Green and white, auras, but no Armadillo Cloak? It doesn't really make your guys more evasive, but if it sticks for a few turns it can make a huge difference in life totals.
Also, there's Silhana Ledgewalker to consider. It's fairly sneaky, and your auras are safe on it since it's so difficult to remove.
I put Ledgewalker in almost immediately after posting this... she is a natural fit. I think Rancor deserves to be in the deck as well. So far it is not too my liking, and the White Weenie deck I'm playing performs much better. I'll put this idea on the backburner.
I'm thinking Pacifism should be Curse of Chains instead, and I'm not sure about the creature base or the umbras. Armadillo Cloak is ridiculously good. Any ideas?
ive been playing agaisnt these decks recently and they usually use hexproof guys and then also the enchant lands for mana ramp/reliable enchants there is fertile ground and a green white one that gives the land shroud as well.
Im not really feeling the Umbras, but I like the direction this is headed. Also, what does Curse of Chains do better than Pacifism, other than hit Guardian of the Guildpact?
Im not really feeling the Umbras, but I like the direction this is headed. Also, what does Curse of Chains do better than Pacifism, other than hit Guardian of the Guildpact?
That fact alone makes it slightly better, doesn't it?
If you use Ancestral Mask, I'd consider using some Utopia Sprawls in place of some of the fetches for mana-fixing, a tiny bit of ramp, and to buff the Mask.
I go back and forth on whether Totem-Guide Hartebeest is worth the bother - it does give you N extra copies of Arma Cloak, but it will probably sit in your hand for a while.
I don't think I'm going to use Ancestral Mask, since I can make guys pretty big already. Mask also doesn't provide any additional abilities. That spot on the mana curve is already getting pretty crowded as it is. It's okay with Gnarlid in theory, but doesn't do anything to protect Gnarlid from getting killed. It also needs other auras to have any effect.
I don't think I'm going to use Ancestral Mask, since I can make guys pretty big already. Mask also doesn't provide any additional abilities. That spot on the mana curve is already getting pretty crowded as it is. It's okay with Gnarlid in theory, but doesn't do anything to protect Gnarlid from getting killed. It also needs other auras to have any effect.
Fair enough. The version of the deck I played with for a while went all-in on the hexproof guys, who need as much help as they can get.
Thats what ive seen from them no pacifism which would actually fit but i guess they are a little afraid of bounces but they do run in sideboard Crystallization
Thanks you guys for the suggestions, I will try quite a few of those out. However, the deck has been failing hard. It gets curb stomped by Faeries and Cloudpost pretty much every time. I've modified the deck a lot, testing different cards and whatnot. I'm at the point that I'm playing 4 maindeck River Boa and even that only pressures them to nearly losing.
I'm not ready to give up on the deck, even though I probably should. I swapped out the Aura Gnarlid plan for more resilient creatures + Travel Preparations, and even tried Bant Sureblade + Shield of the Oversoul. That combo is very easily disrupted. I think I may go back to playing Squadron Hawk and Travel Preparations, as my current list scoops to flying en masse. Here is the current set up, however I do not recommend it.
Okay quick update: the deck is showing good results against Mono Red, Affinity and to an extent MBC. Armadillo Cloak is pretty key at times, though. I'm re-gaining some optimism, but definitely need some major adjustments for Faeries etc.
4x Evolving Wilds
6x Forest
12x Plains
2x Terramorphic Expanse
Creature (24)
4x Akrasan Squire
4x Aura Gnarlid
4x Aven Squire
4x Benevolent Bodyguard
4x Qasali Pridemage
4x Soltari Trooper
4x Bonds of Faith
4x Hyena Umbra
4x Pentarch Ward
4x Journey to Nowhere
4x Naturalize
3x Nihil Spellbomb
4x Suture Priest
I don't know if this deck has legs, but I think something along these lines could be pretty strong. Comments appreciated
Pauper's Cage Podcast (Classic Pauper)—http://www.mtgcast.com/?cat=232
Cinemalarkey Podcast (Movie Reviews)—http://cinemalarkeycast.libsyn.com/
Also, there's Silhana Ledgewalker to consider. It's fairly sneaky, and your auras are safe on it since it's so difficult to remove.
Pauper's Cage Podcast (Classic Pauper)—http://www.mtgcast.com/?cat=232
Cinemalarkey Podcast (Movie Reviews)—http://cinemalarkeycast.libsyn.com/
4x Evolving Wilds
8x Forest
6x Plains
4x Terramorphic Expanse
Creature (22)
4x Aura Gnarlid
4x Gladecover Scout
2x Guardian of the Guildpact
4x Qasali Pridemage
4x Silhana Ledgewalker
4x Squadron Hawk
4x Armadillo Cloak
2x Hyena Umbra
4x Pacifism
4x Rancor
2x Snake Umbra
15x Not Done
I'm thinking Pacifism should be Curse of Chains instead, and I'm not sure about the creature base or the umbras. Armadillo Cloak is ridiculously good. Any ideas?
Pauper's Cage Podcast (Classic Pauper)—http://www.mtgcast.com/?cat=232
Cinemalarkey Podcast (Movie Reviews)—http://cinemalarkeycast.libsyn.com/
ive been playing agaisnt these decks recently and they usually use hexproof guys and then also the enchant lands for mana ramp/reliable enchants there is fertile ground and a green white one that gives the land shroud as well.
That fact alone makes it slightly better, doesn't it?
Pauper's Cage Podcast (Classic Pauper)—http://www.mtgcast.com/?cat=232
Cinemalarkey Podcast (Movie Reviews)—http://cinemalarkeycast.libsyn.com/
I go back and forth on whether Totem-Guide Hartebeest is worth the bother - it does give you N extra copies of Arma Cloak, but it will probably sit in your hand for a while.
Pauper's Cage Podcast (Classic Pauper)—http://www.mtgcast.com/?cat=232
Cinemalarkey Podcast (Movie Reviews)—http://cinemalarkeycast.libsyn.com/
Anyway, why not just run a fairly straightforward G/W Armadillo list and fit in Gnarlid? Curse, Rancor, and Cloak should be plenty.
Join the Poetry Running Contest!
Yes. I was asking because Im new to the format and was wondering if there was anything else.
Fair enough. The version of the deck I played with for a while went all-in on the hexproof guys, who need as much help as they can get.
Do you have an example of such a list? I've been looking online, but haven't found one that seems strong.
Pauper's Cage Podcast (Classic Pauper)—http://www.mtgcast.com/?cat=232
Cinemalarkey Podcast (Movie Reviews)—http://cinemalarkeycast.libsyn.com/
Thats what ive seen from them no pacifism which would actually fit but i guess they are a little afraid of bounces but they do run in sideboard Crystallization
I'm not ready to give up on the deck, even though I probably should. I swapped out the Aura Gnarlid plan for more resilient creatures + Travel Preparations, and even tried Bant Sureblade + Shield of the Oversoul. That combo is very easily disrupted. I think I may go back to playing Squadron Hawk and Travel Preparations, as my current list scoops to flying en masse. Here is the current set up, however I do not recommend it.
4x Evolving Wilds
9x Forest
6x Plains
4x Terramorphic Expanse
Creature (24)
1x Auramancer
4x Bant Sureblade
4x Benevolent Bodyguard
3x Guardian of the Guildpact
4x Qasali Pridemage
4x River Boa
4x Silhana Ledgewalker
4x Armadillo Cloak
2x Curse of Chains
4x Journey to Nowhere
3x Shield of the Oversoul
1x Auramancer
2x Benevolent Unicorn
4x Crimson Acolyte
1x Kor Sanctifiers
2x Plummet
1x Serrated Arrows
4x Valeron Outlander
Pauper's Cage Podcast (Classic Pauper)—http://www.mtgcast.com/?cat=232
Cinemalarkey Podcast (Movie Reviews)—http://cinemalarkeycast.libsyn.com/
Pauper's Cage Podcast (Classic Pauper)—http://www.mtgcast.com/?cat=232
Cinemalarkey Podcast (Movie Reviews)—http://cinemalarkeycast.libsyn.com/