Here is the list I will be running soon. Yes there are a lot of threads but I feel that no one utilizes Prophet of Kruphix, an no one is interested in it, thus time for a dedicated thread. With swan song and prophet I think this deck is a serious contender.
You don't have any answers to a lot of things.
Your deck loses to: Ruric Thar, Sire of Insanity, Jace Memory Adept/Ashiok, Needle.
At the very least in your sideboard you need ways to deal with them. (Other than a single helix in the 75 for Sire)
Thanks, and I agree Ruric and Sire do own the deck, Ashiok I don't think would be a problem since I run only 2 creatures and have some bounce in the side. Jace could be a problem. I suppose a few slaughter games, pithing needles and dreadbores should do the trick.
Your MD list is 62 cards. Where you say 14 non-fog spells, you have 16 (3x4+2x2=12+4=16). The new sideboard will still have serious problems with Pithing Needle because the only possible counter is to get lucky and play Slaughter Games naming Pithing Needle before one is played. Note that needle has a CMC of 1 while not only does Slaughter Games has a CMC of 4, but your lands also come into play tapped.
I don't think the problem Ashiok presents has anything to do with its -X ability. Just its +2 can make it impossible for you to win using Maze's End. While you can sort of deal with Jace by using Elixir of Immortality, this will not work against Ashiok. I guess pithing needle does take care of the planeswalkers if you know which ones to name. Worst case, so long as you have enough untapped gates with crackling perimeter on the field, you can kill the planeswalker through redirecting damage.
Well the idea is to play prophet when you stabilize after a verdict, not the other way around. I'll have to recount the list in the beginning and edit.
But yes Prophet gives a legitimate alt wincon /w perimiter should you lose the mazes end, and frankly it makes maze's end that much better. Last it lets you into the wilds, urban evolution (I don't run it) on your own turn and fog during your opponents.
As far as Merciless eviction, getting to 6 untapped mana is the problem if anything I would play 1 at most.
2 Boro's Guildgate
2 Golgari Guildgate
2 Azorious Guildgate
2 Dimir Guildgate
2 Izzet Guildgate
2 Gruul Guildgate
2 Orzhov Guildgate
2 Rakdos Guildgate
3 Selesnya Guildgate
3 Simic Guildgate
4 Maze's End
2 Prophet of Kruphix
3 Into the Wilds
2 Swan Song
2 Crackling Perimiter
4 Uncovered Clues
4 Gatecreeper Vine
18 "Fog" effects
4 Fog
4 Defend the Hearth
3 Druid's Deliverance
4 Riot Control
3 Supreme Verdict
3 Pitihing Needle
2 Rapid Hybridization
2 Dreadbore
2 Slaughter Games
4 Saruli Gatekeepers
2 Warleader's Helix
Your deck loses to: Ruric Thar, Sire of Insanity, Jace Memory Adept/Ashiok, Needle.
At the very least in your sideboard you need ways to deal with them. (Other than a single helix in the 75 for Sire)
3 Gatecreeper Vine
3 Pithing Needle
2 Rapid Hybridization
2 Dreadbore
2 Slaughtergames
2 Saruli Gatekeepers
1 Warleader's Helix
Edited, Rapid Hybrid seems good as well, and I think mana fixing Vines should be MD.
I don't think the problem Ashiok presents has anything to do with its -X ability. Just its +2 can make it impossible for you to win using Maze's End. While you can sort of deal with Jace by using Elixir of Immortality, this will not work against Ashiok. I guess pithing needle does take care of the planeswalkers if you know which ones to name. Worst case, so long as you have enough untapped gates with crackling perimeter on the field, you can kill the planeswalker through redirecting damage.
You untap all the gates and mazes end then use them in your opponents turn.
Making it work though.. could be tricky.
most of the fog decks are running verdicts galore.. but you need the prophet in play.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
4 Gatecreeper Vine
3 Omen Speaker
Spells: 26
4 Fog
4 Druid's Deliverance
4 Defend the Hearth
4 Riot Control
4 Urban Evolution
4 Supreme Verdict
2 Into the Wilds
Lands: 27
4 Maze's End
3 Azorius Guildgate
3 Selesnya Guildgate
3 Simic Guildgate
2 Golgari Guildgate
2 Izzet Guildgate
2 Rakdos Guildgate
2 Boros Guildgate
2 Orzhov Guild Gate
2 Gruul Guildgate
2 Dimir Guildgate
4 Crackling Perimeter
2 Dispel
2 Negate
2 Celestial Flare
2 Selesnya Charm
3 Warleader's Helix
Use Merciless Eviction if you don't have verdicts.
But yes Prophet gives a legitimate alt wincon /w perimiter should you lose the mazes end, and frankly it makes maze's end that much better. Last it lets you into the wilds, urban evolution (I don't run it) on your own turn and fog during your opponents.
As far as Merciless eviction, getting to 6 untapped mana is the problem if anything I would play 1 at most.
Also you need to run Urban Evolution, it's interaction is too strong in this deck.
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
That gets around indestructibles and skullcrack too.