What are you tutoring for that you can't cast? Additionally, the variable casting cost of BtQ is much better than the mandatory 2BB. The 4 slot is a difficult slot, as Damnation, Tendrils, and Korlash currently occupy it - putting another card at 4 casting cost really slows down this deck. The reveal drawback isn't that much of a drawback either.
I don't feel Scuttlemutt is viable for this deck. It gives limited mana acceleration, as it is only a turn 3 drop (and if you need mana, BtQ does this at turn 3 as well and doesn't die to our own Damnation). If you need to use its second ability often, you are main decking the wrong kill spells.
Ghastlord of Fugue is not better than Demigod of Revenge in this deck. Demigod has haste - that should be all you need. Most of the removal against Demigod is sorcery speed, and the haste allows it to deal its 5 damage even if it does die a turn later. I've also found the recursion to be very powerful against many decks (as sometimes Psionic Blast or Sudden Death gets played against it), but most notably against G/W Ramp (when you typically cast Demigod, swing a few times, need to Damnation (all the pro black crap) and then cast another Demigod, swinging ftw... Kitchen Finks and other crap put them at higher life totals than normal).
On kill spells:
In the current meta, Sudden Death > Terror > Nameless Inversion. Other than Bitterblossom tokens, name a black (or artifact) creature with a toughness less than three that you want to kill...
Waiting for it.
Ok, yeah, none. Sudden Death gets the nod here because faeries have a hard time dealing with it, and it can kill nearly anything they play. It is also very good against several other decks. Yes, occasionally it must be sided out (G/W Ramp) because its not big enough to kill their large guys, but the largeguys typically can't be killed by terror anyway.
This deck NEEDS to run early spells to combat the meta, running something like:
2cc: Epochrasite - seriously people, he is very very good, and wins games for this deck. The ability to chump (and not caring about it) is great and compliments the deck's wishes to stall. It is also important to run passed Teferi's Moat.
Eight of the above should be sufficient delay into third turn, coupled with either Mutavault or Desert. I personally think Desert>Mutavault, mainly because I see Tattermunge Maniac, and most players flinch when I play one.
3 cc: Dusk Urchins - again with the delay theme. If the Epoch doesn't show, this guy might. Block and draw, and probably trade with an attacker. Possibly draw more.
Loxodon Warhammer - it really isn't a 3cc spell (its really 6), but sometimes you get the time to cast it 3rd turn thanks to BB or the time tick. The pressure it suddenly creates out of the early creatures is incredible. It also allows your end game guys to "get there."
Beseech the Queen - see above. (again not really a 3 "converted" mana cost spell, but we run enough black to put this out 3rd turn most of the time) Note that it is very important to this deck to have it in the 3 cc slot and not the 4.
The higher casting cost spells are pretty set, I think:
You guys can mess around with your numbers on those, but Korlash is either a 4-of or a none-of (due to Grandeur). I've made the same argument for Demigod of Revenge.
I think we should consider going on a complete different route. Altho, I dunno where or what kind. Maybe a splash or a different control strategy like discard or something.
Ghastlord is actually a better finisher. But much more difficult to resolve against Control. I think it would fit the bill if we go more MD discard theme.
Though Demigods have more "affinity" for Damnations.
I think I would swap the Rats for Augur unless you got a lot of RDW in your area, cause then Augur won't probably live to see the light to be sacrificed. But rats is also better if you want a chump blocker turn 2.
Other than that, with discard, we got a much better early game-plan, + clear the board turn 4 to clear anything that slipped through the "barrier". after that, play creatures and play more or less like a regular MBC.
However, the list still needs a little more tweaking, and we should try to fit in bitterblossom because its just good.
I think I would swap the Rats for Augur unless you got a lot of RDW in your area, cause then Augur won't probably live to see the light to be sacrificed. But rats is also better if you want a chump blocker turn 2.
Other than that, with discard, we got a much better early game-plan, + clear the board turn 4 to clear anything that slipped through the "barrier". after that, play creatures and play more or less like a regular MBC.
However, the list still needs a little more tweaking, and we should try to fit in bitterblossom because its just good.
I don't think we need Beseech mb... just me though don't everyone yell at me!
I'll try coming up with a list suggestion later today, right now I have to run. When I get back, I expect you guys to have come up with a genius tech/plan for this archtype to be competitive:P (More than what it is)
I think we should consider going on a complete different route. Altho, I dunno where or what kind. Maybe a splash or a different control strategy like discard or something.
I'll try coming up with a list suggestion later today, right now I have to run. When I get back, I expect you guys to have come up with a genius tech/plan for this archtype to be competitive:P (More than what it is)
D3@D
I'd say a discard/LD route is worth testing at least. When combined, they're quite lethal, particularly against control. With a suite consisting of Smallpox, Stupor, Thoughtseize, Fulminator Mage; Faeries would be in for one hell of a hurting.
Maybe with a sideboard holding Demigod/Ghastlord to help provide more finishers for the control matchup, and some more lifegain to assist the aggro matchups (LD doesn't really help there).
I don't feel Scuttlemutt is viable for this deck. It gives limited mana acceleration, as it is only a turn 3 drop (and if you need mana, BtQ does this at turn 3 as well and doesn't die to our own Damnation). If you need to use its second ability often, you are main decking the wrong kill spells.
lol at the guys suggesting to splash a colour, that is panic talk. MONO black will cope just fine as we have the cards we need to stay in one colour, if you want to talk about a splash then start a new thread.
I have realised that Scuttlemutt is too situational when you think about it and that slot can best be fitted by sudden spoiling.
I tested about 7 games last night vs G/w that ran elves, finks, dusks, primal commands, harmonize, orings, ***, g/w leige, crovax (ouch!), Akroma, into the north w/ snow packge and of course the Sheild. I won 4 outta 7 games. He won g1 pretty fast, dusk/shield, but after sb the match up became alot easier... But that deck is GOOD!
Turn 2 he either into the north or drop Vanquesher. Turn 3 he 0rings my perms or drops sheild on van... which kinda hurts. Turn 4 he can dusk/leige or primal command me searchign for duskProfane command was MVP in this match up, as well as sudden death and sudden spoilings of course. 1 game i won by giving my korlash fear and hitting him FTW. Another game i corrupted him and swung in with urzas factory tokens (helped alot). This is by no means an easy match up, but deff in our favor after sb...
After playing those games i wanna md sudden spoiling more and more... but for now its SB(3)
I honestly don't understand how you guys can NOT run spoiling MD...
Mabey you think its just a fog huh? NOT SO!
Like I said before IT IS ANOTHER WAY TO KILL CREATURES!
I also don't understand people who don't run desert as a 4 of, with BtQ you don't need to worry about getting urborg as BtQ is a great way to get it if necessary.
Also, most of you know this but... BB is a mandatory 3 of at least. The stall it gives you is invaluable.
Oh, and Oona...
While she looks good on paper, the reality is that she raises your curve even higher. The high curve is what makes this deck have trouble against counters.
The addition of MD discard looks interesting, I might try it out.
Not so sure about the LD though, namely Smallpox as we don't really have spare lands early game. Its Not a CA card at all. Or even Tempo as we arn't currently running mind stone or other artifact accel.
The reason i dont run Sudden spoilings md is
1. Vs some match ups i does nothing...
2. When in topdeck mode i often need an answer to a problem, and spoilings doenst do it usually.
3. I really like MBC consistancy, thats why i play alot of 4'offs, therefore
4. The slots are really filled up by more consistant spells. Nuthing i can really take out for them, so they sb.
But to be fair, the card is pretty amazing in MANY match ups. I will consider it, but i would like to have more playble creatures to MD it.... There is a reason why Elves ran it with GREAT success.
Sudden Oath. I will tell no more that sudden spoiling is a must. This is the last time, i swear...
Sudden spoiling is a must
Ok. Now.
I don't know if does exist a MBC card good for all MUs.
Swamps? yep
Korlash? someone think not
Maybe BB.
I side out even damnation sometimes!
If a card is useless in a MU, simply side it out for something else
Spoiling is awesome in the side, I wouldn't run more than one as a BtQ bullet main though. What the heck do you side out Damnation against? Unless you still have something like Teachings Control in your meta, the only thing I would even consider siding it out against is Faeries, although I still feel it's useful against them.
The reason i dont run Sudden spoilings md is
1. Vs some match ups i does nothing...
2. When in topdeck mode i often need an answer to a problem, and spoilings doenst do it usually.
3. I really like MBC consistancy, thats why i play alot of 4'offs, therefore
4. The slots are really filled up by more consistant spells. Nuthing i can really take out for them, so they sb.
But to be fair, the card is pretty amazing in MANY match ups. I will consider it, but i would like to have more playble creatures to MD it.... There is a reason why Elves ran it with GREAT success.
Faeries: double check
G/W: quadruple check
Mono red beats: check
RDW: half check (they run SOME creatures)
Merfolk: check
Mana ramp(any colors): check
Elfball: check
ANY DECK WITH CREATURES: check
Please name a MU that spoiling can't do something against...
I run two in MD and one SB and I am never sad to see it.
Sure it requires more THINKING than damnation and terror, but its just as effective IMO.
As long as you run BB and deserts, it CAN be a answer to almost any creature. I run BB, deserts, AND mutavaults, and I never have any trouble finding Urborg thanks to BtQ
EDIT: alright, so there are creature-less decks, so you side removal out G2 in favor of discard/extirpate.
As long as you run BB and deserts, it CAN be a answer to almost any creature.
I mean i understand it CAN or might be pottentially an asnwer... cuz it makes a 0/2... but if they blink it IT comes right back as a rev... or a riftwatcher... and yes im refering to the REVlark match up, and yeah it stops the combo, but thats not how they usually win... Blink and CA>->
And it doenst answer the creature... it can temporarly FOG, but its not a solution. I just dont see taking out any of my kill suite for SS, specially not damn, tenrals, lox, or profanes... like i see ppl cutting those for ss, and i think u crazy
I personally run 4x sudden spoiling in the SB because it's THAT good against our bad matchups (fae + g/w). Problem is it's not always as useful as you say. Plus I like the surprise of them seeing it come out of the blue game 2. If they see if g1 they may have time to develop a strategy/play around it.
On a side note, I randomly put 2x funeral charm in my sb since I had mistaken lent out my needles. this card was pretty good as an instant speed discard, nuking 1/1s, and I even gave korlash swampwalk once with hammer ftw. not advocating it's full usage, just how it was randomly good at an FNM that I won.
Next time you post popular opinions, please word them in such a way that they're not infractable. Someone may be widely thought to be the dullest tool in the shed, but you can't publicly call him that, which as a mod I can neither confirm nor deny that I fervently believe he's a tool.
Thing about spoiling is, you have to plan a way to use it with other cards, then it becomes golden, letting you use terror or sudden death against pro black, or letting you chump a Cloudthresher with BB tokens and killing it, etc, etc, etc...
I grant that some people don't find it as useful as I do, but that might be because they don't run 4x deserts and 2x mutavault and 4x BB. I generally always have something to use with spoiling that costs no extra.
EDIT:With the lark match up its not nearly as useful because the creatures are already 2 toughness.
Plus, with blink they can nullify all removal you have other than Damnation and Sudden Death. So thats besides the point.
What are you tutoring for that you can't cast? Additionally, the variable casting cost of BtQ is much better than the mandatory 2BB. The 4 slot is a difficult slot, as Damnation, Tendrils, and Korlash currently occupy it - putting another card at 4 casting cost really slows down this deck. The reveal drawback isn't that much of a drawback either.
I don't feel Scuttlemutt is viable for this deck. It gives limited mana acceleration, as it is only a turn 3 drop (and if you need mana, BtQ does this at turn 3 as well and doesn't die to our own Damnation). If you need to use its second ability often, you are main decking the wrong kill spells.
Ghastlord of Fugue is not better than Demigod of Revenge in this deck. Demigod has haste - that should be all you need. Most of the removal against Demigod is sorcery speed, and the haste allows it to deal its 5 damage even if it does die a turn later. I've also found the recursion to be very powerful against many decks (as sometimes Psionic Blast or Sudden Death gets played against it), but most notably against G/W Ramp (when you typically cast Demigod, swing a few times, need to Damnation (all the pro black crap) and then cast another Demigod, swinging ftw... Kitchen Finks and other crap put them at higher life totals than normal).
On kill spells:
In the current meta, Sudden Death > Terror > Nameless Inversion. Other than Bitterblossom tokens, name a black (or artifact) creature with a toughness less than three that you want to kill...
Waiting for it.
Ok, yeah, none. Sudden Death gets the nod here because faeries have a hard time dealing with it, and it can kill nearly anything they play. It is also very good against several other decks. Yes, occasionally it must be sided out (G/W Ramp) because its not big enough to kill their large guys, but the largeguys typically can't be killed by terror anyway.
This deck NEEDS to run early spells to combat the meta, running something like:
2cc: Epochrasite - seriously people, he is very very good, and wins games for this deck. The ability to chump (and not caring about it) is great and compliments the deck's wishes to stall. It is also important to run passed Teferi's Moat.
Eight of the above should be sufficient delay into third turn, coupled with either Mutavault or Desert. I personally think Desert>Mutavault, mainly because I see Tattermunge Maniac, and most players flinch when I play one.
3 cc: Dusk Urchins - again with the delay theme. If the Epoch doesn't show, this guy might. Block and draw, and probably trade with an attacker. Possibly draw more.
Loxodon Warhammer - it really isn't a 3cc spell (its really 6), but sometimes you get the time to cast it 3rd turn thanks to BB or the time tick. The pressure it suddenly creates out of the early creatures is incredible. It also allows your end game guys to "get there."
Beseech the Queen - see above. (again not really a 3 "converted" mana cost spell, but we run enough black to put this out 3rd turn most of the time) Note that it is very important to this deck to have it in the 3 cc slot and not the 4.
The higher casting cost spells are pretty set, I think:
You guys can mess around with your numbers on those, but Korlash is either a 4-of or a none-of (due to Grandeur). I've made the same argument for Demigod of Revenge.
whats your current deck list and sideboard now is it the same as in your signature ?
Lark is just 1 match up in where Spoilings is not so effective... then there is always Dstorm and RDBURN, But ill admit, its a meta call, the card is STILL in the deck, but not in MD for me since the formentioned decks are popular in the meta...
Arcadianemetai
Faeries: double check
G/W: quadruple check
Mono red beats: check
RDW: half check (they run SOME creatures)
Merfolk: check
Mana ramp(any colors): check
Elfball: check
ANY DECK WITH CREATURES: check
Please name a MU that spoiling can't do something against...
Sorry to prove you wrong, didnt mean to sound smart but... It is what it is. Meta call is the argument im sticking with.
Also i dont really see the point of putting in Spoilings vs fae? what do you take out? i sb in terror and thoughtseize... thats all... They're dudes are all 1/1s already... or atleast 2/2s. Care to Explain the Double check?
Lark is just 1 match up in where Spoilings is not so effective... then there is always Dstorm and RDBURN, But ill admit, its a meta call, the card is STILL in the deck, but not in MD for me since the formentioned decks are popular in the meta...
Arcadianemetai
Sorry to prove you wrong, didnt mean to sound smart but... It is what it is. Meta call is the argument im sticking with.
Also i dont really see the point of putting in Spoilings vs fae? what do you take out? i sb in terror and thoughtseize... thats all... They're dudes are all 1/1s already... or at least 2/2s. Care to Explain the Double check?
Most of the creatures have flying, only half of ours do.
Scion of Oona Gives them Shroud, which nullifies almost all of our removal, and since BB is the only flying things other than Demigod of Revenge and they have things that make their creatures MORE than 1/1s (Scion, again), they most likely will keep any other counters in hand unless you play a warhammer or try to kill the scion, OR try to damnation.
Mabey not double check, but it definitely works against them, I don't need to take anything out as I already have 2 MD. But its another trick they can't counter. I like things that can't be answered. Plus, its really annoying to see on the other side.
Sorry, but I'm a really strong advocate of spoiling at least 1 of in the MD. If you have a BUNCH of creature less decks in your meta, then do your own thing, I'm just trying to make sure people know the strength of spoiling.
EDIT: I just got eaten alive by a pickles deck. More counters than I have seen in any other deck
Delay, Cancel, Dismal Failure, Venser..... lots of draw too, mulldrifter, ancestral, fathom seer.
Game 1: I get a rather slow hand, he counters everything. Then locks me.
Game 2: I get a fast hand, I eat him alive.
Game 3: I get a fast hand, but he counters everything important and I get stuck on 3 lands forever, then beats me down with 2/2 face down creatures.
MWS is getting on my nerves.....
Counters are getting on my nerves...
It about time someone else said it.
Currently trying to discover the quickest way to get the opponent from 20 to 0.
Beseech the Queen > Diabolic Tutor.
What are you tutoring for that you can't cast? Additionally, the variable casting cost of BtQ is much better than the mandatory 2BB. The 4 slot is a difficult slot, as Damnation, Tendrils, and Korlash currently occupy it - putting another card at 4 casting cost really slows down this deck. The reveal drawback isn't that much of a drawback either.
I don't feel Scuttlemutt is viable for this deck. It gives limited mana acceleration, as it is only a turn 3 drop (and if you need mana, BtQ does this at turn 3 as well and doesn't die to our own Damnation). If you need to use its second ability often, you are main decking the wrong kill spells.
Ghastlord of Fugue is not better than Demigod of Revenge in this deck. Demigod has haste - that should be all you need. Most of the removal against Demigod is sorcery speed, and the haste allows it to deal its 5 damage even if it does die a turn later. I've also found the recursion to be very powerful against many decks (as sometimes Psionic Blast or Sudden Death gets played against it), but most notably against G/W Ramp (when you typically cast Demigod, swing a few times, need to Damnation (all the pro black crap) and then cast another Demigod, swinging ftw... Kitchen Finks and other crap put them at higher life totals than normal).
On kill spells:
In the current meta, Sudden Death > Terror > Nameless Inversion. Other than Bitterblossom tokens, name a black (or artifact) creature with a toughness less than three that you want to kill...
Waiting for it.
Ok, yeah, none. Sudden Death gets the nod here because faeries have a hard time dealing with it, and it can kill nearly anything they play. It is also very good against several other decks. Yes, occasionally it must be sided out (G/W Ramp) because its not big enough to kill their large guys, but the large guys typically can't be killed by terror anyway.
This deck NEEDS to run early spells to combat the meta, running something like:
1 cc: Thoughtseize - but probably in the side, otherside first turn Leechridden Swamp is our only t1 play.
2cc: Epochrasite - seriously people, he is very very good, and wins games for this deck. The ability to chump (and not caring about it) is great and compliments the deck's wishes to stall. It is also important to run passed Teferi's Moat.
Bitterblossom - I think we all know how important this card is to the deck. The 1/1 fliers don't seem like much, byt they buy us the all important time. We need time to get out our big spells, like Korlash, Heir to Blackblade, Demigod of Revenge and Profane Command. They can also provide some random pressure with Loxodon Warhammer.
Eight of the above should be sufficient delay into third turn, coupled with either Mutavault or Desert. I personally think Desert>Mutavault, mainly because I see Tattermunge Maniac, and most players flinch when I play one.
3 cc: Dusk Urchins - again with the delay theme. If the Epoch doesn't show, this guy might. Block and draw, and probably trade with an attacker. Possibly draw more.
Loxodon Warhammer - it really isn't a 3cc spell (its really 6), but sometimes you get the time to cast it 3rd turn thanks to BB or the time tick. The pressure it suddenly creates out of the early creatures is incredible. It also allows your end game guys to "get there."
Sudden Death - see above.
Beseech the Queen - see above. (again not really a 3 "converted" mana cost spell, but we run enough black to put this out 3rd turn most of the time) Note that it is very important to this deck to have it in the 3 cc slot and not the 4.
The higher casting cost spells are pretty set, I think:
Korlash, Heir to Blackblade
Tendrils of Corruption
Damnation
Demigod of Revenge
Profane Command
You guys can mess around with your numbers on those, but Korlash is either a 4-of or a none-of (due to Grandeur). I've made the same argument for Demigod of Revenge.
Sic Gorgiamus Allos Subjectatos Nunc
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I haven't tested her, but I don't see a reason why she would be unplayable in this deck.
Sic Gorgiamus Allos Subjectatos Nunc
God I'm a noob.
"TEST LIST"
4 Korlash Heir To Blackblade
4 Dusk Urchins
4 Ravenous Rats
4 Thoughtseize
3 Stupor
3 Beseech Queen
4 Terror
3 Damnation
3 Tendrils of Corruption
2 Profane Command
3 Desert
1 Urza's Factory
1 Urborg
3 Scuttlemut
3 Sudden Death
4 Extirpate
3 Trip Noose
2 Loxodon Warhammer
Other than that, with discard, we got a much better early game-plan, + clear the board turn 4 to clear anything that slipped through the "barrier". after that, play creatures and play more or less like a regular MBC.
However, the list still needs a little more tweaking, and we should try to fit in bitterblossom because its just good.
I don't think we need Beseech mb... just me though don't everyone yell at me!
Sb
-3 Trip noose
+3 Beseech
D3@D
I'd say a discard/LD route is worth testing at least. When combined, they're quite lethal, particularly against control. With a suite consisting of Smallpox, Stupor, Thoughtseize, Fulminator Mage; Faeries would be in for one hell of a hurting.
Edit:
4 Smallpox
4 Bitterblossom
4 Stupor
3 Fulminator Mage
3 Beseech the Queen
1 Loxodon Warhammer
2 Profane Command
4 Korlash, Heir to Blackblade
3 Tendrils of Corruption
4 Damnation
Maybe with a sideboard holding Demigod/Ghastlord to help provide more finishers for the control matchup, and some more lifegain to assist the aggro matchups (LD doesn't really help there).
That's why I said to put it in the board.
Standard
BGDamn AggroBG
RGWild DragonsRG
Time Spiral Block
BRPing and DieBR
I have realised that Scuttlemutt is too situational when you think about it and that slot can best be fitted by sudden spoiling.
I tested about 7 games last night vs G/w that ran elves, finks, dusks, primal commands, harmonize, orings, ***, g/w leige, crovax (ouch!), Akroma, into the north w/ snow packge and of course the Sheild. I won 4 outta 7 games. He won g1 pretty fast, dusk/shield, but after sb the match up became alot easier... But that deck is GOOD!
Turn 2 he either into the north or drop Vanquesher. Turn 3 he 0rings my perms or drops sheild on van... which kinda hurts. Turn 4 he can dusk/leige or primal command me searchign for duskProfane command was MVP in this match up, as well as sudden death and sudden spoilings of course. 1 game i won by giving my korlash fear and hitting him FTW. Another game i corrupted him and swung in with urzas factory tokens (helped alot). This is by no means an easy match up, but deff in our favor after sb...
After playing those games i wanna md sudden spoiling more and more... but for now its SB(3)
Mabey you think its just a fog huh? NOT SO!
Like I said before IT IS ANOTHER WAY TO KILL CREATURES!
I also don't understand people who don't run desert as a 4 of, with BtQ you don't need to worry about getting urborg as BtQ is a great way to get it if necessary.
Also, most of you know this but... BB is a mandatory 3 of at least. The stall it gives you is invaluable.
And Trip Noose? Come on people, thats what spoiling is for, take away their pro black and block with a couple of BB tokens/desert/mutavault. Or even Sudden Spoiling then Sudden Death.
Oh, and Oona...
While she looks good on paper, the reality is that she raises your curve even higher. The high curve is what makes this deck have trouble against counters.
The addition of MD discard looks interesting, I might try it out.
Not so sure about the LD though, namely Smallpox as we don't really have spare lands early game. Its Not a CA card at all. Or even Tempo as we arn't currently running mind stone or other artifact accel.
I hear.
I touch.
I speak.
Do you?
1. Vs some match ups i does nothing...
2. When in topdeck mode i often need an answer to a problem, and spoilings doenst do it usually.
3. I really like MBC consistancy, thats why i play alot of 4'offs, therefore
4. The slots are really filled up by more consistant spells. Nuthing i can really take out for them, so they sb.
But to be fair, the card is pretty amazing in MANY match ups. I will consider it, but i would like to have more playble creatures to MD it.... There is a reason why Elves ran it with GREAT success.
Spoiling is awesome in the side, I wouldn't run more than one as a BtQ bullet main though. What the heck do you side out Damnation against? Unless you still have something like Teachings Control in your meta, the only thing I would even consider siding it out against is Faeries, although I still feel it's useful against them.
Faeries: double check
G/W: quadruple check
Mono red beats: check
RDW: half check (they run SOME creatures)
Merfolk: check
Mana ramp(any colors): check
Elfball: check
ANY DECK WITH CREATURES: check
Please name a MU that spoiling can't do something against...
I run two in MD and one SB and I am never sad to see it.
Sure it requires more THINKING than damnation and terror, but its just as effective IMO.
As long as you run BB and deserts, it CAN be a answer to almost any creature. I run BB, deserts, AND mutavaults, and I never have any trouble finding Urborg thanks to BtQ
EDIT: alright, so there are creature-less decks, so you side removal out G2 in favor of discard/extirpate.
I hear.
I touch.
I speak.
Do you?
I mean i understand it CAN or might be pottentially an asnwer... cuz it makes a 0/2... but if they blink it IT comes right back as a rev... or a riftwatcher... and yes im refering to the REVlark match up, and yeah it stops the combo, but thats not how they usually win... Blink and CA>->
And it doenst answer the creature... it can temporarly FOG, but its not a solution. I just dont see taking out any of my kill suite for SS, specially not damn, tenrals, lox, or profanes... like i see ppl cutting those for ss, and i think u crazy
On a side note, I randomly put 2x funeral charm in my sb since I had mistaken lent out my needles. this card was pretty good as an instant speed discard, nuking 1/1s, and I even gave korlash swampwalk once with hammer ftw. not advocating it's full usage, just how it was randomly good at an FNM that I won.
decks:
EDH - Riku, Xiahou, Konda, Azusa
modern - Past in Flames, Onmi-show
vintage - Drains, Oath
coup de grace:
I grant that some people don't find it as useful as I do, but that might be because they don't run 4x deserts and 2x mutavault and 4x BB. I generally always have something to use with spoiling that costs no extra.
EDIT:With the lark match up its not nearly as useful because the creatures are already 2 toughness.
Plus, with blink they can nullify all removal you have other than Damnation and Sudden Death. So thats besides the point.
I hear.
I touch.
I speak.
Do you?
whats your current deck list and sideboard now is it the same as in your signature ?
Arcadianemetai
Sorry to prove you wrong, didnt mean to sound smart but... It is what it is. Meta call is the argument im sticking with.
Also i dont really see the point of putting in Spoilings vs fae? what do you take out? i sb in terror and thoughtseize... thats all... They're dudes are all 1/1s already... or atleast 2/2s. Care to Explain the Double check?
Most of the creatures have flying, only half of ours do.
Scion of Oona Gives them Shroud, which nullifies almost all of our removal, and since BB is the only flying things other than Demigod of Revenge and they have things that make their creatures MORE than 1/1s (Scion, again), they most likely will keep any other counters in hand unless you play a warhammer or try to kill the scion, OR try to damnation.
Mabey not double check, but it definitely works against them, I don't need to take anything out as I already have 2 MD. But its another trick they can't counter. I like things that can't be answered. Plus, its really annoying to see on the other side.
Sorry, but I'm a really strong advocate of spoiling at least 1 of in the MD. If you have a BUNCH of creature less decks in your meta, then do your own thing, I'm just trying to make sure people know the strength of spoiling.
EDIT: I just got eaten alive by a pickles deck. More counters than I have seen in any other deck
Delay, Cancel, Dismal Failure, Venser..... lots of draw too, mulldrifter, ancestral, fathom seer.
Game 1: I get a rather slow hand, he counters everything. Then locks me.
Game 2: I get a fast hand, I eat him alive.
Game 3: I get a fast hand, but he counters everything important and I get stuck on 3 lands forever, then beats me down with 2/2 face down creatures.
MWS is getting on my nerves.....
Counters are getting on my nerves...
I hear.
I touch.
I speak.
Do you?