The idea of this deck is try to put a good clock fast with Bedlam Reveler, Cryptic Serpent and Enigma Drake but controling the battlefield with the spells. The best thing of this deck is the option to put in the maindeck cards like Release the Gremlins, Dispel, etc, because if you dont need it you can discard it with Tormenting Voice or Cathartic Reunion and give you a better matchup agains control or vehicles.
For card advantage, I would go with Take Inventory as a 4 of. It plays very very nicely with 4 Cathartic Reunions and 4 Tormenting Voices.
A sideboard card you're gonna want for your aggro/token matchups is Weaver of Lightning. When you're casting multiple spells per turn, it mows down a ton of creatures. If you have 2 out, it's even more insane. Also it's 4 toughness let's it survive a Sweltering Suns.
Have you considered Thermo-Alchemist? It's a mainstay of UR Spells.
**Edit - just saw this is a multiple thread. I'm going to move my comment to the active thread and not post to this one anymore.
I want help with this decklist I have designed.
4 Cryptic Serpent
2 Bedlam reveler
4 Enigma Drake
1 Reckless Bushwhacker
Spells:
4 Cathartic Reunion
4 Tormenting Voice
4 Take Inventory
3 Fiery Temper
3 Negate
3 Shock
2 Sweltering Suns
2 Magma Spray
1 Incendiary Flow
1 Dispel
1 Censor
1 Release the Gremlins
4 Wandering Fumarole
4 Spirebluff Canal
6 Island
6 Mountain
1 Lightning Axe
2 Key to the City
1 Pull from tomorrow
1 Glimmer of Genius
2 Sweltering Suns
1 Dispel
1 By Force
1 Shock
1 Ceremonious Rejection
1 Magma Spray
1 Release the Gremlins
The idea of this deck is try to put a good clock fast with Bedlam Reveler, Cryptic Serpent and Enigma Drake but controling the battlefield with the spells. The best thing of this deck is the option to put in the maindeck cards like Release the Gremlins, Dispel, etc, because if you dont need it you can discard it with Tormenting Voice or Cathartic Reunion and give you a better matchup agains control or vehicles.
The sideboard is lightly random, I have something against counters Dispel, Key to the City, something to take card advantage Pull from Tomorrow, Glimmer of Genius, agains artifacts, etc. I'm thinking to put some Fevered Visions against control.
I have play some matches with this deck, and it looks very well, but I think I can do it better.
Thank you for your help, sorry for my english.
Pabloa40
A sideboard card you're gonna want for your aggro/token matchups is Weaver of Lightning. When you're casting multiple spells per turn, it mows down a ton of creatures. If you have 2 out, it's even more insane. Also it's 4 toughness let's it survive a Sweltering Suns.
Have you considered Thermo-Alchemist? It's a mainstay of UR Spells.
**Edit - just saw this is a multiple thread. I'm going to move my comment to the active thread and not post to this one anymore.
RNA Standard: Grixis Midrange, Jund Deathwhirler, Sultai Vannifar
GRN Standard: Red Midrange, Mono-Blue Tempo, Wr Aggro, Gruul Experimental Dinosaurs, Sultai Midrange, Jeskai Midrange
Modern: Bant Spirits
Forcing a single archetype in all formats: too many colors, bad mana.