I was reading Bill Stark's "Standardizing Coldsnap: White" when I saw the card named "Wall of Shards." At first, it seemed unplayable, until I remembered another card named Rain of Gore. Any thoughts on a deck using the possible synergy between these cards? I was thinking maybe control with Pillory/Mortify/HitRun to control the board along with Shred Memory to transmute for either the wall or rain of gore. Please post your thoughts here :).
''I am a Godzilla PVC bank. People shove coins through a hole in my skull and pull them out of my butt to buy Pokemon cards. Speak not to me of Pain!''
I still think it could be a solid card for a white based control deck against aggro. But it would have been cool if it had worked with Rain of Gore. *shrug*
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
As explained above, Rain of Gore only activates if your opponent gains life on his or her own, not when you do something to make your opponent gain life. Since you control Wall of Shards, and thus its upkeep ability, it won't trigger Rain of Gore. If your opponent controlled the Wall of Shards, and somehow redirected the life gain to himself, then Rain of Gore would trigger.
Play it with biorhytm... OR reverse the sands.. Or that white card from fifth dawn that returns to your hand if opponent had more life than you.. :>
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The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
pulse of the fields not a bad idea, this card is only good in mill/infinte combo decks though. might be usable in the zurs weirding/dimir mill deck. it has white for honden already so this card might used there doesn't care about opponent's life and mills fast.
*SHOCKED*
Tad bit unrelated but not worth its own thread. I missed the Kamigawa Block almost entirely, and didnt see any tournies in that time especially so missed most of the power rares and am still filling in the gaps and this is the first time I've even heard of Reverse The Sands, lemme just get this straight.....
I'm on 4 life, my opponent on 17....With one spell I can switch it so I'm on 20 and he's on 1??? If so thats horrid!
So in the current scheme of things that means you then either swing with your 2/1 unblockable Herald, burn with any of your boros deck burn, use the black life loss of your BW deck, or just give it some white weenie/saproling swarming. I must have this wrong.
Please correct me!!!
No, You can make it so your opponent is at 4 and you are at 17.
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The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Basically Wall of Shards is a good card if you have a non-damage based win condition, if you're running Reverse the Sands or Biorhythm, or if you have an infinite damage/life loss combo.
Rain of Gore is just a kick in the nuts to anyone who wanted to use the wall... and False Cure really doesn't combo well unless you can put it on a stick.
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just play four of them and cast sky swallower
P.s. - does the upkeep create multiple instances of life gain(the opponent gains 1 life 4 times, or does the opponent just gain 4 life?)
http://forums.mtgsalvation.com/showthread.php?t=115407
Edit: Gah... I hate when this happens...
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"If a spell or ability would cause its controller to gain life, that player loses that much life instead."
Thus, it doesn't work.
Edit: Dang it Lesurgo Sarnehth'd
Trade thread
http://forums.mtgsalvation.com/showthread.php?t=115407
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
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and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
No, You can make it so your opponent is at 4 and you are at 17.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Rain of Gore is just a kick in the nuts to anyone who wanted to use the wall... and False Cure really doesn't combo well unless you can put it on a stick.
P.s. - does the upkeep create multiple instances of life gain(the opponent gains 1 life 4 times, or does the opponent just gain 4 life?)