I would not bring in tireless trackers VS this type of a control deck. They are for sure running Galvanic Bombardments and harnessed lightnings. Just giving them prime targets and to get extra energy for their D-Towers. Dispels, negate, world breaker, Natural State/Appetite for the Unnatural. I personally run the Appetite for the Unnatural so I can hit gearhulks and marvels(this what i see at my LGS) VS control I wouldnt take out any planeswalkers. Big chandra puts threats on the board every turn they have to deal with. I almost never take our all 4 of my lightnings against decks that run gearhulks. I would like to be able to kill them.
U/W Flash
Not sure, I have been told that people completely board out Aetherworks which reduces demand on energy so take out 3 puzzles also?
-4 Marvel, -3 Puzzle, -1 Emrakul
+3 Natural State, +2 Tears, +1 Negate, +1 Dispel, +1 Tracker
I've had more success with the Temur version than the Naya version, so I've been jamming Steve Rubin's list from GP Denver
Board:
2 Natural State
2 Tears of Valakut
2 Kozilek's Return
1 Emrakul
3 Tireless Tracker
1 World Breaker
2 Negate
2 Ceremonious Rejection
Against the mirror Its all about getting marvel then emrakul first and countering those cards.
I dont know the default strategy but I would imagine that cads to remove from the main would be Ishkanah, harness lightning and 1-2 whirlers, card to side in are counters obviously and possibly trackers for card draw and aggressiveness
With my list I would try and go under my opponent while trying to get my own Emrakul
I would:
-4 Harness lightning, -3 Ishkanah, -1 WorldBreaker
+4 Tracker(this and whirler to go get aggressive), +2 dispel(counter counters), +1 negate (counter marvel and counters), +1 Ulamog
You basically sideboard in your aggro cards and counters and takeout Ishkanah, burn spells, and a couple of puzzleknots. I don't run World Breaker mainboard but I do sideboard it in for mirror matches. I will suggest keeping it against mirrors. It disrupts their lands and removes Marvel. If it gets countered, the cast ability will still trigger.
Why are whirler virtuoso's now used in this deck? Can someone explain their virtues over say, longtooth cub or servant (if for energy) or is it that they give both energy AND a thopter hence being more versatile?
Are we allowed to talk about spoilers/new standard now? I never can keep up with the rules.
nope
The full set was released by Wizards on Friday, so I believe it is now fine to talk about it across all of the Standard forums, as per the Standard Forum rules:
Discussion of spoiled cards must be confined to the Standard New Card Discussion subforum. New sets are okay to discuss in the rest of the Standard forum the moment Wizards has published the entire spoiler. Post-rotation discussion is also not permitted until the new block has been fully spoiled.
Are we allowed to talk about spoilers/new standard now? I never can keep up with the rules.
nope
The full set was released by Wizards on Friday, so I believe it is now fine to talk about it across all of the Standard forums, as per the Standard Forum rules:
Discussion of spoiled cards must be confined to the Standard New Card Discussion subforum. New sets are okay to discuss in the rest of the Standard forum the moment Wizards has published the entire spoiler. Post-rotation discussion is also not permitted until the new block has been fully spoiled.
AH, TRUE!
Great point!
That being said I have not yet seen any cards that are slam dunks for this deck.
Also since people will start talking about cards; PLEASE include what cards will be removed from the deck to help advance the topic.
Seems like there's a lot of Anticipation over the Early Ban and Restriction list coming within the next few hours (from this post). Many are expecting an infinite combo to be banned; but there is significant other chatter that Aetherworks will see the Ban-hammer; which would kill this deck outright.
So basically "Come back in 2.5 hours" and then people can start planning/adjusting this deck with the new cards.
Seems like there's a lot of Anticipation over the Early Ban and Restriction list coming within the next few hours (from this post). Many are expecting an infinite combo to be banned; but there is significant other chatter that Aetherworks will see the Ban-hammer; which would kill this deck outright.
So basically "Come back in 2.5 hours" and then people can start planning/adjusting this deck with the new cards.
I really hope they don't ban Marvel. I guess my home brewed build isn't quite as optimal as the pro ones so maybe I'm missing this being oppressive there but anecdotally I don't see much at my shop. I'm the only one running Marvel as far as I'm aware and while people don't enjoy the occasional turn four Emrakul there seem to be answers. Hell, sometimes my deck defeats itself if I brick and go multiple marvel activations without seeing a fatty. /shrug
Desolation Twin is just terribad. Any creature can block him effectively. If you still want to run 4 Eldrazis, you run 4 Ulamog.
Agreed but thats the unfortunate outcome from this ban. Will a Temur or Gruul shell still work with Marvel? How useful are Ishkanah, Grafwidows now that Smuggler's Copters are out? I feel the delirium part of Marvel is now to power Ishkanah. Is that worth it?
Ulamog is scarier from Marvel's activation and usually win by milling, but almost impossible to hard cast, unlike Emrakul.
True, Ulamog is difficult to hard cast but I won't say its almost impossible. I usually run a 1-of Nissa's Renewal for mana ramp. Chandra, Torch of Defiance & Servant of the Conduit help with Ulamog's costs. Though Ulamog can end the game in a few turns, Marvel can't solely rely on it to win. Sideboard cards like Lost Legacy & delirium-ready Pick the Brain will lessen the odds of winning. Before with Emrakul, Ulamog served as a wincon #2. What wincon #2 do we have now? Besides the eldrazi titans, what are other cards can help speed up a win?
With Reflector mage also banned, Ulamog, the ceaseless Hunger will work just fine. Only so many removals in the game currently that can deal with this indestructible titan.
Without Smuggler's Copter to worry about, Ishkanah, Grafwidow will either be a sideboard or removed all together.
But what would take the place? another Eldrazi Titan? Kozilek seems pretty underwhelming currently. Since you are casting with the marvel, might be worth thinking about?
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Which guide you taking that from? Servants and Whirlers in the Temur lists and they remove Galvanic bombardments in game 2??
Any do you run 19 or 20 lands? Your list says 20..but only actually has 19
Naya works very well to counter other Marvel decks. Sigarda and nahiri remove a lot of threats.
this is what I was thinking.
If they keep bombardment in then im glad with that because looking at a Stock UR list
1 Dragonmaster Outcast
3 Torrential Gearhulk
Spells - 29
4 Anticipate
1 Confirm Suspicions
4 Galvanic Bombardment
4 Glimmer of Genius
4 Harnessed Lightning
4 Negate
3 Revolutionary Rebuff
1 Summary Dismissal
4 Void Shatter
1 Dynavolt Tower
4 Aether Hub
2 Highland Lake
8 Island
4 Mountain
4 Spirebluff Canal
4 Wandering Fumarole
1 Dragonmaster Outcast
2 Summary Dismissal
1 Ceremonious Rejection
1 Confiscation Coup
1 Dispel
2 Incendiary Flow
3 Kozilek's Return
2 Tears of Valakut
2 Thing in the Ice
They would be taking out better cards.
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
Thats what I was asking, kind of died out. Lets grind it out, throw your list up.
My SBing with my list was covered earlier
http://www.mtgsalvation.com/forums/the-game/standard-type-2/proven-standard/757361-aetherworks-marvel-decks?comment=229
for other decks
my list:
4 Servant of the conduit
4 Whirler Virtuoso
3 Ishkanah, Grafwidow
1 World Breaker
3 Emrakul, the Promised End
Spells - 23
4 Attune with Aether
4 Vessel of Nascency
4 Harness Lightning
4 Woodweaver's Puzzleknot
4 Aetherworks Marvel
2 Chandra, Torch of Defiance - only have 2, Puca wont ship me another
1 Chandra, Flamecaller - because I dont have a 3rd Defiant Chandra.
6 Forest
4 Mountain
1 Island
4 Aether Hub
3 Evolving Wild
2 Botancial Sanctum
2 Cinder Glade
4 Tireless Tracker
3 Natural State
1 Ulamog, the Ceaseless Hunger
1 World Breaker
2 tears of Valakut
3 dispel
1 negate
U/W Flash
Not sure, I have been told that people completely board out Aetherworks which reduces demand on energy so take out 3 puzzles also?
-4 Marvel, -3 Puzzle, -1 Emrakul
+3 Natural State, +2 Tears, +1 Negate, +1 Dispel, +1 Tracker
Vehicles
+3 Natural State, -1 Emrakul, -2 Marvel
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
I've had more success with the Temur version than the Naya version, so I've been jamming Steve Rubin's list from GP Denver
Board:
2 Natural State
2 Tears of Valakut
2 Kozilek's Return
1 Emrakul
3 Tireless Tracker
1 World Breaker
2 Negate
2 Ceremonious Rejection
Against the mirror Its all about getting marvel then emrakul first and countering those cards.
I dont know the default strategy but I would imagine that cads to remove from the main would be Ishkanah, harness lightning and 1-2 whirlers, card to side in are counters obviously and possibly trackers for card draw and aggressiveness
With my list I would try and go under my opponent while trying to get my own Emrakul
I would:
-4 Harness lightning, -3 Ishkanah, -1 WorldBreaker
+4 Tracker(this and whirler to go get aggressive), +2 dispel(counter counters), +1 negate (counter marvel and counters), +1 Ulamog
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
Modern
C Colorless Eldrazi Stompy C
WUGC Bant Eldrazi CGUW
WBG Doran Formation GBW
Legacy
C Eldrazi Stompy C
Multiplayer Commander
GR Omnath, Locus of Rage RG
WU Brago, King Eternal UW
BG Slimefoot, the Stowaway GB
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
The full set was released by Wizards on Friday, so I believe it is now fine to talk about it across all of the Standard forums, as per the Standard Forum rules:
AH, TRUE!
Great point!
That being said I have not yet seen any cards that are slam dunks for this deck.
Also since people will start talking about cards; PLEASE include what cards will be removed from the deck to help advance the topic.
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91
So basically "Come back in 2.5 hours" and then people can start planning/adjusting this deck with the new cards.
I really hope they don't ban Marvel. I guess my home brewed build isn't quite as optimal as the pro ones so maybe I'm missing this being oppressive there but anecdotally I don't see much at my shop. I'm the only one running Marvel as far as I'm aware and while people don't enjoy the occasional turn four Emrakul there seem to be answers. Hell, sometimes my deck defeats itself if I brick and go multiple marvel activations without seeing a fatty. /shrug
Modern
C Colorless Eldrazi Stompy C
WUGC Bant Eldrazi CGUW
WBG Doran Formation GBW
Legacy
C Eldrazi Stompy C
Multiplayer Commander
GR Omnath, Locus of Rage RG
WU Brago, King Eternal UW
BG Slimefoot, the Stowaway GB
Agreed but thats the unfortunate outcome from this ban. Will a Temur or Gruul shell still work with Marvel? How useful are Ishkanah, Grafwidows now that Smuggler's Copters are out? I feel the delirium part of Marvel is now to power Ishkanah. Is that worth it?
Modern
C Colorless Eldrazi Stompy C
WUGC Bant Eldrazi CGUW
WBG Doran Formation GBW
Legacy
C Eldrazi Stompy C
Multiplayer Commander
GR Omnath, Locus of Rage RG
WU Brago, King Eternal UW
BG Slimefoot, the Stowaway GB
Modern : RG Titan Shift RG | RG Revolt Zoo RG | RG Ponza RG | RGW Naya Burn RGW
Legacy : RG Belcher RG
True, Ulamog is difficult to hard cast but I won't say its almost impossible. I usually run a 1-of Nissa's Renewal for mana ramp. Chandra, Torch of Defiance & Servant of the Conduit help with Ulamog's costs. Though Ulamog can end the game in a few turns, Marvel can't solely rely on it to win. Sideboard cards like Lost Legacy & delirium-ready Pick the Brain will lessen the odds of winning. Before with Emrakul, Ulamog served as a wincon #2. What wincon #2 do we have now? Besides the eldrazi titans, what are other cards can help speed up a win?
Modern
C Colorless Eldrazi Stompy C
WUGC Bant Eldrazi CGUW
WBG Doran Formation GBW
Legacy
C Eldrazi Stompy C
Multiplayer Commander
GR Omnath, Locus of Rage RG
WU Brago, King Eternal UW
BG Slimefoot, the Stowaway GB
4 Servant of the Conduit
2 Brood Monitor
1 World Breaker
2 Oblivion Sower
3 Ulamog, the Ceaseless Hunger
Planeswalkers (3)
3 Chandra, Torch of Defiance
Spells (23)
4 Attune with Aether
2 Inspiring Statuary
4 Harnessed Lightning
4 Woodweaver's Puzzleknot
4 Aetherworks Marvel
3 Kozilek's Return
1 Nissa's Renewal
1 Zendikar Resurgent
4 Aether Hub
10 Forest
4 Game Trail
4 Mountain
1 Ulamog, the Ceaseless Hunger
1 Nissa, Vital Force
2 Galvanic Bombardment
2 Shock
1 World Breaker
3 Natural State
1 Kozilek's Return
4 Tireless Tracker
Modern
C Colorless Eldrazi Stompy C
WUGC Bant Eldrazi CGUW
WBG Doran Formation GBW
Legacy
C Eldrazi Stompy C
Multiplayer Commander
GR Omnath, Locus of Rage RG
WU Brago, King Eternal UW
BG Slimefoot, the Stowaway GB
I will likely be cutting some Ishkanah without Copter in the format.
I think this archetype will still be fine
Any new cards look exciting for us? I dont remember seeing any last time I checked the spoiler
Without Smuggler's Copter to worry about, Ishkanah, Grafwidow will either be a sideboard or removed all together.
But what would take the place? another Eldrazi Titan? Kozilek seems pretty underwhelming currently. Since you are casting with the marvel, might be worth thinking about?