Okay so i got a liliana, deaths majesty at pre release, and i got a pretty sick invocation so i got some money to spend part of me wants to finish a playset of her and make a reanimator deck, is there another card in the meta that reanimates? i dont want to rely on lily alone use some big cycling creatures and bloodrage brawler for a discard outlet, any other discard enabalers, maybe unburden myself, what are some of the best fatties in the meta
is there something here? I really like lily and i dont usually have the budget to play with planeswalkers and i think this could be alot of fun, not trying to take down mardu vehlicles or anything, but would like to win an FNM
EDIT: Okay did some looking and heres what i though together
It is interesting to note that Aftermath cards count for their total CMC, so Commit to Memory has a CMC of 10, Insult to Injury 6, ect. This is important to note because of te interaction with Combustible Gearhulk.
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About Mindslaver rulings:
Quote from ebcubs03 »
so if i am that player do i get to sleep with his girlfriend ?
It is interesting to note that Aftermath cards count for their total CMC, so Commit to Memory has a CMC of 10, Insult to Injury 6, ect. This is important to note because of te interaction with Combustible Gearhulk.
oh I did not know that, I always thought the cost was the side that you played.
I've been trying to brew an energy reanimator deck for standard and with the new set out this is what I came up with
this actually started as a fun deck for casual games at home, but a friend saw me playing it and said that the concept of an energy reanimator isn't all that bad. So I tried to see how to better make the deck work
is there something here? I really like lily and i dont usually have the budget to play with planeswalkers and i think this could be alot of fun, not trying to take down mardu vehlicles or anything, but would like to win an FNM
EDIT: Okay did some looking and heres what i though together
About Mindslaver rulings:
oh I did not know that, I always thought the cost was the side that you played.
I've been trying to brew an energy reanimator deck for standard and with the new set out this is what I came up with
2 wandering fumarole
2 canyon slough
2 fetid pools
1 choked estuary
1 forebodding ruins
1 sunken hollow
1 smoldering marsh
2 mountain
1 island
3 swamp
4 aether hub
2 demon of dark schemes
1 razaketh, the foulblooded
1 noxious gearhulk
1 combustible gearhulk
4 champion of wits
2 glorybringer
2 torrential gearhulk
2 the scarab god
2 dynavolt tower
4 glimmer of genius
3 harnessed lightning
4 strategic planning
1 ever after
1 doom fall
2 supreme will
2 collective brutality
2 abrade
1 liliana's defeat
2 chandra's defeat
2 sweltering suns
3 negate
1 jace's defeat
2 magma spray
this actually started as a fun deck for casual games at home, but a friend saw me playing it and said that the concept of an energy reanimator isn't all that bad. So I tried to see how to better make the deck work
About Mindslaver rulings:
I have been on a version for probably 3 months and it only got better with HOD.
Here's the decklist: http://www.mtgvault.com/matygh7/decks/4c-reanimator/
It has been a pretty good deck so far, and the only deck I actively fear is Blue-based control