Beautiful. Thank you. Those Crovax. Too strong. I would run it with a one of those godheads to lock even more creature decks out after they side out their removal, seems too fun not to try. Lingering souls is another really interesting sideboard tech for this deck. Card is just a great sideboard card in general, but I love combo decks that sideboard dorks in to punish boarding in hate for dead removal. Definitely helps that it is great on defense too and can act like a super-charged moment's peace when trying to buy time to assemble the combo. How does it fair in comparison to the stock esper lists?
Pretty rough to say how it fairs. Only Joe Lamm plays it and has ranked with it in GPs.
Could a five color build be used to abuse bring to light as extra ad nauseums? I love the added utility of fetching some midrangy 1 of bombs out of the side. Sure it lacks the power of flash but combo decks generally like to have extra pieces of their combo. Deck already uses gemstone mines and pentad prisms, getting five colors doesn't seem too hard. This deck has come a long way and is super tight so I doubt it's worth it, but I love what bring to light does for decks that rely on key 4-5 cost spells.
That godhead tech is amazing. makes me want to build ad nauseum right away.
Yes indeed.
In my particular "for fun" build I tend to abuse from Glittering Wish to grab Bring to Light from SB.
I also like to run at least 1x MD:
In my opinion, I think that Glittering Wish is the right card to play as a 4-of rather than Bring to Light, due to its versatility and interaction with those 1x in SB, but this is a personal choice I guess. There are not enough players testing out this deck to have a "stock list".
Give it a try, I promise you that you'll find it very funny to play.
I went with a pretty stock list (spoils list) on a small tournament with 9 players, went 3-1, won against mardu, griselshoalbrand, ub tezzeret, and loosing to elves (first game, mull to 5, cantrips and lands, drew nothing, second game, 2 times my unlifes were destroyed by reclamation sages, the turn before i could combo ).
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Modern: RBW Mardu Pyro X Eldrazi
Pauper: X Affinity G Stompy
Talking about that, some elves players generally let you ad nauseam to then respond with chord of calling with maximum mana.
Never understood this, they give me one more draw (or more) to topdeck pact of negation or grace. (btw never board out the pacts agains elves. been there done that. dont do it)
But maybe they Saged you hardcasting it on their main fase? Was that the case?
I can see it. you play unlife turn 3, then 4th turn 4th land pass, land and ad nauseam in hand. Classic
But maybe they Saged you hardcasting it on their main fase? Was that the case?
I can see it. you play unlife turn 3, then 4th turn 4th land pass, land and ad nauseam in hand. Classic
Exactly the case, he had the answer to the plan while beating with the whole team.. i even tried to get the third one with spoils to get another turn but killed myself
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Modern: RBW Mardu Pyro X Eldrazi
Pauper: X Affinity G Stompy
Yeah been there done that.
Elves is not a super easy of a matchup, because they beat with some really good clock, and at the same time have chord of calling (and collected company) to search for hate for your combo pieces at instant speed.
Its the same with merfolks. Great clock and counters, this time.
Same with death shadow. Great clock, and disruption for the combo. You have no time to find it again being beaten by goyfs and gigantic deaths shadows.
Thats why i find burn and affinity very easy decks to beat. (minor problems are inkmoth nexus from affinity and eidolon and revelry, post sideboard, from burn )
In the meantime, some of you have seen that I've indeed 5-0 a league with some Noxious Revival, then another one with Godhead of Awe . I'm playing Esper Ad Nauseam quite extensively (around a league a day) and Godhead is just lights out against Death Shadow, which is everywhere on MTGO. Dunno if I would play them on paper as it's so narrow but well. Being Multicolour is fun as well as you can even wish for!
Enjoy!
Thats an excelent sideboard card to look out for!
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Modern: RBW Mardu Pyro X Eldrazi
Pauper: X Affinity G Stompy
From my side, i haven't been convinced. The fact that can be attacked, and therfore destroyed with no card lost, makes its competitor (phyrexian unlife) much better, and i dont have many slots to spare. We are in heavy discard meta, i'm boarding the leylines everygame, and i'm actively looking for new ways to counteract discard (nephalia, painful truths), so my decklist is really really tight to add more cards that dont do enough. There is a case in a heavy fast combo meta to add this card, but griselshoalbrand can just shoot it with borborgymos, storm can just grapeshot it. The other slow combos (scapeshift, taking turns) we are favored anyway.
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Modern: RBW Mardu Pyro X Eldrazi
Pauper: X Affinity G Stompy
So recent video on mtggoldfish with Gideon of the Trials vs Ad Nauseam just reinforces my thoughts on having mainboard interaction for it. https://youtu.be/x6I2jbl4dm0
I don't think we want it that badly. I don't see where it's better enough than unlife to use it main deck and I'm not sure I want to devote sideboard cards to the matches where it's slightly better than unlife. Against it, if it sees lots of play a main deck echoing truth is in order, otherwise you need to have lots of mana to both kill it and labman. A possible line if unlife is in play is to go off, kill it with storm, keep a hand of labman, grace, pacts, counter anything relevant they try and play, and win the following turn. This only works if they cannot deal 10 damage to you via creatures already on the board.
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Modern: UBWAd NauseamWBU URStormRU
EDH: BMikaeus the UnhallowedB RWAurelia, the WarleaderWR
I played in an event yesterday. My deck was a typical Temples/Spoils list, except that I took out one Unlife for Gideon, and I normally play a Mystical Teachings + Pure Intentions from the board and this time I put in a one-of Glorious End. I lost two of my games to Spoils killing me so insert the usual complaining about that--to be fair, the first time I killed myself, I got greedy: My opponent was stuck on one land with a Delver in play, and I had 3 Pacts in hand. I could have waited, but instead I cast Spoils of the Vault for Ad Nauseam and exiled all of my win conditions.
Gideon was interesting. I only drew it twice. Once against Eldrazi Tron where it was no different than Phyrexian Unlife, and then once against an Esper Control player. So let me tell you about this match. Game 1, I don't draw Ad Nauseam for 12 turns. Game 2, I lead on Thoughtseize and my opponent has Surgical, Snapcaster, Path. I take Snapcaster, then my opponent topdecks Thoughtseize, discards my Ad Nauseam, and Surgical's it. My opponent's deck has no pressure so we play draw go until I draw a Gideon, and start ticking it up. My opponent draws 3 Celestial Collonade in a row though, so Gideon dies. I should have attacked with Gideon at least once to bait out my opponent's Path but I didn't think about it. Eventually, the game is decided when my opponent decides to tap low for Jace, and I respond with Mystical Teachings and Flash it back for Pact of Negation and Glorious End (I shouldn't have gotten Glorious End, I should have gotten another Pact instead). My turn I cast Laboratory Maniac, Angel's Grace, Serum Visons and respond to that with Spoils of the Vault. He tries to counter Spoils but I have Pact, and he tries to Path Lab Man but I have a second Pact.
What is the general consensus on patrician's scorn vs wear/tear vs disenchant? Also, i'm on darkness/etheral fogs.. Does anyone have experience with pollen lullaby? The scry and clash seem great.
You guys loook like you are really having fun, which is the most important part of streaming in my opinion.
On the other hand, I don't particulary agree with some lines of play.
After being playing a similar AdN Wish version (fetchless) I get to the conclusion that is better to Wish for Bring To Light in first place when you have the other piece of the combo rather than trying to interact with your opponent (in most of the cases).
About the sideboard configuration... well, you said that it was manily your follower's choice, but it is basically terrible
I have a similar opinion about the manabase, I believe it can be still optimized even if you choose to keep using fetches (which I think it is not the right approach for this version, but this is just my personal opinion).
I would be more than happy to share my thoughts with you or whoever is playing the version the next time
Maybe we could get to some point and make this version competitive!
This is the manabase I've being playing for a while now:
4x Seachrome Coast
4x Botanical Garden
4x Gemstone Mine
4x City of Brass
2x Temple of Enlightenment (I'm planning to test Mana Confluence in this slot, although I had mana color issues only once...)
1x Island
1x Plains
1x Urborg, Tomb of Yawgmoth
About playing fetches and fearing Blood Moon; you can always Wish for Wear/Tear, but I've never had big problems dealing with a resolved one. We play plenty of mana rocks and well, you will be adapting your manabase (in my opinion making it worst) for a corner case.
I mean, we play combo,we want to maximise our chances. And as you faced during the streaming this fetches and duals not always fixed your color requirements for one particular turn, or your the land enter tapped, or you needed to pay 2-3 life in a critical moment (I'm not saying that every single of this situations happened to you, this are just very frequent cases).
Also, with a Supreme Verdict in the SB and some other silver bullets as Dromokra or Sigarda you would have won certain matches, just saying!
Keep playing this version, it is very resilient, you will notice that or you already noticed
The latest winning decklist from the SCG Tour Modern Classic is the exact mainboard I am using but with -1 Spoils +1 Mystical Teachings. The sideboard is completely different aside from the Leylines
I've been seeing Godhead of Awe mentioned a couple of times in here and a couple of lists have had a small number of the card in the sideboard.
What matchups is it good for? Is it purely for deaths shadow?
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When the task spilled over into undeath, he stopped calling it his life's work.
Decks
Standard: GBGB EnergyGB GRGR EnergyGR
Modern: RBUWAd NauseamRBUW GRGR TitanshiftGR UBLUE STEEEEEELU UR Storm U Turbo Turns
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Pretty rough to say how it fairs. Only Joe Lamm plays it and has ranked with it in GPs.
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
Yes indeed.
In my particular "for fun" build I tend to abuse from Glittering Wish to grab Bring to Light from SB.
I also like to run at least 1x MD:
4x Botanical Sanctum
4x Seachrome Coast
2x Temple of Enlightenment
4x City of Brass
4x Gemstone Mine
1x Plains
1x Island
1x Urborg, Tomb of Yawgmoth
Artifact (8)
4x Lotus Bloom
4x Pentad Prism
Instant (13)
4x Ad Nauseam
4x Angel's Grace
1x Lightning Storm
1x Peer Through Depths
1x Mystical Teachings
2x Pact of Negation
4x Serum Visions
4x Glittering Wish
1x Bring to Light
Enchantment (4)
4x Phyrexian Unlife
Creature (5)
4x Simian Spirit Guide
1x Laboratory Maniac
4x Leyline of Sanctity
1x Golgari Charm
1x Supreme Verdict
1x Anguished Unmaking
1x Bring to Light
1x Firespout
1x Fracturing Gust
1x Vexing Shusher
1x Wargate
1x Sigarda, Host of Herons
1x Dragonlord Dromoka
In my opinion, I think that Glittering Wish is the right card to play as a 4-of rather than Bring to Light, due to its versatility and interaction with those 1x in SB, but this is a personal choice I guess. There are not enough players testing out this deck to have a "stock list".
Give it a try, I promise you that you'll find it very funny to play.
RBW Mardu Pyro
X Eldrazi
Pauper:
X Affinity
G Stompy
Never understood this, they give me one more draw (or more) to topdeck pact of negation or grace. (btw never board out the pacts agains elves. been there done that. dont do it)
But maybe they Saged you hardcasting it on their main fase? Was that the case?
I can see it. you play unlife turn 3, then 4th turn 4th land pass, land and ad nauseam in hand. Classic
Exactly the case, he had the answer to the plan while beating with the whole team.. i even tried to get the third one with spoils to get another turn but killed myself
RBW Mardu Pyro
X Eldrazi
Pauper:
X Affinity
G Stompy
Elves is not a super easy of a matchup, because they beat with some really good clock, and at the same time have chord of calling (and collected company) to search for hate for your combo pieces at instant speed.
Its the same with merfolks. Great clock and counters, this time.
Same with death shadow. Great clock, and disruption for the combo. You have no time to find it again being beaten by goyfs and gigantic deaths shadows.
Thats why i find burn and affinity very easy decks to beat. (minor problems are inkmoth nexus from affinity and eidolon and revelry, post sideboard, from burn )
Thats an excelent sideboard card to look out for!
RBW Mardu Pyro
X Eldrazi
Pauper:
X Affinity
G Stompy
RBW Mardu Pyro
X Eldrazi
Pauper:
X Affinity
G Stompy
Going to write couple more words on monday.
Anybody else was there too?
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RG Titan Scapeshift GR
UBWAd Nauseam WBU
CEldrazi TronC
Been doing it for a coumple of weeks and its been good. Put the slaughter pact in the side. its rarely an important card to have in the maindeck.
UBWAd NauseamWBU
URStormRU
EDH:
BMikaeus the UnhallowedB
RWAurelia, the WarleaderWR
Gideon was interesting. I only drew it twice. Once against Eldrazi Tron where it was no different than Phyrexian Unlife, and then once against an Esper Control player. So let me tell you about this match. Game 1, I don't draw Ad Nauseam for 12 turns. Game 2, I lead on Thoughtseize and my opponent has Surgical, Snapcaster, Path. I take Snapcaster, then my opponent topdecks Thoughtseize, discards my Ad Nauseam, and Surgical's it. My opponent's deck has no pressure so we play draw go until I draw a Gideon, and start ticking it up. My opponent draws 3 Celestial Collonade in a row though, so Gideon dies. I should have attacked with Gideon at least once to bait out my opponent's Path but I didn't think about it. Eventually, the game is decided when my opponent decides to tap low for Jace, and I respond with Mystical Teachings and Flash it back for Pact of Negation and Glorious End (I shouldn't have gotten Glorious End, I should have gotten another Pact instead). My turn I cast Laboratory Maniac, Angel's Grace, Serum Visons and respond to that with Spoils of the Vault. He tries to counter Spoils but I have Pact, and he tries to Path Lab Man but I have a second Pact.
You guys loook like you are really having fun, which is the most important part of streaming in my opinion.
On the other hand, I don't particulary agree with some lines of play.
After being playing a similar AdN Wish version (fetchless) I get to the conclusion that is better to Wish for Bring To Light in first place when you have the other piece of the combo rather than trying to interact with your opponent (in most of the cases).
About the sideboard configuration... well, you said that it was manily your follower's choice, but it is basically terrible
I have a similar opinion about the manabase, I believe it can be still optimized even if you choose to keep using fetches (which I think it is not the right approach for this version, but this is just my personal opinion).
I would be more than happy to share my thoughts with you or whoever is playing the version the next time
Maybe we could get to some point and make this version competitive!
Cheers!
4x Seachrome Coast
4x Botanical Garden
4x Gemstone Mine
4x City of Brass
2x Temple of Enlightenment (I'm planning to test Mana Confluence in this slot, although I had mana color issues only once...)
1x Island
1x Plains
1x Urborg, Tomb of Yawgmoth
About playing fetches and fearing Blood Moon; you can always Wish for Wear/Tear, but I've never had big problems dealing with a resolved one. We play plenty of mana rocks and well, you will be adapting your manabase (in my opinion making it worst) for a corner case.
I mean, we play combo,we want to maximise our chances. And as you faced during the streaming this fetches and duals not always fixed your color requirements for one particular turn, or your the land enter tapped, or you needed to pay 2-3 life in a critical moment (I'm not saying that every single of this situations happened to you, this are just very frequent cases).
Also, with a Supreme Verdict in the SB and some other silver bullets as Dromokra or Sigarda you would have won certain matches, just saying!
Keep playing this version, it is very resilient, you will notice that or you already noticed
The latest winning decklist from the SCG Tour Modern Classic is the exact mainboard I am using but with -1 Spoils +1 Mystical Teachings. The sideboard is completely different aside from the Leylines
Might be something worth trying
What matchups is it good for? Is it purely for deaths shadow?
Decks
Standard:
GBGB EnergyGB
GRGR EnergyGR
Modern:
RBUWAd NauseamRBUW
GRGR TitanshiftGR
UBLUE STEEEEEELU
UR StormU Turbo Turns