A good handful of cards that were key to the deck such as Languish, Dark Petition, and Gaea's Revenge are rotating out. I'm trying to come up with a new deck to abuse Seasons Past in. I feel like it is best in a control shell, but without a good board wipe in black, I feel that I need to splash white. Could I run a Seasons Past deck that is Abzan colors?
There is also Tamiyo's Journal as a repeatable tutor. I know it's much slower than Diabolic Tutor but part of me wonders if there could be a Seasons Past deck that's clue focused and uses things like Trail of Evidence to help up the clue count and maybe Ulvenwald Mysteries or Fleeting Memories as possible win conditions. Such a deck would either have to be sultai or bant. Though Abzan isn't out of the realm of possibility since green in the strongest clue color with the aforementioned Ulvenwald mysteries, Tireless Tracker, and maybe Weirding wood for color fixing as well as the sideboard option of Root Out to take care of the artifacts that Kaladesh will bring to standard.
I loved Seasons Past as a deck, but I really haven't seen anyone show how GBx Delirium isn't a strictly better deck with more powerful cards at every slot - it seems just like a budget substitute.
Top 16 - 2012 Indiana State Championships Currently Playing: GBStandard - Golgari Safari MidrangeBG RBWModern - Mardu PyromancerWBR RLegacy - Good Old Fashioned BurnR
I'm working in a Jund version that will run Midnight Oil and Harmless offering. Something about making your opponent have a maximum hand size of zero appeals to me.
I was never all that impressed by Languish. Radiant Flames is a suitable replacement as well. Will the deck be tier 1? Nope but it's a different type of game and that appeals to me.
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In case I didn't tell you, I don't care about your opinion I just want your facts. And not the facts that make you seem smart. I want the ones that are actual facts.
I loved this deck, but it was already weak. Without a T4 wipe and T5 tutor&cast any 3-mana silver bullet, it jsut loses all its free wins, and it can't really cut it in a fair match.
that's what it seems like to me. It lost a lot of the key cards. I loved playing the deck though
Umm, I'm not sure. It lost a lot in the GB shell. I wouldn't say it's dead. If you were playing GBW, you change your "turn 4 wipe/turn 5 tutor" into "turn 4 tutor/turn 5 wipe". Weenie aggro seems much stronger now than it did last season though, so I'm not sure that's really an option. Plus WWBBGG seems like a tough mana base to carry...
Mana is probably going to be the real sticking point in any Seasons Past deck though. Last season, it took 8 mana to get the combo going, and everything after that was gravy. This season it'll take 10... Or you'll have to do it over multiple turns which will really water things down...
Dammit, now I'm interested in it lol. I'm gonna start working on it. This thread should probably be moved to deck building.
I first tried building with white, but I wasn't at all sold. White just seemed so slow. No matter what I pulled together, I couldn't dig into a Diabolic Tutor fast enough, and common digging cards in GBW (mainly the green ones) don't allow you to pull sorceries. Next I tried Red, which contains sweepers and great looting cards to dig deep into the deck. The problem came when I realized that if I was playing GRB + Kozilek's Return + Emerge creatures, then I might as well play Emerge. Finally I looked to blue. Great digging, but no sweepers. I turned back to card search to see what I could find.
I dismissed it. I looked at all the other sweepers, hoping I could make something work. Splashing white for Fumigate seemed silly, so I went back to Eliminate. Honestly, it's not that terrible. It's similar to Voldaren Pariah (flip). Granted, it doesn't leave you with a big beefy flier when it's done, but you do get to choose the creatures. I figure that's really all that's needed. Combined with Ishkanah's ability to stall the board, that should be plenty to keep the game from getting out of hand before Season's Past is able to go off.
There were lots of ramp strategies to choose from, but I picked creatures + Cryptolith Rite. Having plenty of weenie creatures helps the deck early on with some blocking. Then they can be used as ramp. After the deck is ramped up, they serve as fodder for sweeping.
Anyway, this is where I'd start. I look forward to some feedback.
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2 Worldbreaker
2 Seasons Past
2 Nissa's Renewal
2 Behold the Beyond
2 Diabolic Tutor
2 Ghirapur Orrery
4 Fumigate
4 Declaration in Stone
3 Painful Truths
3 Transgress the Mind
4 Ruinous Path
4 Grasp of Darkness
4 Concealed Courtyard
4 Evolving Wilds
4 Plains
4 Forest
4 Swamp
4 Murder
4 Authority of the Consuls
2 Remorseless Punishment
3 Cataclysmic Gearhulk
2 Biting Rain
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
I can arrange that
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Here's a rough draft I'd work up:
2 Attune with Aether
2 Harsh Scrutiny
CMC 2 (10)
2 Declaration in Stone
2 Grasp of Darkness
2 Transgress the Mind
4 Sylvan Advocate
CMC 3 (11)
3 Murder
2 Anguished Unmaking
2 Flaying Tendrils
2 Ruinous Path
1 Pulse of Murasa
1 Lost Legacy
CMC 4 (2)
2 Diabolic Tutor
CMC 5 (3)
2 Fumigate
1 Ob Nixilis Reignited
2 Seasons Past
2 Sorin, Grim Nemesis
CMC 7(1)
1 World Breaker
Lands (25)
1 Blighted Fen
3 Shambling Vent
4 Hissing Quagmire
4 Evolving Wilds
2 Canopy Vista
2 Concealed Courtyard
3 Blooming Marsh
4 Swamp
1 Forest
1 Plains
1 Lost Legacy
2 Live Fast
3 Dynavolt Tower
2 Painful Truths
1 Emrakul, the Promised End
1 Descend Upon the Sinful
1 Behold the Beyond
2 Ghirapur Orrery
2 Root Out
Sideboard is still a work in progress, put in for posterity's sake.
Currently Playing:
GBStandard - Golgari Safari MidrangeBG
RBWModern - Mardu PyromancerWBR
RLegacy - Good Old Fashioned BurnR
Clan Contest 3 Mafia - Mafia Co-MVP
I was never all that impressed by Languish. Radiant Flames is a suitable replacement as well. Will the deck be tier 1? Nope but it's a different type of game and that appeals to me.
Cockatrice username: Blackcat77
that's what it seems like to me. It lost a lot of the key cards. I loved playing the deck though
Leave it in the past season....
(see what I did there? )
Umm, I'm not sure. It lost a lot in the GB shell. I wouldn't say it's dead. If you were playing GBW, you change your "turn 4 wipe/turn 5 tutor" into "turn 4 tutor/turn 5 wipe". Weenie aggro seems much stronger now than it did last season though, so I'm not sure that's really an option. Plus WWBBGG seems like a tough mana base to carry...
Mana is probably going to be the real sticking point in any Seasons Past deck though. Last season, it took 8 mana to get the combo going, and everything after that was gravy. This season it'll take 10... Or you'll have to do it over multiple turns which will really water things down...
Dammit, now I'm interested in it lol. I'm gonna start working on it. This thread should probably be moved to deck building.
1 Ishkanah, Grafwidow
4 Jaddi Offshoot
4 Loam Dryad
1 Ulamog, the Ceaseless Hunger
Sorceries 9
4 Diabolic Tutor
1 Eliminate the Competition
1 Ruin in their Wake
1 Ruinous Path
2 Seasons Past
4 Anticipate
3 Catalog
1 Grasp of Darkness
1 Murder
Enchantments 5
Cryptolith Rite
1 Sinister Concoction
3 Terrarion
Lands 24
24 Lands
I first tried building with white, but I wasn't at all sold. White just seemed so slow. No matter what I pulled together, I couldn't dig into a Diabolic Tutor fast enough, and common digging cards in GBW (mainly the green ones) don't allow you to pull sorceries. Next I tried Red, which contains sweepers and great looting cards to dig deep into the deck. The problem came when I realized that if I was playing GRB + Kozilek's Return + Emerge creatures, then I might as well play Emerge. Finally I looked to blue. Great digging, but no sweepers. I turned back to card search to see what I could find.
I dismissed it. I looked at all the other sweepers, hoping I could make something work. Splashing white for Fumigate seemed silly, so I went back to Eliminate. Honestly, it's not that terrible. It's similar to Voldaren Pariah (flip). Granted, it doesn't leave you with a big beefy flier when it's done, but you do get to choose the creatures. I figure that's really all that's needed. Combined with Ishkanah's ability to stall the board, that should be plenty to keep the game from getting out of hand before Season's Past is able to go off.
There were lots of ramp strategies to choose from, but I picked creatures + Cryptolith Rite. Having plenty of weenie creatures helps the deck early on with some blocking. Then they can be used as ramp. After the deck is ramped up, they serve as fodder for sweeping.
Anyway, this is where I'd start. I look forward to some feedback.