These cards form the core of a ramp deck that is great at selectively blocking aggressive decks and building into a devastating high-end. The redundancy of having both Rites and Statuary makes it extremely likely you get to your high-end cards in reasonable time.
Tishana is especially fun, because if you can cast her with 4 creatures out following the Rites flip, you draw 5 cards, keeping like 8 in hand and having an 8/8 creature. Walking Ballista can also get enormous, and little Oviya is the 1-drop that keeps making giant creatures every turn.
Here's my current build. It works well, but needs tuning.
I think I prefer the above build to the original because it is a little better on defense, not playing quite as much ramp, and Oviya is a great card to have when you have 5 mana free.
First FNM out, I scored 2-1, losing to Temur off bad draws, and beating Sultai energy and a brew. In an off-hand match against Pummeler, I observed the main deck is flat dead against the Pummeler, but good answers can be had with Settle the Wreckage and Negate. Or Commencement of Festivities
I tried something like this with heavy B for Herald of Anguish. It didn't seem good enough to pursue further. I want to bust Growing Rites, but my next experiment will be in Selesnya or Selesnya leaning Bant.
- Sram's Expertise
- Servo Exhibition
- Growing Rites of Itlimoc
- Inspiring Statuary
These cards form the core of a ramp deck that is great at selectively blocking aggressive decks and building into a devastating high-end. The redundancy of having both Rites and Statuary makes it extremely likely you get to your high-end cards in reasonable time.High-end cards could include:
- Tishana, Voice of Thunder
- Overwhelming Splendor
- Sandwurm Convergence
- Walking Ballista
- Oviya Pashiri, Sage Lifecrafter
I'm open to black or red cards besides.Tishana is especially fun, because if you can cast her with 4 creatures out following the Rites flip, you draw 5 cards, keeping like 8 in hand and having an 8/8 creature. Walking Ballista can also get enormous, and little Oviya is the 1-drop that keeps making giant creatures every turn.
Here's my current build. It works well, but needs tuning.
4x Botanical Sanctum
2x Evolving Wilds
2x Forest
4x Glacial Fortress
2x Irrigated Farmland
2x Plains
3x Scattered Groves
2x Shefet Dunes
4x Sunpetal Grove
Artifact (5)
2x Aethersphere Harvester
3x Inspiring Statuary
2x Angel of Invention
2x Angel of Sanctions
4x Anointer Priest
2x Champion of Wits
2x Oviya Pashiri, Sage Lifecrafter
1x Temmet, Vizier of Naktamun
3x Tishana, Voice of Thunder
2x Trophy Mage
Enchantment (4)
3x Growing Rites of Itlimoc
1x Overwhelming Splendor
4x Servo Exhibition
4x Sram's Expertise
3x Authority of the Consuls
2x Cast Out
1x Fragmentize
2x Heroic Intervention
1x Ixalan's Binding
3x Negate
3x Settle the Wreckage
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
http://www.mtgsalvation.com/forums/the-game/standard-type-2/deck-creation-standard/783656-from-nickp-aka-ninjathenick-bant-tishana
I think I prefer the above build to the original because it is a little better on defense, not playing quite as much ramp, and Oviya is a great card to have when you have 5 mana free.
First FNM out, I scored 2-1, losing to Temur off bad draws, and beating Sultai energy and a brew. In an off-hand match against Pummeler, I observed the main deck is flat dead against the Pummeler, but good answers can be had with Settle the Wreckage and Negate. Or Commencement of Festivities
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
RNA Standard: Grixis Midrange, Jund Deathwhirler, Sultai Vannifar
GRN Standard: Red Midrange, Mono-Blue Tempo, Wr Aggro, Gruul Experimental Dinosaurs, Sultai Midrange, Jeskai Midrange
Modern: Bant Spirits
Forcing a single archetype in all formats: too many colors, bad mana.