Looking to brew up something for local FNM fun. I have not really touched standard in almost two years and thought this would be pretty fun for under $100. I just want to go fast and hard like I did with mono red heroic. Obviously the silly low curve is a must. The dig and refuel potential between Bomat, Insolent and Smuggler's feels solid on test draws. No question that I will be folding to any game past turn six or two, but that such is mono red. The only cards I do not like are
Eager and Village but I was hard pressed to find other good low drop options and figured at least with those two scry is never bad (nor is another non-vehicle artifact) and if Villager happens to flip cool, but if hot it is a haste vehicle fuel or turn one. Go ahead and tear me up on this if you want to, but any constructive criticism would be highly appreciated.
Eager and Village but I was hard pressed to find other good low drop options and figured at least with those two scry is never bad (nor is another non-vehicle artifact) and if Villager happens to flip cool, but if hot it is a haste vehicle fuel or turn one. Go ahead and tear me up on this if you want to, but any constructive criticism would be highly appreciated.
2x Eager Construct
4x Insolent Neonate
4x Inventor's Apprentice
4x Speedway Fanatic
2x Village Messenger
2x Expedite
4x Fiery Temper
4x Rush of Adrenaline
4x Smuggler's Copter
18x Mountain
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Aside from that you have far too few lands. You'd need 22 lands to hit 3 lands by turn 3 90% of the time.