I've been playing and trying out various superfriends decks the past few months. I've found that sweepers aren't as relevant in the current meta so I'm looking to play jund for the strong threats you get and the powerful engines you get from tireless tracker. This deck looks to clear your opponents early threats before you start jamming planeswalkers to apply pressure and gum up the board. Looking for any tips on what may be poor matchups and any cards I may be missing.
Thanks!
It's a little heavier on 3-drops than I'd like, but the curve is extremely low for a planeswalker deck, with an average CMC of 2.59, and a curve of 8/8/15/8 (though it's effectively 7/8/16/8, because you aren't going to be releasing zero gremlins). I tried 22 lands initially but the only ways the deck has to mitigate flood are large Release the Gremlins and trying to get more spells to cast with Chandra, Torch of Defiance's exile ability. 21 seemed to be a better balance of flood vs screw.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
3 Tireless Tracker
2 Goblin Dark-Dwellers
Spells:16
2 Fatal Push
4 Oath of Nissa
2 Grasp of Darkness
2 Heart of Kiran
2 Oath of Chandra
2 Oath of Liliana
2 Unlicensed Disintegration
Planeswalkers:13
2 Liliana, the Last Hope
3 Nissa, Voice of Zendikar
2 Arlinn Kord
3 Chandra, Torch of Defiance
2 Ob Nixilis Reignited
1 Chandra, Flamecaller
4 Blooming Marsh
2 Cinder Glade
4 Evolving Wilds
2 Foreboding Ruins
2 Forest
2 Game Trail
4 Hissing Quagmire
1 Mountain
2 Smoldering Marsh
3 Swamp
1 Tireless Tracker
2 Kalitas, Traitor of Ghet
2 Release the Gremlins
3 Transgress the Mind
2 Pick the Brain
2 Radiant Flames
2 To the Slaughter
1 Nissa, Vital Force
I've been playing and trying out various superfriends decks the past few months. I've found that sweepers aren't as relevant in the current meta so I'm looking to play jund for the strong threats you get and the powerful engines you get from tireless tracker. This deck looks to clear your opponents early threats before you start jamming planeswalkers to apply pressure and gum up the board. Looking for any tips on what may be poor matchups and any cards I may be missing.
Thanks!
Martyr Proc Thread
Esper Relicblade Thread
Standard:
Mardu Superfriends
Turbofog
Martyr Proc Thread
Esper Relicblade Thread
Standard:
Mardu Superfriends
Turbofog
4x Aether Hub
3x Blooming Marsh
2x Cinder Glade
4x Evolving Wilds
2x Forest
2x Mountain
2x Smoldering Marsh
2x Swamp
Planeswalkers
4x Arlinn Kord
4x Chandra, Torch of Defiance
4x Liliana, the Last Hope
4x Nissa, Voice of Zendikar
4x Heart of Kiran
Oaths
4x Oath of Chandra
4x Oath of Liliana
4x Oath of Nissa
Interaction/Flex Slots
3x Fatal Push
1x Release the Gremlins
3x Unlicensed Disintegration
2x Eternal Scourge
2x Kalitas, Traitor of Ghet
1x Ob Nixilis Reignited
2x Release the Gremlins
4x Scrapheap Scrounger
1x Unlicensed Disintegration
3x Walking Ballista
It's a little heavier on 3-drops than I'd like, but the curve is extremely low for a planeswalker deck, with an average CMC of 2.59, and a curve of 8/8/15/8 (though it's effectively 7/8/16/8, because you aren't going to be releasing zero gremlins). I tried 22 lands initially but the only ways the deck has to mitigate flood are large Release the Gremlins and trying to get more spells to cast with Chandra, Torch of Defiance's exile ability. 21 seemed to be a better balance of flood vs screw.