I apologise if I've been a bit late on the bandwagon, but I've just noticed after a small hiatus there are some new slivers from M14.
Why? Please tell me why? Why change the token sliver ability to only "slivers you control"? The fact that the old slivers applied its abilities to all slivers (even ones outside your control) actually made the creature somewhat balanced. One can argue that the change is too make them more competitive, but we wouldn't have to do that if there hasn't been such a power creep in recent years (*cough* *cough* Zendikar).
Don't even get me started on the new artwork for the slivers.
Well, I voted no. While the non-global effect did take a lot of flavor from Slivers I on the other hand am not completely against the M14 art for slivers. The green one with +3/+3 looks horrid, but there's some I actually find to be decent, albeit a lot different than the metal contusions of slivers previous. I voted No on the pole even though any tribal support I enjoy seeing. Even if it's not a tribe I normally play.
I admit that I do like the Bonescythe Sliver (artwork), but the other ones like Predatory Sliver? Not a sliver. Never will be.
If we're playing at my table I'd house rules of "All slivers" replace "Slivers you control". Other than that I don't mind the new sliver artwork. The green ones are by far the worst of the lot. They look like steely monkeys.
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"A man is but a product of his thoughts. What he thinks he becomes."
But it just seems silly to change an entire creature mechanically because of one card in standard. Because there are longtime sliver owners who have bought cards that had certain abilities, and now they are obselete. It impacts how people play games. They will have to buy new slivers, which don't even look like slivers, and have an ability which is a power creep and go against the flavor of the creature.
Take Serra Angel for instance. A great card for many years. It was a rare at one point (not that rarities matter that much, but it was somewhat an indication of the caliber of the card). And then Baneslayer Angel came along. Now Serra Angel is uncommon, and for competitive purposes, obselete, and worth nothing.
So, yeah, I'm really concerned about MTG in five/ten years time. They probably will introduce a rarity higher than mythic rarity. Who knows, maybe Baneslayer Angel might be obselete for something else.
But it just seems silly to change an entire creature mechanically because of one card in standard. Because there are longtime sliver owners who have bought cards that had certain abilities, and now they are obselete. It impacts how people play games. They will have to buy new slivers, which don't even look like slivers, and have an ability which is a power creep and go against the flavor of the creature.
Take Serra Angel for instance. A great card for many years. It was a rare at one point (not that rarities matter that much, but it was somewhat an indication of the caliber of the card). And then Baneslayer Angel came along. Now Serra Angel is uncommon, and for competitive purposes, obselete, and worth nothing.
So, yeah, I'm really concerned about MTG in five/ten years time. They probably will introduce a rarity higher than mythic rarity. Who knows, maybe Baneslayer Angel might be obselete for something else.
I doubt we will ever get back to the power level of the Mana Drain/Force of Will/Power 9/ABUR Duals.
Doug Beyer wrote a nice little tumblr post about this.
Their idea was that it was another step in their evolution.
I actually like that their evolutions shows an evolution of their ability.
Not so much for this change.. but of where this could take us down the road.
The visual part... I think they lose some of their uniqueness.
Now there' just another humanoid race.
I wish they'd have evolved them in a different direction.
To show that their ability doesn't require them to be humanoid.
Why? Please tell me why? Why change the token sliver ability to only "slivers you control"? The fact that the old slivers applied its abilities to all slivers (even ones outside your control) actually made the creature somewhat balanced. One can argue that the change is too make them more competitive, but we wouldn't have to do that if there hasn't been such a power creep in recent years (*cough* *cough* Zendikar).
Don't even get me started on the new artwork for the slivers.
They are not slivers. They are elementals.
Bonescythe Sliver looks dope too. Cmon admit it.
"A man is but a product of his thoughts. What he thinks he becomes."
If we're playing at my table I'd house rules of "All slivers" replace "Slivers you control". Other than that I don't mind the new sliver artwork. The green ones are by far the worst of the lot. They look like steely monkeys.
"A man is but a product of his thoughts. What he thinks he becomes."
But it just seems silly to change an entire creature mechanically because of one card in standard. Because there are longtime sliver owners who have bought cards that had certain abilities, and now they are obselete. It impacts how people play games. They will have to buy new slivers, which don't even look like slivers, and have an ability which is a power creep and go against the flavor of the creature.
Take Serra Angel for instance. A great card for many years. It was a rare at one point (not that rarities matter that much, but it was somewhat an indication of the caliber of the card). And then Baneslayer Angel came along. Now Serra Angel is uncommon, and for competitive purposes, obselete, and worth nothing.
So, yeah, I'm really concerned about MTG in five/ten years time. They probably will introduce a rarity higher than mythic rarity. Who knows, maybe Baneslayer Angel might be obselete for something else.
I doubt we will ever get back to the power level of the Mana Drain/Force of Will/Power 9/ABUR Duals.
Their idea was that it was another step in their evolution.
I actually like that their evolutions shows an evolution of their ability.
Not so much for this change.. but of where this could take us down the road.
The visual part... I think they lose some of their uniqueness.
Now there' just another humanoid race.
I wish they'd have evolved them in a different direction.
To show that their ability doesn't require them to be humanoid.
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