Tier one I think right now is Gruul and Dragonstorm. Tier 1.5 Dralnu,Flare,Angelfire,UR tron. Everything else tier 2.
Post rotaion probally Narcobridge,Gruul,Dragonstorm,Dralnu.
Tier 1 Gruul, AngelFire, UR tron. Tier 1.5 Dralnu, Pickles, project x, Dragonstorm. Tier 2 everything else.
Same with post rotation although I think Pickles might be making a showing.
I think Narcobridge will be tier 1 just based on popularity.
Just because a deck is popular does not make it Tier 1. People love the crap out of MGA, Boros, and people still cherish their "Dimir Grind" decks....That doesnt make them Tier 1.
Aside from that NarcoBridge is a very potent deck, butif it ever becomes a dominant force in the meta most decks have several answers to the combo. It will be Tier 1 if it somehow stays under the radar.....oh.....wait......:rolleyes:
Right Now Tier 1: Gruul, Angelfire, UR/x Tron, Pickles(Mono-u or U/w) Tier 1.5: Dralnu, Dragonstorm, Solar Flare Tier 2: Project X, Dredge, Zoo, Panda, Glare, Ignite the Warrens, Mono-B Rack etc...etc...etc..
Post-FS Tier 1: U/w Pickles, UR/x Tron, Dralnu Tier 1.5: Dragonstorm, SolarFlare, Projext X, NarcoBridge Tier 2: Anything else that pops up from FS
Please, accept that Magic costs money to play, and drop it. A playset of Baneslayers>playset of duals. New Jace>Force of Will. Etc... Not to mention, Legacy is so wide open, that it's easy to build a deck that can perform reasonably well without very many "money staples" at all.
Just because a deck is popular does not make it Tier 1. People love the crap out of MGA, Boros, and people still cherish their "Dimir Grind" decks....That doesnt make them Tier 1.
Aside from that NarcoBridge is a very potent deck, butif it ever becomes a dominant force in the meta most decks have several answers to the combo. It will be Tier 1 if it somehow stays under the radar.....oh.....wait......:rolleyes:
Right Now Tier 1: Gruul, Angelfire, UR/x Tron, Pickles(Mono-u or U/w)
Tier 1.5: Dralnu, Dragonstorm, Solar Flare
Tier 2: Project X, Dredge, Zoo, Panda, Glare, Ignite the Warrens, Mono-B Rack etc...etc...etc..
Post-FS Tier 1: Pickles, UR/x Tron, Dralnu
Tier 1.5: Dragonstorm, SolarFlare, Projext X, NarcoBridge
Tier 2: Anything else that pops up from FS
although these are totally jsut my predictions...
More good points. The thing is it just dies to any SB hate. Almost any graveyard remmoval wins pretty much auto.
Any competent player wont play it until he NEEDS to, and until you are tapped out, so there goes your Krosan Grip opportunity.
What about the first time a Bridge hits the bin, only to be Extirpated that very instant? What do you do against Turn 0 Leyline?
It can sideboard itself to even the odds against other decks.
How? Call me crazy but I havent seen any super tech that saves NarcoBridge from all the above mentioned hate.
Admittedly though, I originally was in love with the idea of the deck, and still think it may have some merit, Im just fully convinced right now that it is a bit to unstable. However the Non-FS legal version of Dredge, with Svogthos and Troll as the WC's, seems to be much more consistent and gives much greater fits to control players. Sure its not gonna pull of the consistent turn 4 win, but is gonna controll and stall long enough to slam in with Grave Troll and Svogthos like an angry bull. I think that version has more staying power.
I cant deny the power of BridgeDredge. I mean a God-like hand and the perfect dredge could give you the turn 2 win... but the chances are so slim... Time will tell I suppose.
Please, accept that Magic costs money to play, and drop it. A playset of Baneslayers>playset of duals. New Jace>Force of Will. Etc... Not to mention, Legacy is so wide open, that it's easy to build a deck that can perform reasonably well without very many "money staples" at all.
I think Narcobridge will be tier 1 just based on popularity.
Is this a joke? Seriously? I'm sure more than a few people will be all cutesy buttons with a cute little combo deck, but in an environment where remand is the dominant card can the deck really win? It just seems that every deck is either almost as fast, or packs more than one card that annihilates the deck.
Tier 1 right now is Dragonstorm and Gruul. Dralnu comes close. Other than that, every deck is Tier 2 (regardless of how good hatching plans is).
Post-FS, Dragonstorm and gruul are still the most popular decks. Dralnu is still very good, maybe even Tier 1 along with dstorm and gruul. Non-combo dredge decks get a huge boost and seem pretty good. Other than that, I think the same decks are up there as before.
Tier 1 (This would be the most dominating, consistent decks in the format, aka the decks to beat, they post regular top 8's (not at FNM's and but at regularly competitive events such as GP's) and will as a result of netdeckage be part of the current metagame)
Currently: Dralnu, Gruul, Dragonstorm, Tron Variants, Angelfire,
After FS: +MGA, I hate MGA, I don't like MGA but the fact is MGA could post decent results somewhere...
Tier 1.5(This would be something someone made up to make the tier system of ranking even more complex and convoluted. There isn't a 1.5th Place, either your part of the decks to beat or your an aspiring deck in the next tier.)
Tier 2 (This is the decks which may not have proven themselves but have viability to beat tier 1 decks. They could very well post results in the smaller events and could rogue in the top events as well. They actually have a chance to win the tournament given the luck and play skill.)
Go see Competitive Subforum for T2.
Tier 3 (Everything else, why is this important? Cause little Timmy is going to bring his sliver causal deck to FNM which you know won't win a lot however you deck is an aggro deck and his sliver deck is plays a midrange type game you have to find a way to deal with that might sliver or your toasted. Tier 3 is the jank that you actually have to consider in the early rounds of low level events? EX: A player plays a watery grave tapped, followed by an underground river, is he playing dralnu? Turns out he was play playing some jank U/B aggro without strong counters, knowing this would effect your game plan alot.)
MBC, WB, Slivers... etc. you get the picture Decks built sub optimally, without a defined strategy, or with just not a good enough strategy.
Sorry to sound obvious here, but how on earth does NarcoBridge survive post-rotation? I think it has a lot of potential at the moment (i'm taking my own version to Regionals) but post-rotation... Dredge doesn't exist. Unless you want to do something with Dakmor Salvage I think you're out of luck
Heh... the rotation they're talking about is Future Sight coming in, not Ravnica leaving. Though ironically, I pretty much agree with your assessment of its chances anyway ;).
Anyway, current and post rotation:
Tier 1: Gruul, MGA, MGH, D-storm, Dralnu
Tier 1.5: Angelfire, Cell, Izzetron
Tier suck: Pickles, Narcobridge, Boros, Martyrton, Triscuitron, Solar Flare/Pox, etc.
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Martyrtron should definitely be able to make a strong comeback imo. What are the current tier 1 decks? Dragonstorm and Gruul. Guess what their nightmare matchup is? Lifegain. Turn 2 sac a martyr for 15 life is essentially good game vs. dragonstorm, and a turn 4 proclamation cycle with tron pieces makes it even worse for gruul. Gruul has sulfur elemental but Martyrtron has like, what, every removal in the format?
Not to mention, Martyr also has an extremely good game vs. other contenders in the format including angelfire and izzetron, since their win conditions mainly focus on dealing lethal to a conventional control deck like Dralnu or the mirror. However, a 15-point demonfire is not a very large threat threat vs. martyrtron which essentially blanks out half their deck.
"But extirpate is out there, have you read extirpate? Extirpate owns martyrtron"
The thing with a well built martyrtron deck is, it doesn't very much focus on the martyr combo. Martyrtron decks are just UW tron decks with a little extra "something-something" vs. damage decks. Often extirpating martyr of sands does even less than extirpating wrath of god, which is a bad play by itself. Also, there's a card out there that acts as the "anti-extirpate", pull from eternity. If an opponent extirpates your martyr, you can just as easily get it back as if nothing happened, turning that extirpate into just an uncounterable funeral charm. Aside from all that, how many decks actually play extirpate? How many good black decks are there out at the moment? Only solar flare and dralnu could possibly play extirpate, but dralnu plays 1 and solar flare usually plays none.
What else is Martyrtron weak against? Let's see: Sulfur Elemental, Detritivore and grave hate in general.
So...let's see.
Sulfur elemental - Killed by sunlance, wrath of god, condemn, judge unworthy
Detritivore - Pull From Eternity, Sacred Ground
Leyline of the Void - Disenchant
Moratorium Stone - Disenchant
Withered Wretch - Everything that kills sulfur elemental and more
Extirpate - Pull from Eternity
So everything that apparently kills martyrtron is solved by easily accessible sideboard and mainboard options. Hate aside, martyrtron is invincible vs. 95% of the field.
Post FS Tiers
Tier 1: Gruul, possibly Martyrtron, Dragonstorm, Pickles, Rack
Tier 1.5: Dralnu, UR tron, Angelfire, Dredge etc.
Tier 2: Zoo, Boros, Bridge Dredge, Project X
Tier 3: Firemane control, land destruction, monogreen aggro
PS.
Monogreen aggro in all its forms is a joke. Even jank like blink riders top 8's occasionally while mga NEVER DOES. ANYWHERE. Please, never mention this deck in a competitive discussion ever again, it's actually so terrible. The johnny clinging on to his one-time-ever turn 3 kill might disagree, but the truth is decks like gruul and dragonstorm consistently get turn 3 kills with less cards, while control decks can count on turn 3/4 control of the game. Looking then at Mga, you'll find it's hardly more competitive than a casual deck.
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"Slow and steady wins the race"
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"A [deck] that is slightly slower and slightly more control-minded than the opposing deck has an edge.
MGA AND MGH, may not be teir 1 but they are solid decks. I have turn three killed in probably 20% of my games. The haste version is very solid, while a little unreliable at times, which again i agree doesnt make it tier 1 but it could very well be the reason some other decks dont make tier one becuase of its explosivness. Its worst match is matrytron and I agree it is probably the most resiliant deck in standard. Gruul is obviously superior to mono-green but anyone can build mono-green, its relativly cheap and even new players can pilot it to decent results with some lucky draws. Even tier 3 can take down tier one with luck.
I just realized. Mycoloth perfectly demonstrates the devour mechanic.
Mycoloth: NOMNOMNOM on Dragon Fodder.
One turn later, 1/1 turds come out.
Quote from kalkris »
btw i did it because i could. i was bored and decided to let my little med-free spree go ahead. I am bipolar, explaining all the drama that ensued after. I have problems.
Quote from ShadowWaveInc. »
Jon Finkel can simply walk into Mordor.
"When an artist dies the world loses two lives, that of the artist and that of his unfinished work."
They should matter. Since you need the other tiers so you know if theres a good deck for your metagame. Its pretty sad to bash a deck even with hate NarcoBridge can still win. Lets not argue though thats for another thread.
I think Tier 2 will be played a lot more for my regionals... Last year it was basically G/W variant(HiH, Ghost Dad, husk), Wafo-tapa, Heartbeat, and glare.
Heh... the rotation they're talking about is Future Sight coming in, not Ravnica leaving. Though ironically, I pretty much agree with your assessment of its chances anyway ;).
Anyway, current and post rotation:
Tier 1: Gruul, MGA, MGH, D-storm, Dralnu
Tier 1.5: Angelfire, Cell, Izzetron
Tier suck: Pickles, Narcobridge, Boros, Martyrton, Triscuitron, Solar Flare/Pox, etc.
HAHAHAHAHAHAHAHAHA
You put any of the Mono-G forms in Tier 1, yet you stick Pickles and Solar Flare into your so-called "Tier Suck".....You need to stop gauging which decks are of high caliber based soley on their Sticky postition in the Competetive Forum.
Pickles is a very competetive Deck, and one that looks to be on the rise, and Solar Flare has just had a rebirth. Mono-G is a one-trick-pony who had it's 15 minutes of fame long ago. You also bother to include MartyrTron and TriscuiTron in your Meta overview, when neither of them have been very alive in the Meta since the month after Worlds.
Im normally not one to rant about other people's ratings of decks/cards etc... But this one was so far off that something needs to be said.
Both Pickles and Solar Flare are far superior and deserve to be in a Teir 1.5 spot at the least for now... and both MGA or MGH deserve to be placed in your so aptly named "Tier Suck"
Please, accept that Magic costs money to play, and drop it. A playset of Baneslayers>playset of duals. New Jace>Force of Will. Etc... Not to mention, Legacy is so wide open, that it's easy to build a deck that can perform reasonably well without very many "money staples" at all.
That were I was going Solar Flare and Pickles suck? Not really. The only reason Mga is still stickied is cause the mods haven't updated the forum since Kobe.
[card=Dismal Failure]"Two magi could trade spells all day and never crown a victor.
The real battle is not one of power but of will.
If your confidence breaks, so too shall you." —Venser[/card]
HAHAHAHAHAHAHAHAHA
You put any of the Mono-G forms in Tier 1, yet you stick Pickles and Solar Flare into your so-called "Tier Suck".....You need to stop gauging which decks are of high caliber based soley on their Sticky postition in the Competetive Forum.
Pickles is a very competetive Deck, and one that looks to be on the rise, and Solar Flare has just had a rebirth. Mono-G is a one-trick-pony who had it's 15 minutes of fame long ago. You also bother to include MartyrTron and TriscuiTron in your Meta overview, when neither of them have been very alive in the Meta since the month after Worlds.
Im normally not one to rant about other people's ratings of decks/cards etc... But this one was so far off that something needs to be said.
Both Pickles and Solar Flare are far superior and deserve to be in a Teir 1.5 spot at the least for now... and both MGA or MGH deserve to be placed in your so aptly named "Tier Suck"
-SEAN-
I agree entirely, and I would love to know in any way shape or form how is Mono-Green Aggro better than Angelfire?
I just realized. Mycoloth perfectly demonstrates the devour mechanic.
Mycoloth: NOMNOMNOM on Dragon Fodder.
One turn later, 1/1 turds come out.
Quote from kalkris »
btw i did it because i could. i was bored and decided to let my little med-free spree go ahead. I am bipolar, explaining all the drama that ensued after. I have problems.
Quote from ShadowWaveInc. »
Jon Finkel can simply walk into Mordor.
"When an artist dies the world loses two lives, that of the artist and that of his unfinished work."
People who are saying narcobridge dies to hate obviously have never played against a good pilot playing the deck. Dragonstorm dies to hate as well, and no one seems to be mocking it's credibility. I have won with narco through crypt, through extirpate, through wretch, and through leyline. It's not hard, if you know how to play the deck. Just because you go on MWS and some 12 year old nerd who doesn't know the meaning of the word dredge joins your game with the note "NO NOOB" and loses horribly with narco, does not mean that the deck is terrible. It just means the player is.
I further agree to the "wtf tier 1.5" Tier 1.5 doesn't exist, fellas. Sorry.
Tier 1: Angelfire, Gruul, Dstorm, narcobridge, tron
Tier 2: Solar flare, dralnu, pickles varients
Tier terrible: Any form of MonoG, Boros,
People who are saying narcobridge dies to hate obviously have never played against a good pilot playing the deck. Dragonstorm dies to hate as well, and no one seems to be mocking it's credibility. I have won with narco through crypt, through extirpate, through wretch, and through leyline. It's not hard, if you know how to play the deck. Just because you go on MWS and some 12 year old nerd who doesn't know the meaning of the word dredge joins your game with the note "NO NOOB" and loses horribly with narco, does not mean that the deck is terrible. It just means the player is.
While I never said that Narcobridge is a terrible deck, It does take a much bigger blow to hate than Dragonstorm does. And while a good pilot can pull out a good win, answers to it are ubiquitous. Any player can pilot a deck to a win if they are a good player, I just am seeing that there is a massive amount of hate for Narcobridge, particularly more than Dragon storm.
Its an Impressive combo, but I believe it to betoo unstable...
Please, accept that Magic costs money to play, and drop it. A playset of Baneslayers>playset of duals. New Jace>Force of Will. Etc... Not to mention, Legacy is so wide open, that it's easy to build a deck that can perform reasonably well without very many "money staples" at all.
Post rotaion probally Narcobridge,Gruul,Dragonstorm,Dralnu.
Same with post rotation although I think Pickles might be making a showing.
Just because a deck is popular does not make it Tier 1. People love the crap out of MGA, Boros, and people still cherish their "Dimir Grind" decks....That doesnt make them Tier 1.
Aside from that NarcoBridge is a very potent deck, butif it ever becomes a dominant force in the meta most decks have several answers to the combo. It will be Tier 1 if it somehow stays under the radar.....oh.....wait......:rolleyes:
Right Now Tier 1: Gruul, Angelfire, UR/x Tron, Pickles(Mono-u or U/w)
Tier 1.5: Dralnu, Dragonstorm, Solar Flare
Tier 2: Project X, Dredge, Zoo, Panda, Glare, Ignite the Warrens, Mono-B Rack etc...etc...etc..
Post-FS Tier 1: U/w Pickles, UR/x Tron, Dralnu
Tier 1.5: Dragonstorm, SolarFlare, Projext X, NarcoBridge
Tier 2: Anything else that pops up from FS
although these are totally jsut my predictions...
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SB hate nuff said
More good points. The thing is it just dies to any SB hate. Almost any graveyard remmoval wins pretty much auto.
Well what does NarcoBridge do against Tormod's Crypt?
Any competent player wont play it until he NEEDS to, and until you are tapped out, so there goes your Krosan Grip opportunity.
What about the first time a Bridge hits the bin, only to be Extirpated that very instant? What do you do against Turn 0 Leyline?
How? Call me crazy but I havent seen any super tech that saves NarcoBridge from all the above mentioned hate.
Admittedly though, I originally was in love with the idea of the deck, and still think it may have some merit, Im just fully convinced right now that it is a bit to unstable. However the Non-FS legal version of Dredge, with Svogthos and Troll as the WC's, seems to be much more consistent and gives much greater fits to control players. Sure its not gonna pull of the consistent turn 4 win, but is gonna controll and stall long enough to slam in with Grave Troll and Svogthos like an angry bull. I think that version has more staying power.
I cant deny the power of BridgeDredge. I mean a God-like hand and the perfect dredge could give you the turn 2 win... but the chances are so slim... Time will tell I suppose.
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Is this a joke? Seriously? I'm sure more than a few people will be all cutesy buttons with a cute little combo deck, but in an environment where remand is the dominant card can the deck really win? It just seems that every deck is either almost as fast, or packs more than one card that annihilates the deck.
Tier 1 right now is Dragonstorm and Gruul. Dralnu comes close. Other than that, every deck is Tier 2 (regardless of how good hatching plans is).
Post-FS, Dragonstorm and gruul are still the most popular decks. Dralnu is still very good, maybe even Tier 1 along with dstorm and gruul. Non-combo dredge decks get a huge boost and seem pretty good. Other than that, I think the same decks are up there as before.
Last time I checked there was 3 tiers.
Tier 1 (This would be the most dominating, consistent decks in the format, aka the decks to beat, they post regular top 8's (not at FNM's and but at regularly competitive events such as GP's) and will as a result of netdeckage be part of the current metagame)
Currently: Dralnu, Gruul, Dragonstorm, Tron Variants, Angelfire,
After FS: +MGA, I hate MGA, I don't like MGA but the fact is MGA could post decent results somewhere...
Tier 1.5(This would be something someone made up to make the tier system of ranking even more complex and convoluted. There isn't a 1.5th Place, either your part of the decks to beat or your an aspiring deck in the next tier.)
Tier 2 (This is the decks which may not have proven themselves but have viability to beat tier 1 decks. They could very well post results in the smaller events and could rogue in the top events as well. They actually have a chance to win the tournament given the luck and play skill.)
Go see Competitive Subforum for T2.
Tier 3 (Everything else, why is this important? Cause little Timmy is going to bring his sliver causal deck to FNM which you know won't win a lot however you deck is an aggro deck and his sliver deck is plays a midrange type game you have to find a way to deal with that might sliver or your toasted. Tier 3 is the jank that you actually have to consider in the early rounds of low level events? EX: A player plays a watery grave tapped, followed by an underground river, is he playing dralnu? Turns out he was play playing some jank U/B aggro without strong counters, knowing this would effect your game plan alot.)
MBC, WB, Slivers... etc. you get the picture Decks built sub optimally, without a defined strategy, or with just not a good enough strategy.
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Heh... the rotation they're talking about is Future Sight coming in, not Ravnica leaving. Though ironically, I pretty much agree with your assessment of its chances anyway ;).
Anyway, current and post rotation:
Tier 1: Gruul, MGA, MGH, D-storm, Dralnu
Tier 1.5: Angelfire, Cell, Izzetron
Tier suck: Pickles, Narcobridge, Boros, Martyrton, Triscuitron, Solar Flare/Pox, etc.
MGA/MGH is not Tier 1......
Also, how is Tron "Tier 1.5" (whatever that non-existent tier represents), and MGA/MGH is Tier 1???
Tron has posted, and continues to post tangible results in credible tournaments, whereas MGA/MGH has done nothing on a big stage.
Post FS Tier 1:
Dralnu, Tron U/x, Gruul, 3c/4c Teferi Control, Dragonstorm.
Post FS Tier 2:
Everything but Tier 3.
Post FS Tier 3:
Home Brew
Not to mention, Martyr also has an extremely good game vs. other contenders in the format including angelfire and izzetron, since their win conditions mainly focus on dealing lethal to a conventional control deck like Dralnu or the mirror. However, a 15-point demonfire is not a very large threat threat vs. martyrtron which essentially blanks out half their deck.
"But extirpate is out there, have you read extirpate? Extirpate owns martyrtron"
The thing with a well built martyrtron deck is, it doesn't very much focus on the martyr combo. Martyrtron decks are just UW tron decks with a little extra "something-something" vs. damage decks. Often extirpating martyr of sands does even less than extirpating wrath of god, which is a bad play by itself. Also, there's a card out there that acts as the "anti-extirpate", pull from eternity. If an opponent extirpates your martyr, you can just as easily get it back as if nothing happened, turning that extirpate into just an uncounterable funeral charm. Aside from all that, how many decks actually play extirpate? How many good black decks are there out at the moment? Only solar flare and dralnu could possibly play extirpate, but dralnu plays 1 and solar flare usually plays none.
What else is Martyrtron weak against? Let's see: Sulfur Elemental, Detritivore and grave hate in general.
So...let's see.
Sulfur elemental - Killed by sunlance, wrath of god, condemn, judge unworthy
Detritivore - Pull From Eternity, Sacred Ground
Leyline of the Void - Disenchant
Moratorium Stone - Disenchant
Withered Wretch - Everything that kills sulfur elemental and more
Extirpate - Pull from Eternity
So everything that apparently kills martyrtron is solved by easily accessible sideboard and mainboard options. Hate aside, martyrtron is invincible vs. 95% of the field.
Post FS Tiers
Tier 1: Gruul, possibly Martyrtron, Dragonstorm, Pickles, Rack
Tier 1.5: Dralnu, UR tron, Angelfire, Dredge etc.
Tier 2: Zoo, Boros, Bridge Dredge, Project X
Tier 3: Firemane control, land destruction, monogreen aggro
PS.
Monogreen aggro in all its forms is a joke. Even jank like blink riders top 8's occasionally while mga NEVER DOES. ANYWHERE. Please, never mention this deck in a competitive discussion ever again, it's actually so terrible. The johnny clinging on to his one-time-ever turn 3 kill might disagree, but the truth is decks like gruul and dragonstorm consistently get turn 3 kills with less cards, while control decks can count on turn 3/4 control of the game. Looking then at Mga, you'll find it's hardly more competitive than a casual deck.
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Tier 2: Do any other tiers even matter to most players?
Only to those who can break them. Everyone who rides coattails (myself included) just sees what everyone else comes up with.
HAHAHAHAHAHAHAHAHA
You put any of the Mono-G forms in Tier 1, yet you stick Pickles and Solar Flare into your so-called "Tier Suck".....You need to stop gauging which decks are of high caliber based soley on their Sticky postition in the Competetive Forum.
Pickles is a very competetive Deck, and one that looks to be on the rise, and Solar Flare has just had a rebirth. Mono-G is a one-trick-pony who had it's 15 minutes of fame long ago. You also bother to include MartyrTron and TriscuiTron in your Meta overview, when neither of them have been very alive in the Meta since the month after Worlds.
Im normally not one to rant about other people's ratings of decks/cards etc... But this one was so far off that something needs to be said.
Both Pickles and Solar Flare are far superior and deserve to be in a Teir 1.5 spot at the least for now... and both MGA or MGH deserve to be placed in your so aptly named "Tier Suck"
-SEAN-
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:symg::symr::symw:Naya Zoo:symw::symr::symg:
:symrg:CascadeShift:symrg:
:symu::symg::symw:NextLevelBant:symw::symg::symu:
:symgb:G/b Pox:symgb:
:symw:TriniStax:symw:
9.29.09 - My Limited Rating finally breaks 1800!!:D
T8 @ Philly Open 3 with :symwg:G/W Lil Kid:symwg:!!!:thumbsup:
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"I'm sick of followin my dreams man...I'm just gonna ask where there goin and hook up with 'em later..."- Mitch Hedberg (RIP Mitch)
Tier 2: Pickles, Narcobridge etc...all the rest
post rotation
Tier 1: Same but without Tron. I think a U/r control varient could come up but it might just be pushed aside by still tier 1 decklists.
Tier 2: Same
:symr::symu: Reality Bites
:symr::symu: Delver Cyclops
:symr::symu: Niv Control EDH
:symg::symw: Sigarda EDH
The real battle is not one of power but of will.
If your confidence breaks, so too shall you."
—Venser[/card]
I agree entirely, and I would love to know in any way shape or form how is Mono-Green Aggro better than Angelfire?
Last time I checked the tier ranking had 1, 2, 3.
What next? Tier 1.333333333...?
http://www.blogger.com/blogger.g?blogID=317475478823307368#overview/src=dashboard
Like reading magic theory?
http://www.blogger.com/blogger.g?blogID=2901104710618966704#overview/src=dashboard
Are you a navy Nuke?
http://blueconceptnavynuke.blogspot.com/2012/08/captains-mast-at-nnptc.html
Anyway.
People who are saying narcobridge dies to hate obviously have never played against a good pilot playing the deck. Dragonstorm dies to hate as well, and no one seems to be mocking it's credibility. I have won with narco through crypt, through extirpate, through wretch, and through leyline. It's not hard, if you know how to play the deck. Just because you go on MWS and some 12 year old nerd who doesn't know the meaning of the word dredge joins your game with the note "NO NOOB" and loses horribly with narco, does not mean that the deck is terrible. It just means the player is.
I further agree to the "wtf tier 1.5" Tier 1.5 doesn't exist, fellas. Sorry.
Tier 1: Angelfire, Gruul, Dstorm, narcobridge, tron
Tier 2: Solar flare, dralnu, pickles varients
Tier terrible: Any form of MonoG, Boros,
After: Probably about the same.
While I never said that Narcobridge is a terrible deck, It does take a much bigger blow to hate than Dragonstorm does. And while a good pilot can pull out a good win, answers to it are ubiquitous. Any player can pilot a deck to a win if they are a good player, I just am seeing that there is a massive amount of hate for Narcobridge, particularly more than Dragon storm.
Its an Impressive combo, but I believe it to betoo unstable...
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:symgw:G/W Tokens:symgw:
:symg::symb:Pox Rock:symb::symg:
:symg::symr::symw:Naya Zoo:symw::symr::symg:
:symrg:CascadeShift:symrg:
:symu::symg::symw:NextLevelBant:symw::symg::symu:
:symgb:G/b Pox:symgb:
:symw:TriniStax:symw:
9.29.09 - My Limited Rating finally breaks 1800!!:D
T8 @ Philly Open 3 with :symwg:G/W Lil Kid:symwg:!!!:thumbsup:
My MySpace
Listen to CKY!
"I'm sick of followin my dreams man...I'm just gonna ask where there goin and hook up with 'em later..."- Mitch Hedberg (RIP Mitch)