i still like goyf splash red, should be decent with the current meta outlook, crushers, all sorts of things. can't wait ^^ firespout is obviously anti fae too
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And I bet that those removal spells will be countered by one of the numerous counters in the format and the combo will go off fairly well in most cases.
Seriously though... I'm so tired of people saying "to much removal" or a Creature is bad because it can be killed by removal... The game has ALWAYS had lots of removal... be it in the form of White Swords effects, Black Kill cards, blue bounce, Red Burn, or other forms, Removal has never stopped creature based decks in the past.
I'd love it if more people play Swans! It's just such an easy combo to disrupt and takes quite some time to set up unless they have the perfect hand. Really a terrible deck that I get immense pleasure to playtest against!
Besides people paying nearly $30 for a playset of Swans means they will hopefully have less money to spend so the rest of us can end up with the quality cards
I see a lot of people also trying out Land Destruction but nothing great has cropped up yet. It's still highly unreliable and swingey as before. The Green/Red Land Destruction Mana Ramp hybrid is about the best I've seen so far. Speaking of which the ubiquitous Mana Ramp deck is still very very popular.
A finely tuned persist deck can give a bit of trouble too and I think there's a great new Mannequin deck involving one of the best cards out of Shadowmoor Murderous Redcap out there it just hasn't been made yet.
The meta is very aggressive right now. More so than Lorwyn. If you have a deck that can consistently beat R/X then you've got a great starting point since it's a cheap and nasty, easy to pilot deck... making it very popular.
I'd hazard a guess and say B/G Elves is still one of the best all round decks you can find. Even though they got almost no new toys in Shadowmoor.
to the kid that said r/g will become tier 1 not rdw/burn/sligh
ill bet you 10 bucks that rdw/burn will be better than r/g even though it will not be as popular
There is really no reason to play a pure RDW/burn deck over R/g Aggro. Aggor is pretty much the same, with better interactions. All you do is add K.Forests and R/G Hybrid lands, and then you can play Bramblewood Paragon and Tattermunge Witch, which will make the other Aggro matchups much better and give you some staying power versus removal.
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Standard: RSupa' Fly Crusha' SlighR BSuicide Black B
RDW, grull, none are even close to the old boros and I have the same answer for them MARTYR OF SANDS. her and wrath single handedly smash aggro of ANY Type that doesnt counter the wrath.
guess which deck already runs 18+ white cards in standard.. thats right... lark. The deck can easly adapt to run 4 martyr and lark does recur them... I played it in a very aggro heavy metagame along side 4 condemn. I was running 25 white cards counting martyrs and gained about 160 life every time i drew mayters and lark and such.
the deck combos easly right? well who cares its -1 CA in some matchups to buy inevitable turns seriously whats more ineveiable in this format then Lark? so going +4 turns or even +2 with martyr is often enough, that assumes 1 mayter, no larks, and no body doubles that CAN be mayter if your playing VS red you wait for combo.
my predictions are as follows. lark will be popular with martyr if people realise it or at least test it you get to arbitrarly large amounts of life, who cares if R akroma swings for 12 a turn you gained about 30+ twice, with 1 blink 1 lark, and 2 martyrs.
multi lark, or body doubled lark with sandie makes it even more rediculous
I'd love it if more people play Swans! It's just such an easy combo to disrupt and takes quite some time to set up unless they have the perfect hand. Really a terrible deck that I get immense pleasure to playtest against!
Besides people paying nearly $30 for a playset of Swans means they will hopefully have less money to spend so the rest of us can end up with the quality cards
I got my playset of Swans for $10 and I'm not even talking about putting them in a combo deck. I have an extended U/W Control deck that Needs a creature like them in it.
I don't see a huge shakeup in Standard because of Shadowmoor, to be honest. About the only real thing that seems "certain" (which is to say, don't take my word for it), is that Pithing Needle is probably going to be in a looot of sideboards, out of fear/necessity. Blame Fulminator Mage and Faerie Macabre for that. Decks are going to need outs against the first, and graveyard-based decks like Lark/Mannequin are definitely going to need insurance against the latter.
RDW, grull, none are even close to the old boros and I have the same answer for them MARTYR OF SANDS. her and wrath single handedly smash aggro of ANY Type that doesnt counter the wrath.
guess which deck already runs 18+ white cards in standard.. thats right... lark. The deck can easly adapt to run 4 martyr and lark does recur them... I played it in a very aggro heavy metagame along side 4 condemn. I was running 25 white cards counting martyrs and gained about 160 life every time i drew mayters and lark and such.
the deck combos easly right? well who cares its -1 CA in some matchups to buy inevitable turns seriously whats more ineveiable in this format then Lark? so going +4 turns or even +2 with martyr is often enough, that assumes 1 mayter, no larks, and no body doubles that CAN be mayter if your playing VS red you wait for combo.
my predictions are as follows. lark will be popular with martyr if people realise it or at least test it you get to arbitrarly large amounts of life, who cares if R akroma swings for 12 a turn you gained about 30+ twice, with 1 blink 1 lark, and 2 martyrs.
multi lark, or body doubled lark with sandie makes it even more rediculous
Haha, I ran a deck I called Martyrvark which was pretty much Reveillark life gain the week after Morningtide came out. Feudkillers Verdict x2 and a 1-of Beacon of Immortality was great too.
Personally I believe that the swans deck will not be a combo deck but at strait out control deck. Really... Martyr of Ashes + Skred not enough to make playing swans degenerate? Also as for lark into Martyr of Sands, why aren't people already doing that? Seems kinda good. As for me, U/B (not faeries) aggro control isn't shaping up into what I had hoped so I'll just go back to refining my pickles deck and try to catch the meta off guard.
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Dyslexic devil worshipers sell there souls to Santa.
Personally I believe that the swans deck will not be a combo deck but at strait out control deck. Really... Martyr of Ashes + Skred not enough to make playing swans degenerate?
My bad on the Martyr of Ashes. Forgot it didn't hit fliers. Anyhow a LOT of my friends are working of a Swans deck looks like Pariah, tons of burn, and four Swans.
As for Martyr of Sands in lark, depending on for the build evolves during the next few weeks Martyr may become a natural inclusion. It very well may not, but with this game few things are actually impossible.
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Dyslexic devil worshipers sell there souls to Santa.
I'm convinced we may finally see some MD enchantment hate in the format thanks to Enchanted Evening. And I'm so very happy that we finally get to play X-geddon decks again (sorry..but Ernhamgeddon is still probably one of my favourite decks of all time..:) )...or what amounts to one.
I have a question for you... what decks do you play? You have been runninga round the forums saying how bad shadowmoor sucks and how bad the new decks will be yet you have never once stated your own decks or how you play. Sorry everyone if this is not the place for this kind of thing but I don't like random flaming without someone backing it up.
since you asked, mid-range control decks. They tend to be the most skill-based: Weenie aggro blitzes and Burn are either auto-pilot or luck-based (the only thing you have to do is balance aggressiveness with not overextending), and slow-control decks lose to those decks. Mid-range decks let both players' strategies come out. It's like Type I but without thousands and thousands of dollars.
and again, it's not about the play-style: Shadowmoor has a very low density of playable card, thus making it a bad set. shutting up about it: now.
Also I noticed something else... White seems to have gained some good Life gain cards that would actually slow down RDW. This may sound stupid but that New moth on turn one might be funny lol.
The problem with those sorts of cards is that they're totally worthless against other matchups. You won't face burn and other aggro decks with no staying power more than 1/4 of the time, so have a better strategy.
since you asked, mid-range control decks. They tend to be the most skill-based: Weenie aggro blitzes and Burn are either auto-pilot or luck-based (the only thing you have to do is balance aggressiveness with not overextending), and slow-control decks lose to those decks. Mid-range decks let both players' strategies come out. It's like Type I but without thousands and thousands of dollars.
and again, it's not about the play-style: Shadowmoor has a very low density of playable card, thus making it a bad set. shutting up about it: now.
The problem with those sorts of cards is that they're totally worthless against other matchups. You won't face burn and other aggro decks with no staying power more than 1/4 of the time, so have a better strategy.
I enjoy midrange control as well and usually dislike burn so I can see where you're coming from here. though i do enjoy a good weenie deck every now and than, usually white weenie with removal to back it up. Slow control decks SOMETIMES loose to those kinds of decks but a good control player can usually stabilize in time to win.
An example was when I played my tradewind deck against a red burn, the guy got me down to 2 life and than 34 turns later (yes we kept count) I won the game.
As for shadowmoor, that is your opinion and nothing more than that as it is my opinion it is a good set.
As for "having a better strategy" i'm not foolish enough to go into a game with something like that Main deck. I've been playing for 10+ years and have seen countless decks come and go and I have had to adjust to them all in order to win. I don't know how long you have been playing, and your advice is welcome, but i can handle myself... especially against something as cheesy as a burn deck (no offense to burn deck players out there, I just don't care for them). I was simply saying that early on the Moth is a decent Stall card and may see some sideboard play if Burn/Aggro really starts to dominate.
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I'd love it if more people play Swans! It's just such an easy combo to disrupt and takes quite some time to set up unless they have the perfect hand. Really a terrible deck that I get immense pleasure to playtest against!
Besides people paying nearly $30 for a playset of Swans means they will hopefully have less money to spend so the rest of us can end up with the quality cards
I see a lot of people also trying out Land Destruction but nothing great has cropped up yet. It's still highly unreliable and swingey as before. The Green/Red Land Destruction Mana Ramp hybrid is about the best I've seen so far. Speaking of which the ubiquitous Mana Ramp deck is still very very popular.
A finely tuned persist deck can give a bit of trouble too and I think there's a great new Mannequin deck involving one of the best cards out of Shadowmoor Murderous Redcap out there it just hasn't been made yet.
The meta is very aggressive right now. More so than Lorwyn. If you have a deck that can consistently beat R/X then you've got a great starting point since it's a cheap and nasty, easy to pilot deck... making it very popular.
I'd hazard a guess and say B/G Elves is still one of the best all round decks you can find. Even though they got almost no new toys in Shadowmoor.
There is really no reason to play a pure RDW/burn deck over R/g Aggro. Aggor is pretty much the same, with better interactions. All you do is add K.Forests and R/G Hybrid lands, and then you can play Bramblewood Paragon and Tattermunge Witch, which will make the other Aggro matchups much better and give you some staying power versus removal.
R Supa' Fly Crusha' Sligh R
B Suicide Black B
H/W LIST
Have you ever thought of Sudden Spoiling?
They activate the mirror entity once and you play sudden spoiling in responce, then their creatures die and its free board for you.
RDW, grull, none are even close to the old boros and I have the same answer for them MARTYR OF SANDS. her and wrath single handedly smash aggro of ANY Type that doesnt counter the wrath.
guess which deck already runs 18+ white cards in standard.. thats right... lark. The deck can easly adapt to run 4 martyr and lark does recur them... I played it in a very aggro heavy metagame along side 4 condemn. I was running 25 white cards counting martyrs and gained about 160 life every time i drew mayters and lark and such.
the deck combos easly right? well who cares its -1 CA in some matchups to buy inevitable turns seriously whats more ineveiable in this format then Lark? so going +4 turns or even +2 with martyr is often enough, that assumes 1 mayter, no larks, and no body doubles that CAN be mayter if your playing VS red you wait for combo.
my predictions are as follows. lark will be popular with martyr if people realise it or at least test it you get to arbitrarly large amounts of life, who cares if R akroma swings for 12 a turn you gained about 30+ twice, with 1 blink 1 lark, and 2 martyrs.
multi lark, or body doubled lark with sandie makes it even more rediculous
Wizards in relation to modern.
"The bannings will continue until attendance improves."
Not sure if trolling or just very stupid.:fry:
I got my playset of Swans for $10 and I'm not even talking about putting them in a combo deck. I have an extended U/W Control deck that Needs a creature like them in it.
RB Olivia Voldaren RB
GB Hapatra, Vizier of Poisons GB
BWR Queen Marchesa BWR
RW Anya, Merciless Angel RW
UW Bruna, Light of Alabaster UW
UB Wydwen, The Biting Gale UB
GU Momir Vig, simic visionary GU
WG Karametra, God of Harvests WG
WUBSydri, Galvanic GeniusWUB
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Past Ruminations
Links are broken, will fix in near future.
- Kaladesh
- Zendikar
- Rise of the Eldrazi
- Alara Reborn
- Innistrad <- Personal Favorite
- Dark Ascension
- Avacyn Restored
- Theros
- Return to Ravnica
- Tarkir
Haha, I ran a deck I called Martyrvark which was pretty much Reveillark life gain the week after Morningtide came out. Feudkillers Verdict x2 and a 1-of Beacon of Immortality was great too.
Sig by Spiderboy at [High~Light Studios]
Martyr of Ashes can't hit flying.
As for Martyr of Sands in lark, depending on for the build evolves during the next few weeks Martyr may become a natural inclusion. It very well may not, but with this game few things are actually impossible.
Cheers,
Austin
since you asked, mid-range control decks. They tend to be the most skill-based: Weenie aggro blitzes and Burn are either auto-pilot or luck-based (the only thing you have to do is balance aggressiveness with not overextending), and slow-control decks lose to those decks. Mid-range decks let both players' strategies come out. It's like Type I but without thousands and thousands of dollars.
and again, it's not about the play-style: Shadowmoor has a very low density of playable card, thus making it a bad set. shutting up about it: now.
The problem with those sorts of cards is that they're totally worthless against other matchups. You won't face burn and other aggro decks with no staying power more than 1/4 of the time, so have a better strategy.
I enjoy midrange control as well and usually dislike burn so I can see where you're coming from here. though i do enjoy a good weenie deck every now and than, usually white weenie with removal to back it up. Slow control decks SOMETIMES loose to those kinds of decks but a good control player can usually stabilize in time to win.
An example was when I played my tradewind deck against a red burn, the guy got me down to 2 life and than 34 turns later (yes we kept count) I won the game.
As for shadowmoor, that is your opinion and nothing more than that as it is my opinion it is a good set.
As for "having a better strategy" i'm not foolish enough to go into a game with something like that Main deck. I've been playing for 10+ years and have seen countless decks come and go and I have had to adjust to them all in order to win. I don't know how long you have been playing, and your advice is welcome, but i can handle myself... especially against something as cheesy as a burn deck (no offense to burn deck players out there, I just don't care for them). I was simply saying that early on the Moth is a decent Stall card and may see some sideboard play if Burn/Aggro really starts to dominate.
RB Olivia Voldaren RB
GB Hapatra, Vizier of Poisons GB
BWR Queen Marchesa BWR
RW Anya, Merciless Angel RW
UW Bruna, Light of Alabaster UW
UB Wydwen, The Biting Gale UB
GU Momir Vig, simic visionary GU
WG Karametra, God of Harvests WG
WUBSydri, Galvanic GeniusWUB