So i think i found a competitive "Budget Zoo" List within a 300$ - 500$ Range.
Because i don't want to spam this thread with Budget concerns anymore i created a Post
in the Budget Thread:
Some help would be fine.
Teh Build feels really competitive although i haven't tested this a lot.
4 Color Zoo gives so many options it's crazy and i assume it's strictly better than
dropping Goyf in Company Zoo to look ahead for any budget substitutions.
Heres mt deck, breakdown and reasonings/ Tried to get good footage... but cocktrice is terrible.
The sound is a bit screwed up at start. I tested the deck a bit but didn't like it all too much. Mana is a bit painful and comboing is often pretty painful so it's good against combo decks without much disruption but against other aggro it can be pretty difficult.
I think cutting red is good. Nacatl is fine but not spectacular here, you often prefer manadork opening anyway especially as manadorks themselves are so good with coralhelm. Bolt is nice of course but not at it's best in this deck, it cuts into path slots already and makes CoCo a little less. Against pure combo bolt is pretty mediocre. Against other aggro bolt is great but the cost of red in your deck is bigger I think. Red is finally needed for kessig wolf run but I don't even think you want that. Kessig is just need to get past blockers and maybe a bit of extra damage, but i don't think you need it. You can already tap down blockers and you can give you're guy protection, that is enough almost every time to get the kill. Plus kessig when you might need it costs too much life to really activate for much anyway as every mana you generate off Kotr costs 1-2 life typically.
I'd have to test a bit more but it feels like a decent combo but just not quite there. It may win a good amount at first though as people don't know yet that reliquary becomes a kill on sight target now, waiting till coralhelm drops is too late.
Right. But this is the zoo thread, not a knight combo deck. The combo is there and helps win matchups with a "oops I win" not primary funtion. Its still... Zoo.
I'm thinking a 5 color domain list with the knight combo sounds intriguing, you get tribal flams fully loaded along with Siege Rhino and possibly Tassigur if you're willing to not play CoCo.
Too greedy for me. That mana would be all sorts of messed up to support 8-10 red spells, 4-6 black, 8-10 blue, 12ish white, 20ish green? Too much. This deck works because its 20ish green, 15ish white, 6 blue, 4 red.
Made a new video on it only showing the triggers. It will be up late tonight
I'd love to hear what you think about Courser of Kruphix. I know it was being tossed around on the Combo thread but it seems like it'd be okay as a one or two of. Adding in a little bit of life every now and then and it's a little bit of card draw.
I ran courser in the bant shell i was testing out. He's a really solid creature but i feel that he does not strengthen what the naya list.is trying to achieve (nonstop pressure + combo kill threat)
We already lost a beater by potentially taking out the elephant and, the list is.pretty tight and pretty much every card that you would take out for courser would just lessen the pressure that much.
Maybe try subbing out the pridemages for them? Or dorks? Let us know how courser works out for you
i'm coming in for a real weird Card with a real crazy question around:
Does Acidic Slime kill every creature out there with Dromoka's Command together?
Choosing the fight mode does deal damage to another creature so Deathtouch is indeed killing every possible creature out there?
i'm coming in for a real weird Card with a real crazy question around:
Does Acidic Slime kill every creature out there with Dromoka's Command together?
Choosing the fight mode does deal damage to another creature so Deathtouch is indeed killing every possible creature out there?
Yes, but now the question is "do I want to run a 5cc creature?" If you play W you can already remove any targettable creature with path to exile.
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My last video had a slight miss information, so I redid it. This one is alot clearer in every step too. It will be the diffident how to guide for it.
Looks good, Lantern! I really like the twin-esque style of playing that combo much more than all the lists i've seen trying to abuse it. Stubborn Denial might just be more efficient instead of the negates in the SB though, that way you can hold up counter magic with a single fetch/land in case sejeri was already used.
Is there a reason you choose to put the untap noble hierarch on the stack all at once? It seems like you over complicating it and asking to get blown out by a bolt. I think it's easier to just get a fetchland into play, trigger retreat targeting hierarch to untap, hold priority and float mana off the hierarch.
Is there a reason you choose to put the untap noble hierarch on the stack all at once? It seems like you over complicating it and asking to get blown out by a bolt. I think it's easier to just get a fetchland into play, trigger retreat targeting hierarch to untap, hold priority and float mana off the hierarch.
To illiterate triggers better. Like I said in the video, you can do it differently. I agree its probably better to do it letting it untap, but if you want to resolve triggers quickest, you dont have to.
I'd never clear the stack fully. Id keep that one scry on there the whole time.
Because i don't want to spam this thread with Budget concerns anymore i created a Post
in the Budget Thread:
4Color Budget Zoo
Some help would be fine.
Teh Build feels really competitive although i haven't tested this a lot.
4 Color Zoo gives so many options it's crazy and i assume it's strictly better than
dropping Goyf in Company Zoo to look ahead for any budget substitutions.
Green @ it's best
Right. But this is the zoo thread, not a knight combo deck. The combo is there and helps win matchups with a "oops I win" not primary funtion. Its still... Zoo.
Need a collection tracker? Use EchoMTG here: https://www.echomtg.com/r/7bb6961d/
Join the Zoo Discord: https://discord.gg/Yu6eTSTrzA
Made a new video on it only showing the triggers. It will be up late tonight
I actually tried a domain list that ran siege rhino 2 snaps 3 geist 3 kotr and 4 tarmo. It was ok but mana was really tight.
Plus blood moon just autoloses you pretty much.
We already lost a beater by potentially taking out the elephant and, the list is.pretty tight and pretty much every card that you would take out for courser would just lessen the pressure that much.
Maybe try subbing out the pridemages for them? Or dorks? Let us know how courser works out for you
Someone on my video asked about the exact sequencing Id use. This is it.
My last video had a slight miss information, so I redid it. This one is alot clearer in every step too. It will be the diffident how to guide for it.
i'm coming in for a real weird Card with a real crazy question around:
Does Acidic Slime kill every creature out there with Dromoka's Command together?
Choosing the fight mode does deal damage to another creature so Deathtouch is indeed killing every possible creature out there?
Green @ it's best
Yes, but now the question is "do I want to run a 5cc creature?" If you play W you can already remove any targettable creature with path to exile.
UB Tezzerator
UBW Gifts
B 8Rack
Legacy
RB Goblins
Looks good, Lantern! I really like the twin-esque style of playing that combo much more than all the lists i've seen trying to abuse it. Stubborn Denial might just be more efficient instead of the negates in the SB though, that way you can hold up counter magic with a single fetch/land in case sejeri was already used.
To illiterate triggers better. Like I said in the video, you can do it differently. I agree its probably better to do it letting it untap, but if you want to resolve triggers quickest, you dont have to.
I'd never clear the stack fully. Id keep that one scry on there the whole time.
WGUBR 5c Humans
GWR Naya Zoo
Legacy:
GW GW Maverick
R Goblins
4 Monastery swiftspear
4 Goblin guide
4 Wild nactl
2 woolly throctar
3 ghor-clan rampager
1 vexing devil
3 Scavenging Ooze
2 Voice of Resurgence
3 Kird ape
2 path to exile
3 atarka's command
4 lightning bolt
3 lightning helix
3 Mutagenic Growth
4 windswept heath
4 wooded foothills
1 bloodstained mire
2 sacred foundry
2 temple garden
3 stomping ground
2 mountain
1 plain
1 forest
.