I like the idea of Rest For the Weary in my sideboard for the burn matchup. I'm leaning more toward the hasty deck (although I think it has 63 cards) because in testing Burning Tree and Atarka's Command can make ridiculous turns happen. I didn't think of dismember and I really like it. I think I'll test the hasty deck, with a few personal changes.
Edit: Also I was wondering what my worst matchups are so that I can designate spots to those matchups
Yup, that's my fault. I added in the 3 Dismember and didn't remove anything.
while more and more Grixis Variants Approach, i think of fit my List due to that shift.
My Meta is a lot of Grixis Delver, Moon and Twin nowadays. Delver of Secrets isn't a huge issue, as it never had been.
They fetch - shock a lot of times, just Tasigur, the Golden Fang and Gurmag Angler
gave me headaches sometimes.
Twin is getting me into more Trouble. Path to Exile there Angler or hold it back for Twin is annoying a lot of times.
Seems that Qasali Pridemage is a must-include in competitive Zoo today.
Also the whole Grixis-Community seems to be in doubt of running Blood Moon.
Some Players run it Maindeck (2x), some in the Side (2x) and some of them deny it completely.
This leads to some ugly fetches for Basics, while my Opponent runs 0 Moons in there 75's.
while more and more Grixis Variants Approach, i think of fit my List due to that shift.
My Meta is a lot of Grixis Delver, Moon and Twin nowadays. Delver of Secrets isn't a huge issue, as it never had been.
They fetch - shock a lot of times, just Tasigur, the Golden Fang and Gurmag Angler
gave me headaches sometimes.
Twin is getting me into more Trouble. Path to Exile there Angler or hold it back for Twin is annoying a lot of times.
Seems that Qasali Pridemage is a must-include in competitive Zoo today.
Also the whole Grixis-Community seems to be in doubt of running Blood Moon.
Some Players run it Maindeck (2x), some in the Side (2x) and some of them deny it completely.
This leads to some ugly fetches for Basics, while my Opponent runs 0 Moons in there 75's.
What's your oppinion on the upcoming Grixis Hype?
Dromoka's Command solves a lot of problems with both Twin and Grixis.
while more and more Grixis Variants Approach, i think of fit my List due to that shift.
My Meta is a lot of Grixis Delver, Moon and Twin nowadays. Delver of Secrets isn't a huge issue, as it never had been.
They fetch - shock a lot of times, just Tasigur, the Golden Fang and Gurmag Angler
gave me headaches sometimes.
Twin is getting me into more Trouble. Path to Exile there Angler or hold it back for Twin is annoying a lot of times.
Seems that Qasali Pridemage is a must-include in competitive Zoo today.
Also the whole Grixis-Community seems to be in doubt of running Blood Moon.
Some Players run it Maindeck (2x), some in the Side (2x) and some of them deny it completely.
This leads to some ugly fetches for Basics, while my Opponent runs 0 Moons in there 75's.
What's your oppinion on the upcoming Grixis Hype?
Its a real deck. But anyone who thinks blood moon is good in that list is insane. Its super greedy. Ive beaten them with out blood moon by scaring them that I have it, so they fetch all basics, and get color screwed.
I tried 3, since I don't want 2 or more in my initial 7 (I had once 2 in my initial hand ) so I cut 1. Let's see how it works.
I also cut 1 critter (down to 26)
In the decks where you are clearly the aggressor is great or in grindy games (midrange, control and the mirror), but when you have to interact (combo, melira and infect) or race (affinity, burn) ain't that good. Still I don't side them out vs burn since I bring g2 and g3 2 Thalia and 2 Kor Firewalker.
Tomorrow I'm going to play a list based on : http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=85220
My sideboard is quite different, my main deck is almost the same, just 3-4 cards difference due to card availability and personal preference.
I'd recommend looking at the list I posted earlier on this page, that guy and I talked and tuned a bit after the event. I definitely think you should be cutting all copies of CoCo against burn (the author of that list agrees), casting it on turn 4 to get a Thalia or Firewalker very rarely does enough that late in the game.
With the popularity of Tasigur and angler, has anyone tried out Jotun Grunts against those decks? Seems like it would be a pretty good beater that would stop them from hitting those two early.
I'm not sure what would be better in the current meta, a smaller zoo using dromokas commmand (like the junk in standard, which is more or less zoo.) or bigger zoo with coco. I honestly havent played enough to tell.
That being said, I can at least play devils avicate here and say that you can coco out a aven mind censor and hushwing gryff, and they stop the poddless pod decks.
Given the growing popularity of CC and Grixis Delver I am thinking about moving away from CC and going back to Helix (or Dromoka's command) as the combo CC decks use CC better than us. Not running CC ourselves allows us to run Cage's against CC/chord decks. CC could be in the side against BG decks. Tron also seems a problem and maybe we should run one sowing salt next to Blood Moon?
I will have both builds ready for Copenhagen dependent on the meta in Charlotte. What do you think?
My naya zoo build doesnt have CC and it does great, I will almost of the games. Im currently testing Courser of kruphix and is doing great, with the card advantage, fetchlands and reliquary, it can do great playing. My zoo is not as agro as a small zoo or a CC zoo, but it goes great at midrange and can take control of the game with the 'walkers, the card advantage that dromoka's command, courser of kruphix or chandra gives, and then strike with 10+/10+ reliquary or thundermaw.
The Wheel of Sun and Moon is more of a meta call. My LGS has a fair amount of mill, living twin, and some dredge brews. I use the Wheel because it works better with what the deck is trying to do.
My dilemma at the moment is whether I should add Atarka's Command and if I do, what to take out. Any thoughts would be appreciated.
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Current Decks:
Standard: Abzan Control; Mardu Dragons
Modern: Zoo
Legacy: The Gate
My naya zoo build doesnt have CC and it does great, I will almost of the games. Im currently testing Courser of kruphix and is doing great, with the card advantage, fetchlands and reliquary, it can do great playing. My zoo is not as agro as a small zoo or a CC zoo, but it goes great at midrange and can take control of the game with the 'walkers, the card advantage that dromoka's command, courser of kruphix or chandra gives, and then strike with 10+/10+ reliquary or thundermaw.
I like your build, it's almost the same as mine, I would suggest replacing the Rest in Peace for Bojuka Bog, 1 sided GY hate as RIP will exile all cards in all GYs making your Knight of the Reliquary a really sad female knight, also as it is an land, u can fetch it up with her making it easier to tutor for it.
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Standard : What is Stand-tart
Modern : Huh?
EDH : UBGW Thrasios / Tymna Combo UBGW // GRW Mayael Big Stuff GRW // GU Edric Timewalkers GU
Im looking at mtggolfish... I think dromkas command is really undervalued right now. Its good against the top 4 deck on there, twin, delver, rdw, jund. Save a creature is good
In all those matches. Fight is good against delver and rdw, and sometimes jund and twin. Sac a enchantment works against delvers bloodmoon and twins everything. Also vaild against enchantment dudes for jund and rdw. 1/1 is a counter.
1) Money is a thing, plus I tested goyfs and they dont do anything other than hiting hard on mid-late if theres no grave hate. Sure goyfs are strong, but my tests gave me better results without goyfs. Coursers give card advantage and play well with reliquary, chandra and fetchlands.
2) Tested 3 ooze a lot of time too, they are good, but 3 is too much. I dont want oozes on first turns (well, only in games where they shine), and they require to much green, so yeah, 3 would be too much.
3) Yep, tested both and boom/bust won more games than blood moon. Blood moon can be removed too, and it go against my oozes and reliquarys. I side it against tron, scapeshift, bloom titan, ad nauseam, and some control decks.
4) RIP shuts down opposing goyfs, voice of resurgence, kitchen finks and more, and I side out 1 or 2 reliquary. Bojuka bog is a nice option too, but I prefer RIP.
5) Gaddock Teeg plays against UWR control, twin, tron, scapeshift and ad nauseam. Some may remove them, but it gives us time and eats removal so we can hit with our trucks. And if twin, tron, scapeshift or ad nauseam dont have removal for him, well, it may be GG. And gaddock teeg with sword of light and shadow is gg against UWR control, too (no paths, no dismember, no bolts to him, and they cannot play supreme verdict).
I dont like Domri at all in current meta... and that two combined would only lead to knowing or not knowing if you would draw a creature, it doesnt matter at all. At least with chandra you can play everything that is on the top and you know with courser that if would be good to play it or would be better to +1 and arrive to chandra -7.
Tarmogoyf is significantly better than courser. It's not a good replacement. I have tired courser +chandra and domri and it just doesn't fit in the deck.
You need 3 ooze now especially with the abzan company deck that will make a major splash at GP Charlotte. Rest in peace is a major nombo with knight in the deck, 3 ooze plus 3 company is what you need to beat the company deck.
Boom bust is funny but unreliable to cast without bloodbraid elf in the format to cast into it. Blood moon can win the game when you cast it.
Gaddock teeg sucks without green sun unfortunately. He is way too easy to remove.
I'm waiting the results from this weekends invitational before I determine what my sideboard will be for Charlotte. I am thinking of cutting a blood moon and going up to 2 dromoka's command but not sure yet.
oy Lantern! Can we see some videos with you doing some builds with Noble Hierarch now that she's dropped in price by more than 50%? I've been playing a lot of games with Sylvan Caryatid and she's been doing lots of work for me, but I can't help but imagine the Hierarch is oh so much better.
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Yup, that's my fault. I added in the 3 Dismember and didn't remove anything.
Maybe shave one of each of these?
Maybe cutting more of the Atarka's Commands if you want to keep all the Mutagenic Growths? Although you seem to quite like Atarka's Command so do what you will
I cut them and GCR completely for Dromoka's Command. You won't be sorry.
Here's my most recent list and board given the recent metagame.
4 Kird Ape
4 Wild Nacatl
4 Tarmogoyf
4 Eidolon of the Great Revel
3 Thalia, Guardian of Thraben
2 Scavenging Ooze
4 Knight of the Reliquary
2 Loxodon Smiter
//removal 11
4 Lightning Bolt
4 Path to Exile
3 Dromoka's Command
4 Arid Mesa
4 Wooded Foothills
4 Windswept Heath
3 Sacred Foundry
3 Stomping Ground
1 Forest
1 Plains
1 Horizon Canopy
1 Tectonic Edge
3 Gaddock Teeg
3 Grafdigger's Cage
3 Feed the Clan
2 Domri Rade
1 Krosan Grip
1 Ancient Grudge
1 Wear//Tear
1 Grim Lavamancer
Need a collection tracker? Use EchoMTG here: https://www.echomtg.com/r/7bb6961d/
Join the Zoo Discord: https://discord.gg/Yu6eTSTrzA
while more and more Grixis Variants Approach, i think of fit my List due to that shift.
My Meta is a lot of Grixis Delver, Moon and Twin nowadays.
Delver of Secrets isn't a huge issue, as it never had been.
They fetch - shock a lot of times, just Tasigur, the Golden Fang and Gurmag Angler
gave me headaches sometimes.
Twin is getting me into more Trouble.
Path to Exile there Angler or hold it back for Twin is annoying a lot of times.
Seems that Qasali Pridemage is a must-include in competitive Zoo today.
Also the whole Grixis-Community seems to be in doubt of running Blood Moon.
Some Players run it Maindeck (2x), some in the Side (2x) and some of them deny it completely.
This leads to some ugly fetches for Basics, while my Opponent runs 0 Moons in there 75's.
What's your oppinion on the upcoming Grixis Hype?
Green @ it's best
Dromoka's Command solves a lot of problems with both Twin and Grixis.
Its a real deck. But anyone who thinks blood moon is good in that list is insane. Its super greedy. Ive beaten them with out blood moon by scaring them that I have it, so they fetch all basics, and get color screwed.
I board in Dromoka's Command and a singleton Celestial Purge.
Also Vines of Vastwood is ok as they tend to play Murderous Cut and Terminate.
It does also pump your Nacatl to a 7/7 Monster in rare occasions.
Green @ it's best
It's really good. Probably best rare of the set - maybe even best card from the set for non-standard formats.
Need a collection tracker? Use EchoMTG here: https://www.echomtg.com/r/7bb6961d/
Join the Zoo Discord: https://discord.gg/Yu6eTSTrzA
I'd recommend looking at the list I posted earlier on this page, that guy and I talked and tuned a bit after the event. I definitely think you should be cutting all copies of CoCo against burn (the author of that list agrees), casting it on turn 4 to get a Thalia or Firewalker very rarely does enough that late in the game.
Follow the link for nice cheap clothing.
Playing:
Death's Shadow Jund
Played:
Kiki Chord, Zoo variants, Goblins, Burn
That being said, I can at least play devils avicate here and say that you can coco out a aven mind censor and hushwing gryff, and they stop the poddless pod decks.
My naya zoo build doesnt have CC and it does great, I will almost of the games. Im currently testing Courser of kruphix and is doing great, with the card advantage, fetchlands and reliquary, it can do great playing. My zoo is not as agro as a small zoo or a CC zoo, but it goes great at midrange and can take control of the game with the 'walkers, the card advantage that dromoka's command, courser of kruphix or chandra gives, and then strike with 10+/10+ reliquary or thundermaw.
4 Wooded Foothills
4 Windswept Heath
3 Arid Mesa
3 Stomping Ground
2 Sacred Foundry
1 Temple Garden
1 Forest
1 Plains
1 Sejiri Steppe
1 Slayers' Stronghold
1 Kessig Wolf Run
CREATURES
4 Noble Hierarch
4 Wild Nacatl
3 Qasali Pridemage
2 Scavenging Ooze
4 Loxodon Smiter
4 Knight of the Reliquary
2 Courser of Kruphix
1 Thundermaw Hellkite
4 Lightning Bolt
4 Path to Exile
2 Lightning Helix
2 Dromoka's Command
PLANESWALKERS
1 Ajani Vengeant
1 Chandra Pyromaster
3 Boom // Bust
2 Choke
1 Rest in Peace
1 Stony Silence
2 Destructive Revelry
1 Sword of light and shadow
2 Boros Charm
2 Gaddock Teeg
1 Bonfire of the damned
4x Kird Ape
4x Wild Nacatl
4x Tarmogoyf
4x Eidolon of the Great Revel
4x Ghor-Clan Rampager
1x Thalia, Guardian of Thraben
4x Lightning Bolt
4x Path to Exile
3x Boros Charm
3x Become Immense
4x Scalding Tarn
4x Wooded Foothills
4x Windswept Heath
2x Copperline Gorge
2x Sacred Foundry
2x Stomping Ground
1x Breeding Pool
1x Mountain
1x Forest
2x Leyline of Sanctity
2x Stony Silence
2x Molten Rain
1x Choke
2x Destructive Revelry
3x Geist of Saint Traft
2x Wheel of Sun and Moon
The Wheel of Sun and Moon is more of a meta call. My LGS has a fair amount of mill, living twin, and some dredge brews. I use the Wheel because it works better with what the deck is trying to do.
My dilemma at the moment is whether I should add Atarka's Command and if I do, what to take out. Any thoughts would be appreciated.
Standard: Abzan Control; Mardu Dragons
Modern: Zoo
Legacy: The Gate
I like your build, it's almost the same as mine, I would suggest replacing the Rest in Peace for Bojuka Bog, 1 sided GY hate as RIP will exile all cards in all GYs making your Knight of the Reliquary a really sad female knight, also as it is an land, u can fetch it up with her making it easier to tutor for it.
Modern : Huh?
EDH : UBGW Thrasios / Tymna Combo UBGW // GRW Mayael Big Stuff GRW // GU Edric Timewalkers GU
Melira Combo, Elves, GW Aggro..all of them get hurt a lot by a 2 damage wiper.
Green @ it's best
Yeah, either that or super scry with seer.
Modern : Huh?
EDH : UBGW Thrasios / Tymna Combo UBGW // GRW Mayael Big Stuff GRW // GU Edric Timewalkers GU
In all those matches. Fight is good against delver and rdw, and sometimes jund and twin. Sac a enchantment works against delvers bloodmoon and twins everything. Also vaild against enchantment dudes for jund and rdw. 1/1 is a counter.
Seems great right now.
2) Tested 3 ooze a lot of time too, they are good, but 3 is too much. I dont want oozes on first turns (well, only in games where they shine), and they require to much green, so yeah, 3 would be too much.
3) Yep, tested both and boom/bust won more games than blood moon. Blood moon can be removed too, and it go against my oozes and reliquarys. I side it against tron, scapeshift, bloom titan, ad nauseam, and some control decks.
4) RIP shuts down opposing goyfs, voice of resurgence, kitchen finks and more, and I side out 1 or 2 reliquary. Bojuka bog is a nice option too, but I prefer RIP.
5) Gaddock Teeg plays against UWR control, twin, tron, scapeshift and ad nauseam. Some may remove them, but it gives us time and eats removal so we can hit with our trucks. And if twin, tron, scapeshift or ad nauseam dont have removal for him, well, it may be GG. And gaddock teeg with sword of light and shadow is gg against UWR control, too (no paths, no dismember, no bolts to him, and they cannot play supreme verdict).
You need 3 ooze now especially with the abzan company deck that will make a major splash at GP Charlotte. Rest in peace is a major nombo with knight in the deck, 3 ooze plus 3 company is what you need to beat the company deck.
Boom bust is funny but unreliable to cast without bloodbraid elf in the format to cast into it. Blood moon can win the game when you cast it.
Gaddock teeg sucks without green sun unfortunately. He is way too easy to remove.
I'm waiting the results from this weekends invitational before I determine what my sideboard will be for Charlotte. I am thinking of cutting a blood moon and going up to 2 dromoka's command but not sure yet.