[General] What cards in the new set to use in pod?

  • #26
    With your feedback I think I will drop Borderland Ranger from my list. He solves too narrow of a problem (mana fixing mainly for red) and does not really do much for my plan A (aggro), and I don't need him to ramp. I think I may change Hellrider to Hero of Oxid Ridge for the human creature type.

    On Restoration Angel - I do not see her as an auto include in the current state of Pod. Not enough ETB in the deck to justify her imo, and one of the best ones, Blade Splicer, is likely getting podded to get to 4 cmc. Just depends too much on board state imo. Will certainly test her out though.
  • #27
    Im trying to test her right now. She's not really a Poddable creature. she's more of a defensive maneuver to help surprise the opponent into making a stupid move and swinging the game in your favour (ex, Vapor Snagging Bird, attacking with Delver. Flash in angel. Yes it's happened.)

    Not an auto-include by a far margin but an interesting choice no less

    If your playing ANY version of pod you really should be only having 2 5 drops. Kibler's runs 2, optimally normal Naya Pod runs 2. Next week what will ALL pod lists have as their 5 drops?

    1 Acidic Slime
    1 Zealous Conscripts

    so arguing about Geist Honored Monk or Sigarda is pointless. I could MAYBE see Sigarda in a more Kibler style pod deck, but in traditional aggro-pod you don't want to pod in and out of Sigarda. I would MUCH rather have Conscripts or Slime.

    Food for thought

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  • #28
    Quote from DXI-Edge
    Im trying to test her right now. She's not really a Poddable creature. she's more of a defensive maneuver to help surprise the opponent into making a stupid move and swinging the game in your favour (ex, Vapor Snagging Bird, attacking with Delver. Flash in angel. Yes it's happened.)

    Not an auto-include by a far margin but an interesting choice no less

    If your playing ANY version of pod you really should be only having 2 5 drops. Kibler's runs 2, optimally normal Naya Pod runs 2. Next week what will ALL pod lists have as their 5 drops?

    1 Acidic Slime
    1 Zealous Conscripts

    so arguing about Geist Honored Monk or Sigarda is pointless. I could MAYBE see Sigarda in a more Kibler style pod deck, but in traditional aggro-pod you don't want to pod in and out of Sigarda. I would MUCH rather have Conscripts or Slime.

    Food for thought


    Pretty much.. what is more interesting to me is.. is Restoration Angel better than the 4th Huntmaster.. etc.. Zealous Conscript is a powerful 5, but as a 5 it's a specific role player and only has certain usage (and impact). However getting into Restoration at 4 is a much more significant consideration. Similarly with Borderland Ranger. Choosing which 5's you want seems about as interesting of choosing Doom Blade vs Go for the Throat. One is obviously usually correct, but there is an extent to how relevant it is. Even less if you start trying to suggest that Victim of Night or Dismember should be played with limited slots. This general strength of these decks is always made by the moving parts which are usually found in greater numbers, than any of the 1 ofs. It's when these impact cards are vying for spots of the solid 4ofs that make things interesting.
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  • #29
    The main problem with Restoration Angel is identifying her role on this deck's gameplan. Rather than considering her as a pod target, I think we should consider her another Pod replacement. This is based on a simple assumption: nowadays Birthing Pod decks, especially Kibler's version, are a 3 color aggroish deck relying on some very powerful cards able to generate tons of card advantage. Pod here is used to get some reach and keep chaining card advatage over and over. Restoration Angel is able to"restore" the ca cards like Strangleroot, Splicer, Huntmaster and so on can grant, while providing a suitable body. I'm definitely satisfied on running it as a 3x on my Kibler Pod deck. But I can definitely see other meta-oriented and Pod-centered build not running it, rather than trying to jam her as 1 or 2 off randomly.
  • #30
    I don't know if i would jam 3 restoration in kiblers pod deck. MAYBE as a 2 of. no more that that

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  • #31
    Quote from DXI-Edge
    I don't know if i would jam 3 restoration in kiblers pod deck. MAYBE as a 2 of. no more that that


    Why not? I mean, it gives you both an evasive beater after board sweepers, reset your Strangleroot or save your Thalia against their single target removal. Being 4cmc might be rough, but I've yet come to get an hand clogged with higher cmc, especially cutting the 6 drop for 1 more 5 one. Not considering, curve wise, that I've cut sme other 4 drops to play it.
  • #32
    Quote from DraeK
    Why not? I mean, it gives you both an evasive beater after board sweepers, reset your Strangleroot or save your Thalia against their single target removal. Being 4cmc might be rough, but I've yet come to get an hand clogged with higher cmc, especially cutting the 6 drop for 1 more 5 one. Not considering, curve wise, that I've cut sme other 4 drops to play it.


    So you're planning on constantly hard casting Restoration Angel?
  • #33
    So you're planning on constantly hard casting Restoration Angel?


    Since I'm playing the Kibler version of this deck: yes, why not? I mean, I can see an evasive 3/4 with a single specific cost requirement to be quite aggressively costed to me. I can't say I won't be podding into it once in a while, but yeah, I can see myself casting it the old way Grin
  • #34
    Just a four mana response to save one dude seems kind of lackluster.

    I mean yeah it's okay, but you have to leave four mana open. So if it's getting to the point where you got to use Restoration Angel to save one creature. Something went horribly wrong somewhere. Unless of course the creature wins you the game.
  • #35
    Just a four mana response to save one dude seems kind of lackluster.

    I mean yeah it's okay, but you have to leave four mana open. So if it's getting to the point where you got to use Restoration Angel to save one creature. Something went horribly wrong somewhere. Unless of course the creature wins you the game.


    I think restoration angel actually works even better in the Kibler version for the very reason that you are going to be leaving mana open to bluff Gavony Township as well. It seems as though this plan makes it harder for your opponent to predict what you are going to do. Especially against Delver, which the angel will kill, you can stall the game out by threatening the angel, which will give you more opportunity to pump with township and flip your Huntmasters.

    I could see running 2 of these in any pod build. She also works really well with Zealous Conscripts. Imagine podding into the Conscipts and then blinking it with the angel. Steal 2 permanents, profit.
  • #36
    Quote from Rum Titan
    I think restoration angel actually works even better in the Kibler version for the very reason that you are going to be leaving mana open to bluff Gavony Township as well. It seems as though this plan makes it harder for your opponent to predict what you are going to do. Especially against Delver, which the angel will kill, you can stall the game out by threatening the angel, which will give you more opportunity to pump with township and flip your Huntmasters.

    I could see running 2 of these in any pod build. She also works really well with Zealous Conscripts. Imagine podding into the Conscipts and then blinking it with the angel. Steal 2 permanents, profit.


    This.
    And honestly the fact that the Kibler version of Naya Pod plays a lot more like an aggro deck with some card advantage engines for some reach. One of these is Pod, while the other can be Restoration Angel + Huntmaster/Conscript/Strangleroot/Blade Splicer and so on..
  • #37
    if anyone has SCG premium he actually talks about jamming that and cloud shift in his deck

    i dont i just heard about it...anyone wanna post his new list?

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  • #38
    Quote from DXI-Edge
    if anyone has SCG premium he actually talks about jamming that and cloud shift in his deck

    i dont i just heard about it...anyone wanna post his new list?


    IamPro's DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
    Creatures
    4 Avacyn's Pilgrim
    4 Birds of Paradise
    4 Blade Splicer
    3 Borderland Ranger
    3 Fiend Hunter
    4 Huntmaster of the Fells
    4 Restoration Angel
    3 Zealous Conscripts

    Instants
    4 Cloudshift
    3 Incinerate

    Basic Lands
    8 Forest
    1 Mountain
    1 Plains

    Lands
    4 Cavern of Souls
    4 Copperline Gorge
    2 Gavony Township
    4 Razorverge Thicket

  • #39
    ....Really?

    Borderland Ranger seems so bad....

    i mean the rest of the deck i can KIND of see...but no Strangleroot Geist?

    i dunno. normally i love kibler's work. this one seems...well definitely needs some work

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  • #40


    It looks like a midrange-naya deck. I fail to see how this deck could be competitive without Strangleroot Geist for early pressure nor Swords for protection/advantage. Relying on flickering for advantage seems lame when my opponent has a delver/geist + equipment or Titan on the board. All this deck really shows is that it really wants to play Caverns of Souls.
  • #41
    Quote from kazujin
    It looks like a midrange-naya deck. I fail to see how this deck could be competitive without Strangleroot Geist for early pressure nor Swords for protection/advantage. Relying on flickering for advantage seems lame when my opponent has a delver/geist + equipment or Titan on the board. All this deck really shows is that it really wants to play Caverns of Souls.


    The emphasis is on stealing opposing creatures and blinking them to keep them permanently.
  • #42
    Quote from Addiction300
    The emphasis is on stealing opposing creatures and blinking them to keep them permanently.


    ...is that how that works?!

    ....hm. makes it a little more appealing but not by much...

    UWRThe only colors I'll ever need RWU



    Modern
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    URUUR Tempo-TwinURU
    xUxAffinityxRx
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    RUGRUG ScapeshiftGUR
  • #43
    No pod in that list?
  • #44
    Windreave's DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
    4 Birds of Paradise
    4 Strangleroot Geist
    3 Blade Splicer
    1 Fiend Hunter
    1 Daybreak Ranger
    3 Huntmaster of the Fells
    1 Solemn Simulacrum
    1 Phyrexian Metamorph
    1 Restoration Angel
    1 Vorapede
    1 Zealous Conscripts
    1 Geist-Honored Monk
    1 Acidic Slime
    1 Inferno Titan
    1 Wurmcoil Engine
    1 Elesh Norn, Grand Cenobite

    4 Birthing Pod
    2 Rampant Growth
    2 Green Sun's Zenith
    1 Garruk Relentless
    1 Cloudshift

    2 Cavern of Souls
    2 Gavony Township
    4 Razorverge Thicket
    4 Sunpetal Grove
    4 Copperline Gorg
    6 Forest
    1 Plains
    1 Mountain



    My build I'm going to start testing for AVR standard.
    Draft My Cube!
    Updated 11/01/13

    -->Standard:
    :symwg::symwg::symwg: Aggressive Midrange
    :symu::symu::symu: Devotion
    -->Modern:
    :symwg::symrg::symug: Kiki-Jiki Pod
    :0mana::symur::0mana: Affinity
  • #45
    Modifications on Kiblers base:

    Naya pod by Rakkhi 30/04/2012Magic OnlineOCTGN2ApprenticeBuy These Cards
    Lands
    4 Cavern of souls
    3 Gavony township
    3 Plains
    6 Forests
    4 Sunpetal Grove
    4 Razorverge Thicket
    24 lands

    Creatures
    4 Birds of paradise
    4 Avacyn’s Pilgrim
    3 Thalia, Guardian of Thraben
    3 Blade splicer
    4 Strangleroot giest
    4 Champion of Lambholt
    2 Fiend hunter
    2 Restoration angel
    4 Huntmaster of the Fells
    30 creatures

    Other spells
    2 Sword of war and peace
    2 Cloudshift
    2 Birthing pod
    6 other spells




    Really like the synergy of blink/put new creatures into play enablers:
    Pod, Cloudshift, Restoration Angel

    Which benefits:
    Champion of Lamholt, Bladesplicer, Huntmaster, Fiend hunter, Giest (reset undying)

    Champion also benefits greatly from Huntmaster, Bladesplicer and Gavony. Things become unblockable or hard to block very quickly.

    Naming humans with Cavern seems fine. Not sure if 4 birds and 4 cavern is enough Red for Huntmaster.

    All else fails there is still a sword on a bird turn 3 Smile

    Not sure if the numbers are right but worth testing. I'm a BW tokens and UW humans player that maybe transitioning to this list so any criticism welcome.
    Last edited by rakkhi: 4/30/2012 12:43:42 AM
  • #46
    Quote from DXI-Edge
    ...is that how that works?!

    ....hm. makes it a little more appealing but not by much...


    I second this question. If you cloudshift a stolen creature do you keep it for good?
    -Swizzie


    Top 16 GP Miami 2013
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  • #47
    Quote from Swizzie2000
    I second this question. If you cloudshift a stolen creature do you keep it for good?


    Yes. This has been discussed to death already.
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  • #48
    no i believe it i just never heard it before.

    cool

    UWRThe only colors I'll ever need RWU



    Modern
    --------
    URUUR Tempo-TwinURU
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    RUGRUG ScapeshiftGUR
  • #49
    Quote from Uranium
    Yes. This has been discussed to death already.


    Yeah after some reading I saw several threads. My initial thoughts are this is a bit too cutesy. If your stealing a big threat you should probably jsut be swinging for the win. I'd have to play with it to be sure, but it feels like magic Christmas land to me.
    -Swizzie


    Top 16 GP Miami 2013
    Top 4 Florida States 2013
    Several PTQ top 8's
    Writer for South Florida Magic
  • #50
    I'm just sticking to my guns and playing pod. the ability to just go over the top allows the deck to at least try to compete with Wolf Run, and out card advantages Delver too.

    i'll take my birthing pods and say **** you to cloud shift! lol

    UWRThe only colors I'll ever need RWU



    Modern
    --------
    URUUR Tempo-TwinURU
    xUxAffinityxRx
    URUStormURU
    RUGRUG ScapeshiftGUR
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