This deck is based on exploiting Increasing Savagery on a variety of creatures. With a single Corpsejack Menace out, Savagery grants 10 counters, potentially giving a 10 card draw on Fathom Mage, a tap for 10 mana on Gyre Sage, an instant 11/11 indestructible on a Predator Ooze, or a dangerous 11/11 Champion of Lambholt. Sometimes you can execute one of these combos by turn five. I need help improving the deck's overall reliability and choosing exactly what cards to use. I sort of feel like the deck is spread thin over too many cards. I'm not sure if I would be better off playing more or less blue control cards. If you have any thoughts, questions, or suggestions please shoot me a comment!
Singleton copies of Biovisionary and IR is actually just clogging up space in the deck that could be used to make it better. The chances of you hitting that combo is so low that its actually a waste of time to play it.
A good way to work on the consistency of any deck is by trying to keep the number of 1 and 2-ofs to a minimum, while running higher numbers of the more important, core, cards. In this case, I'd max out on Corpsejack Menace and Increasing Savagery, seeing as they form the core of your 'combo', but also keep a healthy number of targets for the counters as well. With 10 counters going on, you'd want something with evasion; Drakewing Krasis, Nimbus Swimmer, Primordial Hydra come to mind.
Also note you would want most of your other cards at ~ 3 CMC so that you can get your combo up quickly. Corpsejack and Savagery both take up the 4 CMC slot so it's ideal to spread your curve out a bit.
Thanks for the responses! I was originally considering the Biovisionary/Infinite Reflections combo because Reflections also works by multiplying Corpsejack's effects (I think). If its not worth it on either note I'll take it out. I also think I'll toss in a Primordial Hydra or two.
Tapped out link: http://tappedout.net/mtg-decks/wild-simic/
Creature (23)
1x Biovisionary
2x Champion of Lambholt
3x Corpsejack Menace
2x Deadbridge Goliath
3x Experiment One
1x Fathom Mage
4x Gyre Sage
3x Nimbus Swimmer
2x Predator Ooze
2x Young Wolf
Sorcery (5)
4x Increasing Savagery
1x Miming Slime
Land (24)
4x Evolving Wilds
16x Forest
2x Island
2x Swamp
Instant (3)
1x Bioshift
1x Gridlock
1x Spell Rupture
Enchantment (5)
1x Infinite Reflection
1x Ooze Flux
3x Rancor
Cards I'm considering: Crowned Ceratok, Burst of Strength, more counterspells
or blue control cards
I dont see the point of the 1 biovisionary.
Also note you would want most of your other cards at ~ 3 CMC so that you can get your combo up quickly. Corpsejack and Savagery both take up the 4 CMC slot so it's ideal to spread your curve out a bit.