Round 2: 2-1 vs B/G Delerium. Game 1 he played to many threats and killed me before I could stabilize. After sideboard game 2 and 3 went a lot better. Hit answers for all his creatures.
Sideboard:
-1 Glimmer of Genius
-2 Negate
+1 Noxious Gearhulk
+2 Horribly Awry
Round 3: 2-1 vs Esper Control. Metallurgic Summonings does amazing work vs control, Protect it vs removal. Game 1 he got planeswalkers out faster then I could get answers. Game 2 used MS to keep all his planeswalkers in check. Game 2 and 3 went a lot better
Sideboard:
-2 Fatal Push
-2 Grasp of Darkness
-2 Kalitas, Traitor of Ghet
+1 Ruinous Path
+1 To the Slaughter
+2 Negate
+2 Dispel
Could Argue here to take out another Push or Grasp for the 3rd Dispel.
I would love any constructive feedback on my sideboard plans vs all these decks. I was only person at this PPTQ that was running B/U control, never saw the four color copy cat deck. Transgress the Mind seems to be the first card I would remove, I would replace with Yahenni's ExpertiseSphinx of the Final Word is also a card that can be removed. You will never bring in vs Jeskai, mirror matches maybe or any type of Grixis control.
Depending which decks I play against, all depends if i remove the Fatal Push or Grasp of Darkness I keep a few in for man-lands.
Thanks for the extensive write up and guide, it's great to see other people's takes. One thing I noticed is, you took out Kalitas for every matchup except B/G. I'm under the impression that means you'd be better served keeping all three in the SB and only bringing them in for G/B decks, freeing up maindeck slots for more universally-applicable cards.
Thanks for the extensive write up and guide, it's great to see other people's takes. One thing I noticed is, you took out Kalitas for every matchup except B/G. I'm under the impression that means you'd be better served keeping all three in the SB and only bringing them in for G/B decks, freeing up maindeck slots for more universally-applicable cards.
That was my original plan going into the PPTQ, however I assumed that I would be playing a lot more aggro decks and vehicle decks. I just never got matched up against them. I was thinking about cutting down to 1 in the main and 2 in the side. After the 6 rounds of the people that were left, only heard about 4 Vehicle decks that showed up.
Kalitas wasn't a dead card by any means, but wasn't a card I wanted to draw in game 2/3 vs some of the decks.
Nice write up man, Kalitas, Traitor of Ghet is rather important Vs Scrounger and recursion based decks.
Right now we have to beat:
G/B Check
Mardu (EHHH....EHHHH...) Vehicles (EHHHHH Muy Hard)
Saheeli, this match up is "okay" not great just Okay.
How did you like Summonings? Were you taking it out all? I found it to be great to "Not what I need right now".
I found Metallurgic Summonings to be quite amazing, I was running 2 in the main. I only removed 1 copy, and that was a game 3 vs the Boros Humans deck. It stabilizes so well. Absolutely loved it. Once the deck lists come out from this weeks pro-tour I will do some more testing vs those decks and see just how well it matches up.
I have been trying some U/B control. I have no Kalita's though. Any recommendations? Is lily not good right now? I managed to get a few in some great trades and have them in place of the kalitas I see in a lot of deck lists.
without Kalitas we lose to Scrapheap Scrounger, it's almost unbeatable for control if you can't exile it. I think we'll need 3-4
Horribly awry and void shatter both exile w/o turning on removal. I do love me some Kalitas though, so not sure whether or not he'll find a place.
What're everyone's thoughts on the pro tour? Vehicles sound like mainly a meta call, but they're still very solid and will definitely see an uptick in play. Thoughts on how we adapt? More negate/ceremonious rejection to stop the vehicles or just stick with lots of instant speed removal?
I have been trying some U/B control. I have no Kalita's though. Any recommendations? Is lily not good right now? I managed to get a few in some great trades and have them in place of the kalitas I see in a lot of deck lists.
I don't see her being good in a B/U list, I have seen a few Esper walker decks that run her.
Other options I was considering to shore up the Vehicles match up were to run one Expertise main, but to maybe change the SB ones back to Flaying Tendrils to help get rid of Scroungers. My concern is that Tendrils is weak to GW tokens, hence one Expertise main. Also, we could run Complete Disregard as more instant speed removal. As a bonus, Disregard hits Felidar Guardian as well, but does fall down if there's a Gideon emblem from the Vehicles list.
Like RHAZZERCOM, I've been less than impressed with Transgress. I was running two main, and an additional in the side, but I'm thinking of swapping them out. Interesting thought about the Sphinx too. I may pull that and see, depending on how many control mirrors I have at my local store. I think my two in the main will become an Expertise and a Push, leaving four free slots in the side to be filled by two each of Tendrils and Disregard. That'll leave me with an Expertise in the side if I need it, or which can be swapped with a Sphinx.
EDIT: There's also Grip of Desolation as well, but that is expensive to cast. Gets rid of a Gideon for entertainment though...
Awsome write up and list Rhazzer. Thanks for posting. I like that you spread out your threats of
4 Torrential Gearhulk, 2 Kalitas, Traitor of Ghet, 1 Ob Nixilis Reignited, 1 Jace, Unraveler of Secrets, and 2 Metallurgic Summonings instead of relying on one or the other. Agreed on Summonings. The card is tide turning once it digs in.
Awsome write up and list Rhazzer. Thanks for posting. I like that you spread out your threats of
4 Torrential Gearhulk, 2 Kalitas, Traitor of Ghet, 1 Ob Nixilis Reignited, 1 Jace, Unraveler of Secrets, and 2 Metallurgic Summonings instead of relying on one or the other. Agreed on Summonings. The card is tide turning once it digs in.
I thought about running 2 of the Jace, but the Unsummon VS the Murder abilities on the two planeswalkers is a key reason I decided on running 1 of each. Depending on the situation, both of these planeswalkers are amazing for this deck. I am not sure I would run 3
I would like a 2 or 3 drop creature to side when on the play to press other control deck who side out removal (Thing in the ice?). The lack of manland is real. Maybe the esper deck is better for control mirror
Cheers
Played last night against some local brews with a list very much like the one we've been playing. Got smashed by Fevered Visions, and then got smashed by my buddy's Temur Turbo tower with Trophy Mage to make sure he always found the towers (his list runs 4x towers so...)
Beat R/G energy just fine.
It was a weird night, I beat the creature centric decks in testing but had a much harder time with U/R/x decks that include Visions and Towers. I played U/R tower last season and it was good. I'm still on U/B for now but with upcoming PPTQ's I may pivot to something more proactive.
On Fathom Feeder, I exiled 14 cards via ingest and drew a bunch of cards wen it resolved against R/G energy. All my other opponents left in their removal. After having conversations with former PT players at my shop it's clear control is in a rough spot. It's rather difficult to create a control list that beats all 3 tier 1 decks atm, I was hoping we'd see some U/B lists posted but it seems they didn't do that well on day 2 of the PT.
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Standard Arena: Eh? Gruul or Die
Modern: Decks I'm playing right now: G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record) C Eldrazi Tron (9-5) UG Infect RW Burn
Kalitas is AN answer, not the only answer. It all comes down to how you want your deck to play. I find Kalitas to be a more proactive response to GY recursion, but it leaves you open to a response if you have to tap out for it. For example, tapping out T4 leaves them a window to drop a T4/5 Gideon, which we have very few answers to. Playing something like Complete Disregard hits everything in the main board of Vehicles, plus everything other than Demon and Gearhulk in Top 8 GB list, and allows us to be more reactive. Just my 2c worth...
FWIW, I think I'm going to run this list for the week (and game day). Transgress main are now extra Spell Shrivels, and the one in the side becomes a Disregard. One Expertise and two Tendrils side as well, although that may switch to 2/1 if I'm seeing more GW Tokens.
He specifically calls out that control is in a rough spot
I'm tempted to go with both Kalitas in the side and maybe one disregard in the main and one in the side. No clue what to take out though, that'll be interesting.
He specifically calls out that control is in a rough spot
I'm actually inclined to disagree... sort of. I think non-black control is in a bad spot, as a lot of their removal is damage dependent, and is therefore poor against creatures that can get out of range quickly, or against 'walkers. I feel that we as UB players are in a spot much similar to when I started playing, where UB has more unconditional removal, and is favoured against green-based decks, marginal against combo, and weak pre-board against aggro. Post-board, we can bring in more removal, let them flood out, and take over the game. Our big problem right now is recursion, so if we can find ways to adapt to that (be it Kalitas, Complete Disregard, etc), then we may actually be in good shape.
I agree with John, as a long time esper player myself the deck have all the tools to deal with most deck. I feel as the meta right now white is the right splash as it have a board sip in fumigate to take care of bg as they can get out of range fast, but with a turn 5 wrath it almost game over for them as it hard to rebuilt after. Also in white we got disenchant effect in decommission and fragmentize. I will post my list in a bit and hope for any feedback/changes
So, I just went back at looked at Fortanely's CFB article, where he talks about the matchup with Mardu vehicles. Obviously there's been some changes in the list, but he does talk specifically about dealing with Scrapheap Scrounger. He says
As long as you can exile Scrapheap Scrounger with Flaying Tendrils or blank it with Contraband Kingpin, you have inevitability and the aggro deck will flood out, just like everyone else.
So, in a list like his/mine, running 3-4 exile effects in the main, plus 2-3 Tendrils and three 4-toughness blockers, things could be in good shape. He ran Contraband Kingpin, but I'm still of the mindset that Shielded Aether Thief could be a useful replacement. The card draw will help us to mitigate flood, plus energy feeds Dynavolt Tower to keep the rest of the cards in check. Maybe "panicking" and switching to exile heavy removal isn't the way to go, rather put in card advantage for us that just blanks the Scrounger and we ignore it...
I think it might be a good idea to include complete disregard as that will hit the harvester as well as exile scrounger, it might be just me but it a valid/clean answer
So, I just went back at looked at Fortanely's CFB article, where he talks about the matchup with Mardu vehicles. Obviously there's been some changes in the list, but he does talk specifically about dealing with Scrapheap Scrounger. He says
As long as you can exile Scrapheap Scrounger with Flaying Tendrils or blank it with Contraband Kingpin, you have inevitability and the aggro deck will flood out, just like everyone else.
So, in a list like his/mine, running 3-4 exile effects in the main, plus 2-3 Tendrils and three 4-toughness blockers, things could be in good shape. He ran Contraband Kingpin, but I'm still of the mindset that Shielded Aether Thief could be a useful replacement. The card draw will help us to mitigate flood, plus energy feeds Dynavolt Tower to keep the rest of the cards in check. Maybe "panicking" and switching to exile heavy removal isn't the way to go, rather put in card advantage for us that just blanks the Scrounger and we ignore it...
Is the thief worth it in tower-less builds? I'm inclined to say no, but then again one flash block and it's an extra card off of glimmer (assuming it's still alive). I wonder if Contraband Kingpin is worth it in Summonings decks since that's now a body and a scry one tacked on to every instant or sorcery
So, I just went back at looked at Fortanely's CFB article, where he talks about the matchup with Mardu vehicles. Obviously there's been some changes in the list, but he does talk specifically about dealing with Scrapheap Scrounger. He says
As long as you can exile Scrapheap Scrounger with Flaying Tendrils or blank it with Contraband Kingpin, you have inevitability and the aggro deck will flood out, just like everyone else.
So, in a list like his/mine, running 3-4 exile effects in the main, plus 2-3 Tendrils and three 4-toughness blockers, things could be in good shape. He ran Contraband Kingpin, but I'm still of the mindset that Shielded Aether Thief could be a useful replacement. The card draw will help us to mitigate flood, plus energy feeds Dynavolt Tower to keep the rest of the cards in check. Maybe "panicking" and switching to exile heavy removal isn't the way to go, rather put in card advantage for us that just blanks the Scrounger and we ignore it...
Is the thief worth it in tower-less builds? I'm inclined to say no, but then again one flash block and it's an extra card off of glimmer (assuming it's still alive). I wonder if Contraband Kingpin is worth it in Summonings decks since that's now a body and a scry one tacked on to every instant or sorcery
You only get a scry whenever an artifact ETB under your control with the Kingpin.
I'm aware, but by that point, you should already be in the comfy seats as opposed to Shielded Aether Thief just drawing a card with energy most of us can't use or don't need. I still like Contraband Kingpin more, but the scry really seems like a "win more" deal in my opinion. It means you have already untapped with a Metallurgic Summonings on the board. I don't think I've ever lost from that position so what does the scry get you?
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4 Torrential Gearhulk
2 Kalitas, Traitor of Ghet
Planeswalker(2)
1 Ob Nixilis Reignited
1 Jace, Unraveler of Secrets
Enchantment(2)
2 Metallurgic Summonings
Sorcery(2)
2 Ruinous Path
Instant(21)
4 Glimmer of Genius
2 Negate
4 Disallow
4 Grasp of Darkness
3 Fatal Push
1 Confirm Suspicions
3 Murder
4 Sunken Hollow
4 Choked Estuary
2 Submerged Boneyard
1 Blighted Fen
8 Island
8 Swamp
1 Sphinx of the Final Word
1 Noxious Gearhulk
1 Kalitas, Traitor of Ghet
2 Negate
2 Horrible Awry
3 Dispel
1 To the Slaughter
1 Fatal Push
1 Ruinous Path
2 Transgress the Mind
Inspired by Jim Davis himself and some testing, this is the list I took to this weeks FNM and PPTQ.
Here are the results and sideboard for each round.
FNM Results(4-0)
Round 1: 2-0 vs Jeskai Saheeli. B/U list does very good against this deck, game 1 and 2 were very easy. I stopped every threat he played.
Sideboard:
-2 Fatal Push
-2 Kalitas, Traitor of Ghet
-2 Grasp of Darkness
+2 Negate
+3 Dispel
+1 To the Slaughter
Round 2: 2-1 vs B/G Delerium. Game 1 he played to many threats and killed me before I could stabilize. After sideboard game 2 and 3 went a lot better. Hit answers for all his creatures.
Sideboard:
-1 Glimmer of Genius
-2 Negate
+1 Noxious Gearhulk
+2 Horribly Awry
Round 3: 2-1 vs Esper Control. Metallurgic Summonings does amazing work vs control, Protect it vs removal. Game 1 he got planeswalkers out faster then I could get answers. Game 2 used MS to keep all his planeswalkers in check. Game 2 and 3 went a lot better
Sideboard:
-2 Fatal Push
-2 Grasp of Darkness
-2 Kalitas, Traitor of Ghet
+1 Ruinous Path
+1 To the Slaughter
+2 Negate
+2 Dispel
Could Argue here to take out another Push or Grasp for the 3rd Dispel.
Round 4: 2-0 vs G/W Tokens. Game 1 I had one of the best hands and draws I could have. Stopped all his planeswalkers before the hit the board.
Sideboard:
-1 Glimmer of Genius
-1 Ob Nixilis Reignited
-2 Kalitas, Traitor of Ghet
+2 Negate
+1 To the Slaughter
+1 Ruinous Path
This sideboard plan needs improvement.
PPTQ 42 players. 4-1-1 Cut to top 8(Finished 6th place)
Round 1: 2-0 vs Jeskai Saheeli. B/U list does very good against this deck. Had no issues.
Sideboard:
-2 Fatal Push
-2 Kalitas, Traitor of Ghet
-2 Grasp of Darkness
+2 Negate
+3 Dispel
+1 To the Slaughter
Round 2: 2-0 vs Jeskai Saheeli. B/U list does very good against this deck. Again had no issues.
Sideboard:
-2 Fatal Push
-2 Kalitas, Traitor of Ghet
-2 Grasp of Darkness
+2 Negate
+3 Dispel
+1 To the Slaughter
Round 3: 1-2 vs Boros Human Equipment. Game 1 I put this player on a different deck, kept the wrong opening hand vs his deck lost quickly. Game 2 I hit Kalitas+removal and zombies.
Sideboard:
-1 Ob Nixilis Reignited
-1 Jace, Unraveler of Secrets
-1 Negate
-1 Disallow
+1 Fatal Push
+2 Horribly Awry
+1 Ruinous Path
This deck will force me to run Yahenni's Expertise.
Round 4: 2-1 vs Jeskai Saheeli. B/U list does very good against this deck. He got game 1 due to mana issues and no double blue for the Disallow to stop combo.
Sideboard:
-2 Fatal Push
-2 Kalitas, Traitor of Ghet
-2 Grasp of Darkness
+2 Negate
+3 Dispel
+1 To the Slaughter
Round 5: 2-0 vs B/W Control. Not knowing what deck he was playing, i didn't play untap land turn 2 and he played Liliana, the Last Hope turn 3. He was ready to ultimate and I dug until I hit my Ruinous Path. Game 2 I brought in more negates for his planeswalkers and won pretty easily.
Sideboard:
-2 Kalitas, Traitor of Ghet
-2 Fatal Push
-2 Grasp of Darkness
+1 Ruinous Path
+2 Negate
+1 To the Slaughter
+2 Transgress the Mind
Round 6: 0-0-3 Everyone top 8 in standings all drew to get into top 8.
Top 8 Round 1: 1-2 B/G Delerium. Game 1 he won quickly, I had no answers to any threats early, was not able to stabilize. Game 2 I hit 2 Metallurgic Summonings and chump blocked enough creatures until I had enough constructs on the board to start attacking back. Game 3 I hit terrible misplay and he won.
Sideboard:
-1 Glimmer of Genius
-2 Negate
-1 Ob Nixilis Reignited
-1 Jace, Unraveler of Secrets
+1 Noxious Gearhulk
+2 Horribly Awry
+1 Fatal Push
+1 Kalitas, Traitor of Ghet
I would love any constructive feedback on my sideboard plans vs all these decks. I was only person at this PPTQ that was running B/U control, never saw the four color copy cat deck. Transgress the Mind seems to be the first card I would remove, I would replace with Yahenni's Expertise Sphinx of the Final Word is also a card that can be removed. You will never bring in vs Jeskai, mirror matches maybe or any type of Grixis control.
Depending which decks I play against, all depends if i remove the Fatal Push or Grasp of Darkness I keep a few in for man-lands.
Thanks for the extensive write up and guide, it's great to see other people's takes. One thing I noticed is, you took out Kalitas for every matchup except B/G. I'm under the impression that means you'd be better served keeping all three in the SB and only bringing them in for G/B decks, freeing up maindeck slots for more universally-applicable cards.
That was my original plan going into the PPTQ, however I assumed that I would be playing a lot more aggro decks and vehicle decks. I just never got matched up against them. I was thinking about cutting down to 1 in the main and 2 in the side. After the 6 rounds of the people that were left, only heard about 4 Vehicle decks that showed up.
Kalitas wasn't a dead card by any means, but wasn't a card I wanted to draw in game 2/3 vs some of the decks.
Right now we have to beat:
G/B Check
Mardu (EHHH....EHHHH...) Vehicles (EHHHHH Muy Hard)
Saheeli, this match up is "okay" not great just Okay.
How did you like Summonings? Were you taking it out all? I found it to be great to "Not what I need right now".
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
I found Metallurgic Summonings to be quite amazing, I was running 2 in the main. I only removed 1 copy, and that was a game 3 vs the Boros Humans deck. It stabilizes so well. Absolutely loved it. Once the deck lists come out from this weeks pro-tour I will do some more testing vs those decks and see just how well it matches up.
So far, so good.
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
Horribly awry and void shatter both exile w/o turning on removal. I do love me some Kalitas though, so not sure whether or not he'll find a place.
What're everyone's thoughts on the pro tour? Vehicles sound like mainly a meta call, but they're still very solid and will definitely see an uptick in play. Thoughts on how we adapt? More negate/ceremonious rejection to stop the vehicles or just stick with lots of instant speed removal?
I don't see her being good in a B/U list, I have seen a few Esper walker decks that run her.
Like RHAZZERCOM, I've been less than impressed with Transgress. I was running two main, and an additional in the side, but I'm thinking of swapping them out. Interesting thought about the Sphinx too. I may pull that and see, depending on how many control mirrors I have at my local store. I think my two in the main will become an Expertise and a Push, leaving four free slots in the side to be filled by two each of Tendrils and Disregard. That'll leave me with an Expertise in the side if I need it, or which can be swapped with a Sphinx.
EDIT: There's also Grip of Desolation as well, but that is expensive to cast. Gets rid of a Gideon for entertainment though...
4 Torrential Gearhulk, 2 Kalitas, Traitor of Ghet, 1 Ob Nixilis Reignited, 1 Jace, Unraveler of Secrets, and 2 Metallurgic Summonings instead of relying on one or the other. Agreed on Summonings. The card is tide turning once it digs in.
C Long Live Eldrazi C
I thought about running 2 of the Jace, but the Unsummon VS the Murder abilities on the two planeswalkers is a key reason I decided on running 1 of each. Depending on the situation, both of these planeswalkers are amazing for this deck. I am not sure I would run 3
C Long Live Eldrazi C
Beat R/G energy just fine.
It was a weird night, I beat the creature centric decks in testing but had a much harder time with U/R/x decks that include Visions and Towers. I played U/R tower last season and it was good. I'm still on U/B for now but with upcoming PPTQ's I may pivot to something more proactive.
On Fathom Feeder, I exiled 14 cards via ingest and drew a bunch of cards wen it resolved against R/G energy. All my other opponents left in their removal. After having conversations with former PT players at my shop it's clear control is in a rough spot. It's rather difficult to create a control list that beats all 3 tier 1 decks atm, I was hoping we'd see some U/B lists posted but it seems they didn't do that well on day 2 of the PT.
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
Kalitas is AN answer, not the only answer. It all comes down to how you want your deck to play. I find Kalitas to be a more proactive response to GY recursion, but it leaves you open to a response if you have to tap out for it. For example, tapping out T4 leaves them a window to drop a T4/5 Gideon, which we have very few answers to. Playing something like Complete Disregard hits everything in the main board of Vehicles, plus everything other than Demon and Gearhulk in Top 8 GB list, and allows us to be more reactive. Just my 2c worth...
FWIW, I think I'm going to run this list for the week (and game day). Transgress main are now extra Spell Shrivels, and the one in the side becomes a Disregard. One Expertise and two Tendrils side as well, although that may switch to 2/1 if I'm seeing more GW Tokens.
1 Blighted Fen
2 Aether Hub
4 Choked Estuary
2 Submerged Boneyard
4 Sunken Hollow
6 Island
7 Swamp
Draw spells (8)
1 Confirm Suspicions
3 Anticipate
4 Glimmer of Genius
2 Negate
3 Disallow
4 Spell Shrivel
Removal (11)
2 Ruinous Path
2 Fatal Push
3 Murder
4 Grasp of Darkness
Win-cons (6)
3 Metallurgic Summonings
3 Torrential Gearhulk
1 Complete Disregard
1 Fatal Push
1 Negate
1 Ruinous Path
1 Yahenni's Expertise
2 Dispel
2 Flaying Tendrils
3 Shielded Aether Thief
3 Dynavolt Tower
https://www.mtggoldfish.com/articles/pro-tour-aether-revolt-by-the-numbers
He specifically calls out that control is in a rough spot
I'm tempted to go with both Kalitas in the side and maybe one disregard in the main and one in the side. No clue what to take out though, that'll be interesting.
1x Anguished Unmaking
2x Blessed Alliance
1x Confirm Suspicions
4x Disallow
3x Fatal Push
4x Glimmer of Genius
4x Grasp of Darkness
1x Murder
2x Negate
1x Skywhaler's Shot
2x Fumigate
1x Ruinous Path
4x Torrential Gearhulk
2x Kalitas, Traitor of Ghet
4x Aether Hub
3x Choked Estuary
3x Evolving Wilds
3x Island
2x Plains
3x Prairie Stream
2x Shambling Vent
4x Sunken Hollow
5x Swamp
1x Decommission
2x Dispel
1x Fatal Push
1x Flaying Tendrils
1x Negate
1x Ob Nixilis Reignited
1x Sphinx of the Final Word
1x To the Slaughter
2x Transgress the Mind
2x Yahenni's Expertise
I think it might be a good idea to include complete disregard as that will hit the harvester as well as exile scrounger, it might be just me but it a valid/clean answer
Is the thief worth it in tower-less builds? I'm inclined to say no, but then again one flash block and it's an extra card off of glimmer (assuming it's still alive). I wonder if Contraband Kingpin is worth it in Summonings decks since that's now a body and a scry one tacked on to every instant or sorcery
You only get a scry whenever an artifact ETB under your control with the Kingpin.