Watching the coverage, I wonder if Davis' CoCo still has Avacyn in it. You'd have to cut into your White sources to make room for the 4 Yavimaya Coast (Since it appears that they're still running a full contingent of the U/G Manland, and coverage noted the removal of Shadowlands and the trimming of Battle Lands, which happen to be prime sources of the deck's White Mana), which would make the double-white cost contentious. On the other hand, if you're going out of your way to accommodate Eldrazi Displacer, it would seem silly to drop Avacyn, since she interacts fabulously with the Displacer.
Not one B/x deck in the top 8? Personally think CoCo and Reflector is practically unbeatable atm. CoCo has been a problem since Rally was a thing, if we had to diagnosis a problem, it's that the format can't deal with that duo effectively. They can play instant speed and generate CA this way. The only success I've had against this deck is doing T4 World Breaker, or Chandra -. Even then it's not always enough.
If we had to hate this deck, what;s the solution?
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Standard Arena: Eh? Gruul or Die
Modern: Decks I'm playing right now: G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record) C Eldrazi Tron (9-5) UG Infect RW Burn
Not one B/x deck in the top 8? Personally think CoCo and Reflector is practically unbeatable atm. CoCo has been a problem since Rally was a thing, if we had to diagnosis a problem, it's that the format can't deal with that duo effectively. They can play instant speed and generate CA this way. The only success I've had against this deck is doing T4 World Breaker, or Chandra -. Even then it's not always enough.
If we had to hate this deck, what;s the solution?
Hallowed Moonlight, this card is the best answer to a Coco in standard for white decks, for blue decks it would be Dispel, all other colors are just screwed.
Not one B/x deck in the top 8? Personally think CoCo and Reflector is practically unbeatable atm. CoCo has been a problem since Rally was a thing, if we had to diagnosis a problem, it's that the format can't deal with that duo effectively. They can play instant speed and generate CA this way. The only success I've had against this deck is doing T4 World Breaker, or Chandra -. Even then it's not always enough.
If we had to hate this deck, what;s the solution?
Efficient ways to fight company itself as mentioned above (moonlight and dispel). Tragic arrogance seems very good against Bant company in the midgame.
Flyers. Mantis Rider gave the deck problems last standard format because it doesn't interact with flyers well, particular those with haste and/or vigilance. If someone finds the right configuration for R/B midrange with Olivia and Thunderbreak they should be able to give CoCo decks a real problem. Thunderbreak in general is good against company decks.
The W/x human midrange aggressive decks seem like they have the potential to perform well, putting out quality threats slightly faster than company backed up by equally powerful larger threats in the mid game allowing to apply constant pressure.
In sum- wraths, counters and hand attack/extraction type effects are best.
Having early blockers to absorb damage while you do the above is v helpful against their early beats.
If you can keep them at parity or behind on tempo, they usually don't have the cards to go long against bigger strategies. They also can't burn you out if you get into what would be normally considered burn range, so you don't have to worry about that. Bounding Krasis is just as problematic as Reflector Mage. I usually Infinite Obliteration it before Mage since it gets in for more damage and has pseudo-haste from it's flash.
Information for the event is here.
Coverage for the event is here.
Coverage will begin Friday at 12:00pm ET. (4 rounds standard followed by 4 rounds modern)
Coverage will begin Saturday at 9:00am ET. (4 rounds of standard followed by 4 rounds of modern)
Coverage of the Top 8 will begin Sunday at 10:00am ET. (Top 8 will be standard)
You can discuss the standard portions of the event and coverage below.
Please don't discuss:
-- other formats
-- SOIs overall power level and relation to development
-- Siege Rhino
New Standard format. Have fun and support the MTGS members who are playing.
Thanks!
--Lugger
Standard
UR Control
Modern
Merfolk
Burn
Avacyn did nothing wrong!
Purify Innistrad!
#Purge
At this rate if a card can make it into modern it is going to dominate standard.
I think Reflector Mage is more of the problem than CoCo is.
If we had to hate this deck, what;s the solution?
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
1 Linvala, the Preserver
Planeswalkers (7)
4 Gideon, Ally of Zendikar
2 Ob Nixilis Reignited
1 Sorin, Grim Nemesis
Lands (26)
5 Plains
6 Swamp
4 Caves of Koilos
2 Evolving Wilds
2 Forsaken Sanctuary
4 Shambling Vent
3 Westvale Abbey
2 Stasis Snare
1 Anguished Unmaking
4 Grasp of Darkness
3 Secure the Wastes
2 Ultimate Price
2 Declaration in Stone
1 Descend upon the Sinful
3 Languish
3 Read the Bones
1 Ruinous Path
4 Transgress the Mind
1 Quarantine Field
1 Stasis Snare
1 Anguished Unmaking
2 Ultimate Price
1 Kalitas, Traitor of Ghet
1 Linvala, the Preserver
1 Sorin, Grim Nemesis
1 Declaration in Stone
1 Descend upon the Sinful
3 Duress
2 Ruinous Path
Hallowed Moonlight, this card is the best answer to a Coco in standard for white decks, for blue decks it would be Dispel, all other colors are just screwed.
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Standard Deck:
BUPirates
Modern Deck:
B8-Rack
Efficient ways to fight company itself as mentioned above (moonlight and dispel). Tragic arrogance seems very good against Bant company in the midgame.
Flyers. Mantis Rider gave the deck problems last standard format because it doesn't interact with flyers well, particular those with haste and/or vigilance. If someone finds the right configuration for R/B midrange with Olivia and Thunderbreak they should be able to give CoCo decks a real problem. Thunderbreak in general is good against company decks.
The W/x human midrange aggressive decks seem like they have the potential to perform well, putting out quality threats slightly faster than company backed up by equally powerful larger threats in the mid game allowing to apply constant pressure.
Transgress the Mind, Pick the Brain, Infinite Obliteration
Radiant Flames, Chandra, Flamecaller
Languish
Planar Outburst, Descend Upon the Sinful, Hallowed Moonlight
Dispel, Negate, Void Shatter
In sum- wraths, counters and hand attack/extraction type effects are best.
Having early blockers to absorb damage while you do the above is v helpful against their early beats.
If you can keep them at parity or behind on tempo, they usually don't have the cards to go long against bigger strategies. They also can't burn you out if you get into what would be normally considered burn range, so you don't have to worry about that.
Bounding Krasis is just as problematic as Reflector Mage. I usually Infinite Obliteration it before Mage since it gets in for more damage and has pseudo-haste from it's flash.
EDH: UBRJeleva | GURSurrak