I thought this deck should be posted up because it's one of the stronger budget options around. The main deck is pretty solid, but I need some help figuring out the sideboard.
So I don't have a deep understanding of this deck's match-ups, but clearly we have multiple combo pieces that can close a game out. Electrostatic Pummeler grows exponentially as energy grows linearly. Invigorated Rampage or Larger than Life with nine energy gives you 40 attack power and trample. We can also potentially end the game with double strike, or even just a good beat-down if our opponent doesn't get off their feet quickly enough.
The sideboard should run Swamp and three Cartouche of Ambition. This is for the match-up against Ramunap Red and other aggro decks. There's also the possibility of running three Duress for the control match-up. Beyond that it becomes difficult to determine what else could go into the sideboard because our strong mid-range options are too pricey for a budget deck. This is where some new thoughts are needed.
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The main deck below is a near-copy of this deck:
https://decks.tcgplayer.com/magic/standard/james-stevenson/r-g-pummeler/1306781
I swapped a Bristling Hydra for another Harnessed Lightning, to lower the chance of getting duplicates of Bristling Hydra and to provide extra removal. I also got rid of Sheltered Thicket for Mountain as I'm not a fan of tap lands in aggressive decks, and the color base is already quite good.
4 Electrostatic Pummeler
4 Servant of the Conduit
4 Voltaic Brawler
3 Bristling Hydra
2 Samut, Voice of Dissent
4 Longtusk Cub
4 Invigorated Rampage
3 Harnessed Lightning
4 Blossoming Defense
Planeswalkers (2)
2 Samut, the Tested
Sorceries (5)
4 Attune with Aether
1 Larger Than Life
4 Aether Hub
4 Hashep Oasis
4 Rootbound Crag
6 Forest
3 Mountain
So I don't have a deep understanding of this deck's match-ups, but clearly we have multiple combo pieces that can close a game out. Electrostatic Pummeler grows exponentially as energy grows linearly. Invigorated Rampage or Larger than Life with nine energy gives you 40 attack power and trample. We can also potentially end the game with double strike, or even just a good beat-down if our opponent doesn't get off their feet quickly enough.
The sideboard should run Swamp and three Cartouche of Ambition. This is for the match-up against Ramunap Red and other aggro decks. There's also the possibility of running three Duress for the control match-up. Beyond that it becomes difficult to determine what else could go into the sideboard because our strong mid-range options are too pricey for a budget deck. This is where some new thoughts are needed.