It's still too early to talk about those cards. I do love the idea of using bant to get Hexproof + Huge Buff though. I'm looking at doing 3 Angelic Destiny and 3 Increasing Savagery along with all the Hexproof and Undying favorites.
Invisible Stalker + Increasing Savagery or Angelic Destiny = Amazing!
Mirran Crusader + Angelic Destiny or Spectral Flight = Amazing!
GoST + Angelic Destiny or Increasing Savagery or Spectral Flight = Amazing!
Strangleroot Geist + Angelic Destiny or Spectral Flight = Amazing!
Thalia + Angelic Destiny or Increasing Savagery or Spectral Flight = Amazing!
Vorapede + Angelic Destiny or Spectral Flight = Amazing!
I'm really warming to the idea of Increasing Savagery, at least as a budget one-of until I get a third Sword of War and Peace. The flashback puts it over the top. Top-decking lands in this deck is awful when you need a threat or a threat accelerator, and the recursion there seems good.
After rotation for sure. In the meantime, those protections are so clutch. It's the single reason this deck has no problems with zombies.
At first I was thinking that paladin is too dependent on other creatures, since without a bond mate he doesn't get his own ability, but then I remembered that we constantly have birds and pilgrims out as well. So yeah, maybe.
This deck utilizes the ability of precursor golem to deal a massive amount of damage in a single turn. Its goal is to set up the combo of precursor Golem+mirran mettle+some sort of evasion. This is the list:
This is my version of Bant Hexblade. Still working on the sideboard and the manabase. Basically it wants me to put a sword on a hexproof guy, and beat face.
Have a similar Bant build but I'm using two Gideon Juras instead of Garruk. Also I'm thinking of another build that centers around Wolfir Silverheart, still in development.
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Gonna leave this account now cause many friends have access on this one and had posted in the past.
This is my attempt at a deck that can hit hard but, maintain a control over the opponent. I would like to be able to use it in a semi-competitive environment and be able to pull wins. I would appreciate constructive criticism.
Sideboard is dependent on where I play. One place has a lot of Ux Delver decks and the other is dominated by RG.
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Standard R RDW R WUB Esper Midrange BUW GWU Bant Midrange (testing) UWG Modern 1R Affinity R1 Legacy 1UB Affinity BU1 R Burn R EDH WUB Sharuum the Hegemon BUW
Hey, i haven't played competitive magic in awhile and i'm trying to get right back into it. looking at recent cards iv pulled from packs etc, i believe this is the best deck i can put together right now please lemme know what you think. ill be trying to play it at the next fnm or the following week.
ill run about 21 land with a copy of cavern and 2 moorland haunt but otherwise im to lazy to figure out exact mana base at the immediate moment
in talking to a friend who has been keeping up with my meta its all solar flare, pod, and wolf-run decks
so wat do you think?
Phantasmal Image is a great card, but he can't carry equipment. He often helped stall or increased my board position, but too many times came where I needed it to hold a sword, but couldn't.
Also, this is an aggro varient where cards like Ponder and Think Twice just don't fit, but I wish I could at that consistency without losing steam.
Invisible Stalker + Increasing Savagery or Angelic Destiny = Amazing!
Mirran Crusader + Angelic Destiny or Spectral Flight = Amazing!
GoST + Angelic Destiny or Increasing Savagery or Spectral Flight = Amazing!
Strangleroot Geist + Angelic Destiny or Spectral Flight = Amazing!
Thalia + Angelic Destiny or Increasing Savagery or Spectral Flight = Amazing!
Vorapede + Angelic Destiny or Spectral Flight = Amazing!
If you hate the deck, I'm probably playing it!
Here's my current list for reference.
2 Seachrome Coast
4 Razorverge Thicket
2 Glacial Fortress
2 Sunpetal Grove
1 Moorland Haunt
3 Island
4 Forest
3 Plains
Creatures (17)
4 Birds of Paradise
3 Avacyn's Pilgrim
4 Mirran Crusader
3 Geist of Saint Traft
2 Hero of Bladehold
1 Thrun, the Last Troll
2 Gideon Jura
Enchantments (7)
3 Angelic Destiny
3 Oblivion Ring
Sorceries/Instants (11)
3 Mana Leak
3 Gitaxian Probe
3 Ponder
2 Day of Judgment
Swords (3)
2 Sword of War and Peace
1 Sword of Feast and Famine
1 Day of Judgment
2 Grand Abolisher
2 Grafdigger's Cage
1 Thrun, the Last Troll
2 Timely Reinforcements
2 Negate
3 Celestial Purge
2 Ratchet Bomb
Oh barf, I didn't even notice. Get the **** out of my deck, Increasing Wankery.
I would never do that
At first I was thinking that paladin is too dependent on other creatures, since without a bond mate he doesn't get his own ability, but then I remembered that we constantly have birds and pilgrims out as well. So yeah, maybe.
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
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Terminus seems good, and I like Entreat the Angels. Not totally sure about either.
Any others?
This is a tokens aggro meta. Literally every deck should be maindecking ratchet bombs.
Phantasmal Image and his uncle Metamorph says hi.
Standard: Looking for control archtypes to play
Modern: 4cc Gifts
Legacy: Loam Pox, Nic Fit
Support Cockatrice. Object to Hasbros C&D: http://forums.mtgsalvation.com/showthread.php?p=9845651
https://www.change.org/petitions/has...ckatrice#share
They say the same thing to geist and we love his ghostly little balls off.
I forgot about the hexproof. Worth considering.
4 precursor golem
4 wing splicer
4 blade splicer
4 birds of paradise
1 phantasmal image
3 Spellskite
4 mirran mettle
2 artful dodge
4 ponder
2 Apostle's blessing
2 venser, the sojourner
2 withstand death
4 evolving wilds
4 glacial fortress
4 sunpetal grove
5 island
4 forest
3 plains
4 Birds of Paradise
2 Avacyn's Pilgrim
3 Invisible Stalker
3 Strangleroot Geist
4 Geist of Saint Traft
2 Thrun, The Last Troll
1 Hero of Bladeholde
1 Wolfir Silverheart
1 Sigarda, Host of Herons
4 Ponder
1 Green Sun's Zenith
1 Oblivion Ring
2 Angelic Destiny
1 Garruk Relentless
2 Mana Leak
Artifacts:
1 Sword of Feast and Famine
3 Sword of War and Peace
Lands:
5 Forest
1 Evolving Wilds
2 Glacial Fortress
4 Hinterland Harbor
2 Island
1 Plains
2 Moorland Haunt
4 Razorverge Thicket
1 Seachrome Coast
2 Sunpetal Grove
This is my version of Bant Hexblade. Still working on the sideboard and the manabase. Basically it wants me to put a sword on a hexproof guy, and beat face.
3 Llanowar Elves
3 Delver of secrets
4 Strangleroot Geist
2 Fiend Hunter
4 Dungeon Geist
2 Restoration Angel
2 Vorapede
2 Wolfir Silverheart
1 Angel of Jubilation
2 Unsummon
1 Ponder
4 Mana Leak
Enchantments:
2 Abundant Growth
2 Oblivion Ring
Plainswalkers:
1 Tamiyo, the moon sage
1 Venser, the Sojourner
10 Forest
7 Island
3 Plains
4 Glacial Fortress
Served me pretty well so far.
4 Restoration Angel
4 Avacyn’s Pilgrim
4 Birds of Paradise
2 Snapcaster Mage
4 Blade Splicer
2 Phantasmal Image
2 Hero of Bladehold
Instant
4 Vapor Snag
3 Mana Leak
1 Dismember
4 Ponder
Artifacts
2 Batterskull
2 Sword of War and Peace
Land
2 Cavern of Souls
4 Seachrome Coast
4 Razorverge Thicket
4 Forest
4 Island
1 Plains
3 Glacial Fortress
1 Divine Offering
3 Celestial Purge
2 Timely Reinforcements
2 Snapcaster Mage
1 Glacial Fortress
2 Day of Judgment
1 Phyrexian Metamorph
2 Sun Titan
1 Hero of Bladehold
4 Birds of Paradise
3 Avacyn's Pilgrim
3 Knight of Glory
4 Strangleroot Geist
2 Mirran Crusader
1 Silverblade Paladin
4 Geist of Saint Traft
4 Sublime Archangel
1 Drogksol Reaver
1 Sigarda, Host of Herons
4 Rancor
3 Oblivion Ring
2 Sword of War and Peace
Lands
4 Razorverge Thicket
4 Sunpetal Grove
3 Seachrome Coast
3 Glacial Fortress
2 Cathedral of War
5 Forest
3 Plains
3 Phantasmal Image
2 Celestial Purge
2 Revoke Existence
2 Mental Misstep
2 Faith's Shield
2 Mutagenic Growth
1 Sigarda, Host of Herons
1 Mirran Crusader
3 Phantasmal Image
4 Snapcaster Mage
4 Blade Splicer
4 Restoration Angel
2 Thragtusk
2 Sun Titan
Spells
2 Gut Shot
4 Ponder
4 Tracker's Instincts
2 Mulch
2 Negate
2 Entreat the Angels
1 Oblivion Ring
1 Gideon Jura
4 Razorverge Thicket
2 Sunpetal Grove
2 Evolving Wilds
3 Glacial Fortress
4 Island
2 Plains
4 Seachrome Coast
1 Forest
1 Hinterland Harbor
Sideboard is dependent on where I play. One place has a lot of Ux Delver decks and the other is dominated by RG.
R RDW R
WUB Esper Midrange BUW
GWU Bant Midrange (testing) UWG
Modern
1R Affinity R1
Legacy
1UB Affinity BU1
R Burn R
EDH
WUB Sharuum the Hegemon BUW
4 birds of paradise
3 avacyn's pilgrims
3 strangleroot geist
3 snapcaster mage
3 mirran crusaders
1 restoration angel
1 angel of jubilation
2 geist-honored monk
1 drogskol reaver
2 gitaxian probe
3 vapor snag
2 temporal mastery
1 sword of war and peace
1 sword of body and mind
planeswalkers 4
2 ajani, caller of the pride
2 gideon jura
ill run about 21 land with a copy of cavern and 2 moorland haunt but otherwise im to lazy to figure out exact mana base at the immediate moment
in talking to a friend who has been keeping up with my meta its all solar flare, pod, and wolf-run decks
so wat do you think?
4 Birds of Paradise
3 Avacyn's Pilgrim
2 Phantasmal Image
2 Geist of Saint Traft
4 Blade Splicer
4 Restoration Angel
2 Thragtusk
1 Acidic Slime
1 Sun Titan
Spells
2 Sword of War and Peace
1 Sword of Feast and Famine
1 Batterskull
3 Oblivion Ring
2 Green Sun's Zenith
2 Negate
3 Seachrome Coast
3 Razorverge Thicket
4 Glacial Fortress
3 Hinterland Harbor
3 Sunpetal Grove
2 Gavony Township
1 Plains
3 Forest
2 Island
2 Celestial Purge
2 Naturalize
2 Phyrexian Metamorph
2 Thrun, the Last Troll
2 Day of Judgment
2 Dissipate
1 Sun Titan
1 Thragtusk
1 Deadeye Navigator
GW Aggro
I expect to see Birds in Return to Ravnica, considering they were reprinted in R:COG.
With Ravnica following so close to the M13 release, I am willing to bet that is why they were dropped from the 2013 core set.
4 Birds of Paradise
3 Avacyn's Pilgrim
3 Geist of Saint Traft
4 Blade Splicer
4 Restoration Angel
2 Phyrexian Metamorph
2 Thragtusk
3 Mana Leak
2 Negate
3 Oblivion Ring
2 Sword of War and Peace
1 Sword of Feast and Famine
2 Gideon Jura
1 Batterskull
3 Seachrome Coast
3 Razorverge Thicket
3 Sunpetal Grove
4 Glacial Fortress
3 Hinterland Harbor
2 Gavony Township
2 Forest
1 Plains
3 Island
Phantasmal Image is a great card, but he can't carry equipment. He often helped stall or increased my board position, but too many times came where I needed it to hold a sword, but couldn't.
Also, this is an aggro varient where cards like Ponder and Think Twice just don't fit, but I wish I could at that consistency without losing steam.
GW Aggro