If you want to play goblins, your best bet it so throw in memnites, chimeric masses, mox opals, ans kuldotha rebirth.
The 0 drop artifacts give you cheap things to put in to sacrifice to Kuldoltha rebirth to create some explosive turn 1 plats.
T1:Mountain, Memnite, Kuldoltha rebirth
T2:Mountain, Arsonist, Goblin Grenade the arsonist. That is 6 damage right there, then swing with the 3 goblins.
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This aint your girlfriends meta! This is a man's meta! TURBO META.
a good side board card would be a few increasing vengeance so you can copy slagstorm or red sun zenith, but thats just me, Chandra would be nice addition as well
You almost certainly want an extra copy of Goblin Grenade and another Hellrider or two. Evenoire suggests you move to a Kuldotha Rebirth variant, but after my looking into things it seems like a toss-up between the Kuldotha variant (more explosive when lucky, less consistent) and the goblin/burn version.
If you want to play goblins, your best bet it so throw in memnites, chimeric masses, mox opals, ans kuldotha rebirth.
The 0 drop artifacts give you cheap things to put in to sacrifice to Kuldoltha rebirth to create some explosive turn 1 plats.
T1:Mountain, Memnite, Kuldoltha rebirth
T2:Mountain, Arsonist, Goblin Grenade the arsonist. That is 6 damage right there, then swing with the 3 goblins.
There's a thread in this part of the forums where a member is chronicling his successes / failures with a Kuldotha Red deck (KRed) and asking for advice, but I believe the consensus is that the deck is no longer good as of a year and a half ago.
There's also a thread for goblins in Standard Deck Creation.
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Not playing much these days... hope all is well in the MtG community
EDH:
Zur, The Enchanter
Modern:
Burn
Legacy:
Cheeri0s
Burn
x1 Hellrider
x4 Goblin Chieftain
x4 Goblin Wardriver
x4 Vexing Devil
x4 Goblin Fireslinger
x4 Goblin Arsonist
x4 Incinerate
x4 Thunderous Wrath
x1 Red Sun's Zenith
x2 Shrine of Brining Rage
x2 Slagstorm
x4 Pillar of Flames
x3 Goblin Grenade
x19 Mountain
And I am having no problem with mana flow.
Also thinking about taking slagstorm out for Bonefire of the Damned.
The 0 drop artifacts give you cheap things to put in to sacrifice to Kuldoltha rebirth to create some explosive turn 1 plats.
T1:Mountain, Memnite, Kuldoltha rebirth
T2:Mountain, Arsonist, Goblin Grenade the arsonist. That is 6 damage right there, then swing with the 3 goblins.
This aint your girlfriends meta! This is a man's meta! TURBO META.
Anyway, check out the official standard goblins thread for the insights of a lot of guys working on goblins.
There's a thread in this part of the forums where a member is chronicling his successes / failures with a Kuldotha Red deck (KRed) and asking for advice, but I believe the consensus is that the deck is no longer good as of a year and a half ago.
There's also a thread for goblins in Standard Deck Creation.
EDH:
Zur, The Enchanter
Modern:
Burn
Legacy:
Cheeri0s
Burn
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
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