"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we—"
"No."
Frank Karsten has looked into the requirements for casting spells here.
To have a 90% chance to cast:
Jace on T3, you would need 19 U sources
Dreamcaller on T4, 18 U sources
Daring Buccaneer on T1, 14 R sources
Beyond that, I don't think 18 lands is adequate for a deck with 4 drops. In my Rakdos Aggro pirates, I tried to cheat by going as low as 21 lands. I think you will be mana and/or color screwed more often than you like.
For people to comment on your deck, it helps for them to be able to mouseover the cards and see them. I think you have a space between the number and the "x" which is killing the mouseover ability. Deleting the space and/or the unnecessary x will make it easier for people to comment.
For U and R 1 drops in a UR tribal deck, the following looks like the minimum set of lands.
The mana is really going to suck in your friend's format. Probably a good strategy is to go mono-colored and feast on opponents who can't cast their spells. Limiting the second color to a minor splash could maybe work. They could also decide to allow extra dual lands or everybody could start with 4 Evolving Wilds, but that hurts aggro decks disproportionately.
Oh my god, thanks for pointing out the text format. Fixed!
Thank you too for your insights. Been thinking really hard actually if I can pull-off something mono too (and yeah, I've just remembered that I have some unclaimed territories lying around the card pile)!
I'll update the deck soon, but I will try to tinker with the land-to-spell ratio, as well as remove some cards to make space for 20-21 lands.
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"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we—"
"No."
"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we—"
"No."
Here's my list:
4 Siren Stormtamer
4 Daring Buccaneer
4 Fanatical Firebrand
4 Warkite Marauder
4 Storm Fleet Sprinter
2 Dreamcaller Siren
2 Jace, Cunning Castaway
Instant (12)
4 Buccaneer's Bravado
4 Lightning Strike
4 Lookout's Dispersal
Sorcery (4)
4 Chart a Course
2 Curious Obsession
Lands (18)
2 Highland Lake
8 Mountain
8 Island
In a meta usually ruled by Aggro players (and possibly 1 control), I was wondering if this list (which is kinda tempo-ish) could work.
I also decided to just put 18 lands (with 2 being a tapland) since the casting cost of most cards is just low.
Your thoughts?
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we—"
"No."
- From Canyon Minotaur
To have a 90% chance to cast:
For people to comment on your deck, it helps for them to be able to mouseover the cards and see them. I think you have a space between the number and the "x" which is killing the mouseover ability. Deleting the space and/or the unnecessary x will make it easier for people to comment.
For U and R 1 drops in a UR tribal deck, the following looks like the minimum set of lands.
6 Mountain
4 Highland Lake
4 Unclaimed Territory
The mana is really going to suck in your friend's format. Probably a good strategy is to go mono-colored and feast on opponents who can't cast their spells. Limiting the second color to a minor splash could maybe work. They could also decide to allow extra dual lands or everybody could start with 4 Evolving Wilds, but that hurts aggro decks disproportionately.
Hope this helps!
RNA Standard: Grixis Midrange, Jund Deathwhirler, Sultai Vannifar
GRN Standard: Red Midrange, Mono-Blue Tempo, Wr Aggro, Gruul Experimental Dinosaurs, Sultai Midrange, Jeskai Midrange
Modern: Bant Spirits
Forcing a single archetype in all formats: too many colors, bad mana.
8 Mountain
8 Island
4 Highland Lake
Instants
4 Lightning Strike
2 Perilous Voyage
2 Lookout's Dispersal
2 Fiery Cannonade
4 Chart a Course
2 Repeating Barrage
Creatures
4 Rigging Runner
4 Fanatical Firebrand
4 Lightning-Rig Crew
3 Marauding Looter
3 Siren Stormtamer
4 Storm Fleet Aerialist
1 Protean Raider
1 Fell Flagship
Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own
Oh my god, thanks for pointing out the text format. Fixed!
Thank you too for your insights. Been thinking really hard actually if I can pull-off something mono too (and yeah, I've just remembered that I have some unclaimed territories lying around the card pile)!
I'll update the deck soon, but I will try to tinker with the land-to-spell ratio, as well as remove some cards to make space for 20-21 lands.
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we—"
"No."
- From Canyon Minotaur
aw man, the Lightning-Rig Crew and Marauding Looter look awesomely spicy! Noted and considered, thanks!
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we—"
"No."
- From Canyon Minotaur
RNA Standard: Grixis Midrange, Jund Deathwhirler, Sultai Vannifar
GRN Standard: Red Midrange, Mono-Blue Tempo, Wr Aggro, Gruul Experimental Dinosaurs, Sultai Midrange, Jeskai Midrange
Modern: Bant Spirits
Forcing a single archetype in all formats: too many colors, bad mana.