e: if I activate tezzeret's -1 Ability to make Vault skirge a 5/5, then copy that vault skirge with phyrexian metamorph, will it come in as a 5/5 or a 1/1? Similarly, if i do the same, but on an activated inkmoth nexus, assuming it is a 5/5 when copied, will it retain flying/infect after the end of turn?
I believe that this was covered a few pages back, but as a recap if you copy an artifact or creature with Phyrexian Metamorp it only will copy the base properties of the card. So any additional changes (charge counters, +1+1 counters, tezz's ability, land activations, etc) will not be applied to the Metamorph. In your first case the Metamorph would enter the battlefield as a 1/1 vault skirgenot a 5/5. If you copied the inkmoth nexus the metamorph would come in as a unactivated inkmoth land.
I have a question about my sideboard card memoricide. It's only real purpose I see is vs valakut, since the splinter twin is readily handled by other sideboard. so is it worth running if I have only 1 valakut player who shows up about half the time. Or are there other decks it can shine against.
Went my usual 2-2 again as I started 2-0 but my fourth match I didn't mull properly when I should've and it cost me the match.
First match 2-0 against Green-White peasant ramp deck, beginner player. Felt bad for Jace win. Even kept sub-optimal hands to give her a chance.
Game one, two tumble magnets protect Jace for ultimate. Game 2, forgemaster into blightsteel, clone it with metamorph for the win.
Second match 2-0 against Splinter-Twin combo.
Game one, spellskite prevents combo. Win with mass creatures,(Myr battlesphere, cloned.)
Game 2 discard and extraction eliminates mana leak, doom blade and spellskite. Metamorph copies his grave titan. Forgemaster for mindslaver to kill his spellskite.
Tez ultimate for win after revoker negates combo.
3rd match 0-2 vs. Splinter-Twin combo.
Game one Tez out early but combo comes out before I can stop it. Game 2 mana screw. Combo wins.
4th match 1-2 vs. Red deck wins.
Game one I bounce shrine of burning rage with 9 counters after activating with Tez and bounce with Jace I play late. Blightsteel from forgemaster for win. Game 2 blightsteel in hand as Koth wins before I deal lethal. Game 3 I keep a one land hand with 3 IOK and draw land too late as Koth wins quickly.
All in all, I like the forgemaster build. I really feel I should've been 3-1 but couldn't draw a Jace in game two to put blightsteel back into the deck to forge it out in time to win. My sideboard was pretty much anti-Twin combo as I put in 14 cards to stop it lol. And it totally worked first time I played it but second match the guy had answers for spellskite and combo'd before I saw any SB cards.
Sword of Feast and Famine, is ok. Making bodies and putting mill pressure on is huge. Sword of Feast and Famine, while nice, is actually seemingly irrelevant it does not do as much and works against the sword of war and peace. Plus the jace proofing is just better.
Stone Forge Mystic. The white splash for the tutor effect of SFM is overkill. Finding swords should not be that hard, tezz does all the digging you need. Mystic is just wasting other key spots.
Jace. Love the guy. But he is so last block. He pales compared to Tezzeret, cutting his spot for other control aspects is far more rewarding. between using preordain, probe and tezzeret you should be able to find everything you need. most of what you will ever need is a sword anyways.
inkmoth wins games... flat out. if I am in a tight spot and they keep killing my board, 3 mana to blade and activate an inkmoth is deadly, puts them on a very small clock. if you connected with a bladed spellskite, tar pit or skirge before, sword of war and peace doubles with inkmoth to keep both forms of win conditions in place. Poisoning them while letting you have that lethal 20 hit. AMAZING.
last but not least. Kiblers build. Seems so shotty. I like the idea of bashing face with etched champion, and giving it flying at will, but if you obtain metal craft early enough, he is so moot is is stupid. you cant beef him up, he is just a pro all color 2/2 dork. the certarch* dude is actually really tech alongside spellskite, might be worth looking into. but I see magnet just being better if only for the fact that caw blade will just start utilizing sword of body and mind again as a result. magnet will always hit a bladed bird where certarch wont. his list looks like it is a meta call much like his infect and I will gladly call it now and state that his list will be one of those kibler lists only kibler can play and only on certain days.
I strongly feel U/B blade is the way to go, splashing for me has proven to be a fail no matter how I look at it.
My matches are amazing across the board specially with my SB list. Only matches I am losing are due to dead draws when I find myself making either a major mistake or missing land drops like no other.
I have a question about my sideboard card memoricide. It's only real purpose I see is vs valakut, since the splinter twin is readily handled by other sideboard. so is it worth running if I have only 1 valakut player who shows up about half the time. Or are there other decks it can shine against.
basically this card is exceptional against decks with few threats, and bad against decks with many threats. i havent used it in my sideboard myself, but it is absolutely AMAZING in the valakut matchup from what i constantly hear. taking 4 primevals seems really good lol.
maybe in the control matchups also, taking jaces, or win conditions.
so i heard from NeoItems recently. he told me he had no idea why he would get banned because he didnt 'rip' anyone. he also said it was because he was associated with someone else who was banned for ripping. he also told me he tried to repeal it, to no avail, as he did not even get a reply from the mods :C.
For FNM I ran 2-2, my match loses where due to a red deck running the burning shrine and a green eldrazi deck that techonic'd all my ink moths.
For the shrine, are there any other answers beside redirecting to spellskite? I don't have any JTMS to bounce it.
For the Tec edge's i do have surgical extractions but that is only good after he uses the first one and only if he does not have them already all on the board(love those ramp decks).
Stone Forge Mystic. The white splash for the tutor effect of SFM is overkill. Finding swords should not be that hard, tezz does all the digging you need. Mystic is just wasting other key spots.
I'm testing SFM and the consistency of the sword drawing is huge. In my straight UB list I wouldn't always get the sword I need or Batterskull at the right time which is a big deal. Plus SFM gets the attention of your opponent drawing attention away from Tez.
I'm testing SFM and the consistency of the sword drawing is huge. In my straight UB list I wouldn't always get the sword I need or Batterskull at the right time which is a big deal. Plus SFM gets the attention of your opponent drawing attention away from Tez.
I agree with this, not to mention being able to bounce an empty Batterskull and play it again for 2 is pretty amazing. Splashing white for the SFM is slightly less consistent as far as mana base goes, but so was splashing red when most of us played grixis with Koth, but that proved what the current white splash is proving, sometimes the raw power is worth the risk of getting mana screwed every once in a while. But what 'Dispatcher' says does have some merit regarding the white splash, sometimes it's too much, but other times it just lets you steam roll unprepared opponents.
I agree with this, not to mention being able to bounce an empty Batterskull and play it again for 2 is pretty amazing. Splashing white for the SFM is slightly less consistent as far as mana base goes, but so was splashing red when most of us played grixis with Koth, but that proved what the current white splash is proving, sometimes the raw power is worth the risk of getting mana screwed every once in a while. But what 'Dispatcher' says does have some merit regarding the white splash, sometimes it's too much, but other times it just lets you steam roll unprepared opponents.
Exactly, and you can always play Sphere or Prism to fix mana problems.
Exactly, and you can always play Sphere or Prism to fix mana problems.
Yea, I started working my TezzBlade build to be more oriented like an Esper control w/ a SFM package. I need to pick up a second Batterskull >.<
I really want to try to update the grixis with Koth version of this deck, some guy was playing a net decked version of it the last two FNM's. I didn't play this week though, but I watched him while my friend was getting food after his match and he didn't seem to know much about the deck and how to play it correctly, and all the times that I brought it to FNM I just destroyed everyone, I never went below 3rd place >.<
Edit:
I digressed too much, I wanted to say that I was going to use Sphere in the esper build to add consistency; Tronist's build is similar to the one I've been working since 2 weeks ago, but I haven't finished the list yet so I have nothing to post
Exactly, and you can always play Sphere or Prism to fix mana problems.
playing sub optimal cards to run a 3rd color for a card that is pretty much straight up cute, is silly.
those cards were sub optimal in the grixis build and they are in the esper build all the same. They worked in the grixis build as well as they did (which was still shotty at times) because a T3 Koth was a beat, followed by a T4 or 5 Inferno Titan was just a play that was hard to recover from.
I get that SFM is good, I get she works well with equipments, I get that she is not only a 2CC Tutor (WTFNUTZ) AND a 1/2 body to drop them into play.
But you are splashing white, not only to lose consistency in mana but also key plays and key cards.
U/B Was not a deck that fell off the map because it was hated out, it fell off the map because a set came out and pushed every deck BUT U/B. Copying Caw-Blades way of going about things is a silly notion as far as developing a deck to work well and push it up tiers. Caw Blade works the way it works because of EVERY card that surrounds every other card. I have tried the Esper list every which way... (Trust me, I started with Esper when Tezzeret was first spoiled...) SFM is great, but she takes away from that slick well oiled aspect that Tezzeret actually needs. You don't need Tezzeret in a caw shell. he provides little CA for the cards you actually NEED because you just tutored all of them out with mystic. Mystic finds the equipment in caw blade, everything else finds everything else.
Tezzeret should be finding you equipments while everything else finds you everything else. That is what sets Tezzeret above Jace in a Tezzeret deck, and that is what sets Jace above everything else in any other deck.
SFM is creating not and issue with being able to find suitable answers for essentially every given situation, but also starts forcing your cards to compete with each other when you need something over and equipment.
That being said, Baterskull only works efficiently with SFM, so it is definitely being cut in my U/B list.
This list has a STUPID good caw match. I love to copy me some batterskull action.
That being said...
Hello again from Neoitems, just wanted to stop in and share my 2 cents. Some of you know how to contact me if you care to bounce ideas or hear my thoughts on things.
Have fun with Tezzeret everyone, catch you on the flip!
Has anyone given thought to a 1 of Spine of Ish Sah? It is removal, can be dropped earlier than T7 off chalices/spheres, can be copied with phyrexian metamorph for multiples (and I believe the metamorph copy will bounce back to hand if it is destroyed). Better yet once on the board /w Tezz, it becomes a 5/5 that opponents do not want to kill. I'll be trying one this Friday and can get back to everyone on how it does.
Glad to see you brought in the feast and famine. But it is weak in your version of the deck. all it allows is for leaving mana open for removal or counters. Which is only sometimes good enough. I still say the best way to take advantage of that sword is by having a proliferate sub theme with clasp that way you can take advantage of the end of turn proliferate and maximize the use of your mana.
Unfortunately proliferate works against your build since you are trying to close the game out faster than proliferate would allow.
Heres something though. I have noticed you started adding the mass removal to your MD. This is good because of tumblemagnet as I am sure you are aware. But it seems to work against your game plan of being a tempo build. Maybe turn these two slots into something else like two Mini Jace. ( I think Big jace is a horrible idea for this deck btw)
The other card which seems great, and probably pretends to be good but is secretly detrimental to you is spellskite. It gains nothing on aggression and yes blanking spells is good but he should be a sideboard card for the matchups when you are the control as opposed to the beat down you want to be. Perhaps Revoker would do better in this slot MD with its more aggressive bend, disruptive properties, and the lack of removal in todays meta.
Finally, While I may not be pushing for a decklist like neo's I am very very glad to see it come back to life. =)
playing sub optimal cards to run a 3rd color for a card that is pretty much straight up cute, is silly.
those cards were sub optimal in the grixis build and they are in the esper build all the same. They worked in the grixis build as well as they did (which was still shotty at times) because a T3 Koth was a beat, followed by a T4 or 5 Inferno Titan was just a play that was hard to recover from.
I get that SFM is good, I get she works well with equipments, I get that she is not only a 2CC Tutor (WTFNUTZ) AND a 1/2 body to drop them into play.
But you are splashing white, not only to lose consistency in mana but also key plays and key cards.
U/B Was not a deck that fell off the map because it was hated out, it fell off the map because a set came out and pushed every deck BUT U/B. Copying Caw-Blades way of going about things is a silly notion as far as developing a deck to work well and push it up tiers. Caw Blade works the way it works because of EVERY card that surrounds every other card. I have tried the Esper list every which way... (Trust me, I started with Esper when Tezzeret was first spoiled...) SFM is great, but she takes away from that slick well oiled aspect that Tezzeret actually needs. You don't need Tezzeret in a caw shell. he provides little CA for the cards you actually NEED because you just tutored all of them out with mystic. Mystic finds the equipment in caw blade, everything else finds everything else.
Tezzeret should be finding you equipments while everything else finds you everything else. That is what sets Tezzeret above Jace in a Tezzeret deck, and that is what sets Jace above everything else in any other deck.
SFM is creating not and issue with being able to find suitable answers for essentially every given situation, but also starts forcing your cards to compete with each other when you need something over and equipment.
That being said, Baterskull only works efficiently with SFM, so it is definitely being cut in my U/B list.
This list has a STUPID good caw match. I love to copy me some batterskull action.
That being said...
Hello again from Neoitems, just wanted to stop in and share my 2 cents. Some of you know how to contact me if you care to bounce ideas or hear my thoughts on things.
Have fun with Tezzeret everyone, catch you on the flip!
I guess it depends on your meta. I play against a lot of aggro at one place, and control in another. My Tez-Blade matchup I feel gives me the best chance against aggro while maybe a more control oriented deck would be good at the other. I am also running puresteel paladin which makes the equipment silly. I get card advantage from him and I get metalcraft very easily. Between the typical package of Skirges/Magents/Prism or Sphere/equipments, I usually am equipping things for free.
I disagree a little bit that the SFM package takes away from Tez. Some people choose to run heavy discard or counters. I suppose you can play both without the SFM package but like I said, one of my meta's is like all aggo and I have conceded that 4 mana leak's just isn't enough to compete with caw-blade and I don't think Tez decks can afford spell pierces in addition. It is just not that kind of deck. So I opt for discard to go along with the SFM package and I still have plenty of artifacts for Tez. Not to mention, this version has more than just a Tez victory which has always hurt me in the past if I rely solely on Tez to win. I still often use Tez to make Skirge/Inkmoth 5/5's or late game on Prisms/Magents as well. Since I am not using Preordain which is where I see your argument come into play a little bit, I don't consider Paladin, Jace, or Prisms dead or bad draws since they are cantrips/card draw.
Dispatcher:
( I think Big jace is a horrible idea for this deck btw)
I'm a bit surprised to hear this as having both Jace, the Mind Sculptor and Tezzeret, Agent of Bolas in play nets you either 3 cards a turn (draw, brainstorm w/ Jace, putting an artifact back as part of the 2, then dig with Tezz), or dig 8 cards deep (Tezz, then Jace). Plus Jace can virtually time walk when they tap out to play a creature and you just bounce it. he can also bounce your Metamorph so that you can re-cast it as a new target.
I'm a bit surprised to hear this as having both Jace, the Mind Sculptor and Tezzeret, Agent of Bolas in play nets you either 3 cards a turn (draw, brainstorm w/ Jace, putting an artifact back as part of the 2, then dig with Tezz), or dig 8 cards deep (Tezz, then Jace). Plus Jace can virtually time walk when they tap out to play a creature and you just bounce it. he can also bounce your Metamorph so that you can re-cast it as a new target.
I mean His deck specifically. the mana cost just seems to high to have more than 4+ 4 drops in 23 land deck when you have to balance equip costs and man-land activations. The extra mana matters. Granted though a form of card advantage may be necessary, so taking a page from the u/b infect archetype which had some decent ideas. 2 beleren over JTMS.
I'm going to chime in on SFM and am going to start right off and tell you I'm all for it! SFM is one of the best two drops in Magic. Her power in Legacy is getting tapped into more now than ever! I want to get the right equipment at the right time but I feel like SFM and Tezz don't mix well at times. I find that I take up time casting SFM, equipping, and saving mana to Vial stuff in when I have a Tezz in hand so it just feels awkward at times.
Phyrexian Metamorph offers a good way to ditch the SFM package and still be able to have equipment. Copying a Batterskull is something dreams are made of with a card like metamorph!!!
So unfortunately I don't have the list but yesterday at the Midwest Masters in Minneapolis a Tezzeret Aggro Deck took 1st place. I played against it in the first round and I have to say it was very interesting I'ma try to find the list and post it.
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Currently Playing:
Standard: GWBSomething dont really care any more.
Legacy: GWBNic Fit WBDeadguy Ale
EDH: GWB Karador, Ghost Chieftain RUGRiku, of the Twin Reflections UR Melek, Izzet Paragon
Wasn't able to pick up 2 more nexus the store was sold out so I made do and got 4th out of 19 people going 3-2.
Round 1 - Mono Red
G1: he gets stuck on 2 land but nails some early damage with 2 goblin guides but animated nexus puts him away T5 thanks to T3 tezz.
I board in some quicker removal to help with the early damage.
G:2 he puts me to 9 before I land a batterskull then a wurmcoil and he does down after a tezz ultimate.
Round 2 - Mono black vamps
G1: I see no creatures and lose after he steals my tarpits with captivating vampire because I was stupid.
G2: I trade back and forth with a vault skirge until I land a wurmcoil then sword of feast and famine then he scoops.
G3: Chalice lands me an early tezz plus a wurmcoild and animated chalice puts him away fast.
Round 3: B/W Stoneforge Deck
I had seen this deck running earlier and I was pretty scared because he ran tons of removal and discard.
G1: I see 3 IoK and 1 Despise he never gets the chance to comeback
G2: He gets hawk engine with one stoneforge getting him feast and famine. I IoK take his sword Dismember a creature he sticks on 4 mana and and can't cast batterskull or sun titan.
Round 4: R/B Immolating Souleater/Fling Deck
I know what this deck does because I helped him build it. It started as using souleater and assault strobe to kill your opponent quick and evolved into using tainted strike and deaths shadows as well.
G1: I discard a kiln fiend and saw he had 2 gitaxian probe so next turn he uses both to draw. 2 Goblin Guides bring me down quick and I try 3 times to equip war and peace but he has 2 bolts and a fling and gets me due to the ruling with flings casting cost so I can't dismember in response.
I side in my spellskites
G2: He drops to low life early with a soul eater but I kill it. Then he drops death's shadow tainted strike and flings, except I know he cheated by having more cards than he should have. He went from 3 cards to 5 after one draw but no way to prove it and don't feel like starting crap with my buddy, and never see the spellskites
Round 5 - R/B Vamps
G1: Not much to say, I land a vault skirge with a sword then drop batterskull he loses
G2: I land a jace and tezzeret but my deck hates giving me only chalices and I never see any creatures and the artifacts I change into creature he gatekeepers away.
G3: Once again my deck won't give me any creatures but I fight my way through and lose to a stupid play mistake but it's almost 1 AM by now and I'm tired. Anyways I land a wurm coil and a vault skirge so start to gain advantage but for some reason I ignore that he plays a nighthawk and don't equip my skirge with war and peace so he bolts it bolts me and hits with nighthawk for game.
Overall the deck did well and only lost to a rogue deck and my play error. For now I want to try something other than metamorph as it seems to not perform well for me and I would rather have a different low costing threat to play. I think I will put another skite in board as is seems like a good card against alot of decks. I just checked out the tez deck from singapore piloted by Shouta Yasooka on the mtg website and it looks interesting. So give me your thoughts!
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UWBlade GRWolf Run
"It's actually quite simple, but since you've only recently begun to walk upright, it may take some time to explain."—Jace Beleren, to Garruk Wildspeaker
@Tronist: Do you have any tournament reports for your latest esper build? I am very curious as to how it is running.
Edit: Also If anyone has access to communicating with Neo. Can they keep us updated on what his progress is like? I hate to see his version of the deck die off because of him not being able to be on MTGS forums.
@Tronist: Do you have any tournament reports for your latest esper build? I am very curious as to how it is running.
Edit: Also If anyone has access to communicating with Neo. Can they keep us updated on what his progress is like? I hate to see his version of the deck die off because of him not being able to be on MTGS forums.
tbh i dont do the tourney thing. any and all testing i do is over MWS.
i can definitely keep you guys updated with neo's decklist when he gives me updated versions of it
Round 1 - UB Infect. The major win came Game 1 when I BSZ his board away and took Jace to his deck. Game 2 I had lots of mana and no action, plus Vatmother is a very quick clock. Game 3 I had BSZ and IoK to slow him down, then dropped Karn to finish the game off.
Round 2 - Naya Fuana Shaman (with SFM package). Game 1 he crashed in with Turn 2 Mirran Crusader then SoBaM to keep it safe. I stalemated the game up then he Shamaned up a MD Manic Vandal and I lost. Game 2 I got Treasure Mage into Wurmcoil and keep smashing away for victory. Game 3 he mulled to 5 and I had 2 IoK and 1 Despise...he scooped it up.
Round 3 - Valakut. Game 1 he went Lotus Cobra into Primeval Titan. I redirected some with Spellskite, but eventually he just overwhelmed me. Game 2 I hit Iok/Despise 3 times in the game and got Jace to Fateseal for the win. Game 3 was an epic back an forth with him a 3 life with Avenger and 12 tokens, and me with a Creeping Tarpit. He needed any 2x landfall trigger to kill me, but found only an Explore, into Explore, into Lotus Cobra.
Round 4 - BR Infect. Game 1 he had no answer to a Turn 5 Karn after I just BSZ his board, leaving me free to Exile all his B mana. Game 2 I knew he had little answer to Planeswalkers, so I just ran out Tezz, Jace, and Karn, which was strong enough to Fateseal, Exile, and Animate my way to victory.
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I believe that this was covered a few pages back, but as a recap if you copy an artifact or creature with Phyrexian Metamorp it only will copy the base properties of the card. So any additional changes (charge counters, +1+1 counters, tezz's ability, land activations, etc) will not be applied to the Metamorph. In your first case the Metamorph would enter the battlefield as a 1/1 vault skirge not a 5/5. If you copied the inkmoth nexus the metamorph would come in as a unactivated inkmoth land.
EDH:▼
(links to 3D generals)
Playing: Designing:
Retired:
First match 2-0 against Green-White peasant ramp deck, beginner player. Felt bad for Jace win. Even kept sub-optimal hands to give her a chance.
Game one, two tumble magnets protect Jace for ultimate. Game 2, forgemaster into blightsteel, clone it with metamorph for the win.
Second match 2-0 against Splinter-Twin combo.
Game one, spellskite prevents combo. Win with mass creatures,(Myr battlesphere, cloned.)
Game 2 discard and extraction eliminates mana leak, doom blade and spellskite. Metamorph copies his grave titan. Forgemaster for mindslaver to kill his spellskite.
Tez ultimate for win after revoker negates combo.
3rd match 0-2 vs. Splinter-Twin combo.
Game one Tez out early but combo comes out before I can stop it. Game 2 mana screw. Combo wins.
4th match 1-2 vs. Red deck wins.
Game one I bounce shrine of burning rage with 9 counters after activating with Tez and bounce with Jace I play late. Blightsteel from forgemaster for win. Game 2 blightsteel in hand as Koth wins before I deal lethal. Game 3 I keep a one land hand with 3 IOK and draw land too late as Koth wins quickly.
All in all, I like the forgemaster build. I really feel I should've been 3-1 but couldn't draw a Jace in game two to put blightsteel back into the deck to forge it out in time to win. My sideboard was pretty much anti-Twin combo as I put in 14 cards to stop it lol. And it totally worked first time I played it but second match the guy had answers for spellskite and combo'd before I saw any SB cards.
4x Inquisition of Kozilek
4x Mana Leak
3x Dismember
2x Black Sun's Zenith
3x Preordain
2x Gitaxian Probe
2x Sword of War and Peace
1x Sword of Body and Mind
1x Batterskull
2x Phyrexian Metamorph
4x Vault Skirge
3x Spellskite
4x Darkslick Shores
3x Drowned Catacomb
4x Inkmoth Nexus
4x Island
4x Swamp
Some things I have noticed.
Sword of Feast and Famine, is ok. Making bodies and putting mill pressure on is huge. Sword of Feast and Famine, while nice, is actually seemingly irrelevant it does not do as much and works against the sword of war and peace. Plus the jace proofing is just better.
Stone Forge Mystic. The white splash for the tutor effect of SFM is overkill. Finding swords should not be that hard, tezz does all the digging you need. Mystic is just wasting other key spots.
Jace. Love the guy. But he is so last block. He pales compared to Tezzeret, cutting his spot for other control aspects is far more rewarding. between using preordain, probe and tezzeret you should be able to find everything you need. most of what you will ever need is a sword anyways.
inkmoth wins games... flat out. if I am in a tight spot and they keep killing my board, 3 mana to blade and activate an inkmoth is deadly, puts them on a very small clock. if you connected with a bladed spellskite, tar pit or skirge before, sword of war and peace doubles with inkmoth to keep both forms of win conditions in place. Poisoning them while letting you have that lethal 20 hit. AMAZING.
last but not least. Kiblers build. Seems so shotty. I like the idea of bashing face with etched champion, and giving it flying at will, but if you obtain metal craft early enough, he is so moot is is stupid. you cant beef him up, he is just a pro all color 2/2 dork. the certarch* dude is actually really tech alongside spellskite, might be worth looking into. but I see magnet just being better if only for the fact that caw blade will just start utilizing sword of body and mind again as a result. magnet will always hit a bladed bird where certarch wont. his list looks like it is a meta call much like his infect and I will gladly call it now and state that his list will be one of those kibler lists only kibler can play and only on certain days.
I strongly feel U/B blade is the way to go, splashing for me has proven to be a fail no matter how I look at it.
My matches are amazing across the board specially with my SB list. Only matches I am losing are due to dead draws when I find myself making either a major mistake or missing land drops like no other.
basically this card is exceptional against decks with few threats, and bad against decks with many threats. i havent used it in my sideboard myself, but it is absolutely AMAZING in the valakut matchup from what i constantly hear. taking 4 primevals seems really good lol.
maybe in the control matchups also, taking jaces, or win conditions.
so i heard from NeoItems recently. he told me he had no idea why he would get banned because he didnt 'rip' anyone. he also said it was because he was associated with someone else who was banned for ripping. he also told me he tried to repeal it, to no avail, as he did not even get a reply from the mods :C.
For the shrine, are there any other answers beside redirecting to spellskite? I don't have any JTMS to bounce it.
For the Tec edge's i do have surgical extractions but that is only good after he uses the first one and only if he does not have them already all on the board(love those ramp decks).
Any ideas would be appreciated.
I'm testing SFM and the consistency of the sword drawing is huge. In my straight UB list I wouldn't always get the sword I need or Batterskull at the right time which is a big deal. Plus SFM gets the attention of your opponent drawing attention away from Tez.
I agree with this, not to mention being able to bounce an empty Batterskull and play it again for 2 is pretty amazing. Splashing white for the SFM is slightly less consistent as far as mana base goes, but so was splashing red when most of us played grixis with Koth, but that proved what the current white splash is proving, sometimes the raw power is worth the risk of getting mana screwed every once in a while. But what 'Dispatcher' says does have some merit regarding the white splash, sometimes it's too much, but other times it just lets you steam roll unprepared opponents.
Exactly, and you can always play Sphere or Prism to fix mana problems.
Yea, I started working my TezzBlade build to be more oriented like an Esper control w/ a SFM package. I need to pick up a second Batterskull >.<
I really want to try to update the grixis with Koth version of this deck, some guy was playing a net decked version of it the last two FNM's. I didn't play this week though, but I watched him while my friend was getting food after his match and he didn't seem to know much about the deck and how to play it correctly, and all the times that I brought it to FNM I just destroyed everyone, I never went below 3rd place >.<
Edit:
I digressed too much, I wanted to say that I was going to use Sphere in the esper build to add consistency; Tronist's build is similar to the one I've been working since 2 weeks ago, but I haven't finished the list yet so I have nothing to post
playing sub optimal cards to run a 3rd color for a card that is pretty much straight up cute, is silly.
those cards were sub optimal in the grixis build and they are in the esper build all the same. They worked in the grixis build as well as they did (which was still shotty at times) because a T3 Koth was a beat, followed by a T4 or 5 Inferno Titan was just a play that was hard to recover from.
I get that SFM is good, I get she works well with equipments, I get that she is not only a 2CC Tutor (WTFNUTZ) AND a 1/2 body to drop them into play.
But you are splashing white, not only to lose consistency in mana but also key plays and key cards.
U/B Was not a deck that fell off the map because it was hated out, it fell off the map because a set came out and pushed every deck BUT U/B. Copying Caw-Blades way of going about things is a silly notion as far as developing a deck to work well and push it up tiers. Caw Blade works the way it works because of EVERY card that surrounds every other card. I have tried the Esper list every which way... (Trust me, I started with Esper when Tezzeret was first spoiled...) SFM is great, but she takes away from that slick well oiled aspect that Tezzeret actually needs. You don't need Tezzeret in a caw shell. he provides little CA for the cards you actually NEED because you just tutored all of them out with mystic. Mystic finds the equipment in caw blade, everything else finds everything else.
Tezzeret should be finding you equipments while everything else finds you everything else. That is what sets Tezzeret above Jace in a Tezzeret deck, and that is what sets Jace above everything else in any other deck.
SFM is creating not and issue with being able to find suitable answers for essentially every given situation, but also starts forcing your cards to compete with each other when you need something over and equipment.
That being said, Baterskull only works efficiently with SFM, so it is definitely being cut in my U/B list.
Dominated the last two FNM's with this...
4x Inquisition of Kozilek
4x Mana Leak
3x Dismember
2x Black Sun's Zenith
3x Preordain
2x Gitaxian Probe
3x Tumble magnet
2x Sword of War and Peace
1x Sword of Body and Mind
1x Sword of Feast and Famine
4x Vault Skirge
3x Spellskite
4x Creeping Tar Pit
4x Darkslick Shores
3x Drowned Catacomb
4x Inkmoth Nexus
4x Island
4x Swamp
3x Surgical Extraction
3x Mental Misstep
3x Flashfreeze
2x Duress
2x Despise
1x Phyrexian Metamorhp
1x Black Sun's Zenith
This list has a STUPID good caw match. I love to copy me some batterskull action.
That being said...
Hello again from Neoitems, just wanted to stop in and share my 2 cents. Some of you know how to contact me if you care to bounce ideas or hear my thoughts on things.
Have fun with Tezzeret everyone, catch you on the flip!
EDH:▼
(links to 3D generals)
Playing: Designing:
Retired:
Glad to see you brought in the feast and famine. But it is weak in your version of the deck. all it allows is for leaving mana open for removal or counters. Which is only sometimes good enough. I still say the best way to take advantage of that sword is by having a proliferate sub theme with clasp that way you can take advantage of the end of turn proliferate and maximize the use of your mana.
Unfortunately proliferate works against your build since you are trying to close the game out faster than proliferate would allow.
Heres something though. I have noticed you started adding the mass removal to your MD. This is good because of tumblemagnet as I am sure you are aware. But it seems to work against your game plan of being a tempo build. Maybe turn these two slots into something else like two Mini Jace. ( I think Big jace is a horrible idea for this deck btw)
The other card which seems great, and probably pretends to be good but is secretly detrimental to you is spellskite. It gains nothing on aggression and yes blanking spells is good but he should be a sideboard card for the matchups when you are the control as opposed to the beat down you want to be. Perhaps Revoker would do better in this slot MD with its more aggressive bend, disruptive properties, and the lack of removal in todays meta.
Finally, While I may not be pushing for a decklist like neo's I am very very glad to see it come back to life. =)
I guess it depends on your meta. I play against a lot of aggro at one place, and control in another. My Tez-Blade matchup I feel gives me the best chance against aggro while maybe a more control oriented deck would be good at the other. I am also running puresteel paladin which makes the equipment silly. I get card advantage from him and I get metalcraft very easily. Between the typical package of Skirges/Magents/Prism or Sphere/equipments, I usually am equipping things for free.
I disagree a little bit that the SFM package takes away from Tez. Some people choose to run heavy discard or counters. I suppose you can play both without the SFM package but like I said, one of my meta's is like all aggo and I have conceded that 4 mana leak's just isn't enough to compete with caw-blade and I don't think Tez decks can afford spell pierces in addition. It is just not that kind of deck. So I opt for discard to go along with the SFM package and I still have plenty of artifacts for Tez. Not to mention, this version has more than just a Tez victory which has always hurt me in the past if I rely solely on Tez to win. I still often use Tez to make Skirge/Inkmoth 5/5's or late game on Prisms/Magents as well. Since I am not using Preordain which is where I see your argument come into play a little bit, I don't consider Paladin, Jace, or Prisms dead or bad draws since they are cantrips/card draw.
I'm a bit surprised to hear this as having both Jace, the Mind Sculptor and Tezzeret, Agent of Bolas in play nets you either 3 cards a turn (draw, brainstorm w/ Jace, putting an artifact back as part of the 2, then dig with Tezz), or dig 8 cards deep (Tezz, then Jace). Plus Jace can virtually time walk when they tap out to play a creature and you just bounce it. he can also bounce your Metamorph so that you can re-cast it as a new target.
EDH:▼
(links to 3D generals)
Playing: Designing:
Retired:
I mean His deck specifically. the mana cost just seems to high to have more than 4+ 4 drops in 23 land deck when you have to balance equip costs and man-land activations. The extra mana matters. Granted though a form of card advantage may be necessary, so taking a page from the u/b infect archetype which had some decent ideas. 2 beleren over JTMS.
Phyrexian Metamorph offers a good way to ditch the SFM package and still be able to have equipment. Copying a Batterskull is something dreams are made of with a card like metamorph!!!
Thanks to Dantcg for the Sig!
Standard:
GWBSomething dont really care any more.
Legacy:
GWBNic Fit
WBDeadguy Ale
EDH:
GWB Karador, Ghost Chieftain
RUGRiku, of the Twin Reflections
UR Melek, Izzet Paragon
Artwork by Bornnover of Hakai Studios
That's what Magic is about, after all. A game of poker. With dragons.
Trade Thread http://forums.mtgsalvation.com/showthread.php?p=8732945#post8732945
4 Tezzeret, Agent of Bolas
3 Jace, the Mind Sculptor
Creatures (7)
4 Vault Scourge
2 Wurmcoil Engine
1 Phyrexian Metamorph
Artifacts (10)
1 Batterskull
1 Sword of War and Peace
1 Sword of Feast and Famine
3 Tumble Magnet
4 Everflowing Chalice
3 Mana Leak
2 Dismember
2 Despise
4 Inquisition of Kozilek
2 Black Sun's Zenith
Lands (23)
3 Creeping Tarpit
4 Darkslick Shores
4 Drowned Catacomb
5 Swamp
5 Island
2 Inkmoth Nexus
2 Go for the Throat
2 Doom Blade
1 Sword of Body and Mind
2 Memoricide
2 Duress
2 Ratchet Bomb
2 Negate
2 SpellSkite
Wasn't able to pick up 2 more nexus the store was sold out so I made do and got 4th out of 19 people going 3-2.
Round 1 - Mono Red
G1: he gets stuck on 2 land but nails some early damage with 2 goblin guides but animated nexus puts him away T5 thanks to T3 tezz.
I board in some quicker removal to help with the early damage.
G:2 he puts me to 9 before I land a batterskull then a wurmcoil and he does down after a tezz ultimate.
Round 2 - Mono black vamps
G1: I see no creatures and lose after he steals my tarpits with captivating vampire because I was stupid.
G2: I trade back and forth with a vault skirge until I land a wurmcoil then sword of feast and famine then he scoops.
G3: Chalice lands me an early tezz plus a wurmcoild and animated chalice puts him away fast.
Round 3: B/W Stoneforge Deck
I had seen this deck running earlier and I was pretty scared because he ran tons of removal and discard.
G1: I see 3 IoK and 1 Despise he never gets the chance to comeback
G2: He gets hawk engine with one stoneforge getting him feast and famine. I IoK take his sword Dismember a creature he sticks on 4 mana and and can't cast batterskull or sun titan.
Round 4: R/B Immolating Souleater/Fling Deck
I know what this deck does because I helped him build it. It started as using souleater and assault strobe to kill your opponent quick and evolved into using tainted strike and deaths shadows as well.
G1: I discard a kiln fiend and saw he had 2 gitaxian probe so next turn he uses both to draw. 2 Goblin Guides bring me down quick and I try 3 times to equip war and peace but he has 2 bolts and a fling and gets me due to the ruling with flings casting cost so I can't dismember in response.
I side in my spellskites
G2: He drops to low life early with a soul eater but I kill it. Then he drops death's shadow tainted strike and flings, except I know he cheated by having more cards than he should have. He went from 3 cards to 5 after one draw but no way to prove it and don't feel like starting crap with my buddy, and never see the spellskites
Round 5 - R/B Vamps
G1: Not much to say, I land a vault skirge with a sword then drop batterskull he loses
G2: I land a jace and tezzeret but my deck hates giving me only chalices and I never see any creatures and the artifacts I change into creature he gatekeepers away.
G3: Once again my deck won't give me any creatures but I fight my way through and lose to a stupid play mistake but it's almost 1 AM by now and I'm tired. Anyways I land a wurm coil and a vault skirge so start to gain advantage but for some reason I ignore that he plays a nighthawk and don't equip my skirge with war and peace so he bolts it bolts me and hits with nighthawk for game.
Overall the deck did well and only lost to a rogue deck and my play error. For now I want to try something other than metamorph as it seems to not perform well for me and I would rather have a different low costing threat to play. I think I will put another skite in board as is seems like a good card against alot of decks. I just checked out the tez deck from singapore piloted by Shouta Yasooka on the mtg website and it looks interesting. So give me your thoughts!
GRWolf Run
"It's actually quite simple, but since you've only recently begun to walk upright, it may take some time to explain."—Jace Beleren, to Garruk Wildspeaker
4 Stoneforge Mystic
2 Spellskite
Planeswalkers:
4 Tezzeret, Agent of Bolas
3 Jace, the Mind Sculptor
Non-Artifacts:
4 Preordain
3 Dismember
Artifacts:
3 Everflowing Chalice
3 Sphere of the Suns
2 Prismatic Prism
2 Contagion Clasp
4 Tumble Magnet
1 Sword of War and Peace
1 Batterskull
4 Creeping Tar Pit
4 Darkslick Shores
2 Glacial Fortress
2 Island
4 Marsh Flats
2 Plains
4 Seachrome Coast
2 Swamp
3 Flashfreeze
2 Day of Judgement
3 Kor Firewalker
3 Memoricide
1 Sun Titan
3 Inquisition of Kozelik
http://forums.mtgsalvation.com/showthread.php?t=333582
i'd definitely run gideon in some number mainboard. he is simply INCREDIBLE with tezzeret and artifacts. if you are running esper, hes the main man.
my esper list now runs 4 batterskulls main also. have you considered more of these? they are pretty crucial right now
check the list in my sig for ideas
Edit: Also If anyone has access to communicating with Neo. Can they keep us updated on what his progress is like? I hate to see his version of the deck die off because of him not being able to be on MTGS forums.
tbh i dont do the tourney thing. any and all testing i do is over MWS.
i can definitely keep you guys updated with neo's decklist when he gives me updated versions of it
4 Creeping Tar Pit
4 Darkslick Shores
4 Inkmoth Nexus
4 Island
4 Swamp
3 Drowned Catacomb
3 Spellskite
3 Forgemaster
1 Blightsteel Collosus
4 Tezzeret, Agent of Bolas
2 Jace, the Mind Sculptor
1 Karn Liberated
4 Inquistion of Kozilek
2 Black Sun Zenith
4 Everflowing Chalice
3 Sphere of the Suns
4 Tumble Magnet
1 Mox Opal
1 Mindslaver
3 Doomblade
1 Black Sun Zenith
3 Memoricide
2 Wurmcoil Engine
1 Treasure Mage
1 Spellskite
2 Rachet Bomb
2 Despise
Round 1 - UB Infect. The major win came Game 1 when I BSZ his board away and took Jace to his deck. Game 2 I had lots of mana and no action, plus Vatmother is a very quick clock. Game 3 I had BSZ and IoK to slow him down, then dropped Karn to finish the game off.
Round 2 - Naya Fuana Shaman (with SFM package). Game 1 he crashed in with Turn 2 Mirran Crusader then SoBaM to keep it safe. I stalemated the game up then he Shamaned up a MD Manic Vandal and I lost. Game 2 I got Treasure Mage into Wurmcoil and keep smashing away for victory. Game 3 he mulled to 5 and I had 2 IoK and 1 Despise...he scooped it up.
Round 3 - Valakut. Game 1 he went Lotus Cobra into Primeval Titan. I redirected some with Spellskite, but eventually he just overwhelmed me. Game 2 I hit Iok/Despise 3 times in the game and got Jace to Fateseal for the win. Game 3 was an epic back an forth with him a 3 life with Avenger and 12 tokens, and me with a Creeping Tarpit. He needed any 2x landfall trigger to kill me, but found only an Explore, into Explore, into Lotus Cobra.
Round 4 - BR Infect. Game 1 he had no answer to a Turn 5 Karn after I just BSZ his board, leaving me free to Exile all his B mana. Game 2 I knew he had little answer to Planeswalkers, so I just ran out Tezz, Jace, and Karn, which was strong enough to Fateseal, Exile, and Animate my way to victory.