Haven't seen much mention of this card, but for anyone expecting a huge influx of mono-red or zombies, I've been boarding in Fairgrounds Warden against those decks and have been pretty happy with it. It works especially well against red combined with Authority of the Consuls.
Playing with Nimble Obstructionist this past weekend was a lot of fun. Favorite play was Stiflein a Westvale Abbey activation attempting to flip. Stops so many relevant things, even against Rumunap Red, you can counter combat attack triggers or just make a decent blocker post tricks. I did find that 4 was a bit too much as it is a bit squishy.
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Current Decks Standard : WB Orzhov Vampires BWGUB Sultai Constrictor BUG Brawl : GB Hapatra, Vizier of Poisons BG Modern : GB Golgari Elves BGGR Atarka Goblins RG Pauper : W Heroic WGB Delve BG
Lifelink has been effective against Ramunap red they tend to forget shambling vents can be animated after trigger effects and etb effects which allows me to block get life and take one creature along the way, been wondering around supernatural stamina since it sinergizes with the deck both defensively and offensively
I'm having succes with supernatural Stamina it has a lot of sinergy with the deck I'm currently thinking of bumping it to 3-4 copies, maybe over censor since pull from tomorrow works better as a draw engine, The Scarab God while awesome, against Red decks has been lackluster due to the gas clock Red aggro decks offer and because magma spray exiles my spirits, against control decks is awesome as wincon and recursion that's why I'm still keeping it.
3x Archangel Avacyn
2x Kefnet the Mindful
3x Nimble Obstructionist
4x Selfless Spirit
4x Spell Queller
4x Thraben Inspector
Instant (8)
2x Blessed Alliance
3x Censor
3x Supreme Will
2x Irrigated Farmland
5x Island
7x Plains
4x Port Town
4x Prairie Stream
2x Westvale Abbey
Sorcery (2)
2x Declaration in Stone
Enchantment (2)
2x Cast Out
Planeswalker (4)
4x Gideon, Ally of Zendikar
2x Authority of the Consuls
2x Aven Mindcensor
1x Cast Out
1x Crook of Condemnation
1x Dispel
2x Essence Scatter
3x Fumigate
2x Negate
1x Skywhaler's Shot
Current Decks
Standard : WB Orzhov Vampires BW GUB Sultai Constrictor BUG
Brawl : GB Hapatra, Vizier of Poisons BG
Modern : GB Golgari Elves BG GR Atarka Goblins RG
Pauper : W Heroic W GB Delve BG
Current Decks
Standard : WB Orzhov Vampires BW GUB Sultai Constrictor BUG
Brawl : GB Hapatra, Vizier of Poisons BG
Modern : GB Golgari Elves BG GR Atarka Goblins RG
Pauper : W Heroic W GB Delve BG
2x Anguished Unmaking
2x Cast Out
2x Declaration in Stone
1x Dusk / Dawn
4x Fatal Push
2x Negate
1x Pull from Tomorrow
1x Fetid Pools
4x Irrigated Farmland
2x Choked Estuary
4x Concealed Courtyard
4x Port Town
2x Shambling Vent
4x Island
4x Plains
4x Mausoleum Wanderer
3x Nebelgast Herald
4x Rattlechains
4x Selfless Spirit
4x Spell Queller
2x The Scarab God
Lifelink has been effective against Ramunap red they tend to forget shambling vents can be animated after trigger effects and etb effects which allows me to block get life and take one creature along the way, been wondering around supernatural stamina since it sinergizes with the deck both defensively and offensively
4 Spell Queller
2 Archangel Avacyn
2 Elder Deep-Fiend
3 Rattlechains
4 Selfless Spirit
2 Nimble Obstructionist
1 Vizier of Deferment
// 5 Enchantment
3 Stasis Snare
2 Cast Out
// 13 Instant
3 Disallow
2 Negate
4 Glimmer of Genius
2 Censor
2 Blessed Alliance
4 Port Town
3 Prairie Stream
2 Irrigated Farmland
5 Plains
8 Island
2 Shefet Dunes
2 Vizier of Deferment
3 Aven Mindcensor
1 Stasis Snare
2 Negate
2 Kefnet's Last Word
2 Fumigate
3 Dusk // Dawn
P.S. don't miss the Esper list above.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
4x Port Town
2x Choked Estuary
3x Fetid Pools
3x Irrigated Farmland
4x Concealed Courtyard
1x Shambling Vent
3x Island
2x Plains
Spells
2x Pull from Tomorrow
2x Censor
2x Supernatural Stamina
4x Fatal Push
2x Anguished Unmaking
2x Cast Out
2x Declaration in Stone
1x Dusk / Dawn
4x Mausoleum Wanderer
3x Metallic Mimic
4x Rattlechains
3x Selfless Spirit
3x Nebelgast Herald
4x Spell Queller
2x The Scarab God
2x Blessed Alliance
2x Forsake the Worldly
1x Anguished Unmaking
2x Cast Out
2x Dusk / Dawn
2x Negate
2x Void Shatter
I'm having succes with supernatural Stamina it has a lot of sinergy with the deck I'm currently thinking of bumping it to 3-4 copies, maybe over censor since pull from tomorrow works better as a draw engine, The Scarab God while awesome, against Red decks has been lackluster due to the gas clock Red aggro decks offer and because magma spray exiles my spirits, against control decks is awesome as wincon and recursion that's why I'm still keeping it.
Any comments are welcome