Got a little bored with the metagame decks so I threw this together just shortly before FNM and went 4-0 going 2-0 each matchup.
R1: Liquid Metal Control
R2: U/R Delver
R3: Esper Control
R4: U/B Control
Here's the list, it's a blast to play and really rewards you for making good choices.
Quick notes:
- Mortarpod is amazing right now, you should be playing it. Remember that is gives +0/+1 to your 3 toughness guys (Glissa, Olivia, and Bloodline Keeper which gets them out of Slagstorm range.)
- Druidic Satchel is a bizarre card, you'd be surprised how good it is.
- Curse of Death's Hold is amazing against Nexus decks.
- Sorin Markov is just plain funny out of the board.
- Liliana is amazing, I don't know why more decks aren't playing her, she is just that good.
Nice job on the matchups. I'm a little baffled by your deck though.
Liliana is good, but situational. That said, I don't see how she's helping your game other than offering board control. You don't really have any interaction with your graveyard, so I'm not sure how her +1 can benefit you.
I haven't seen too many decks run Druidic Satchel, and it is indeed an obscure card. What have you found it most effective for?
Given that you didn't face any Nexus decks, I'm unsure of your assertion regarding Curse of Death's Hold. Personally, I think it's garbage, but I haven't used it in a deck. First of all, Nexus decks can easily tutor their win condition. Second of all, it's not like green is hurting for enchantmenthate. I'd run Dismember (and do) over Curse any day.
Any reason why you're not running Kessig Wolf-Run? Seems like an awesome choice for your deck.
I'm also a little surprised by your curve; it seems like your deck won't start doing much before T4. Have you considered Heartless Summoning or small beaters like Stromkirk Noble?
As for curse, the Liquidmetal control deck was running Nexus and Curse was a house against him. I've been playtesting against Kessig and have found it exceptional there too since they can't activate their Nexus and their Titans die to yours. As for their enchantment hate, if you mean Slimes off the board and Best Within, I usually had either a Batterskull/Wurmcoil/Sword/Mortarpod (the last one also handily deals with Nexus) on the board as better targets for their Slime or if they use a Beast Within on it then you end of with a 3/3 body and have (probably) another enchantment and a tutor in your library somewhere.
Druidic Satchel is weird to play with, you certainly don't slam it down on T3, but against control it is really good. It's a late-game piece, either getting you to draw fewer lands (it's most important use), dropping tiny little bodies to either wear a sword or get sacced to a mortarpod for some extra damage, or gain life (which is not irrelevant especially if you've stabalized against RDW or Delver.)
Liliana is another interesting card to play with. I know that I don't have much graveyard interaction, but both of my matches against control were singlehandedly won by her. Yes, you might end up pitching a beater, but control lives and dies by the cards in their hand. If you and the control player are topdecking then you're on the winning side of that deal. I really don't think you have to "build around her" in order to get value out of the card.
The curve is awkward, but the early game consists of "fencing" as it were with your opponent with removal and such and then setting up for a finisher of some kind. With Bloodgift as a great bit of fuel for the late game.
I've added Kessig since Friday and it's been good when I've drawn it.
Interesting list, so I don't really like ratchet bomb mb and I would probably switch it with nihil spellbomb in the SB and drop the bomb, second, I think I would prefer 3 dismember in place of the GftT and D. blades. Third, one of with out tutor effects aren't really going to help your deck perform. I think with the singles of bigger green critters a couple green sun's could help this deck some. The sb needs some work and I really don't like the pharaoh as his situational "goodness" leaves you generally hurting. The tree would be fine with G sun's in the mb and the acidic slime deserves a mb slot as a 5 drop that gets rid of problem lands and is pseudo removal is just awesome. what do you bring sorin in against?
R1: Liquid Metal Control
R2: U/R Delver
R3: Esper Control
R4: U/B Control
Here's the list, it's a blast to play and really rewards you for making good choices.
4 Viridian Emissary
1 Glissa the Traitor
1 Bloodline Keeper
2 Olivia Volderan
1 Thrun, the Last Troll
3 Bloodgift Demon
1 Urabrask, the Hidden
1 Grave Titan
2 Inferno Titan
1 Wurmcoil Engine
Spells
3 Galvanic Blast
1 Go for the Throat
2 Doom Blade
2 Tribute to Hunger
2 Mortarpod
1 Ratchet Bomb
1 Druidic Satchel
1 Sword of Feast and Famine
1 Batterskull
Planeswalkers
2 Lilliana of the Vail
1 Garruk Relentless
Lands
3 Blackcleave Cliffs
3 Copperline Gorge
2 Dragonskull Summit
5 Forest
3 Mountain
2 Rootbound Crag
4 Swamp
4 Woodland Cemetery
1 Nihil Spellbomb
4 Ancient Grudge
1 Beast Within
1 Slagstorm
1 Tribute to Hunger
1 Tree of Redemption
1 Acidic Slime
1 Bitterheart Witch
2 Curse of Death's Hold
1 Vengeful Pharaoh
1 Sorin Markov
1 Blasphemous Act
Quick notes:
- Mortarpod is amazing right now, you should be playing it. Remember that is gives +0/+1 to your 3 toughness guys (Glissa, Olivia, and Bloodline Keeper which gets them out of Slagstorm range.)
- Druidic Satchel is a bizarre card, you'd be surprised how good it is.
- Curse of Death's Hold is amazing against Nexus decks.
- Sorin Markov is just plain funny out of the board.
- Liliana is amazing, I don't know why more decks aren't playing her, she is just that good.
Liliana is good, but situational. That said, I don't see how she's helping your game other than offering board control. You don't really have any interaction with your graveyard, so I'm not sure how her +1 can benefit you.
I haven't seen too many decks run Druidic Satchel, and it is indeed an obscure card. What have you found it most effective for?
Given that you didn't face any Nexus decks, I'm unsure of your assertion regarding Curse of Death's Hold. Personally, I think it's garbage, but I haven't used it in a deck. First of all, Nexus decks can easily tutor their win condition. Second of all, it's not like green is hurting for enchantment hate. I'd run Dismember (and do) over Curse any day.
Any reason why you're not running Kessig Wolf-Run? Seems like an awesome choice for your deck.
I'm also a little surprised by your curve; it seems like your deck won't start doing much before T4. Have you considered Heartless Summoning or small beaters like Stromkirk Noble?
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Druidic Satchel is weird to play with, you certainly don't slam it down on T3, but against control it is really good. It's a late-game piece, either getting you to draw fewer lands (it's most important use), dropping tiny little bodies to either wear a sword or get sacced to a mortarpod for some extra damage, or gain life (which is not irrelevant especially if you've stabalized against RDW or Delver.)
Liliana is another interesting card to play with. I know that I don't have much graveyard interaction, but both of my matches against control were singlehandedly won by her. Yes, you might end up pitching a beater, but control lives and dies by the cards in their hand. If you and the control player are topdecking then you're on the winning side of that deal. I really don't think you have to "build around her" in order to get value out of the card.
The curve is awkward, but the early game consists of "fencing" as it were with your opponent with removal and such and then setting up for a finisher of some kind. With Bloodgift as a great bit of fuel for the late game.
I've added Kessig since Friday and it's been good when I've drawn it.
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