I feel like there should be a common home for everybody who wants Mechanized Production to be a thing. If you have a copy-thing deck, please post it here.
The card explains itself. With this deck, you don't necessarily want to win through combat, though it's an option. You do however want to be copying something useful as there's no worse plan than taking a do-nothing card and planning to copy that nothing over 8 turns hoping for a win. (There is another pair of cards that win much quicker.)
Also, while you could enchant servos or gearhulks, that is just asking for removal. It's better to enchant a non-creature artifact, though you could still win off servos, for example if you enchanted Servo Schematic, you could flood the board with servos of whatever source and claim victory.
Popular builds of the deck include
clue-based - either midrange or control, in any of UG, UW or UGW color combinations
servo-based - often with Sram's Expertise and other white cards
The GB matchup is very good with this deck, the only real blowout is when you're on the draw and they go Snek T2 into your Puzzleknot T2 and then T3 Rishkar, making the Snek be to big for an Engulf on T4 (being a 4/5). Fumigates from the side help a lot though. That being said, the delirium version is a lot easier then the +1/+1-counters deck, with Aether Meltdown shutting down the demon and the flayer.
Copy Cat is rather meh G1, but the Authorities make your G2 and 3 quite a bit better. The Jeskai-matchup is better than the 4C lists (Tamiyo's being blinked and shut down Aethworks and Ulamog happened a few times, also artifact/enchantment removal from the side).
But this is a very fun deck to play (though rather frustrating to play against as I've heard from opponents). T4 Marvel into Ulamog is just a very strong play, but so is Mechanized Production under a Woodweaver's Puzzleknot.
Also, Deadlock Trap seems like a sweet card to put in the list, perhaps side in favor of the Linvala's.
I feel like there should be a common home for everybody who wants Mechanized Production to be a thing. If you have a copy-thing deck, please post it here.
On another note, how is your Vehicles match-up with this list? I find mine to be rather challenging, although since I started playing 4 Aether Meltdown main, it's gotten a lot better. Fumigate is only so-so against them, although it really shines when you marvel one out, and Heart of Kiran is quite often a 5/5 stomping my face, making Engulf the Shore come rather late to the party having already taken 10 by then, assuming I hit all Island drops.
It's actually reasonable. Main is probably inferior, but Baral's Expertise slows them a bit (it can take Heart, unlike Fumigate), and we have blockers, and Woodweaver's to stay alive in the early game. Sideboard Radiant Flames and Release the Gremlins and Natural State and Galvanic Bombardment keep things under control.
Private Mod Note
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Current Awesome Deck: UWAll-In GiftsWU Consistent, Resiliant, and way overpowered, making multiple 4/4s per turn.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWUFree Stuff MidrangeUWG Slowly bury the opponent with more threats and answers than they can handle.
Has anyone tried a prison-style deck? I loved the Mono U prison deck before rotation, the one with Jace's Sanctum and Part the waterveil the idea was to stall long enough via Engulf the shore, Prismatic Ring and Door to nothingness via Awakened PTW's. I tried to update the list but never got to actually test it, and I ended up sleeving another home brew entirely.
Anyways, for the sake of coming up with new stuff here's the list I never got to play.
Fragmentize were there due to the abundance of Heart of Kiran. In retrospective I think I would have changed the Terrarions for some Dynavolt Tower just to get a, theoretical, neverending source of energy with the Timepiece.
The card explains itself. With this deck, you don't necessarily want to win through combat, though it's an option. You do however want to be copying something useful as there's no worse plan than taking a do-nothing card and planning to copy that nothing over 8 turns hoping for a win. (There is another pair of cards that win much quicker.)
Also, while you could enchant servos or gearhulks, that is just asking for removal. It's better to enchant a non-creature artifact, though you could still win off servos, for example if you enchanted Servo Schematic, you could flood the board with servos of whatever source and claim victory.
Popular builds of the deck include
Here's my favorite:
4x Aether Hub
2x Botanical Sanctum
2x Evolving Wilds
3x Forest
2x Island
2x Lumbering Falls
2x Mountain
4x Spirebluff Canal
4x Aetherworks Marvel
2x Deadlock Trap
2x Dynavolt Tower
4x Woodweaver's Puzzleknot
4x Rogue Refiner
4x Servant of the Conduit
3x Whirler Virtuoso
2x Baral's Expertise
2x Glimmer of Genius
4x Harnessed Lightning
1x Baral's Expertise
4x Galvanic Bombardment
3x Metallic Rebuke
2x Natural State
3x Radiant Flames
2x Release the Gremlins
The primary target is Woodweaver's Puzzleknot, which copies put aggro decks to despair, and also feed Aetherworks Marvel with endless energy.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
4x Prairie Stream
4x Shrine of the Forsaken Gods
2x Spire of Industry
4x Ulamog, the Ceaseless Hunger
4x Aetherworks Marvel
4x Glassblower's Puzzleknot
2x Mechanized Production
4x Prophetic Prism
4x Woodweaver's Puzzleknot
4x Engulf the Shore
1x Glimmer of Genius
3x Metallic Rebuke
The sideboard (still a work in progress):
3x Fumigate
2x Negate
2x Dispel
2x Linvala, the Preserver
2x Revolutionary Rebuff
The GB matchup is very good with this deck, the only real blowout is when you're on the draw and they go Snek T2 into your Puzzleknot T2 and then T3 Rishkar, making the Snek be to big for an Engulf on T4 (being a 4/5). Fumigates from the side help a lot though. That being said, the delirium version is a lot easier then the +1/+1-counters deck, with Aether Meltdown shutting down the demon and the flayer.
I want some more carddraw in my list, however the spots are rather tight (perhaps some more Glimmer of Genius or perhaps some number of Reverse Engineers). I'd also like one more Mechanized Production; the 3rd got cut in favor of a 4th Ulamog, the Ceaseless Hunger.
Copy Cat is rather meh G1, but the Authorities make your G2 and 3 quite a bit better. The Jeskai-matchup is better than the 4C lists (Tamiyo's being blinked and shut down Aethworks and Ulamog happened a few times, also artifact/enchantment removal from the side).
But this is a very fun deck to play (though rather frustrating to play against as I've heard from opponents). T4 Marvel into Ulamog is just a very strong play, but so is Mechanized Production under a Woodweaver's Puzzleknot.
Also, Deadlock Trap seems like a sweet card to put in the list, perhaps side in favor of the Linvala's.
Edit: misspelled cardnames
On another note, how is your Vehicles match-up with this list? I find mine to be rather challenging, although since I started playing 4 Aether Meltdown main, it's gotten a lot better. Fumigate is only so-so against them, although it really shines when you marvel one out, and Heart of Kiran is quite often a 5/5 stomping my face, making Engulf the Shore come rather late to the party having already taken 10 by then, assuming I hit all Island drops.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
Anyways, for the sake of coming up with new stuff here's the list I never got to play.
2 Trophy Mage
Permanents 18
4 Deadlock Trap
4 Mechanized Production
3 Perpetual Timepiece
4 Glassblower's Puzzleknot
3 Terrarion
4 Engulf the Shore
2 Baral's Expertise
4 Fumigate
4 Glimmer of genius
3 Fragmentize
4 Prairie Stream
20 Island
Fragmentize were there due to the abundance of Heart of Kiran. In retrospective I think I would have changed the Terrarions for some Dynavolt Tower just to get a, theoretical, neverending source of energy with the Timepiece.
Edit: Typos.