I've had a lot of fun playing with Ghirapur Orrery, but even when I'm drawing 4 cards and reanimating 5 creatures a turn, it never feels like it's doing enough. This is an attempt to make it do something fun and properly powerful.
Seeing that you play 4 copters this comments comes too little too late but I have been brewing a RB myself and I would suggest bomat courier and fiery temper.
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4x Voldaren Pariah
1x Kalitas, Traitor of Ghet
3x Haunted Dead
4x Asylum Visitor
1x Stromkirk Condemned
4x Ghirapur Orrery
4x Smuggler's Copter
Enchantments:
4x Call the Bloodline
3x Sinister Concoction
2x Collective Brutality
2x Ruinous Path
Instants:
4x Grasp of Darkness
Lands:
22x Swamp
2x Westvale Abbey
This build empties its hand at will for value, making Orrery and Asylum Visitor function. 1/1 lifelinkers clog the ground and get sacrificed to Voldaren Pariah and Westvale Abbey. Smuggler's Copter does Copter things.
Removal fills in the blanks.
It's still early in brewing, but I'd like to ask for advice - any thoughts?