[General] Alter's Reap + Geralf's Messenger

  • #1
    Any solid deck lists you guys can recommend that make good use of these four cards? Cast Geralf's Messenger for 2 damage. Use Altar's Reap and sacrifice it to bring it back stronger + card draw. Maybe use Havengul Lich to recast Geralf's Messenger and repeat the combo. What do you think?
    Last edited by louis0nfire: 2/15/2012 4:06:30 PM
  • #2
    I think I would rather do it with snapcaster mage haha.
    BLOCK ALL ADS FOR FREE - HERE, TWITCH, ANYWHERE:
    Chrome | Firefox | Safari | Android | iPhone (mSafari)

  • #3
    Altars Reap
    and
    Havengul Lich

    Arent very good.
    Thats a very slow, easily disruptable engine that rewards you very little.

    By the time you do all that... your opponent plays a titan.
    G2?
  • #4
    Interesting. I can use Snapcaster Mage to recast Altar's Reap and continue sacrificing it.
  • #5
    Quote from Turribull
    Altars Reap
    and
    Havengul Lich

    Arent very good.
    Thats a very slow, easily disruptable engine that rewards you very little.

    By the time you do all that... your opponent plays a titan.
    G2?


    Yeah this is slow, even if it would be effective.

    EDIT: I still wanna make it work. =]
    Last edited by louis0nfire: 2/15/2012 3:50:10 PM
  • #6
    I think using Altar's Reap and Geralf's Messenger together is fantastic. For 5 mana you deal 4 damage, draw 2 cards, and put a 4/3 zombie in play.
  • #7
    Quote from louis0nfire
    I think using Altar's Reap and Geralf's Messenger together is fantastic. For 5 mana you deal 4 damage, draw 2 cards, and put a 4/3 zombie in play.


    True but at the cost of 8 slots in your deck? Messanger is one of you best weapons what are you hoping to draw thats better, anther one? Would stink to waste one shot with him drawing two lands.
    Last edited by War_Pig: 2/15/2012 4:34:00 PM
    Standard:
    :symb::symu::symg:BUG Control:symg::symu::symb:
  • #8
    The fact that Geralf has undying doesn't mean that Altar's Reap is suddenly great. You are still losing a body. You could block with this body or attack and kill your enemy's creature.

    The only situation when Altar's Reap is good is when you are responsing removal or sacrificing Gravecrawler after attack and then bringing him back.

    War_Pig stated it very clearly. In aggro compositions you want to draw and play dudes. So sacrificing a dude to draw another dude is not a best option. There will be times when Altar's Reap will save you life cause will draw Obliterator, play it and suddenly change board position - but these are rare and are not justifying putting bad card like Altar's Reap into deck.
  • #9
    keep in mind altars reap is an instant, not sorcery. it will have its uses.

    Quote from War_Pig
    True but at the cost of 8 slots in your deck? Messanger is one of you best weapons what are you hoping to draw thats better, anther one? Would stink to waste one shot with him drawing two lands.


    Yes, drawing 2 lands at the end of your opponents turn to get em out of the way for a live draw stinks Smile
  • #10
    Personally, I think that altar's reap has it's uses. As mentioned above, the fact that it's instant makes it more valuable than if it were a sorcery. It gives you the opportunity to wait till the end of their turn, throw a doom blade at their creature to get it out of the way, or if they have tapped out, sac your guy to get two cards and two extra damage. In addition, it may not be something that is expected: 2 dmg + swinging for 1 extra - may end a game earlier than expected for an opposing aggro deck.
    Insert Cool Signature Picture Here!
  • #11
    I use 2 Altar's Reap on my BUZ Deck to face the first game since its the only black draw spell .
    ... eventually I take it out for more objective changes for game 2.
  • #12
    I think 1 is solid, 2 has been pretty bad atleast for me since I only seem to use it with Crawler or if they use removal and a lot of times u dont have free mana (u want to use kill spell instead at end of turn etc)
  • #13
    It's better with Gravecrawler (assuming you have another zombie out) because for 3 mana and 1 card you get instant speed 2 cards. This is actually better draw then anything blue has.

    It's not terrible with Messenger especially if you're playing green or white which just doesn't have a lot of removal options but against red or black very rarely would I use it other then as a response to their removal. Now obviously if you have them on the ropes it's a nice way to push through another 2 damage.

    As a B/U zombie player thought I think Think Twice (or Forbidden Alchemy) is better in most cases.
  • #14
    Quote from louis0nfire
    I think using Altar's Reap and Geralf's Messenger together is fantastic. For 5 mana you deal 4 damage, draw 2 cards, and put a 4/3 zombie in play.


    You don't want to blow the Messenger's 2 life loss early, and doing so opens Messenger up to being removed with just one of their spells/blockers, negating some of the advantage he provides against sweepers.
  • #15
    I like Alter's Reap and use it as a 3-of in my list. My best plays with it were sacing my messenger in response to an oblivion ring and 1 of my 3 gravecrawlers to a sever the bloodline.

    I'll admit that it's not the greatest card, but sign in blood isn't in the format, so this is probably our best alternative.
    Quote from DJFuente
    You know the card is good when 1/3 of the people say its underpowered, 1/3 say its just right, and the other 1/3 say its overpowered.



    Standard

    GRampG
    Modern
    none atm
    Legacy
    0Afinity0
    RGoblinsR
    Vintage
    LOLOL I don't have that kind of money
    EDH/Commander
    BGSavra, Queen of the Golgari (tokens/sac)GB
    WUBRGKarona, False God (allies)GRBUW
    BSeizan, Perverter of Truth (discard)B
    WUKangee, Aerie Keeper (bird/ramp)UW
  • #16
    Quote from seergun
    I like Alter's Reap and use it as a 3-of in my list. My best plays with it were sacing my messenger in response to an oblivion ring and 1 of my 3 gravecrawlers to a sever the bloodline.

    I'll admit that it's not the greatest card, but sign in blood isn't in the format, so this is probably our best alternative.


    I feel as if the saccing is either hit or miss, and you're just playing the messenger or crawler lottery. Granted, card draw would be nice, but the deck is good as is. Besides, when it comes to saving creatures, Vapor Snag does it for cheaper. Not only this, but altar's reap can be a completely dead card.


    Thanks to DarkNightCavalier for the Avatar and Sig.

    Check out my Trade Thread for your Chinese Standard and Pox needs Here!
  • #17
    i'm playing 3 in my deck there amazing with gravecrawler, and they cause shenanigans with messenger
    Quote from Crimson
    Four hours is nothing, unless you meant 8 am - 12 PM


    Quote from flaming infinity
    Assuming they reprint Goyf, they could make it uncommon if they really wanted to. It's not like it would break limited or anything. I'm just not sure they'd want to drive its price into the ground for all of time. Shocks could be uncommon, too. It's not like dual lands are going to warp limited.
  • #18
    I normally run 2 alters reap in my mono black zombie list and don't ever regret seeing them. Normally finding them during a stalemate on the board is a bonus that let you essentially have 3 cards next turn to his 1.
    Modern - RWG Naya Hexproof RWG
  • #19
    i'm playing 3 in my deck there amazing with gravecrawler, and they cause shenanigans with messenger

    I totally agree, I also run 3 but I also run Perilous Myr so another good target, block with it sac do 2 damage draw cards. Whats not to like 2 for 1 at instant is pretty good. In fact its flippin amazing!!

    Besides, when it comes to saving creatures, Vapor Snag does it for cheaper

    I would rather just kill it for 1 extra than have to deal with it again.

    Edit Sorry I didnt read your post correctly, Vapour snag to save your own creature, sorry my mistake.
    Last edited by lotusmonk: 3/3/2012 12:57:04 PM
    :symr::symg:DOMRI BEATS:symr::symg:
    :symu::symg:SIMIC EVOLVE:symu::symg:
    :symg::symw:GW GOODSTUFF:symg::symw:
  • #20
    I run Altars Reap as a 2 of, messenger as a 4 of. I can honestly say that you'll only do this 1 time out of every 10 casts of altars reap, usually you're sac'ing either a targeted-by-removal creature, or a gravecrawler that you'll recast anyway.

    Altar's reap also negates wurmcoils first attack/block, so remember that as well.
    Quote from Macius

    As long as you arent showing images of japanese schoolgirls with the spawn of cthulu doing questionable things, you should be in the clear.
  • #21
    Well the best interaction I see with it is with Gravecrawler and Skirsdag High Priest.

    Allows you to attack with crawler, trigger morbid and have another untapped body for the priest.
  • #22
    In any deck where I run 4x crawlers and 4x messengers I believe 2x Reap is completely valid. Reap is always a good response to a removal/O-ring on any creature and can be broken on a crawler or messenger as EOT draw. It's a very good advantage that can help just about any deck.
  • #23
    If I'm casting Altar's Reap, it's hopefully going to be sacrificing my Gravecrawler. Or whatever guy they just Tragic Slipped.

    Altar's Reap is fantastic, by the way. Very overlooked card.
  • #24
    I totally agree, I also run 3 but I also run Perilous Myr so another good target, block with it sac do 2 damage draw cards. Whats not to like 2 for 1 at instant is pretty good. In fact its flippin amazing!!

    Thats the equivalent of 3B: deal 2 damage to target creature or player, draw a card. If you really think that thats amazing, you might want to look at some other options, such as instill infection.
    Saccing a gravecrawler and replaying it, plus altar's reap, well thats 3 mana total to draw 2 cards. Divination is legal if you really think something like that is a super hot deal. The advantage with divination is that it is a single card, instead of a 2 card combo.
  • #25
    Thats the equivalent of : deal 2 damage to target creature or player, draw a card. If you really think that thats amazing, you might want to look at some other options, such as instill infection.



    So can Instill infection deal 2 damge to a player, or can it deal 2 damage to a Mirran Crusader, or even target it? Will it help you stop a Messenger being O ringed Also it costs 4 mana to cast to net 1 card where as reap costs 2 to net 2, yes you will pay 1 to recast your crawler but that will be next turn. Its not even close to being a comparison. Will Divination do any of the above at its amazing sorcery speed. I am begining to think you may have an issue with anything you dont play as being "bad". there are lots of posts here explaining various reasons why Reap is a decent option, not an auto include, just a good option.
    :symr::symg:DOMRI BEATS:symr::symg:
    :symu::symg:SIMIC EVOLVE:symu::symg:
    :symg::symw:GW GOODSTUFF:symg::symw:
  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes