how has this been doing at tourneys? and im curious as to how well the realm razer is working... my deck has top 4'ed the lsat 5 tourneys, 3 of which i got top 2. same decklist as in here in case your wondering. My worst matchup is tokens, which is where Naya Charm and Volcanic Fallout come in. The main difference between your deck and mine is speed, something that is very important in my meta, as you have to be able to outrace the typical aggro deck.
how has this been doing at tourneys? and im curious as to how well the realm razer is working... my deck has top 4'ed the lsat 5 tourneys, 3 of which i got top 2. same decklist as in here in case your wondering. My worst matchup is tokens, which is where Naya Charm and Volcanic Fallout come in. The main difference between your deck and mine is speed, something that is very important in my meta, as you have to be able to outrace the typical aggro deck.
This one is pretty fast. This deck is only slow when I don't have any borderposts in my hand. If I don't have any Borderposts in my opening I rather not play Bant Sureblade or Jund Hackblade on turn 2. I've actually went 4-0 at both of the tournaments that I went to.
Just s light modification of my original deck, taking out colossal might and instead putting in spot removal/burn. Im thinking of moving realm razer to MD, and replacing the sb options with 3 Burrenton Forge-Tenders. Any suggestions? it would prob look like -1 Cerodon Yearling, -1 BBElf, +2 Realm Razer.
Just s light modification of my original deck, taking out colossal might and instead putting in spot removal/burn. Im thinking of moving realm razer to MD, and replacing the sb options with 3 Burrenton Forge-Tenders. Any suggestions? it would prob look like -1 Cerodon Yearling, -1 BBElf, +2 Realm Razer.
I might have to try a version like that. Also with yours, you are actually one card short. Probably something like this:
yeah lol, except i use Lightning bolt instead of path to exile, because it does basically the same thing except my opponent doesnt get to thin out their deck and get a land.
yeah lol, except i use Lightning bolt instead of path to exile, because it does basically the same thing except my opponent doesnt get to thin out their deck and get a land.
What I may do is once I get 2 more Lightning Bolts, put them in the mainboard and move the Paths to the sideboard replacing the Celestial Purge.
Though all three in with the pridemages sided could be good too.
L1 Judge
4 toughness gets over the Lightning Bolt hump, and the thought of a 5/7 Double Striker (with Knight of New Alara) is pretty insane....
EDH: WEight-and-a-half-tailsW
EDH: U/ Dralnu, Lich Lord B/
Extended:U/ Fish U/
I thought about using them, but since I took Knight of New Alara out of the deck for now, I may not need the Twinclaws.
No BBElf? why not?
There ended up being no room for the Bloodbraid.
4x Jungle Shrine
6x Forest
5x Plains
5x Mountain
Creatures: 23
4x Jund Hackblade
4x Steward of Valeron
4x Bant Sureblade
4x Woolly Thoctar
3x Wilt-Leaf Liege
2x Cliffrunner Behemoth
2x Realm Razer
4x Path to Exile
4x Naya Charm
3x Volcanic Fallout
3x Firewild Borderpost
3x Wildfield Borderpost
3x Dauntless Escort
4x Qasali Pridemage
3x Qasali Ambusher
3x Celestial Purge
2x Elspeth, Knight-Errant
This one is pretty fast. This deck is only slow when I don't have any borderposts in my hand. If I don't have any Borderposts in my opening I rather not play Bant Sureblade or Jund Hackblade on turn 2. I've actually went 4-0 at both of the tournaments that I went to.
6 forest
5 Mountain
4 Plains
4 Jungle shrine
Creatures:
4 Birds of Paradise
4 Jund Hackblade
4 Cerodon Yearling
4 Woolly thoctar
4 Bloodbraid Elf
3 Cliffrunner Behemoth
4 Lightning Bolt
4 Naya Charm
3 Volcanic Fallout
3 Firewild Borderpost
3 Wildfield Borderpost
2 Realm Razer
4 Spellbreaker Behemoth
4 Qasali Pridemage
4 White Knight
1 Volcanic Fallout
Just s light modification of my original deck, taking out colossal might and instead putting in spot removal/burn. Im thinking of moving realm razer to MD, and replacing the sb options with 3 Burrenton Forge-Tenders. Any suggestions? it would prob look like -1 Cerodon Yearling, -1 BBElf, +2 Realm Razer.
I might have to try a version like that. Also with yours, you are actually one card short. Probably something like this:
6 forest
5 Mountain
4 Plains
4 Jungle shrine
Creatures: 24
4 Noble Hierarch
4 Jund Hackblade
4 Cerodon Yearling
4 Woolly Thoctar
4 Bloodbraid Elf
2 Cliffrunner Behemoth
2 Realm Razer
4 Path to Exile
4 Naya Charm
3 Volcanic Fallout
3 Firewild Borderpost
3 Wildfield Borderpost
4 Burrention Forge-Tender
4 Celestial Purge
4 Qasali Pridemage
3 Spellbreaker Behemoth
There you go.
thanks for pointing that out ;P. Heres the update:
6 forest
5 Mountain
4 Plains
4 Jungle shrine
Creatures: 24
4 Birds of Paradise
4 Jund Hackblade
4 Cerodon Yearling
4 Woolly Thoctar
4 Bloodbraid Elf
2 Cliffrunner Behemoth
2 Realm Razer
4 Lightning Bolt
4 Naya Charm
3 Volcanic Fallout
3 Firewild Borderpost
3 Wildfield Borderpost
4 Burrention Forge-Tender
4 Oblivion Ring
4 Qasali Pridemage
3 Spellbreaker Behemoth
Our versions are almost identical.
What I may do is once I get 2 more Lightning Bolts, put them in the mainboard and move the Paths to the sideboard replacing the Celestial Purge.