4 Deathmark
Reasons for Card Choices:
Hellspark Elemental: Beforehand, I was running Zombie Outlander MD'd. I liked his results when facing Jund(laughs at Leech, BBE, Thrinax, Pulse) and Elves(laughs at everything they do, until they drop a Monument, then it kinda just cries). But, I felt like I wanted more of an aggressive start, thus the bolt-with-a-body came in.
Vampire Nighthawk: Absolutely amazing blocker. The flying and deathtouch are enough to make me run him, but the lifelink just pushes this guy over the top.
Sedraxis Specter: Half a Blightning with a body. Not to mention he's hilarious Blightning fodder. "Sure, I'll discard two specters, and then unearth the next turn and smack you."
Kathari Remnant: Cascade is still running rampant. It's a great(aka, broken) mechanic, and the fact that it's on a flying regenerator is even better. Even though the regenerate capability technically makes this a 5-cost cascade spell, he hits so many other cards in this build.
Sphinx of Jwar Isle: Best body in the colors at this point in time, except for Abyssal Persecutor. The Shroud is exceptionally relevant in today's meta. Along with the ability to know your next draw is even better.
Lightning Bolt: Duh.
Terminate: Duh. Four is too much, especially with Nighthawk's deathtouch.
Blightning: Duh.
Grixis Charm: Multi-functional spell. Removal, tempo-changer, and creature booster all in one.
Liliana Vess: She continues with the small theme of discard in this deck, and she also sets up amazing cascades with the Remnant, or can even fetch you up that one Cruel Ultimatum you might need.
Cruel Ultimatum: Single most powerful spell in standard today. Since this isn't Cruel Control, you don't want to run more than one, just in case you see more than one of them early on.
SIDEBOARD:
1 Nicol Bolas: If he resolves against control, they have to deal with him immediately, or it's just game-the F-over.
2 Chandra: She's better than Liliana against faster decks. She serves as more removal, if necessary
3 Malakir Bloodwitch: Trades out for Sphinx when you're playing white heavy decks.
2 Thought Hemorrhage: If there's something in an opponents deck that you know you just can't deal with, get rid of it, and maybe cause some damage.
3 Anathemancer: Once again, control will poop. Especially with Chapin Control running depths, colonnade, and fortress.
4 Deathmark: Even though I think something could be better for this spot, it helps with elves and white weenie decks.
~~~
Sound good enough?
re: "cheating". I would consider breaking the rules to your advantage cheating, even if the other person didn't notice.
Anyway, after testing both, Pyroclasm helped against Vampires and Kraken Hatchling didn't. Pyroclasm often acts like a mini-DoJ, and in combination w/ Lightning Bolt it gets even better.
re: Grixis Aggro. This is a midrange deck: I don't think Hellspark Elemental fits very well, because it's not a blocker. Liliana and Cruel would probably work well, though.
1. Baneslayer Angel 2. Birds of Paradise 3. Lightning Bolt 4. Honor of the Pure 5. Goblin Chieftain
My top 5 Zendikar cards:
1. Eternity Vessel 2. Chandra Ablaze 3. Beastmaster Ascension 4. Ob Nixilis, the Fallen 5. Rampaging Baloths
@ Octosquid, I've been looking for a mini-doj spell, mostly been looking at Comet Storm, but Pyroclasm looks pretty nice too.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
I can understand your logic when you say Jund has a taste of control to it. Hand size control with Blightnings, permanent control with Pulses, board presence control with Thrinax and Broodmate and Bloodbraid (normally a body AND removal spell in one), and card advantage with both cascaders. However, hardcore control players would call this heresy, seeing as "control" is always associated with counter spells.
And thanks
Completely true. I haven't made a sideboard yet, but I love how this deck can come back from behind. Espicially right when you get Nicol out. I was playing an allies deck that ramped life to 38, okay. Had jwar out, and two remenants. Got out nicol. Ramped it. Destroyed its permenents. Eventually got out jace, then just bomb rushed. Quite funny.
Swerve does seem like SB material. But, I like 2 of them mainboard because you never know. I was playing a runeflare trap deck that didn't expect swerve to pop out of my deck. Beat him using his own trap. Quite funny.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
It appears to me that you're talking about deliberately playing a card illegally (since Harrow has no targets, it's not even a legal target for Swerve) in hopes that your opponent doesn't realize it's an illegal play. Doing so is classified as cheating in the Infraction Penalty Guide.
Your opponent not knowing it's illegal doesn't make it legal, it just makes it less likely for you to get caught if a judge isn't watching.
Edit: Lets stay on topic now kthx.
Any more options we can throw at this deck?
Current Sideboard for me:
2 Chain Reaction
2 Malakir Bloodwitch
3 Anathemancer
2 Flashfreeze
3 Black Knight
1 Sphnix Of Jwar Isle
Thoughts?
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
Been playing this all day. And until recent people playing bs things. (Some guy got 4 spreading seas on me and manaskrewed me, or some guy had all 4 terms and lightening bolts come out in a game).
Otherwise this deck runs well. I ended up taking out Deny Reality and throwing it in sideboard. And added 3 lands.
I want to take out siege-gang. Perferably for something that Is red and low costing.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
Ah so is the decklist in the main post the one you are currently running?
What are you even talking about? If you're inferring that someone forgets the trigger on Halimar Depths, then passes the turn, it is the fault of both players if this mandatory action is forgotten.
At whoever posted above me. That means ppl try to cheat. So I say gg.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
Currently recruiting weekly writers; just send me a pm!
So, you're saying when people draw extra cards on purpose, you make them take a game loss? Why are you pointing this out? I don't see how that justifies your cheating, be it in casual games or not.
EDH:
Zur, The Enchanter
Modern:
Burn
Legacy:
Cheeri0s
Burn
Ultimately, though, I dropped Kathari Remnant. Simply put, although it's by definition a card advantage, the Remnant itself only provides a reusable wall and is in almost all cases far worse than Our Lady Bloodbraid who nets three extra damage on the turn she comes down.
Also, Swerve, IMHO, is absolutely vital. Blightning, meet your undoing. It more or less helps to equalize the lack of Cascade without Bloodbraid/Kathari.
This is the list that I run, with Jund counterparts in parentheses and explanations below:
4 Sedraxis Specter (Sprouting Thrinax)
4 Abyssal Persecutor (Bloodbraid Elf)
3 Vampire Nighthawk (Putrid Leech)
2 Siege-Gang Commander
2 Wrexial, the Risen Deep (Broodmate Dragon)
4 Blightning
4 Lightning Bolt
3 Terminate
3 Grixis Charm (Maelstrom Pulse)
Goodies (6)
3 Jace, the Mind Sculptor (Garruk Wildspeaker)
3 Swerve (Anything that gets thrown at you)
3 Duress
3 Mind Rot
2 Cruel Ultimatum
2 Deathmark
2 Malakir Bloodwitch
1 Grixis Charm
1 Swerve
1 Terminate
Sedraxis Specter: Serves as card advantage via hand disruption instead of Thrinax's board advantage. Also provides "Blightning insurance" and a mini-Blightning of your own the next turn with Unearth.
Vampire Nighthawk: It clogs the three drop slot. I'm aware. Generally, though, the choice of Nighthawk/Specter/Blightning is relatively straightforward: Nighthawk if you're on the defensive, Specter if you're on the offensive, Blightning if you can destroy a good portion of their hand. While it doesn't have the sheer aggressive force as a Leech, it can help at least to a small extent in stabilizing a game or beatsticking for 2 and upping your life total.
Abyssal Persecutor: An amazing four-drop. Tons of synergies in this deck to rid of him: Jace, Terminate, Grixis Charm, even Wrexial or Bolts.
Wrexial, the Risen Deep: You know how Broodmate gives you instant card advantage? Wrexial gives you that if he manages to swing. And if Wrexial lives (Swerve helps that), he can give you more and more and more. Not something to rely on, but an excellent six drop.
Grixis Charm: It's not Pulse, but it's pretty damn comparable. Instant speed spot removal for most relevant creatures (making Baneslayer a 1/1) and instant bouncing of any permanent is incredibly useful.
Jace, the Mind Sculptor: He's Jace.
The deck curves out just about identically to Jund, sans Nighthawk, and from a bit of testing wrecks face just as well.
Looks pretty solid. Should we drop siege-gang though? I don't feel it works very well?
Double negative = sideboard card?
I honestly don't think we need 3 terminates, I run two just fine. Another thing is that Nicol Bolas is a wincon, droppinga jace for him isn't that bad. Espicially cost wise. It also alows you to have two plainswalkers on field. I really do like your variant. :D!
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
He doesn't seem like he fits, but believe me, he works and he works well. I believe that his merits are discussed in the Jund subforum, but you get chump blockers if you need them as well as a source of instant speed damage.
Also, he has synergy with Jace: unsummon him for an infinite army of Goblins!
re: Bolas
Of course the Timmy in me tried to run him -- but honestly, he's more win-more than anything. You want to try and have the game won or at least be in total control of the board by turn 8, and Bolas can't do anything until then.
3 Hellspark Elemental
4 Plated Geopede
2 Sedraxis Specter
4 Hell's Thunder
3 Kathari Remnant
3 Siege-Gang Commander
1 Wrexial, the Risen Deep
4 Blightning
4 Lightning Bolt
2 Grim Discovery
1 Terminate
2 Bituminous Blast
2 Jace, the Mind Sculptor
Jund principles and aggro cards. The only reason I would want to play grixis right now is to cast either cruels or sedraxis specters. All their other good cards (bit blast, blightning, terminate, siege-gang) can be played in jund or are named jace. And if you want to play control then play blue-white Chapin control (preferably) or (if you must) real grixis control and not midrange that gets killed by a better version of the deck that eschews blue for green. And if you really want to, play sedraxis jund in order to get the specter in a deck. But these decklists don't seem like they would get very good percentages to me.;)
And @ the cheating issue: both players get penalized equally for failing to maintatin game state and such, so your plan of getting them to inadvertently cheat wouldn't work very well. And at lower level FNMs a game loss wouldn't even be given out, just a warning to both players.
However, I'm not in the mood to crush dreams today so I won't go into the finer points of why you will get beaten by most decks in the current metagame. Now I'm off to the jund thread, the deck you are trying to copy and failing at doing (you admitted it, don't lie to yourselves).
I wouldn't say that if only because the blue v. green dynamic is too different to be compared with an objective "better."
Pound for pound, Jund has a better curve and more direct sources of card advantage, but I'd argue that the very existence of Swerve helps mitigate that advantage. Granted, Grixis Whateveryouwanttocallilt suffers from having to keep mana open for Swerve, but there are enough control elements in a midrange deck to be able to survive those first few shaky turns.
T3-4 Blightning Swerved back followed by a Blightning of your own is usually a win, and that's a pretty common occurrence.