Hello! I've been trying to come up with a brew for a while now, and I think I have settled on a fairly solid framework for a competitive deck. The object is to use the early turns to ramp and control the board with removal, which is particularly critical against the fast aggro decks.
Edited with deck tags. Only thing I'm skeptical about is including enough basics in a 3-color deck for Vegetation. I'm not the best at building mana bases.
2 Linvala, the Preserver
2 Ulamog, the Ceaseless Hunger
4 Explosive Vegetation
1 Ruinous Path
3 Languish
2 To the Slaughter
4 Hedron Archive
3 Sorin, Grim Nemesis
4 Gideon, Ally of Zendikar
26 land
What do you think? Any thoughts/comments/criticisms are appreciated.