Pretty sure it is still in developing standard. At least it was 10 seconds ago and all month up until now.
Looks like the op found it too. Mod should close the thread.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Bound by hell-forged chains and fate-haunted circumstance. Well, then--let it be thus so--and men will have cause to tremble and flee when they hear the names of Elric of Melinbone and Stormbringer, his sword. We are two of a kind--produced by an age which has deserted us. Let us give this age cause to hate us!”
the mono-black infect was moved to Standard Archives instead.
wow, was just in that forum before they did that.
That is dissapointing...
Private Mod Note
():
Rollback Post to RevisionRollBack
"Bound by hell-forged chains and fate-haunted circumstance. Well, then--let it be thus so--and men will have cause to tremble and flee when they hear the names of Elric of Melinbone and Stormbringer, his sword. We are two of a kind--produced by an age which has deserted us. Let us give this age cause to hate us!”
Looks great. Just make sure your SB has cheaper equipment than Lashwrithe like Runechanter's Pike or Trigon of Rage vs Delver decks featuring Vapor Snag. Speaking of SB, I've seen Caress of Phyrexia win games. Also, I've played all manner of 13 infect creature setups and you always feel like you need 14. If you are mainboarding Undying Evil 13 creatures or less might work (I'm not forgetting Inkmoth, btw). I also really like 2-3 Tezzeret's Gambit.
I think mono black infect needs more removal, less small creatures and 4x Skithiryx, the Blight Dragon. To much people are playing shocks,whipflares and slagstorms for 1 toughness creatures to do anything.
Looks great. Just make sure your SB has cheaper equipment than Lashwrithe like Runechanter's Pike or Trigon of Rage vs Delver decks featuring Vapor Snag. Speaking of SB, I've seen Caress of Phyrexia win games. Also, I've played all manner of 13 infect creature setups and you always feel like you need 14. If you are mainboarding Undying Evil 13 creatures or less might work (I'm not forgetting Inkmoth, btw). I also really like 2-3 Tezzeret's Gambit.
Trigon of Rage is definitely a good addition, it's the next best pumper after Mutagenic Growth. As for alternatve equipment, I would suggest Darksteel Axe, it goes down turn 1 and turn 3 you can already equip it to those 2 drops if u want, plus it's indestructible so ancient grudge got nothing on it.
Maybe you want to try Undying Evil, use your critters as blocker and then make it bigger when it dies sounds good to me.
Phyrexian Metamorph in SB should be good, to deal with those pesky legendary hexproof thingy (i'm looking at you geist of st traft) at the very least, you can copy mirran crusader and use it as blocker.
I use caress of phyrexia myself as a 1 of, it does help as the final push to get the poison in. I dont use Skithiryx, but i'm playing UB infect so maybe it's different.
The problem of going equipment-heavy is that those cards become dead if you run out of creatures. Lashwrithe is a creature in a pinch, which can't be said of Darksteel Axe, or even things like Trigon (plus Lashwrithe is orders of magnitude more deadly than pretty much any other equipment—you might make a case for swords based on matchup but those are narrower). A deck like this doesn't really benefit much from running cards that require other cards to be useful. On that note, from what I've seen, Undying Evil is a cute trick but very matchup-dependent (or you could try to live the dream with a Whispering Specter). I wouldn't use it mainboard.
But then again what do I know, my build uses Contagion Clasp.
It's one of those situational cards. It kills ramp creatures/Delver/random tokens, shrinks/kills Mirran Crusader, and can give control an uncomfortable clock, but it's a mana hog and using it means potentially sacrificing board development. It's a meta call, basically. My above post was more just saying that my build's a bit slower and less all-out aggro than equipment-heavy builds and that I'm ultimately talking about a slightly different way to play the deck.
I've been running MBI at FNM for a few months now and consistently go 3-1 and 4-0. One card that no one really runs but has been invaluable for me is postmortem lunge. Its a great finisher when you have a lashwrithe on the board and no creatures and then your able to bring back a flyer, attach and swing for lethal. The card has won me many games and I highly recommend it as no one is ever expecting it.
It's one of those situational cards. It kills ramp creatures/Delver/random tokens, shrinks/kills Mirran Crusader, and can give control an uncomfortable clock, but it's a mana hog and using it means potentially sacrificing board development. It's a meta call, basically. My above post was more just saying that my build's a bit slower and less all-out aggro than equipment-heavy builds and that I'm ultimately talking about a slightly different way to play the deck.
I've been running MBI at FNM for a few months now and consistently go 3-1 and 4-0. One card that no one really runs but has been invaluable for me is postmortem lunge. Its a great finisher when you have a lashwrithe on the board and no creatures and then your able to bring back a flyer, attach and swing for lethal. The card has won me many games and I highly recommend it as no one is ever expecting it.
maybe you guys can kindly share your deck here? would be good as reference since the original thread is now gone.
One less land than normal, I guess (at the very least, I remember most MBI decks ran 25 instead of 24), but I rarely get manascrewed. Sideboard is variable based on what I think the meta's going to be, but it tends to have a lot of mass removal (Ratchet Bomb, Black Sun's Zenith, Curse of Death's Hold), some alternate forms of removal, and Phyrexian Vatmother. Basically you ignore using fancy tricks like equipment and instant-speed pump in favour of cards that all do something on their own.
I've been running MBI at FNM for a few months now and consistently go 3-1 and 4-0. One card that no one really runs but has been invaluable for me is postmortem lunge. Its a great finisher when you have a lashwrithe on the board and no creatures and then your able to bring back a flyer, attach and swing for lethal. The card has won me many games and I highly recommend it as no one is ever expecting it.
Been running MBI since release of Innistrad and this is what i use now. Only time it really screwed me (went 2-2) was when i tried out Sorin, Lord of Innistrad in the build.
Yes 3 Liliana in MB, and yes she has bad synergi for our grave but she is insane if you can drop an early Liliana and just ride on her until they scoop. (atleast it works well for me)
I really thought Trigon was going to be a bit too slow for the deck, and although it can be clunky at times, the times where it is just sitting there looming is real nice. I thought about replacing it with Mutagenic Growth for a while, and I think I still may because of Tragic Slip, but pre-DKA it always served me pretty well.
I was also really surprised with how much I enjoy Grasp of Darkness over some of the other available removal. I like it over Doom Blade/GfTT because I have never drawn Grasp and been like "****, I wish this were a different card in my sideboard so that I could target this creature with it." More often than not, Grasp is more than enough to kill a relevant target.
And Memoricide has been really good to me in the sideboard. It pretty much comes out of nowhere and cleans house. In the mirror I often hit Lashwrithes, and against Wolf Run hitting their Primeval Titan is usually a huge setback, especially if you are on the play and manage to Memoricide before they get their Titans out.
Overall I like the deck. Last week I actually had my first match loss of all time, but it was mostly due to Tragic Slip being ridiculous and my opponent literally pulling all 4 copies of it every single game. Hard to keep a threat on the table when every time you play one, this bastard has a Slip in his hand.
Wow, MBI wasn't demoted, we were buried.
My last post from developing competitive thread:
Phyrexian Crusader is our best card. Lashwrithe is a close second. I'm a whore for targeted discard, and spot removal is very bad right now. I'm playing more creatures again. I think mass removal main deck is mandatory. My sideboard is constantly evolving...
Yeah, lately I've kind of been thinking the same thing. Almost everything in the deck dies to vanilla Tragic Slip and Virulent Wounds, which is a problem. My only idea to counteract that was to play Undying Evil mainboard, but I don't know what I would replace for it.
And even playing that comes with its own set of problems, like the fact that Lashwrithe would fall off of the creature when it came back in, thusly making you pay for it again next main phase, and if they have exile removal you're sitting on a dead card, etc.
Am I missing something, or is Undying Evil and Whispering Specter an amazing combo? Discard AND an untapped 2/2 infect flying card which we can easily proliferate to a 3/3?
Am I missing something, or is Undying Evil and Whispering Specter an amazing combo? Discard AND an untapped 2/2 infect flying card which we can easily proliferate to a 3/3?
It's pretty good when it works, but the problem is that between getting the Specter to hit your opponent (which they'll try everything in their power to prevent), having the Undying Evil in hand, and having everything work as planned, it's nothing you can even remotely try to rely on. Honestly, that combo seems very win-more to me.
Quote from ericksee »
I think mass removal main deck is mandatory.
If you want to use maindeck mass removal, you should try to have only one type. Sure, you might blank and get, say, a Black Sun's Zenith when what you really need is a Curse of Death's Hold or something, but using only one type maindeck means you're devoting 3-4 slots to an answer rather than 3-4 slots to 3-4 different answers. You can't effectively tutor for a specific card, and card draw is very restrictive, so diversifying is more of a liability than the potential gain from versatility.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Here's what I'm running.
4 Plague Stinger
3 Whispering Specter
3 Skithiryx, the Blight Dragon
2 Hand of the Praetors
3 Virulent Wound
2 Go for the Throat
4 Mutagenic Growth
2 Tezzeret's Gambit
4 Lashwrithe
4 Inkmoth Nexus
20 Swamp
Using Undying Evil with the Hand of the Praetors and Plague Stinger has been too good for me.
Developing competitive
Bx Zombies
Birthing Pod
Gx Aggro
Red Deck Wins
Wx Tokens
UBx Control
the mono-black infect was moved to Standard Archives instead.
Looks like the op found it too. Mod should close the thread.
Standard:
Glissa and Friends:symg::symb:
Modern:
Budget Jund:symg::symb::symr:
Commander:
Jor Kadeen Voltron:symw::symr:
http://forums.mtgsalvation.com/forumdisplay.php?f=656
i guess the mod thinks infect (atleast MBI) is not competitive enough..not that I blame them anyway...no infect deck in the PT DKA whatsoever...
on topic:
Maybe play 2 Skithiryx and 4 Whispering Specter. I think having more early drop is important, but that just me.
maybe also undying in SB?
-1 go for the throat
-2 doom blade
+3 undying evil
its like 2 in the morning and im about to go to bed. will add sideboard later.
4 Lashwrithe
Creatures
4 Phyrexian Crusader
4 Plague Stinger
3 Whispering Specter
2 Dismember
2 Doom Blade
4 Mutagenic Growth
4 Virulent Wound
2 Skithiryx, the Blight Dragon
Sorceries
4 Distress
2 Tezzeret's Gambit
Basic Lands
21 Swamp
4 Inkmoth Nexus
How does this look?
Playing:
Modern:
BWEldrazi and TaxesBW
Legacy:
WEldraziW
wow, was just in that forum before they did that.
That is dissapointing...
Standard:
Glissa and Friends:symg::symb:
Modern:
Budget Jund:symg::symb::symr:
Commander:
Jor Kadeen Voltron:symw::symr:
Looks great. Just make sure your SB has cheaper equipment than Lashwrithe like Runechanter's Pike or Trigon of Rage vs Delver decks featuring Vapor Snag. Speaking of SB, I've seen Caress of Phyrexia win games. Also, I've played all manner of 13 infect creature setups and you always feel like you need 14. If you are mainboarding Undying Evil 13 creatures or less might work (I'm not forgetting Inkmoth, btw). I also really like 2-3 Tezzeret's Gambit.
I would love to see how you do with your version.
Trigon of Rage is definitely a good addition, it's the next best pumper after Mutagenic Growth. As for alternatve equipment, I would suggest Darksteel Axe, it goes down turn 1 and turn 3 you can already equip it to those 2 drops if u want, plus it's indestructible so ancient grudge got nothing on it.
Maybe you want to try Undying Evil, use your critters as blocker and then make it bigger when it dies sounds good to me.
Phyrexian Metamorph in SB should be good, to deal with those pesky legendary hexproof thingy (i'm looking at you geist of st traft) at the very least, you can copy mirran crusader and use it as blocker.
I use caress of phyrexia myself as a 1 of, it does help as the final push to get the poison in. I dont use Skithiryx, but i'm playing UB infect so maybe it's different.
anyway, all the best...
But then again what do I know, my build uses Contagion Clasp.
I thought Contagion Clasp is a good card? i've never used it myself, but from previous MBI thread, seemed like it's functioning well...
maybe you guys can kindly share your deck here? would be good as reference since the original thread is now gone.
4x Plague Stinger
4x Whispering Specter
4x Phyrexian Crusader
2x Skithiryx, the Blight Dragon
4x Virulent Wound
3x Victim of Night
Sorceries:
4x Distress
2x Despise
3x Tezzeret's Gambit
2x Contagion Clasp
Equipment:
4x Lashwrithe
Land:
20x Swamp
4x Inkmoth Nexus
One less land than normal, I guess (at the very least, I remember most MBI decks ran 25 instead of 24), but I rarely get manascrewed. Sideboard is variable based on what I think the meta's going to be, but it tends to have a lot of mass removal (Ratchet Bomb, Black Sun's Zenith, Curse of Death's Hold), some alternate forms of removal, and Phyrexian Vatmother. Basically you ignore using fancy tricks like equipment and instant-speed pump in favour of cards that all do something on their own.
Could we see the decklist?
Yes 3 Liliana in MB, and yes she has bad synergi for our grave but she is insane if you can drop an early Liliana and just ride on her until they scoop. (atleast it works well for me)
A few cards that I was pleasantly surprised with were Trigon of Rage, Grasp of Darkness, and to some extent Memoricide in the sideboard.
I really thought Trigon was going to be a bit too slow for the deck, and although it can be clunky at times, the times where it is just sitting there looming is real nice. I thought about replacing it with Mutagenic Growth for a while, and I think I still may because of Tragic Slip, but pre-DKA it always served me pretty well.
I was also really surprised with how much I enjoy Grasp of Darkness over some of the other available removal. I like it over Doom Blade/GfTT because I have never drawn Grasp and been like "****, I wish this were a different card in my sideboard so that I could target this creature with it." More often than not, Grasp is more than enough to kill a relevant target.
And Memoricide has been really good to me in the sideboard. It pretty much comes out of nowhere and cleans house. In the mirror I often hit Lashwrithes, and against Wolf Run hitting their Primeval Titan is usually a huge setback, especially if you are on the play and manage to Memoricide before they get their Titans out.
Overall I like the deck. Last week I actually had my first match loss of all time, but it was mostly due to Tragic Slip being ridiculous and my opponent literally pulling all 4 copies of it every single game. Hard to keep a threat on the table when every time you play one, this bastard has a Slip in his hand.
Because we care about facts.
My last post from developing competitive thread:
Phyrexian Crusader is our best card. Lashwrithe is a close second. I'm a whore for targeted discard, and spot removal is very bad right now. I'm playing more creatures again. I think mass removal main deck is mandatory. My sideboard is constantly evolving...
4 Inkmoth Nexus
1 Buried Ruin
4 Plague Stinger
4 Phyrexian Crusader
4 Whispering Specter
3 Skithiryx, the Blight Dragon
3 Despise
2 Undying Evil
4 Distress
1 Ratchet Bomb
4 Lashwrithe
1 Curse of Death’s Hold
1 Black Sun’s Zenith
3 Nihil Spellbomb
2 Surgical Extraction
2 Hex Parasite
1 Ratchet Bomb
3 Phyrexian Vatmother
1 Curse of Death’s Hold
1 Black Sun’s Zenith
I went 2-2 last fnm, very disappointing, but I did learn something. Green undying is a huge problem. Maybe I'm running too many 1 toughness critters.
Yeah, lately I've kind of been thinking the same thing. Almost everything in the deck dies to vanilla Tragic Slip and Virulent Wounds, which is a problem. My only idea to counteract that was to play Undying Evil mainboard, but I don't know what I would replace for it.
And even playing that comes with its own set of problems, like the fact that Lashwrithe would fall off of the creature when it came back in, thusly making you pay for it again next main phase, and if they have exile removal you're sitting on a dead card, etc.
Because we care about facts.
It's pretty good when it works, but the problem is that between getting the Specter to hit your opponent (which they'll try everything in their power to prevent), having the Undying Evil in hand, and having everything work as planned, it's nothing you can even remotely try to rely on. Honestly, that combo seems very win-more to me.
If you want to use maindeck mass removal, you should try to have only one type. Sure, you might blank and get, say, a Black Sun's Zenith when what you really need is a Curse of Death's Hold or something, but using only one type maindeck means you're devoting 3-4 slots to an answer rather than 3-4 slots to 3-4 different answers. You can't effectively tutor for a specific card, and card draw is very restrictive, so diversifying is more of a liability than the potential gain from versatility.