Think you need a few more lands. Servitude costs 4 mana in your deck. Not exactly sure on %s but you probably won't have that until around turn 6 or 7. By then it may be too late to help.
Not sure firebreathing dude is great for you for the same reason. Cackler could be a better choice.
Kinda contradictory but the 2/2 dude that lets you draw for 1 when a chump comes into play may work. I'm just thinking that you can cantrip all your some of your dudes to keep constant pressure on them or keep chumps out or dig for servitude.
Kinda contradictory but the 2/2 dude that lets you draw for 1 when a chump comes into play may work. I'm just thinking that you can cantrip all your some of your dudes to keep constant pressure on them or keep chumps out or dig for servitude.
No idea what you mean here....
and I wouldn't need to cast immortal servitude until that turn... I would keep creatures back to defend until i could assemble a large enough assault unit
Creatures
4 Boros Elite
4 Champion of the Parish
2 Doomed Traveler
4 Legion Loyalist
4 Reckless Waif
4 Stonewright
4 Stromkirk Noble
4 Vexing Devil
4 Immortal Servitude
4 Reforge the Soul
4 Faithless Looting
Land
5 Mountain
5 Plains
4 Sacred Foundry
4 Clifftop Retreat
Aggro to the max. What do yall think?
Not sure firebreathing dude is great for you for the same reason. Cackler could be a better choice.
Kinda contradictory but the 2/2 dude that lets you draw for 1 when a chump comes into play may work. I'm just thinking that you can cantrip all your some of your dudes to keep constant pressure on them or keep chumps out or dig for servitude.
No idea what you mean here....
and I wouldn't need to cast immortal servitude until that turn... I would keep creatures back to defend until i could assemble a large enough assault unit