Welcome! Being a occasional werewolves player myself, I have to hope you stop in and check out our werewolves thread.
1. Cards, a pen, notebook, and dice is all you need. The shop you're attending will make you get a DCI number (they're free and used by Wizards to keep track of your competitive play) and probably charge you a couple bucks as an entry fee. Since you're playing werewolves you should either use opaque sleeves (sleeves that you can't see through) or use the checklist cards and keep your flips in your box or off to the side.
2. Make sure you understand the turn structure. If you're confused, ask the person judging the event and they'll be happy to help you out. Everything else is secondary and you can pick up as you go along. Remember, since you're playing werewolves you'll have lots of upkeep triggers that you have to keep track of. Remember how many spells are played and if your guys flip or not. If you mess up, don't worry, you can call a judge and they'll help you sort everything out. This is a "casual" event so judges are your friend. Talk to them! They're a great resource.
3. The deck looks great! Give it a spin and I'm sure you'll find a bunch of things you want to take out or put in.
I actually use an app on my phone for things like life totals and find it a lot nicer because it can keep track of both players and go above 20 without any extra hardware. Sometimes I dont even bring my dice if I dont have any Counter nonsense in my deck. That being said, I have had the occasional annoyed look when I say, "hey, can I use some of your dice". Usually its no worries, but its always best to be prepared.
Beyond that, you dont really need to bring anything past what you mentioned except good sportsmanship and the want to have fun.
remember, play a game and enjoy, even if you lose you'll probably make some friends and get lots of advice.
I actually use an app on my phone for things like life totals and find it a lot nicer because it can keep track of both players and go above 20 without any extra hardware. Sometimes I dont even bring my dice if I dont have any Counter nonsense in my deck. That being said, I have had the occasional annoyed look when I say, "hey, can I use some of your dice". Usually its no worries, but its always best to be prepared.
Beyond that, you dont really need to bring anything past what you mentioned except good sportsmanship and the want to have fun.
remember, play a game and enjoy, even if you lose you'll probably make some friends and get lots of advice.
I used to love using dice for life totals before playing in comp REL events but now I like using pen and paper more, its not as important at FNM since most people you'll know
Most people at FNM will help you improve and help you with mistakes, so losing isn't as big of a deal
1. What will I need ? (I already have a pretty nice bag to carry my Cards, Pen and notebook and dice plus whatever else I need.)
2. What will I need to know before going and look like a total dumbass.
3. Is this deck fine to bring ? http://tappedout.net/mtg-decks/haste-deck-w-werewolves-and-wolves/
1. Cards, a pen, notebook, and dice is all you need. The shop you're attending will make you get a DCI number (they're free and used by Wizards to keep track of your competitive play) and probably charge you a couple bucks as an entry fee. Since you're playing werewolves you should either use opaque sleeves (sleeves that you can't see through) or use the checklist cards and keep your flips in your box or off to the side.
2. Make sure you understand the turn structure. If you're confused, ask the person judging the event and they'll be happy to help you out. Everything else is secondary and you can pick up as you go along. Remember, since you're playing werewolves you'll have lots of upkeep triggers that you have to keep track of. Remember how many spells are played and if your guys flip or not. If you mess up, don't worry, you can call a judge and they'll help you sort everything out. This is a "casual" event so judges are your friend. Talk to them! They're a great resource.
3. The deck looks great! Give it a spin and I'm sure you'll find a bunch of things you want to take out or put in.
Beyond that, you dont really need to bring anything past what you mentioned except good sportsmanship and the want to have fun.
remember, play a game and enjoy, even if you lose you'll probably make some friends and get lots of advice.
I used to love using dice for life totals before playing in comp REL events but now I like using pen and paper more, its not as important at FNM since most people you'll know
Most people at FNM will help you improve and help you with mistakes, so losing isn't as big of a deal