The deck wants to get as many enchantment creatures into play as possible, and equip helm of the gods (essentially Cranial Plating), and swing for huge amounts. With lifelink on 7 creatures, we can gain large amounts of life easily.
Pretty fun to play, and was also made by Jim Davis.
I have been testing a mono white version with Hopeful Eidolon and Nyxborn Shieldmate as my one drops. Nyxfleece Ram can also be good to hold back aggro and gain a little life. Myth Realized could also be good with more removal/no creature enchants.
And Heliod as a one of since he poops out Enchantment Creatures.
Also since is an agro deck woudn't Oppressive Rays be a more interesting choice?It's mutch cheaper and slows down considerably your oponent early in the game.BTW doesn't this card also stop mana dorks like Elvish Mystic?
I like the suggestions of Oppresive Rays, Archetype of Courage and Athreos, but I am unsure what to take out for the last two. I am just going to -2 Pasifism for Oppresive Rays. Thoughts?
this looks a lot better than what i tested this morning. Im subbing in some oppressive rays, killing the spirit of the labyrinth, and putting that to sb for 4 archetype of courage.
-1 underworld coinsmith
-4 spiteful returned
-1 banishing light
-1 Pacifism
-4 spirit of the labyrinth
-1 gnarled scarhide
+4 archetype of courage
+3 Athreos, God of Passage
+2 starfield of nyx
+3 oppressive rays
But im probably too control leaning. I wouldnt mind just using whip, and erebos himself in the deck, and i keep thinking of ways to add Liliana to this deck. Sorry im taking it away from aggro, but just some other possibilities.
I think everything except starfield could still be applied to your deck though, i just dont know about the numbers.
SB still to be deterined, but:
4 spirit of the labyrinth
3 brain maggot
3 duress
maybeboard (I hate that term)
heliod?
whip of erebos?
odunos river trawler? (really wtf? lol)
grisly transformation (seems good sb for aggro in non b or w matchups to push damage and replaces itself)
Corpseweft (way cool but conflicts with whip which may be better until rotation?)
super off the wall control strategy (warning, drunk post lol)
+4 polluted delta and 3x island - some other lands
+3x ojutai
_3x deadly wanderings
Standard // nRG Aggro
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
Anyway, gave this to a friend for fnm, he went 3-1, winning against Goblins and abzan, and he lost to elves (the opponent had back to nature in the board). The changes made were adding 2 oppressive Rays in place of pacifism, and adding 3 archetypes of courage for something, I don't remember what. He felt that Blood cursed knight and Oppressive rays over performed and the archetype of courage underperformed, since he felt his creatures were always big enough anyway, so I might test Eidolon of countless battles. He also thought red was a great matchup because of all the life gain. (Sorry for no card tags, I am on my phone)
Going to try it out and Archtype of Courage seems underwhelming in this type of deck honestly.Yeah Eidolon Seems better because can be bestowned into the Vampire making him mutch deadly.
Yeah, somehow I missed that card. I have tobargue against it though. Against aggro decks, it is an unkillable 5/5 flier, but control or midrange can just kill himbon your upkeep. Aside from that though, your list seems great! I never thought of rouges passage, it seems like a great mana sink when facing a board stall.
Yeah, somehow I missed that card. I have tobargue against it though. Against aggro decks, it is an unkillable 5/5 flier, but control or midrange can just kill himbon your upkeep. Aside from that though, your list seems great! I never thought of rouges passage, it seems like a great mana sink when facing a board stall.
Blood-Cursed Knight is good most of the time it would be nice though if it had flying or some other evasive ability and it's little more vulnerable to removable than Master of the Feast. Master is really good in some matches and bad in others . I think the right call is to run Blood-Cursed Knight in the main and sb Master of the Feast.
I know Sorin, Solemn Visitor isn't a enchantment but Sorin is really good in aggro decks.
I have never tried him, but most people on the forums and my lgs agree he isbpretty bad, since he needs to connect first, and besides, the deck can function just fin without the helm.
Also went 3-1 at fnm with my list, beating atarka red, abzan aggro, esper dragons and losing to gw constellations
4 Helm of the Gods
Removal
3 Banishing Light
4 Pacifism
Lands
6 Plains
8 Swamp
4 Caves of Koilos
4 Temple of Silence
4 Blood-Cursed Knight
4 Gnarled Scarhide
4 Herald of Torment
3 Hopeful Eidolon
4 Spirit of the Labyrinth
4 Spiteful Returned
4 Underworld Coinsmith
The deck wants to get as many enchantment creatures into play as possible, and equip helm of the gods (essentially Cranial Plating), and swing for huge amounts. With lifelink on 7 creatures, we can gain large amounts of life easily.
Pretty fun to play, and was also made by Jim Davis.
And Heliod as a one of since he poops out Enchantment Creatures.
-1 underworld coinsmith
-4 spiteful returned
-1 banishing light
-1 Pacifism
-4 spirit of the labyrinth
-1 gnarled scarhide
+4 archetype of courage
+3 Athreos, God of Passage
+2 starfield of nyx
+3 oppressive rays
But im probably too control leaning. I wouldnt mind just using whip, and erebos himself in the deck, and i keep thinking of ways to add Liliana to this deck. Sorry im taking it away from aggro, but just some other possibilities.
I think everything except starfield could still be applied to your deck though, i just dont know about the numbers.
SB still to be deterined, but:
4 spirit of the labyrinth
3 brain maggot
3 duress
maybeboard (I hate that term)
heliod?
whip of erebos?
odunos river trawler? (really wtf? lol)
grisly transformation (seems good sb for aggro in non b or w matchups to push damage and replaces itself)
Corpseweft (way cool but conflicts with whip which may be better until rotation?)
super off the wall control strategy (warning, drunk post lol)
+4 polluted delta and 3x island - some other lands
+3x ojutai
_3x deadly wanderings
Modern // Burn (main) and Living End (secondary) now Jund.
For fun check out my janky combo primer: Turn 3 Grixis Combo
"Can't beat em' Jund em'!"
4 Gnarled Scarhide
4 Hopeful Eidolon
4 Spiteful Returned
4 Spirit of the Labyrinth
4 Herald of Torment
4 Master of the feast
4 Banishing Light
4 Pacifism
Pump
4 Helm of the Gods
1 Spear of Heliod
Lands
6 Plains
8 Swamp
1 Rogue's Passage
4 Caves of Koilos
4 Temple of Silence
Yeah, somehow I missed that card. I have tobargue against it though. Against aggro decks, it is an unkillable 5/5 flier, but control or midrange can just kill himbon your upkeep. Aside from that though, your list seems great! I never thought of rouges passage, it seems like a great mana sink when facing a board stall.
I know Sorin, Solemn Visitor isn't a enchantment but Sorin is really good in aggro decks.
Mondern: Mardu Aristocrats (link to my post http://www.mtgsalvation.com/forums/the-game/modern/deck-creation-modern/624899-goblins-and-kings-mardu-aristocrats-build)
Legacy: dead guy ale (B/W/G)
I have never tried him, but most people on the forums and my lgs agree he isbpretty bad, since he needs to connect first, and besides, the deck can function just fin without the helm.
Also went 3-1 at fnm with my list, beating atarka red, abzan aggro, esper dragons and losing to gw constellations
4 Gnarled Scarhide
4 Hopeful Eidolon
4 Spiteful Returned
4 Spirit of the Labyrinth
4 Herald of Torment
3 Master of the Feast
4 Banishing Light
4 Pacifism
2 Battle Mastery
Pump
4 Helm of the Gods
1 Spear of Heliod
6 Plains
8 Swamp
4 Caves of Koilos
4 Temple of Silence
Why not Armament of Nyx so you can also neuter an opponent's creature if need be? All of your creatures are enchantments, anyway.