So I just got into magic after meeting some people at a local comic book shop. I love the game, but holy balls it is complicated. I bought a Tezzeret pre-built deck and I had fun, but I noticed that most of the players around me could stomp the pre-built pretty easily.
Now I can actually beat some of the people with "real" decks. Which thrilled me. But I wonder if you guys can tell if it is actually a decent deck, or if it is just a "noobish" deck, cobbled together with fairly cheap cards.
The problem I have now, is that most of the players at this shop, seem to be more into the Commander format. After looking online, I realized that the Commander decks people build are no damn joke. Being a new player, without the years and year of collecting under my belt, I have no hope in being able to build one of these things. Aside from going online and buying each individual card I guess. Shame because the idea of the format seems really awesome to me.
I'm not really getting your concern here. You seem concerned about whether your deck seems "noobish." "Superficial" and likely "insecure" people will have judgements about you. I use quotes to illustrate the meaninglessness of the judgements. If you play anything but one the best versions of the few most competitive decks, some people will judge you for playing a brew and not take you seriously. If you do play a best deck, some people will consider you a netdecker. Just do what you want, is my advice.
Your deck seems fine. It isn't one of the few best decks. Most decks aren't. It has a set of Improvise enablers and some powerful cards. This will give you some consistency issues. When you draw all Heralds and Tezzerets, you probably won't do great. Likewise a handful of Puzzleknots and Schematics probably won't do it for you.
The question is: what do you want?
Win more in standard with a better deck? Switch to one of the best decks after the next pro tour in May.
Win more in standard with your existing deck? Figure out how to sideboard and tweak for beating the decks you commonly play. Read, contribute and ask for help in this thread, perhaps.
Play commander? Post and read here. There are more and less affordable lists and cards can be substituted.
Play for now and work to playing Commander? Combine the above two strategies.
Switch to a different standard deck, but not sure which to switch to? There's a thread for that.
I'm not really getting your concern here. You seem concerned about whether your deck seems "noobish." "Superficial" and likely "insecure" people will have judgements about you. I use quotes to illustrate the meaninglessness of the judgements. If you play anything but one the best versions of the few most competitive decks, some people will judge you for playing a brew and not take you seriously. If you do play a best deck, some people will consider you a netdecker. Just do what you want, is my advice.
Your deck seems fine. It isn't one of the few best decks. Most decks aren't. It has a set of Improvise enablers and some powerful cards. This will give you some consistency issues. When you draw all Heralds and Tezzerets, you probably won't do great. Likewise a handful of Puzzleknots and Schematics probably won't do it for you.
The question is: what do you want?
Win more in standard with a better deck? Switch to one of the best decks after the next pro tour in May.
Win more in standard with your existing deck? Figure out how to sideboard and tweak for beating the decks you commonly play. Read, contribute and ask for help in this thread, perhaps.
Play commander? Post and read here. There are more and less affordable lists and cards can be substituted.
Play for now and work to playing Commander? Combine the above two strategies.
Switch to a different standard deck, but not sure which to switch to? There's a thread for that.
I hope this helps!
Thank you it does help. My concern was pulling a deck from online that wasn't going to end up being worth the effort. I have since played a lot of games with the deck and it really only struggles against really fast agro decks, and even then I can usually hold on long enough to ruin everyone's life with Herald or a Tezzeret ulti. Fatal pushes help keep the cheap fast creatures off the board.
My biggest problem is that I am not a good deck maker. I had the same problem with Pokemon, and Yu-gi-oh, where I could play the decks just fine. But I couldn't look at a stack of cards and see the magic that makes them click together in a deck well. I'm stupid i guess.
I've been looking at Amonnket and in going through the deck list, I see cards I like, but I don't have any idea where to begin putting them together to form something that would make sense.
Thank you it does help. My concern was pulling a deck from online that wasn't going to end up being worth the effort. I have since played a lot of games with the deck and it really only struggles against really fast agro decks, and even then I can usually hold on long enough to ruin everyone's life with Herald or a Tezzeret ulti. Fatal pushes help keep the cheap fast creatures off the board.
My biggest problem is that I am not a good deck maker. I had the same problem with Pokemon, and Yu-gi-oh, where I could play the decks just fine. But I couldn't look at a stack of cards and see the magic that makes them click together in a deck well. I'm stupid i guess.
I've been looking at Amonnket and in going through the deck list, I see cards I like, but I don't have any idea where to begin putting them together to form something that would make sense.
I am new at playing MTG as well. My endgame is to have fun, but also to learn all the mechanics and be able to create strong, competitive decks, even though I am not in competitions, except for attending pre-release events, which is an entirely different thing. Best advice I can give is to play your cards. See how they work out. What works, what doesn't. What do other people have in their decks? Why do they have it? Do they like it? Listen to the advice experienced players give. I am a 54 yo female with the kids at the LGS teaching/guiding me along the way. They have been amazing! I would be completely lost if they hadn't given, and still give, me advice. Some people won't take it, like one guy at our store who ended up dropping out completely because he couldn't bear people kindly trying to teach him how to build a deck and learn how certain cards work together. He didn't even want to learn what a mana curve was and thought the game too complicated. I have no interest in doing Pro-Tours and Grand Prix or trying to play on that exact level, but while we play casually, we do like to have competitive decks and I find the learning process and building decks and then trying them out in games to be the best part of it all! Play your decks! See how they perform! Switch out cards and see how they do! Be inventive. Study lists here and other places on the net. Watch the games on Twitch and see what people are playing and if it worked out well for them, or if they foundered.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So with the help of google and a friend, I built this deck https://www.mtggoldfish.com/deck/551383#online
Now I can actually beat some of the people with "real" decks. Which thrilled me. But I wonder if you guys can tell if it is actually a decent deck, or if it is just a "noobish" deck, cobbled together with fairly cheap cards.
The problem I have now, is that most of the players at this shop, seem to be more into the Commander format. After looking online, I realized that the Commander decks people build are no damn joke. Being a new player, without the years and year of collecting under my belt, I have no hope in being able to build one of these things. Aside from going online and buying each individual card I guess. Shame because the idea of the format seems really awesome to me.
I'm not really getting your concern here. You seem concerned about whether your deck seems "noobish." "Superficial" and likely "insecure" people will have judgements about you. I use quotes to illustrate the meaninglessness of the judgements. If you play anything but one the best versions of the few most competitive decks, some people will judge you for playing a brew and not take you seriously. If you do play a best deck, some people will consider you a netdecker. Just do what you want, is my advice.
Your deck seems fine. It isn't one of the few best decks. Most decks aren't. It has a set of Improvise enablers and some powerful cards. This will give you some consistency issues. When you draw all Heralds and Tezzerets, you probably won't do great. Likewise a handful of Puzzleknots and Schematics probably won't do it for you.
The question is: what do you want?
RNA Standard: Grixis Midrange, Jund Deathwhirler, Sultai Vannifar
GRN Standard: Red Midrange, Mono-Blue Tempo, Wr Aggro, Gruul Experimental Dinosaurs, Sultai Midrange, Jeskai Midrange
Modern: Bant Spirits
Forcing a single archetype in all formats: too many colors, bad mana.
Thank you it does help. My concern was pulling a deck from online that wasn't going to end up being worth the effort. I have since played a lot of games with the deck and it really only struggles against really fast agro decks, and even then I can usually hold on long enough to ruin everyone's life with Herald or a Tezzeret ulti. Fatal pushes help keep the cheap fast creatures off the board.
My biggest problem is that I am not a good deck maker. I had the same problem with Pokemon, and Yu-gi-oh, where I could play the decks just fine. But I couldn't look at a stack of cards and see the magic that makes them click together in a deck well. I'm stupid i guess.
I've been looking at Amonnket and in going through the deck list, I see cards I like, but I don't have any idea where to begin putting them together to form something that would make sense.
I am new at playing MTG as well. My endgame is to have fun, but also to learn all the mechanics and be able to create strong, competitive decks, even though I am not in competitions, except for attending pre-release events, which is an entirely different thing. Best advice I can give is to play your cards. See how they work out. What works, what doesn't. What do other people have in their decks? Why do they have it? Do they like it? Listen to the advice experienced players give. I am a 54 yo female with the kids at the LGS teaching/guiding me along the way. They have been amazing! I would be completely lost if they hadn't given, and still give, me advice. Some people won't take it, like one guy at our store who ended up dropping out completely because he couldn't bear people kindly trying to teach him how to build a deck and learn how certain cards work together. He didn't even want to learn what a mana curve was and thought the game too complicated. I have no interest in doing Pro-Tours and Grand Prix or trying to play on that exact level, but while we play casually, we do like to have competitive decks and I find the learning process and building decks and then trying them out in games to be the best part of it all! Play your decks! See how they perform! Switch out cards and see how they do! Be inventive. Study lists here and other places on the net. Watch the games on Twitch and see what people are playing and if it worked out well for them, or if they foundered.