I live in a rural area. I was thinking about trying it, but would like to know if anyone else has had any success playing it on hughesnet or another comparable service. I had to quit WoW when cata released due to the huge increase in server latency. But seing as mtg is turn based I don't think it will be too bad.
What kind of speed do you get? I play on cellular internet (4G hotspot) and it runs fine.
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Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
It's slow, but playable. Your opponent may not like you very much, since you will always take a longer time to make simple plays. A deck with a lot of triggers is going to be rough.
You can download the old client and do the "play free trial" to test the client in a few games. You don't need to register or anything. Just download the client, install it, and click play free trial.
Bumping to see if anyone else can has used mtgo with satellite. Don't wanna bother with Hughesnet again if I can't use it for mtgo. Would be nice to have home internet but not necessary. I hated hughesnet. But I could deal with it if I could play mtgo.
I always thought the big issue with satellite was the terrible upstream capabilities. MTGO uses a very small amount of data going upstream, but it does it at a very high frequency. I can't imagine the experience would be anything but slow and frustrating. Satellite internet is so un-popular among gamers you are going to have a tough time finding anyone to answer this question.
Yeah I played WoW on until they changed something towards the end of Lich King and broke it. Was at a play 1600ms of latency (globabl cooldown was 1.5s or 1500ms) then it skyrocketed up to 23000 or so. I wish I knew someone that still had it.
I may have to go on dslreports forum if I can find my username and see if anyone plays mtgo
Yea that make sense. The latency comes from the fact that satellite internet uses dial-up technology (usually) for the upstream transmission. What you have to find out is what upstream speed hughesnet guarantees. I haven't looked at the technology in a long time, but from what I recall most of them typically only guarantee 28-36Kbps upstream with a 56Kbps total (56K dial-up modems).
If you knew what kind of latency dial-up users were experiencing on MTGO you could really expect that.
No... your thinking of ADSL or satellite internet from 10+ years ago that had a satellite down and a phone cord. Now-a-days its 2 ways satellite. The latency factor is due to the limits of physics. Data has to travel to geostationary orbit and back, twice. takes a while.
No... your thinking of ADSL or satellite internet from 10+ years ago that had a satellite down and a phone cord. Now-a-days its 2 ways satellite. The latency factor is due to the limits of physics. Data has to travel to geostationary orbit and back, twice. takes a while.
Yea that's true I haven't kept up on the technology*... A quick search and reading over the methods for upstream tells me that upstream signal sending is even less reliable than what I was thinking of. At least with a 1 way satellite connection your upstream can be a constant connection (which btw MTGO pretty much needs). 2 way satellite seems to use burst package sending, which is to say your upstream gets put into a queue which is handled by multiple handshakes between your receiver/transmitter and the satellite. That would be pretty nasty to play MTGO from imo. Just about every click outside of collection and deck editor requires a handshake with the server. You would be better off with dial-up I think.
*(While I'm out of touch on exactly what they are doing with Satellite these days, the actual technologies they employ to get that result haven't changed since I took my courses in wireless and digital communications.)
Not me, but I have a good friend who worked out in an oil field in the middle of nowhere. The employees were given satellite internet and he could play MTGO just fine, he could even double cue (which I would only suggest once you're really good at MTGO). His situation might be a bit different because it was company provided and likely better service than what you would get as a single customer.
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BEEEES!
Rabble Red
Modern
Burn
Infect
BEEEES!
Rabble Red
Modern
Burn
Infect
Don't invest much money until you've tested it.
Chile!
BEEEES!
Rabble Red
Modern
Burn
Infect
I may have to go on dslreports forum if I can find my username and see if anyone plays mtgo
BEEEES!
Rabble Red
Modern
Burn
Infect
If you knew what kind of latency dial-up users were experiencing on MTGO you could really expect that.
BEEEES!
Rabble Red
Modern
Burn
Infect
Yea that's true I haven't kept up on the technology*... A quick search and reading over the methods for upstream tells me that upstream signal sending is even less reliable than what I was thinking of. At least with a 1 way satellite connection your upstream can be a constant connection (which btw MTGO pretty much needs). 2 way satellite seems to use burst package sending, which is to say your upstream gets put into a queue which is handled by multiple handshakes between your receiver/transmitter and the satellite. That would be pretty nasty to play MTGO from imo. Just about every click outside of collection and deck editor requires a handshake with the server. You would be better off with dial-up I think.
*(While I'm out of touch on exactly what they are doing with Satellite these days, the actual technologies they employ to get that result haven't changed since I took my courses in wireless and digital communications.)
Chile!