That game plan is very conditional to your drawing all four of your bolts in the first 10-11 cards AND that your opponent is not doing anything that else that warrants your attention or isn't counterspelling. But the sheer damage output of this deck seems sick.
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the user formerly known as isopsycho86
DCI Judge L2 - Minneapolis
Thanks to Megabug/Sgt Chubbz and Kracked Graphics for the Sig Legacy RUBFaithless Dredge
do you think burning burning inquiry has a place in this deck? Burning Inquiry
Sorcery Each player draws three cards, then discards three cards at random.hmm...
puncture blast or shard volley would be a good addition. And btw your gameplan is totally unrealistic. You will never, EVER play that game where you draw 4 lands, 2 ball lightnings and 4 lightning bolts and play all of them in 4 turns.
also whats better,
black for blightning/bit blast/terminate
green for bloodbraid?
EDIT: what's better fireball or banefire?
Banefire hands down, blightning is kinda bad with Wilt-leaf league seeing play in two tier 1 decks. Also blightning is better vs. control than aggro, and control is all but gone from the meta. After M10 I might try to splash B for bitblast, but also splash green for bloodbraid. It should be decently easy to do, but if it must be only two colors run r/g, and run puncture blast in the main to deal with chameleon colossus, and other fat of that nature.
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The darkest reaches of my soul are riddled with self doubt.
1-Copy effects
2-Control changing effects
3-Text changing effects
4-Type changing effects
5-Color changing effects
6-Giving/Taking Abilities
7a-*/* setting effects
7b-All effects not described in other layer 6 effects
7c-Counters
7d-Static abilities that don't set P/T (Crusade effects)
7e-Switching P/T
4 Hell's Thunder
4 Boggart Ram-Gang
4 Hellspark Elemental
4 Volcanic Fallout
3 Lash Out
3 Pyroclasm
4 Lightning Bolt
4 Burning Inquiry
seems so good! wins consistently, depending on how many bolts you draw.
t1: land, lightning bolt -3
t2: land, double lightning bolt -9
t3: land, ball lightning -15
t3: land, Ball lightning, lightning bolt -24
do you think burning burning inquiry has a place in this deck?
Burning Inquiry
Sorcery Each player draws three cards, then discards three cards at random.hmm...
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Looking for Karakas, Wasteland, Rishadan Port, Aether Vials and more
DCI Judge L2 - Minneapolis
Thanks to Megabug/Sgt Chubbz and Kracked Graphics for the Sig
Legacy
RUBFaithless Dredge
puncture blast or shard volley would be a good addition. And btw your gameplan is totally unrealistic. You will never, EVER play that game where you draw 4 lands, 2 ball lightnings and 4 lightning bolts and play all of them in 4 turns.
U Merfolk U
EDH
GBW Doran, the Siege Tower GBW
WU Hanna, Ship's Navigator WU
BBB Marrow-Gnawer BBB
2-Control changing effects
3-Text changing effects
4-Type changing effects
5-Color changing effects
6-Giving/Taking Abilities
7a-*/* setting effects
7b-All effects not described in other layer 6 effects
7c-Counters
7d-Static abilities that don't set P/T (Crusade effects)
7e-Switching P/T
also whats better,
black for blightning/bit blast/terminate
green for bloodbraid?
EDIT: what's better fireball or banefire?
Trades
http://www.cashpirate.com/members/register.php?ref=Malcolmbw
make money for free online.
Looking for Karakas, Wasteland, Rishadan Port, Aether Vials and more
Banefire hands down, blightning is kinda bad with Wilt-leaf league seeing play in two tier 1 decks. Also blightning is better vs. control than aggro, and control is all but gone from the meta. After M10 I might try to splash B for bitblast, but also splash green for bloodbraid. It should be decently easy to do, but if it must be only two colors run r/g, and run puncture blast in the main to deal with chameleon colossus, and other fat of that nature.
2-Control changing effects
3-Text changing effects
4-Type changing effects
5-Color changing effects
6-Giving/Taking Abilities
7a-*/* setting effects
7b-All effects not described in other layer 6 effects
7c-Counters
7d-Static abilities that don't set P/T (Crusade effects)
7e-Switching P/T
GBGB AggroGB
Modern
GBRWDeath's ShadowGBRW
UBWRAffinityUBWR
GRTitanshiftGR
URBGrixis ControlURB
Legacy
BUGTrue Name BUGBUG
UBRGrixis DelverUBR
BUGShardless BUGBUG
BUGElvesBUG