Since Engulf the Shore was spoiled, I decided to make a mono blue control deck, using Sphinx of the Final Word as a finisher.
Here is the decklist I came up with:
Pieces of the Puzzle fetches us our next counterspell/boardwipe and tosses the rest in the graveyard, and Epiphany at the Drownyard keeps our hand full as well. Through casting instants and sorceries, or putting them into our graveyard, Send to Sleep will almost always have spell mastery enabled. Shorecrasher Elemental can function as a finisher as well, but its not as effective as the Sphinx. Only running 8 counterspells at the moment, but I have a lot of board control instead. Any suggestions are appreciated.
I didn't even look at Pieces of the Puzzle, great tech. I think you should move to a more colorless build. Spatial Contortion offers removal for a surprising amount of the format. Also this opens up Eldrazi finishers which can be very strong. Tap spells are heavy tempo loss, more bounce would be better. Same thing with Hydrolash. Negates and Horribly Awry should be played since they deal with so much of the format. Almost every creature is CMC 4 or less (basically Avacyn is all you have to worry about) and negate tops planeswalkers and powerful enchantments. You should play more than 24 lands as you need to get to 7 mana at least, I suggest a playset of Blighted Cataract and Mage Ring Network, their cheap and you can afford less islands. Once epiphany gets to 4 it hits almost every creature in the set.
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Here is the decklist I came up with:
4 Engulf the Shore
4 Epiphany at the Drownyard
2 Hydrolash
24 Island
4 Ojutai's Breath
4 Pieces of the Puzzle
4 Send to Sleep
2 Shorecrasher Elemental
4 Sphinx of the Final Word
4 Void Shatter
Pieces of the Puzzle fetches us our next counterspell/boardwipe and tosses the rest in the graveyard, and Epiphany at the Drownyard keeps our hand full as well. Through casting instants and sorceries, or putting them into our graveyard, Send to Sleep will almost always have spell mastery enabled. Shorecrasher Elemental can function as a finisher as well, but its not as effective as the Sphinx. Only running 8 counterspells at the moment, but I have a lot of board control instead. Any suggestions are appreciated.