If you want to just play BO1 with this deck then go for massive amount of 1-drops and 16 lands. Having that many lands gives you over 80% that you will get 2-4 lands in opening hand. Knowing that Venerated Loxodon should be your main goal to obtain for that kind of deck. Rustwing Falcon is good enough to add as another 1-drop.
I don't know any Boros Aggro decks that would play Settle, but regardless that's normally public enemy #1 for aggro to play against. Shalai, Voice of Plenty or Tithe Taker can help, but honestly it's hard to say without knowing what your friend is even playing. The top tier Boros decks that appeared a while back was just White Weenie splashing for Heroic Reinforcements, or the angel build, but he might be playing a more casual build with actual Boros cards.
Overall strategy vs other aggro decks for WW is to get bigger creatures than oponent.
Obviously sometimes on the play the hand is so good it's just a steamroll over the oponent no matter what kind of white aggro version it is.
But if that's not the case the game is stalled and the one with more anthems and counters on creatures win. Flyers matter here as well.
Boros has Heroic Reinforcements but has to cut something for it and most of the time it's Venerated Loxodon. You can't cut 1 and 2 drops for it because the deck will be too slow then.
That said Boros is more explosive and has these 'nut draws' more often and most of the time you will be on defence. But mono W is more consistent and better at stall game. Unbreakable Formation is priceless in that kind of matchups. Getting free attack that doesn't cost you any casualities is gamebreaking in this matchup. You may want to play 3-4 copies of it in mainboard if you struggle with this matchup. Tithe Takers are rather bad in this matchup and I'd side out them for Baffling Ends. Ajani, Adversary of Tyrants is fine to side in as well but on the play - it's not impactful enough when on the draw.
If you see him pass with 4 mana untapped don't overcommit. Just go for the long game and it should be fine.
Am I limited to attacking with half my creatures if I sense settle the wreckage?
That's something you have to estimate based on board state. Simply put - don't do attack big enough to make counterswing lose you a game. You have to be sure that oponent won't kill you right away after he Settles you.
been playing WW on arena BO1 and having a really rough time vs Esper control. I don't know when to build up my board or save creatures back to rebuild after a board wipe. I'm getting better at most other matchups but struggle with this one
I usually don't play decks like this, but the Nexus decks were infecting the Platinum tier, so I busted out the WW weeinies and promptly smashed my way to Diamond 4 (6-0 run beating mostly everything). I can't denty that the deck seems well positioned if the ladder is made up of Gruul, and Nexus. There's some meta gaming against Gruul now, and I tried mono red, but found that mono white actually just gets bigger than what gruul does.
Having played against this arch type a bit, I've always found the blueless version to curve out better, but in a world where Temur/Simic/ and Bant Nexus are things the countermagic out of the sb does wonders for that match up.
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Standard Arena: Eh? Gruul or Die
Modern: Decks I'm playing right now: G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record) C Eldrazi Tron (9-5) UG Infect RW Burn
From my experience splash choices depend more on preferences rather than metagame.
I don't think 9 sources in version are enough to consistantly have mana for counterspells.
Sure, they are gamebreaking in some matchups. But sometimes you just sit with 2-3 Plains and no source when this single Negate would matter.
This splash also makes sideboards vs creature decks worse. There is a trend to play couple Baffling Ends in maindeck and rest of the 4 in sideboard. But you still need to put something in place of this and most of the times people cut 1-drops. That on the other hand slows the deck, makes Venerated Loxodon harder to cast and Baffling End is blank card vs creatureless decks (Reclamation decks, Nexus, Esper).
Overall the most popular version is a little bit slower and less consistant than mono and I don't think the trade is worth it.
Also IRL Nexus decks are far less popular because how expensive and rare high on demand Nexus of Fate is.
I'm still playing the same decklist I posted last time and went top #500 Mythic on MTGA playing it excusively. I made it into Mythic from Diamond 2 by winning vs 2 Simic Nexus and 2 Temur Reclamation afterwards in a row. I was simply too fast and while they ramped up very fast they had nothing to play afterwards.
In contrast to what you wrote I think Grull is hardest matchup for me - it has bigger creatures faster, has better removal and before I build up my forces I end up defending with smaller creatures than he has. Also I don't have that many responces to Rekindling Phoenix and Skarrgan Hellkite other than Conclave Tribunal.
I actually think that version is stronger in this matchup because of Lava Coil and surprise wreckage with Heroic Reinforcements. But again, this makes deck more inconsistant and playing 4 mana card in 20 lands deck is very risky.
Well we need test data, I smash all the gruul variants, but I have been drawing exceptionally well. I'm amazed that in under 3 hours of actual play I went from Plat 4 to Diamond 3 (Bo3 only). No losses in the Diamond bracket as of yet. I do think some opponents concede way to early but I also know that once the board state is that far gone, it's hard to catch up. I have also found UW versions to be clunky. Double Glacial Fortress draws are more of thing than I'd like to admit. The counter magic has come in handy against all the nexus decks, but again I'm new to the arch type. I pivot a lot on the ladder, from weenies to esper to gruul, it just depends on what I think is better positioned.
Mono white has been simply awesome atm, wish I would've picked it up sooner, the grind to mythic last season was too hard lol.
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Standard Arena: Eh? Gruul or Die
Modern: Decks I'm playing right now: G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record) C Eldrazi Tron (9-5) UG Infect RW Burn
Well we need test data, I smash all the gruul variants, but I have been drawing exceptionally well. I'm amazed that in under 3 hours of actual play I went from Plat 4 to Diamond 3 (Bo3 only). No losses in the Diamond bracket as of yet. I do think some opponents concede way to early but I also know that once the board state is that far gone, it's hard to catch up. I have also found UW versions to be clunky. Double Glacial Fortress draws are more of thing than I'd like to admit. The counter magic has come in handy against all the nexus decks, but again I'm new to the arch type. I pivot a lot on the ladder, from weenies to esper to gruul, it just depends on what I think is better positioned.
Mono white has been simply awesome atm, wish I would've picked it up sooner, the grind to mythic last season was too hard lol.
Mono white list? Looking to craft it for Arena as well.
WAR gave 2 huge additions for this deck.
1st and most obvious is Gideon Blackblade which is bonkers vs control and Reclamation decks but is weak vs aggro decks while on draw. The fact that he can't block as well as he's fighting over 3-drop spot with History of Benalia and Benalish Marshal makes him great fit for sideboard in mono White version. For decks without such heavy 3-drop slot filled, like Selesnya or Orzhov, he might be great even mainboard.
2nd which I had to experience before I've settled my opinion about is Law-Rune Enforcer. This little 1-drop is amazing, stops lot of pressure and breaks the walls. Ghalta, Primal Hunger from Rhythm of the Wild? No problem. Lyra Dawnbringer? No problem. Thief of Sanity threatening to gain huge card advantage? Nope. 2 toughness allows to dodge Goblin Chainwhirler and is finally another maindeckable answer for annoying Rekindling Phoenix. Right now I'm playing 3 because 1 power is something that isn't that spectacular for aggro deck and he mostly sucks vs control.
Other than that I added 1x Tomik, Distinguished Advokist. What I've always lacked in this deck is lack of decent flyers. For 2 mana I have legendary 2/3 flyer that dodges every single popular early Black removal - Moment of Craving, Cry of the Carnarium and Cast Down - and is relevant in creature matchups during stalls. He was sometimes relevant but being legendary 2 drop with no real relevant effect or ability forces me to play only 1 copy.
Deck feels really smooth, sideboarding is very easy and intuitive and has game vs literally every single deck in the metagame. The worst matchups are probably Black control decks with loads of maindeck creature removal but improves greatly after sideboard, Sultai which became less popular lately and mono R where a lot depends on starting hands and is around 50/50.
Actually I just popped over here because I'm now brewing with mono-white. I opened 2 Gideon's, so naturally I started looking here. I'm experienced playing AGAINST this deck, but have a small number of games piloting it so far. That said, I'm having a bunch of fun. I'm crafting this deck for bo1 Arena by the way. I may switch to bo3 at some point.
First off, I think Tomik, Distinguished Advocist is great. I'm running 2 of him. I feel he's better when played alongside Gideon. He's very flexible with Gideon's +1 ability. Give him vig. on turn 3, he outstates any flyers you will encounter in the air. So you get in 2 damage and can still protect Gideon fairly well on the backswing with his 3 toughness.
I've been running 4 Gideon's mb up until now and realize it isn't working out as I'd hoped. Benalish Marshal and History outclass him generally. Still, for bo1 I think running 1-3 mb may be correct. He does have some cool shenanigans the turn he comes out with convoke, also Unbreakable Formation. He keeps his +1/+1 counters even when not a creature.
I have no copies of Legion's Landing to my name, but think I'll be grabbing them soon. They seem instrumental to the deck, providing a bit of late game advantage while also allowing us to get away with playing 1-2 fewer lands in the mb. Makes Snubborn Sentry worth looking at.
My deck is in it's infancy, and perhaps a bit more midrange than it should be. Thoughts?
For BO1 you want to maximize the explosiveness of the deck by playing huge amount of efficient 1-drops and cheating big convoke cards early.
Right now I think you have way too many 2 and 3 drops. 3 CMC should be top end of your curve not the beginning of real whooping.
I suggest increasing the amount of 1-drops to ~18-20 (there are a lot of efficient 1 CMC creatures right now really), reducing the amount of 2-drops to ~4-6 and 3-drops to ~8-9. History of Benalia and Benalish Marshal clearly outshine Gideon Blackblade here if you're supposed to go wide to the extreme. I still think Gideon should be played as 1-of mainboard since he's rather bad on draw vs aggro.
Also playing more Unbreakable Formations is good idea with the amount of such cheap creatures in this deck.
Is running 2-4x copies of teferi, time raveler just a meta decision atm? It beats esper and nexus but weren't those two matchups pretty good already? Is that the only reasoning to run him?
Is running 2-4x copies of teferi, time raveler just a meta decision atm? It beats esper and nexus but weren't those two matchups pretty good already? Is that the only reasoning to run him?
Seems like a lot to ask of a 19-21 land mono-white deck without significantly changing it and adding some land which means fewer creatures... et. Not sure though!
***Edit*** I play bo1 Arena.
I've been constantly adding in more 1 drops, it's just a bit unnatural for me as I'm used to midrange decks. It seems correct though, Gideon is way more of sideboard card than a mb card. I'm taking a tour of all the available 1 drops at this point. I can see how the deck needed skymarcher aspirant. Hopefully I can turn on the city's blessing soon enough. I'm down 1 Legion's landing due to wild cards. Do we really need 4 of them considering their legendary status? Playing this now:
Hey gents, fairly new magic player, (came in after dominaria dropped). And am still picking up some of the nuances of the game. WW is my first aggro build and Ive mostly played control and some mid range brews. But once I played ww, it was love at first win, below is my deck list, nix sideboard because I'm debating on if lil teferi is worth the blue splash.
2x Unbreakable Formation
2x Legion's Landing
4x History of Benalia
3x Gideon Blackblade
2x Ixalan's Binding
2x Baffling End
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Obviously it's not completely meta and I know I have a few weird cuts in places and some trade offs. I'm open to any suggestions, questions or general discussion of it. This is also my first post so if something's wrong please let me know! Look forward to discussing!
Is running 2-4x copies of teferi, time raveler just a meta decision atm? It beats esper and nexus but weren't those two matchups pretty good already? Is that the only reasoning to run him?
He single handedly stops Nexus and Reclamation decks and messes up with control decks, makes it harder against aggro though. I can see it as a replacement of Tithe Taker. Still I prefer the latter simply because he's a creature, costs 1 less and is more resilient, but I also prefer mono W version of the deck so no place for Threeferi here. If I was to play him I'd probably increase land count to 22 and maybe play 1 Ajani, Adversary of Tyrants mainboard.
Also Esper being easy matchup is debatable. Obviously Gideon Blackblade made this matchup easier but if he plays huge removal package mainboard it's still hard enough for me. Nexus is quite easy, just go for fast clock and push. Tithe Takers are MvPs here and main reason I still play 4 mainboard.
I'm down 1 Legion's landing due to wild cards. Do we really need 4 of them considering their legendary status?
For 1 mana it provides you 2 permanents for Ascend and gives you much needed late game mana sink. 1 mana 1/1 lifelinker is decent enough and sometimes this ramp is very relevant. I think 4-of is very important in this deck but 3x is fine.
If you're looking for 1-drops try Healer's Hawk and Rustwing Falcon. They are quite good choices.
Hey gents, fairly new magic player, (came in after dominaria dropped). And am still picking up some of the nuances of the game. WW is my first aggro build and Ive mostly played control and some mid range brews. But once I played ww, it was love at first win, below is my deck list, nix sideboard because I'm debating on if lil teferi is worth the blue splash.
Hi there!
You are very heavy on 3-drops. This deck wants to go on curve very hard by playing turn 1 creature, turn 2 2x 1-drop or 1x 2-drop and turn 3 a 3-drop or some 1-drops followed by Venerated Loxodon. That's the real power of the deck and you want this to occur as often as possible. You have 15x 1-drops, 5x 2-drops and 13x 3-drops. To make your curve smoother you should reduce the amount of 3 drops and increase 1 and 2-drops. That way you will increase probability of drawing good hand and having good play on first ~3-4 turns and that is crucial for aggro decks.
1-drop choice is mostly a preference. I like to have 4x Dauntless Bodyguard and 4x Legion's Landing. Other than that I favor Law-Rune Enforcer, Skymarcher Aspirant, Snubhorn Sentry and Hunted Witness over other 1-drops.
I think White has a lot of strong 2-drops and, on the contrary of most popular builds, I still believe playing ~7-8 is good idea (a lot of people cut them for more 1-drops). That way you have much better topdecks than normally.
I wouldn't play more Gideon Blackblades mainboard than 1. He's very weak vs aggro decks when you're behind. Imagine playing him vs mono R with no creatures on board.
The same would be Unbreakable Formation. On paper its great vs creature matchups and obviously it's good to swing for free. On the other hand topdecking it on empty board is really unwanted and having 2x in opening hand is a nightmare. I found myself sideboarding it out more often than not.
Also Conclave Tribunal is the removal of choice over Baffling End and Ixalan's Binding - it catches everything and thanks to the amount of creatures you can generate you can cheat it as soon as turn 3.
Is running 2-4x copies of teferi, time raveler just a meta decision atm? It beats esper and nexus but weren't those two matchups pretty good already? Is that the only reasoning to run him?
He single handedly stops Nexus and Reclamation decks and messes up with control decks, makes it harder against aggro though. I can see it as a replacement of Tithe Taker. Still I prefer the latter simply because he's a creature, costs 1 less and is more resilient, but I also prefer mono W version of the deck so no place for Threeferi here. If I was to play him I'd probably increase land count to 22 and maybe play 1 Ajani, Adversary of Tyrants mainboard.
I ended up playing the list with teferi's over the weekend.
I was able to slaughter esper, a homebrew mill deck and an Izzet deck because of tef3
The only deck i ran into trouble with was mono red. Chandra gave me the bizness.
1-drop choice is mostly a preference. I like to have 4x Dauntless Bodyguard and 4x Legion's Landing. Other than that I favor Law-Rune Enforcer, Skymarcher Aspirant, Snubhorn Sentry and Hunted Witness over other 1-drops.
I think White has a lot of strong 2-drops and, on the contrary of most popular builds, I still believe playing ~7-8 is good idea (a lot of people cut them for more 1-drops). That way you have much better topdecks than normally.
I wouldn't play more Gideon Blackblades mainboard than 1. He's very weak vs aggro decks when you're behind. Imagine playing him vs mono R with no creatures on board.
The same would be Unbreakable Formation. On paper its great vs creature matchups and obviously it's good to swing for free. On the other hand topdecking it on empty board is really unwanted and having 2x in opening hand is a nightmare. I found myself sideboarding it out more often than not.
Also Conclave Tribunal is the removal of choice over Baffling End and Ixalan's Binding - it catches everything and thanks to the amount of creatures you can generate you can cheat it as soon as turn 3.
Thanks! I could definitely shave a Gideon blackbladeor two mb, haven't been to a standard night in WAR season yet and my friend who i playtest with is rolling the infinite Ral combo, so I've had the luxury of playing against a slower deck. I definitely like conclave tribunal over baffling end! I found a new lgs so I'll be taking your suggestions to heart until I see the local meta.
Hey guys, wanted to drop off my decklist. In my area, I'm going and getting spanked by a lot of Sultai. I've been having fun crushing RDW but then I go against Sultai and poop the bed. Can I get some advice, side deck included, on how to improve?
Charge was cool in Pauper and I can agree it's decent idea, though I'd go for Gird for Battle. I remember some mono W decks back in GRN meta going 5-0 on MTGO going full on cheap flyers (running also Duskborne Skymarcher and Silverbeak Griffin) with this spell. It could work on BO1 though vs abundance of mono R might not be that good. Sample deck that did some noticable result looked like this. This list might be good base for you to brew with.
I’m playing mono white weenie and I’m trying to defeat my friend playing boros aggro.
Can mono white weenie be tuned to beat boros? Please instruct me to the best of your knowledge.
-addendum: this boros aggro is using settle the wreckage and I’m not.
Thanks
Welcome! Deck-specific posts are supposed to go in deck-specific threads. Merging. Hopefully reviewing the thread may show some ideas also. - hoser2
Standard: BG Golgari Midrange
Modern: U Merfolk GWUBR 5 Color Humans UBW Esper Gifts GW Bogles
Obviously sometimes on the play the hand is so good it's just a steamroll over the oponent no matter what kind of white aggro version it is.
But if that's not the case the game is stalled and the one with more anthems and counters on creatures win. Flyers matter here as well.
Boros has Heroic Reinforcements but has to cut something for it and most of the time it's Venerated Loxodon. You can't cut 1 and 2 drops for it because the deck will be too slow then.
That said Boros is more explosive and has these 'nut draws' more often and most of the time you will be on defence. But mono W is more consistent and better at stall game. Unbreakable Formation is priceless in that kind of matchups. Getting free attack that doesn't cost you any casualities is gamebreaking in this matchup. You may want to play 3-4 copies of it in mainboard if you struggle with this matchup. Tithe Takers are rather bad in this matchup and I'd side out them for Baffling Ends. Ajani, Adversary of Tyrants is fine to side in as well but on the play - it's not impactful enough when on the draw.
If you see him pass with 4 mana untapped don't overcommit. Just go for the long game and it should be fine.
How should I play against settle the wreckage?
Am I limited to attacking with half my creatures if I sense settle the wreckage?
Also, I’m unable to acquire Legion’s Landings in time. What should I put in it’s stead?
RNA Standard: Grixis Midrange, Jund Deathwhirler, Sultai Vannifar
GRN Standard: Red Midrange, Mono-Blue Tempo, Wr Aggro, Gruul Experimental Dinosaurs, Sultai Midrange, Jeskai Midrange
Modern: Bant Spirits
Forcing a single archetype in all formats: too many colors, bad mana.
That's something you have to estimate based on board state. Simply put - don't do attack big enough to make counterswing lose you a game. You have to be sure that oponent won't kill you right away after he Settles you.
Legion's Landing is powerful card and shouldn't be swapped for anything else. If you don't have it though any other efficient 1-drop will work. Hunted Witness, Healer's Hawk or Rustwing Falcon are some ideas.
Having played against this arch type a bit, I've always found the blueless version to curve out better, but in a world where Temur/Simic/ and Bant Nexus are things the countermagic out of the sb does wonders for that match up.
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
I don't think 9 sources in version are enough to consistantly have mana for counterspells.
Sure, they are gamebreaking in some matchups. But sometimes you just sit with 2-3 Plains and no source when this single Negate would matter.
This splash also makes sideboards vs creature decks worse. There is a trend to play couple Baffling Ends in maindeck and rest of the 4 in sideboard. But you still need to put something in place of this and most of the times people cut 1-drops. That on the other hand slows the deck, makes Venerated Loxodon harder to cast and Baffling End is blank card vs creatureless decks (Reclamation decks, Nexus, Esper).
Overall the most popular version is a little bit slower and less consistant than mono and I don't think the trade is worth it.
Also IRL Nexus decks are far less popular because how expensive and rare high on demand Nexus of Fate is.
Mono isn't that bad against Nexus and Reclamation decks anyways. I have 4 maindeck Conclave Tribunal to catch Wilderness Reclamation and Niv-Mizzet, Parun and Demystify in sideboard is clutch in this matchup.
Only thing I'm still unsure of is the amount of Demystifys and Unbreakable Formations in 75.
I'm still playing the same decklist I posted last time and went top #500 Mythic on MTGA playing it excusively. I made it into Mythic from Diamond 2 by winning vs 2 Simic Nexus and 2 Temur Reclamation afterwards in a row. I was simply too fast and while they ramped up very fast they had nothing to play afterwards.
In contrast to what you wrote I think Grull is hardest matchup for me - it has bigger creatures faster, has better removal and before I build up my forces I end up defending with smaller creatures than he has. Also I don't have that many responces to Rekindling Phoenix and Skarrgan Hellkite other than Conclave Tribunal.
I actually think that version is stronger in this matchup because of Lava Coil and surprise wreckage with Heroic Reinforcements. But again, this makes deck more inconsistant and playing 4 mana card in 20 lands deck is very risky.
Mono white has been simply awesome atm, wish I would've picked it up sooner, the grind to mythic last season was too hard lol.
Modern: Decks I'm playing right now:
G Mono Green Tron (34-10-3 paper record, only SCG/Regionals/PPTQ record)
C Eldrazi Tron (9-5)
UG Infect
RW Burn
Mono white list? Looking to craft it for Arena as well.
WAR gave 2 huge additions for this deck.
1st and most obvious is Gideon Blackblade which is bonkers vs control and Reclamation decks but is weak vs aggro decks while on draw. The fact that he can't block as well as he's fighting over 3-drop spot with History of Benalia and Benalish Marshal makes him great fit for sideboard in mono White version. For decks without such heavy 3-drop slot filled, like Selesnya or Orzhov, he might be great even mainboard.
2nd which I had to experience before I've settled my opinion about is Law-Rune Enforcer. This little 1-drop is amazing, stops lot of pressure and breaks the walls. Ghalta, Primal Hunger from Rhythm of the Wild? No problem. Lyra Dawnbringer? No problem. Thief of Sanity threatening to gain huge card advantage? Nope. 2 toughness allows to dodge Goblin Chainwhirler and is finally another maindeckable answer for annoying Rekindling Phoenix. Right now I'm playing 3 because 1 power is something that isn't that spectacular for aggro deck and he mostly sucks vs control.
Other than that I added 1x Tomik, Distinguished Advokist. What I've always lacked in this deck is lack of decent flyers. For 2 mana I have legendary 2/3 flyer that dodges every single popular early Black removal - Moment of Craving, Cry of the Carnarium and Cast Down - and is relevant in creature matchups during stalls. He was sometimes relevant but being legendary 2 drop with no real relevant effect or ability forces me to play only 1 copy.
Right now the deck looks like this:
4 Dauntless Bodyguard
3 Law-Rune Enforcer
2 Skymarcher Aspirant
3 Snubhorn Sentry
2 Adanto Vanguard
4 Tithe Taker
1 Tomik, Distinguished Advokist
4 Benalish Marshal
4 Venerated Loxodon
4 History of Benalia
1 Unbreakable Formation
4 Conclave Tribunal
2 Adanto Vanguard
4 Baffling End
4 Tocatli Honor Guard
3 Gideon Blackblade
2 Ajani, Adversary of Tyrants
Deck feels really smooth, sideboarding is very easy and intuitive and has game vs literally every single deck in the metagame. The worst matchups are probably Black control decks with loads of maindeck creature removal but improves greatly after sideboard, Sultai which became less popular lately and mono R where a lot depends on starting hands and is around 50/50.
First off, I think Tomik, Distinguished Advocist is great. I'm running 2 of him. I feel he's better when played alongside Gideon. He's very flexible with Gideon's +1 ability. Give him vig. on turn 3, he outstates any flyers you will encounter in the air. So you get in 2 damage and can still protect Gideon fairly well on the backswing with his 3 toughness.
I've been running 4 Gideon's mb up until now and realize it isn't working out as I'd hoped. Benalish Marshal and History outclass him generally. Still, for bo1 I think running 1-3 mb may be correct. He does have some cool shenanigans the turn he comes out with convoke, also Unbreakable Formation. He keeps his +1/+1 counters even when not a creature.
I have no copies of Legion's Landing to my name, but think I'll be grabbing them soon. They seem instrumental to the deck, providing a bit of late game advantage while also allowing us to get away with playing 1-2 fewer lands in the mb. Makes Snubborn Sentry worth looking at.
My deck is in it's infancy, and perhaps a bit more midrange than it should be. Thoughts?
2 Dauntless Bodyguard (DAR) 14
1 Martyr of Dusk (RIX) 14
2 Tomik, Distinguished Advokist (WAR) 34
2 Hunted Witness (GRN) 15
4 Tithe Taker (RNA) 27
4 Adanto Vanguard (XLN) 1
3 Gideon Blackblade (WAR) 13
4 Conclave Tribunal (GRN) 6
4 History of Benalia (DAR) 21
3 Venerated Loxodon (GRN) 30
4 Benalish Marshal (DAR) 6
2 Unbreakable Formation (RNA) 29
3 Law-Rune Enforcer (WAR) 20
1 Snubhorn Sentry (RIX) 23
Right now I think you have way too many 2 and 3 drops. 3 CMC should be top end of your curve not the beginning of real whooping.
I suggest increasing the amount of 1-drops to ~18-20 (there are a lot of efficient 1 CMC creatures right now really), reducing the amount of 2-drops to ~4-6 and 3-drops to ~8-9. History of Benalia and Benalish Marshal clearly outshine Gideon Blackblade here if you're supposed to go wide to the extreme. I still think Gideon should be played as 1-of mainboard since he's rather bad on draw vs aggro.
Also playing more Unbreakable Formations is good idea with the amount of such cheap creatures in this deck.
Seems like a lot to ask of a 19-21 land mono-white deck without significantly changing it and adding some land which means fewer creatures... et. Not sure though!
***Edit*** I play bo1 Arena.
I've been constantly adding in more 1 drops, it's just a bit unnatural for me as I'm used to midrange decks. It seems correct though, Gideon is way more of sideboard card than a mb card. I'm taking a tour of all the available 1 drops at this point. I can see how the deck needed skymarcher aspirant. Hopefully I can turn on the city's blessing soon enough. I'm down 1 Legion's landing due to wild cards. Do we really need 4 of them considering their legendary status? Playing this now:
3 Skymarcher Aspirant (RIX) 21
2 Leonin Vanguard (M19) 22
3 Snubhorn Sentry (RIX) 23
2 Dauntless Bodyguard (DAR) 14
2 Law-Rune Enforcer (WAR) 20
4 Tithe Taker (RNA) 27
1 Adanto Vanguard (XLN) 1
2 Tomik, Distinguished Advokist (WAR) 34
4 Benalish Marshal (DAR) 6
3 Venerated Loxodon (GRN) 30
3 Legion's Landing (XLN) 22
3 Unbreakable Formation (RNA) 29
3 Conclave Tribunal (GRN) 6
19x Plains
3x dauntless bodyguard
3x Skymarcher aspirant
3x healer's hawk
2x snubhorn sentry
2x law rune enforcer
3x Adanto Vanguard
2x Tithe Taker
4x Benalish Marshal
4x Venerated Loxodon
2x Unbreakable Formation
2x Legion's Landing
4x History of Benalia
3x Gideon Blackblade
2x Ixalan's Binding
2x Baffling End
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Obviously it's not completely meta and I know I have a few weird cuts in places and some trade offs. I'm open to any suggestions, questions or general discussion of it. This is also my first post so if something's wrong please let me know! Look forward to discussing!
He single handedly stops Nexus and Reclamation decks and messes up with control decks, makes it harder against aggro though. I can see it as a replacement of Tithe Taker. Still I prefer the latter simply because he's a creature, costs 1 less and is more resilient, but I also prefer mono W version of the deck so no place for Threeferi here. If I was to play him I'd probably increase land count to 22 and maybe play 1 Ajani, Adversary of Tyrants mainboard.
Also Esper being easy matchup is debatable. Obviously Gideon Blackblade made this matchup easier but if he plays huge removal package mainboard it's still hard enough for me. Nexus is quite easy, just go for fast clock and push. Tithe Takers are MvPs here and main reason I still play 4 mainboard.
For 1 mana it provides you 2 permanents for Ascend and gives you much needed late game mana sink. 1 mana 1/1 lifelinker is decent enough and sometimes this ramp is very relevant. I think 4-of is very important in this deck but 3x is fine.
If you're looking for 1-drops try Healer's Hawk and Rustwing Falcon. They are quite good choices.
Hi there!
You are very heavy on 3-drops. This deck wants to go on curve very hard by playing turn 1 creature, turn 2 2x 1-drop or 1x 2-drop and turn 3 a 3-drop or some 1-drops followed by Venerated Loxodon. That's the real power of the deck and you want this to occur as often as possible. You have 15x 1-drops, 5x 2-drops and 13x 3-drops. To make your curve smoother you should reduce the amount of 3 drops and increase 1 and 2-drops. That way you will increase probability of drawing good hand and having good play on first ~3-4 turns and that is crucial for aggro decks.
1-drop choice is mostly a preference. I like to have 4x Dauntless Bodyguard and 4x Legion's Landing. Other than that I favor Law-Rune Enforcer, Skymarcher Aspirant, Snubhorn Sentry and Hunted Witness over other 1-drops.
I think White has a lot of strong 2-drops and, on the contrary of most popular builds, I still believe playing ~7-8 is good idea (a lot of people cut them for more 1-drops). That way you have much better topdecks than normally.
I wouldn't play more Gideon Blackblades mainboard than 1. He's very weak vs aggro decks when you're behind. Imagine playing him vs mono R with no creatures on board.
The same would be Unbreakable Formation. On paper its great vs creature matchups and obviously it's good to swing for free. On the other hand topdecking it on empty board is really unwanted and having 2x in opening hand is a nightmare. I found myself sideboarding it out more often than not.
Also Conclave Tribunal is the removal of choice over Baffling End and Ixalan's Binding - it catches everything and thanks to the amount of creatures you can generate you can cheat it as soon as turn 3.
I ended up playing the list with teferi's over the weekend.
4 Teferi, Time Raveler
4 Adanto Vanguard
4 Leonin Vanguard
4 Skymarcher Aspirant
4 Dauntless Bodyguard
4 Benalish Marshal
3 Venerated Loxodon
4 Law-Rune Enforcer
4 Legion's Landing
4 History of Benalia
12 Plains
4 Hallowed Fountain
4 Glacial Fortress
4 Spell Pierce
3 Demystify
2 Tocatli Honor Guard
4 Baffling End
I was able to slaughter esper, a homebrew mill deck and an Izzet deck because of tef3
The only deck i ran into trouble with was mono red. Chandra gave me the bizness.
Thanks! I could definitely shave a Gideon blackbladeor two mb, haven't been to a standard night in WAR season yet and my friend who i playtest with is rolling the infinite Ral combo, so I've had the luxury of playing against a slower deck. I definitely like conclave tribunal over baffling end! I found a new lgs so I'll be taking your suggestions to heart until I see the local meta.
1x Legion Angel
2x Drannith Magistrate
2x Reidane, God of the Worthy
3x Luminarch Aspirant
4x Alseid of Life's Bounty
4x Archon of Emeria
4x Giant Killer
4x Seasoned Hallowblade
4x Selfless Savior
4x Skyclave Apparition
1x Shadowspear
3x Maul of the Skyclaves
Lands 24
4x Faceless Haven
20x Snow-Covered Plains
1x Shadowspear
2x Archon of Absolution
2x Hushbringer
3x Legion Angel
3x Light of Hope
4x Glass Casket
I'm thinking about somehow getting Halvar, God of Battle to add some tech & annoyance to my deck.
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy