I can understand his choices of Peer/Mystical/Ritual and his sideboard. What I don't understand at all is his mana base. Can someone explain it to me? The 3 fetches don't seem enough to get around Blood Moon and they will shuffle your deck and mess up all the stuff you had already seen and put at the bottom with Sleight and Peer.
Yeah im still not about to add in shuffle effects to this deck for that exact reason of reshuffling everything you scryed
I also agree that Lab Man is necessary in the Spoils version but not in this version, because spoils can exile a win con and you want a backup in case that happens
Yeah im still not about to add in shuffle effects to this deck for that exact reason of reshuffling everything you scryed
I also agree that Lab Man is necessary in the Spoils version but not in this version, because spoils can exile a win con and you want a backup in case that happens
Only 3 unlife also makes sense without spoils
I just don't understand how you play 1 Lightning Storm with no Maniac or Bauble. With all the Death Shadow running around, 1 discard effect on your Storm and you lose.
I like the Spoils version better as you still have outs if they surgical/slaughter games out your Ad Nauseam.
Yeah im still not about to add in shuffle effects to this deck for that exact reason of reshuffling everything you scryed
I also agree that Lab Man is necessary in the Spoils version but not in this version, because spoils can exile a win con and you want a backup in case that happens
Only 3 unlife also makes sense without spoils
I just don't understand how you play 1 Lightning Storm with no Maniac or Bauble. With all the Death Shadow running around, 1 discard effect on your Storm and you lose.
I like the Spoils version better as you still have outs if they surgical/slaughter games out your Ad Nauseam.
He must have gotten very lucky, or when he plays against BG deck he mulligans every hand that contains Lightning Storm. It is possible he brings in Lab Maniac against these decks too, unless he thinks Leyline will be enough to prevent discard
I think most people know that Ad Nauseam plays 1 Lightning Storm and 1 Lab Maniac. If your opponent Thoughtseizes you they are more likely to take Ad Nauseam, Angel's Grace, Unlife etc than the actual kill spell since they assume you have more than one way to kill. This may have benefited him at some point during the tournament.
eventhough, it's still too risky and adds factor for variance to the deck! still, congratulations are in order for Nicholas Byrd!! Glad that someone finally pulled some great results in a fetch / teachings build.
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plays Ad Nauseam and Amulet Bloom in Modern
"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
—Afari, Tales
Glad to see Byrd finally winning an Open with his very own iteration of Ad Nauseam! 1 Steam Vents, 3 fetches, 7 temples, 3 Peer, 1 Teachings, 1 Ritual (so glad to see that card showing up) and only 1 win condition main and several sideboard cards that are very interesting (Timely Reinforcement is a great card), congrats for probably my favorite showing of Ad Nauseam so far in many years (just because of the fetch/shock manabase and Peer/Teachings)!
This is a great run and the deck is better than ever. Keep rocking Peer/Teachings with tech lands!!!
since you had grace in hand against the puresteel paladin storm deck, why didn't you just cast angel's grace with the lethal grapeshot on the stack? if they are using pact of negation, they might throw it and can result you stealing the game since they won't be able to pay on their upkeep.
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plays Ad Nauseam and Amulet Bloom in Modern
"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
—Afari, Tales
I forgot about Pollen Lullaby, but I think I still prefer Ethereal Haze due to it stopping Borborygmos Enraged and other small things it catches that the other fog effects do not.
As for Byrd's deck, I like the inclusion of Desperate Ritual, but I do not want to remove Spoils just yet. In fact, I believe the inclusion of ritual will make Spoils fail rate occur less frequently. When casting spoils, I usually pray that I don't exile 2 Spirit Guides (or one, if I have already used one this game). With ritual, I can exile one more spirit guide and still be ok. That makes a huge difference, and I am surprised the Spoils version of the deck did not play the card before. Anyone know why?
I forgot about Pollen Lullaby, but I think I still prefer Ethereal Haze due to it stopping Borborygmos Enraged and other small things it catches that the other fog effects do not.
As for Byrd's deck, I like the inclusion of Desperate Ritual, but I do not want to remove Spoils just yet. In fact, I believe the inclusion of ritual will make Spoils fail rate occur less frequently. When casting spoils, I usually pray that I don't exile 2 Spirit Guides (or one, if I have already used one this game). With ritual, I can exile one more spirit guide and still be ok. That makes a huge difference, and I am surprised the Spoils version of the deck did not play the card before. Anyone know why?
Don't play Ritual in a Spoils build. Play it in a Peer/Teachings list as I do to use the splice on to arcane with Peer, net 1 mana while going off (just in the game against Abzan Company on camera while 11-2), to burn 2 SSG while playing the game out and still having enough mana to combo out, etc. In a Spoils build, it's not the best, but for Peer/Teachings, it's a decent addition to the deck and provides lots of velocity.
I used to have a singleton desperate ritual in a spoils list just to mitigate exiling 2 simians on a combo turn and it can also help cast an ad nauseam on turn 3 with a pentad and no simian. I eventually took it out when I lost too many games against BGX and other decks with the ritual stuck on my hand being uncastable (with no gemstone mine in play or simians in hand) and if it were the 21st land i can play, it would have allowed me to combo off on those situations.
Desperate ritual is a fine addition in a peer/ teachings build since it can also be searched for via teachings when you only have 5 mana to combo the next turn (if you already have grace and ad nauseam in hand) plus the splicing the ritual to peer for perhaps a mana-intensive teachings with flashback for corner cases in grindy discard games.
@SRADracer - you can still get lucky and top deck a phyrexian unlife the next turn to not die when the paladin attacks. but again, it's a longshot. thanks for sharing, will definitely keep an eye out on a timely pact of negation when they have a low hand count when they try to attempt to refill with retract.
2 Week Old Magic Player, went to at least 10 LGS's to build using what i could afford
went 3-1 and 4-0 in my first and second ever FNM, beating, a variety of Tron,Naya Burn, Jeskai Nahiri?/Control, Affinity, eggs and some sort of aggro.
Losing only to a turn 2 and a turn 4 emerakul against expertise fuse deck
I took out 2 spoils to try peer through depths and teachings, and took out a bloom/pentad for whir of inventions cause a late bloom is useless.
feels great to cheat a bloom out, and peer has def helped me alot.
Most of the time if im casting spoils, i was already losing. Going for an attempt spoils lab maniac win against affinity game 1, but got bolted?galvanic blasted.
never have i ever had an oppurtunity to cast teachings, and most of the time its sided out.
also running 3rd win con in Conflagrate in main board. definitely save me in some games like in affinity cause that vault skirge lifelink.
took out main/side boseiju since i felt it was always too slow or dead, since i couldnt pay anyways, but great if i had urborg out
Pollen lullaby is hilarious if it goes off, if not its another scry, against affinity, i won all the clashes, still running that one haze incase i cant pay for lullaby for some reason
my mana base might be lacking cause of budget.
heres my deck, looking for some pointers/advice, whirs of invention worth it?, 3rd win con toom uch?, im running to little lands?,is it bad to run a combo of both peers and spoils?
I like some of the stuff you got going on, but i have some input:
- First i really think you should always play 4 lotuses. If anything Whir could replace a prism since it ramp you to 6+ mana on turn 4 just like a prism would.
- You only play 14 lands that produce blue mana and a reef. Supporting Whir with that manabase seems rough. Would consider adding a few more blue sources. Would add land number 20 to.
- 3 main deck win conditions seems like one to many. Cut the maniac or the conflagrate (imo).
Let us know how Whir and pollen lullaby keep performing for you, as I have considered both myself!
oh boy.
during yesterdays 8 rounds of FNM here in Hannover i faced cheerios two times.
both losses of course. Deck is to fast for us and we lack of interaktion. (maybe a pro for fatal push in sb?)
This deck is a hell of a matchup for us, even when i hade pact+grace and other game thoughtseize a paladin it wasnt enough.
one game he also got me with double silence protected with swan song.
The rest of event went smoth as normal, crushing evrything left and right.
oh boy.
during yesterdays 8 rounds of FNM here in Hannover i faced cheerios two times.
both losses of course. Deck is to fast for us and we lack of interaktion. (maybe a pro for fatal push in sb?)
This deck is a hell of a matchup for us, even when i hade pact+grace and other game thoughtseize a paladin it wasnt enough.
one game he also got me with double silence protected with swan song.
The rest of event went smoth as normal, crushing evrything left and right.
Cheerios is a tough one, I have a friend who runs Sunny Side Up (Eggs) and I always found that to be really tough to beat with Ad Nauseam but that deck has lost popularity even though it is able to win just as fast as Cheerios imo.
I guess they got nut draws but from watching cheerios on SCG the other weekend it seemed to have the nut draws nearly every time! I don't think Push would be too great to put in the board, I like the idea of sticking with multiple pacts and hand disruption. I used to run a 1-off Silence in the board so maybe putting that back in would be an idea?
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When the task spilled over into undeath, he stopped calling it his life's work.
Decks
Standard: GBGB EnergyGB GRGR EnergyGR
Modern: RBUWAd NauseamRBUW GRGR TitanshiftGR UBLUE STEEEEEELU UR Storm U Turbo Turns
I think I will try the Peer/Teachings build out. Does trading speed for consistency drop you too many points against racing decks like Eldrazi or Tron?
Now some random noob questions:
He has Burrenton Forge-Tender on the table, you must go for the Lab Man kill right? How do you get around that?
When Ad Nauseum resolves and you take your hole deck to starting looking for the cards you want, do you get the hole deck or you just get most of it and then grab the rest if the cards you need are in there? I ask this because I saw a player trying to blink a Thought-Knot Seer to make the Ad Nauseum player draw a card so he'd lose but there was a Leyline out so all good there but still could have been very bad for him. So again how much of the deck do you take?
Worst matchup's/cards in general to face for us?
Thank you guys. Gonna start playtesting and I will let you know how it's going.
Cheers!
From my understanding of the rules, Forge-Tender can name a permanent in play or a spell on the stack. I don't think they can preemptively name Lightning Storm so this should give you the ability to slaughter pact or echoing truth the forge-tender away assuming it's already in play. If they are representing a chord of calling and they chord in response to Ad Nauseam you'll have Slaughter Pact/Truth, and if they chord in response to Lightning Storm you'll have Pact of Negation.
When Ad Nauseam is on the stack you get to decide when to stop putting cards in to your hand. So if you suspect them trying to blink their Thought-Knot Seer, you can leave a few cards in your library if you've seen enough SSG/Lightning Storm/Land off the Ad Nauseam to win. You should only need to do this if you have exactly enough mana to Ad Nauseam + Lightning Storm with an Unlife in play. If you are casting Ad Nauseam with Unlife in play and you have plenty of mana, you'll maintain priority after Ad Nauseam resolves so you can just cast an Angel's Grace and not lose. If you start your combo with Angel's Grace then it is a non issue.
Modern
UWGB 4c Snow Control BGWU
also would be nice how his push plays went out.
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I also agree that Lab Man is necessary in the Spoils version but not in this version, because spoils can exile a win con and you want a backup in case that happens
Only 3 unlife also makes sense without spoils
I just don't understand how you play 1 Lightning Storm with no Maniac or Bauble. With all the Death Shadow running around, 1 discard effect on your Storm and you lose.
I like the Spoils version better as you still have outs if they surgical/slaughter games out your Ad Nauseam.
He must have gotten very lucky, or when he plays against BG deck he mulligans every hand that contains Lightning Storm. It is possible he brings in Lab Maniac against these decks too, unless he thinks Leyline will be enough to prevent discard
"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
—Afari, Tales
u can argue that with sb titans or mainroute spoils, unlife and maniac u can make an complete different win condition.
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This is a great run and the deck is better than ever. Keep rocking Peer/Teachings with tech lands!!!
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
—Afari, Tales
As for Byrd's deck, I like the inclusion of Desperate Ritual, but I do not want to remove Spoils just yet. In fact, I believe the inclusion of ritual will make Spoils fail rate occur less frequently. When casting spoils, I usually pray that I don't exile 2 Spirit Guides (or one, if I have already used one this game). With ritual, I can exile one more spirit guide and still be ok. That makes a huge difference, and I am surprised the Spoils version of the deck did not play the card before. Anyone know why?
Don't play Ritual in a Spoils build. Play it in a Peer/Teachings list as I do to use the splice on to arcane with Peer, net 1 mana while going off (just in the game against Abzan Company on camera while 11-2), to burn 2 SSG while playing the game out and still having enough mana to combo out, etc. In a Spoils build, it's not the best, but for Peer/Teachings, it's a decent addition to the deck and provides lots of velocity.
Cheers!
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
Desperate ritual is a fine addition in a peer/ teachings build since it can also be searched for via teachings when you only have 5 mana to combo the next turn (if you already have grace and ad nauseam in hand) plus the splicing the ritual to peer for perhaps a mana-intensive teachings with flashback for corner cases in grindy discard games.
@SRADracer - you can still get lucky and top deck a phyrexian unlife the next turn to not die when the paladin attacks. but again, it's a longshot. thanks for sharing, will definitely keep an eye out on a timely pact of negation when they have a low hand count when they try to attempt to refill with retract.
"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
—Afari, Tales
went 3-1 and 4-0 in my first and second ever FNM, beating, a variety of Tron,Naya Burn, Jeskai Nahiri?/Control, Affinity, eggs and some sort of aggro.
Losing only to a turn 2 and a turn 4 emerakul against expertise fuse deck
I took out 2 spoils to try peer through depths and teachings, and took out a bloom/pentad for whir of inventions cause a late bloom is useless.
feels great to cheat a bloom out, and peer has def helped me alot.
Most of the time if im casting spoils, i was already losing. Going for an attempt spoils lab maniac win against affinity game 1, but got bolted?galvanic blasted.
never have i ever had an oppurtunity to cast teachings, and most of the time its sided out.
also running 3rd win con in Conflagrate in main board. definitely save me in some games like in affinity cause that vault skirge lifelink.
took out main/side boseiju since i felt it was always too slow or dead, since i couldnt pay anyways, but great if i had urborg out
Pollen lullaby is hilarious if it goes off, if not its another scry, against affinity, i won all the clashes, still running that one haze incase i cant pay for lullaby for some reason
my mana base might be lacking cause of budget.
heres my deck, looking for some pointers/advice, whirs of invention worth it?, 3rd win con toom uch?, im running to little lands?,is it bad to run a combo of both peers and spoils?
2 Island
2 Plains
1 Swamp
1 Dreadship Reef
1 Darkslick Shores
4 Gemstone Mine
1 Seachrome Coast
4 Temple of Deceit
2 Temple of Enlightenment
1 Urborg, Tomb of Yawgmoth
Wincons, Combo pieces, Protection (core)(18)
1 Laboratory Maniac
1 Lightning Storm
1 Conflagrate
1 Spoils of the Vault
4 Ad Nauseam
4 Angel's Grace
3 Phyrexian Unlife
3 Pact of Negation
4 Simian Spirit Guide
3 Lotus Bloom
2 Pentad Prism
2 Whir of Invention
Card filtering (12)
4 Serum Visions
4 Sleight of Hand
3 Peer Through Depths
1 Mystical Teachings
4 Leyline of Sanctity
2 Duress
2 Hurkyl's Recall
2 Pollen Lullaby
1 Slaughter Pact
1 Ethereal Haze
2 Silence
1 Echoing Truth
- First i really think you should always play 4 lotuses. If anything Whir could replace a prism since it ramp you to 6+ mana on turn 4 just like a prism would.
- You only play 14 lands that produce blue mana and a reef. Supporting Whir with that manabase seems rough. Would consider adding a few more blue sources. Would add land number 20 to.
- 3 main deck win conditions seems like one to many. Cut the maniac or the conflagrate (imo).
Let us know how Whir and pollen lullaby keep performing for you, as I have considered both myself!
during yesterdays 8 rounds of FNM here in Hannover i faced cheerios two times.
both losses of course. Deck is to fast for us and we lack of interaktion. (maybe a pro for fatal push in sb?)
This deck is a hell of a matchup for us, even when i hade pact+grace and other game thoughtseize a paladin it wasnt enough.
one game he also got me with double silence protected with swan song.
The rest of event went smoth as normal, crushing evrything left and right.
www.magickeller.de
Facebook:
www.facebook.com/magickeller
Youtube:
Magickeller Hannover YOUTUBE Channel
Cheerios is a tough one, I have a friend who runs Sunny Side Up (Eggs) and I always found that to be really tough to beat with Ad Nauseam but that deck has lost popularity even though it is able to win just as fast as Cheerios imo.
I guess they got nut draws but from watching cheerios on SCG the other weekend it seemed to have the nut draws nearly every time! I don't think Push would be too great to put in the board, I like the idea of sticking with multiple pacts and hand disruption. I used to run a 1-off Silence in the board so maybe putting that back in would be an idea?
Decks
Standard:
GBGB EnergyGB
GRGR EnergyGR
Modern:
RBUWAd NauseamRBUW
GRGR TitanshiftGR
UBLUE STEEEEEELU
UR StormU Turbo TurnsFrom my understanding of the rules, Forge-Tender can name a permanent in play or a spell on the stack. I don't think they can preemptively name Lightning Storm so this should give you the ability to slaughter pact or echoing truth the forge-tender away assuming it's already in play. If they are representing a chord of calling and they chord in response to Ad Nauseam you'll have Slaughter Pact/Truth, and if they chord in response to Lightning Storm you'll have Pact of Negation.
When Ad Nauseam is on the stack you get to decide when to stop putting cards in to your hand. So if you suspect them trying to blink their Thought-Knot Seer, you can leave a few cards in your library if you've seen enough SSG/Lightning Storm/Land off the Ad Nauseam to win. You should only need to do this if you have exactly enough mana to Ad Nauseam + Lightning Storm with an Unlife in play. If you are casting Ad Nauseam with Unlife in play and you have plenty of mana, you'll maintain priority after Ad Nauseam resolves so you can just cast an Angel's Grace and not lose. If you start your combo with Angel's Grace then it is a non issue.
BLiliana, Heretical HealerB| |GTitania, Protector of ArgothG
GWBDoom Plane EnchantressBWG