Been tossing this deck around for a while. Was wondering what yall thought of it. I want to put Growing Rites of Itlimoc in it for the increased ramp mide/late game.
I haven't had much time to playtest it.(Only 1-2 games) but im worried a bit at mana flooding. 23 lands and the attunes make mana a non issue. I am also open to better creature choices up to the 3-4 cmc mark though ideally I want it at 3.
4 mana draw two is on par with Glimmer and 5 mana draw 3 is fine.
However, generally speaking, you want to play this card in creature decks. Unless you're fetching a combo that can kill the next turn or two, then you're a creature deck not impacting the board. Board presence is super important -- in standard I build most of my beatdown decks with believing that it's the measuring stick that makes my decks good or bad (usually bad). Taking turn 4 or 5 off to draw some cards against a Temur deck, a zombie deck, evening letting your UW opponent have time to Glimmer and set up their next turns, is not a profitable exchange of mana, even if you drew a couple of creatures.
Uncage is gas in EDH, I get that, it's just that standard revolves around a different axis.
Of note, there's a really cool Bx deck running around with Bontu's Last Reckoning and Yahenni, Undying Partisan. I'd suggest shelving Uncage and checking something like that out. All your other cards port into a shell like that anyway.
4x Ammit Eternal
3x Glint-Sleeve Siphoner
4x Plague Belcher
3x Prowling Serpopard
3x Tenacious Hunter
2x Vizier of the Menagerie
4x Attune with Aether
2x Bontu's Last Reckoning
3x Rhonas's Last Stand
4x Uncage the Menagerie
Instants (5)
3x Fatal Push
2x Heroic Intervention
4x Aether Hub
4x Blooming Marsh
2x Desert of the Glorified
2x Desert of the Indomitable
4x Forest
4x Hashep Oasis
3x Swamp
I haven't had much time to playtest it.(Only 1-2 games) but im worried a bit at mana flooding. 23 lands and the attunes make mana a non issue. I am also open to better creature choices up to the 3-4 cmc mark though ideally I want it at 3.
Any help is appreciated.
4x Ammit Eternal
3x Glint-Sleeve Siphoner
4x Plague Belcher
3x Prowling Serpopard
3x Tenacious Hunter
2x Vizier of the Menagerie
4x Attune with Aether
2x Bontu's Last Reckoning
4x Uncage the Menagerie
Instants (5)
3x Fatal Push
2x Heroic Intervention
Enchantments (3)
3x Growing Rites of Itlimoc
4x Aether Hub
4x Blooming Marsh
2x Desert of the Glorified
2x Desert of the Indomitable
4x Forest
4x Hashep Oasis
3x Swamp
Haven't seen any replies as of yet which is a bit disappointing but I'd like to share a bit of an update.
I've dropped the Rhonas's last stand (it really annoys me that that card is spelled incorrectly) and added in 3 growing rites.
I'm also thinking about dropping 1 menagerie to add another creature.
Any thoughts are appreciated
4 mana draw two is on par with Glimmer and 5 mana draw 3 is fine.
However, generally speaking, you want to play this card in creature decks. Unless you're fetching a combo that can kill the next turn or two, then you're a creature deck not impacting the board. Board presence is super important -- in standard I build most of my beatdown decks with believing that it's the measuring stick that makes my decks good or bad (usually bad). Taking turn 4 or 5 off to draw some cards against a Temur deck, a zombie deck, evening letting your UW opponent have time to Glimmer and set up their next turns, is not a profitable exchange of mana, even if you drew a couple of creatures.
Uncage is gas in EDH, I get that, it's just that standard revolves around a different axis.
Of note, there's a really cool Bx deck running around with Bontu's Last Reckoning and Yahenni, Undying Partisan. I'd suggest shelving Uncage and checking something like that out. All your other cards port into a shell like that anyway.