While I do like it, there are still some holes. Ideas?
Massacre Wurm is bad, it costs far too much at 6 mana to run.
Black Sun's Zenith is way too counter productive, if you are playing Zombies you should be very aggressive with a creature heavy list no matter the version.
Graff Diggers Cage seems bad personally, I think a more versatile and less vulnerable card is Surgical Extraction to take it's place.
Corrosive Gale is really bad, there's a reason everyone has ratchet bomb in their sideboard you should think about that.
Black Sun's Zenith is way too counter productive, if you are playing Zombies you should be very aggressive with a creature heavy list no matter the version.
I run BSZ's in my sideboard specifically for Tempered Steel. The only way I win that matchup is with BSZ for 1~2 after they've vomited their deck onto the battlefield. Wiping their board, while killing my crawlers and resetting messengers, leaves me with the advantage. If I happen to have a Captain out as well, that's just icing.
I run BSZ's in my sideboard specifically for Tempered Steel. The only way I win that matchup is with BSZ for 1~2 after they've vomited their deck onto the battlefield. Wiping their board, while killing my crawlers and resetting messengers, leaves me with the advantage. If I happen to have a Captain out as well, that's just icing.
3x Distress - control matchups mostly
3x Phyrexian Obliterator - RDW and MGA
3x Ratchet Bomb - For tokens and problem cards mono-black can't deal with
3x Nihil Spellbomb - For graveyard shenanigans
2x Black Sun's Zenith - Tempered Steel, possibly some other matchups
1x Sword of War and Peace - for all the white aggro decks out there
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3 Corrosive Gale
Vs Spirit Delver
3 Phyrexian Obliterator
Vs Mono g and WRR
3 grafdiggers cage
Vs the GY and pod (Meta has tons)
3 Massacre Wurm
Vs tokens and delver/humans
3 Black Suns zenith
Generally against aggro
While I do like it, there are still some holes. Ideas?
My errata'd commons cube
Massacre Wurm is bad, it costs far too much at 6 mana to run.
Black Sun's Zenith is way too counter productive, if you are playing Zombies you should be very aggressive with a creature heavy list no matter the version.
Graff Diggers Cage seems bad personally, I think a more versatile and less vulnerable card is Surgical Extraction to take it's place.
Corrosive Gale is really bad, there's a reason everyone has ratchet bomb in their sideboard you should think about that.
Its actually pretty good against TS and Esper Spirits.
Grafdigger's is totally anti-synergistic with our best zombies, Messenger and Crawler... why not Nihil Spellbomb?
I like BSZ in the sideboard... but I have a hard time boarding it in because you have to check yourself before you wreck yourself.
I love Massacre Wurm, but I cant see myself reliably casting this.
Obliterators are in my MD... so
I run BSZ's in my sideboard specifically for Tempered Steel. The only way I win that matchup is with BSZ for 1~2 after they've vomited their deck onto the battlefield. Wiping their board, while killing my crawlers and resetting messengers, leaves me with the advantage. If I happen to have a Captain out as well, that's just icing.
Seems reasonable but overly narrow to me.
*shrug* as with most things, depends on what you expect to face. There has always been at least 1 TS in the top 8 of the tournaments I go to.
Isn't TS our worst match up? Doesn't that mean we can be overly narrow?
"Reveal a Dragon"
It doesn't seem overly effective enough for it's worth to be overly narrow. You comprehend?
3x Distress - control matchups mostly
3x Phyrexian Obliterator - RDW and MGA
3x Ratchet Bomb - For tokens and problem cards mono-black can't deal with
3x Nihil Spellbomb - For graveyard shenanigans
2x Black Sun's Zenith - Tempered Steel, possibly some other matchups
1x Sword of War and Peace - for all the white aggro decks out there