Hi everyone, I recently got back into magic and now planar chaos is out and I was thinking G/R could be really good. So with your help I think we can create a great deck.
Silhana ledgewalker, while maybe the best MGA card out there, does not fit the style of this deck especially with a puny 3 pump spells. I would replace with Uktabi Drake. Haste 2/1 flying is pretty good, better with forcemage G for 5/4. Echo can either be paid to keep a 2/1 evasion dude or dont and play somethin else. Also who wouldnt want to start out a game with their opponent at 18 life?
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Currently playing: EDH: Whatever 99 BWG cards I feel like playing from my cube.
Groundbreaker is a bit more of a Mono Green Agro. 3G as Casting Cost will be hard for your mana base early on. I would suggest replacing it Dryad Sophisticate.
(M:tG) It's a hobby which costs money. You can't play golf without the right clubs and a membership for the golf court, you can't play paintball with a cardboard armor and a sling, you can't go to the movies without paying for a ticket and you can't play Magic without owning the cards. Simple as that.
(M:tG) It's a hobby which costs money. You can't play golf without the right clubs and a membership for the golf court, you can't play paintball with a cardboard armor and a sling, you can't go to the movies without paying for a ticket and you can't play Magic without owning the cards. Simple as that.
Well i replaced the ledgewalkers with the drakes. Also should I leave the red in here for the burn or should I just go Mono Green?
Any comments suggestions are wlecome
This is a lot like my MGH. I originally splashed red, off of 4 Stomping Grounds and 4 Birds, for Demonfire and Sudden Shock out of the sideboard, so I didn't get killed by Fortune Thief and could break control decks. I've found the burn to be really, really good. It gives the deck some reach after a wrath or through heave counters. Also, I strongly reccomend 3-4 Might of Old Krosas. It usually ends up being 1 mana burn for 4.
Ok, Might of Old Krosa is a good card but I have no idea what to take out for it. Plus I already have Stonewoofd Invocation, maybe take it out for MoOK? Any suggestions?
Id put pandemonium in instead of the chars or put disintegrate instead of char
i dont have nething against char its just in my humble opnion lol that for this deck char would suck
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Who says dragonstorm can't beat legacy affinity? Dragonstorm can OWN all.
I have been thinking and I wonder if it would be better to just get rid of red all together. Maybe just add Might of Old Krosa and take out the chars. Leave the demonfire in with the stomping ground and take out the Karplusan forest and put in 4 Giant Growth. Now that would bring my land down to 19 but I still have Bop and elves. Would this be a good idea?
you guys make good points, I think I will keep the demonfire in for now. I also found out that I need more mana, while play testing I had two forests and a bird and a elf and then they got damnationed and i was screwed for land.
I think with the amount of pump you have now Ledgewalker would be a good add. It has evasion and cant be targeted...seems good to me...I'm not sure what to take out for it but I think you would be happy if you had it.
Considering every land in the deck except Pendlehaven has the Forest type, Blanchwood Armor could be really solid. Also, I don't know if it fits in this particular deck, but I love Scryb Ranger with Tibermare, because you can bounce forests to untap other creatures while they are tapped down. Also, as a finishing move you could potentially bounce lands to untap elves/birds and play multiple haste spells in one turn to finish the game.
I might consider adding summer bloom, a really unappreciated 9th edition uncommon, which allows you to play three more lands for 1G, meaning that on turn three, with the right opening hand, you can have 5 lands out, making ur haste guys come out even quicker.
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Hmm, that is a conundrum. I shall go ponder that some.
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4x Llanowar elves
3x Uktabi Drake
4x Ground Breaker
4x Timbermare
4x Giant Solifuge
4x Primal Forcemage
3x Stonewood Invocation
3x Giant Growth
3x Harmonize
2x Demonfire
15x Forest
1x Pendelhaven
4x Kavu Predator
4x Leyline of Lifeforce
3x Avoid Fate
Any comments and suggestions appreciated
EDH: Whatever 99 BWG cards I feel like playing from my cube.
Legacy: MUC, MBStax, Zoo/Goyf Sligh, Esperzoa (8SeaDrake.dec), WhiteWeenie
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How so? All of his lands can produce G. So what if he a dmg or maybe 2 at most.
EDH: Whatever 99 BWG cards I feel like playing from my cube.
Legacy: MUC, MBStax, Zoo/Goyf Sligh, Esperzoa (8SeaDrake.dec), WhiteWeenie
My Trade Thread
Tempe, AZ Cube
Any comments suggestions are wlecome
i dont have nething against char its just in my humble opnion lol that for this deck char would suck
Once you hit top deck mode you lose.
After having been announced, but while still on the stack, Little Girl is vulnerable to Rethink, Fervent Denial, and/or Remove Soul. However, after Little Girl enters play, you'll have to use something like Donate to get rid of it.
No, you need a finisher if they can get a good enough creature kill engine or strong enough blockers.Hellbent demonfire is perfect for this.
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400th Post - 8/18/07 at 8:18 AM
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RIP PolarBearGod