What do you guys think? I really like the Lightning Bolts main, i think im cutting 1 World Breaker and im gonna take out that Waste that haven't really helped me except for being a basicland, should've either been a forest or a Sanctum.
Maybe i'll add a spellskite instead, but im kinda worried im not running enough threats.
Sundering Titan is a petcard of mine and it has won me so many games.
I even managed to get myself a third Spellskite.
Im planning to fit 2 Sudden Shocks in the sideboard, don't know what to cut.
We don't have much dredge in our meta but there's jund etc. and it really helps there against Goyfs and the GB 2/2 that grows, tasigur etc.
And i want to play Emrakul, the new one but i feel that the Ulamogs are just so strong!
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Alongside Fatal Push this will help us a lot by slowing down the format. Now it's time to watch where the meta will move to see which color is the best splash, and adjust sideboards.
With Troll and Probe gone i have to agree with Phelpssan. White still has the best options against Burn and decent removal, Red has boardwipes and Black will have Fatal Push. I will stick with G/W for the time being until we see how the format settles in. I'm just glad that Probe is gone and Infect and Suicidy Zoo/Bloo are slower now.
As a Grixis Control player, I congratulate you on all the future face-beatings I will receive at the hands of a newly-empowered Tron. Or rather, a Tron with newly-disempowered bad matchups.
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Playing UX Mana Denial until Modern gets the answers it needs.
WUBRG Humans BRW Mardu Pyromancer UW UW "Control" UR Blue Moon
Don't forget Storm, i don't think we'll see many stormplayers now that their free cantrip+stormcount spell is gone.
So that's better matchups against dredge, storm and the fast zoo/infect decks.
It'll be interesting.
And soon is the time for me to buy an Emrakul, the Promised End I bet they will go down in price pretty soon.
With gitaxian probe and golgari grave-troll gone I expect that more decks such as Bant Eldrazi and Titan Shift/Titan valakut get more popular. Both of these matches can be decently hard, how do you guys see re-configuring sideboard slots to beat these matches?
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--> Modern <-- RBUSplinter Twin (RIP)/DelverRBU UUUMono U TronUUU GRGGR TronGRG GWURKnight FallGWUR
With gitaxian probe and golgari grave-troll gone I expect that more decks such as Bant Eldrazi and Titan Shift/Titan valakut get more popular. Both of these matches can be decently hard, how do you guys see re-configuring sideboard slots to beat these matches?
I'm also having a problem with valakut decks. Path is useless cause when we cast it against primeval they will add 3 lands on that turn.
i have pithing in my sb (for chandra and koth mostly my preference) so i use it on sakura tribe elder and warping wail to counter even the ramp spells, bring to light and scapeshift.
my plan is simple mull to a hand that can turn 3-4 karn to eat his lands.
Bring to light decks have crumble main.
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MODERN
Tron variants
Eldrazi variants
Burn
Infect
Living End
Bloodwalkers
RG Ponza
I think Tron will be well positioned for the near future, but I'm not sure which build is best.
I'm torn between running G/W for Path and Blessed Alliance or going back to G/R for the boardwipes. My meta has a lot of Burn, and Blessed Alliance is really good there, but a t2 Pyroclasm was also handy. The rest is mainly Grixis, a couple Affinity players, a blue Tron, and the occasional homebrew/budget deck.
Has anyone tried the B/G build? Where does it shine? Where does it falter?
Hey guys! New to the Tron archetype, and it's just awesome! Like playing commander in EDH, I love the endgame this deck has. Last night went 3-1 with GW (R1 won at 1 and 3 life respectively) and it was a blast. My one loss was to Ad Nauseum. I understand this is a tough MU and that T3 Karn is probably our best gameplan. But are there other options? Natures Claim seems good on the pentads and lotus blooms, but with white is there anything else to add? Eidolon of rhetoric/Rule of law, runed halo, leyline of sanctity? Any ideas?
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EDH:ShatterStax, Only The Strong Survive
Teferi, Mage of Zhalfir Mono-U Control
Ob Nixilis of the Black Oath
Sen Triplets
Mizzix of the Izmagnus
Derevi Stax
VolThrun
Marchesa, The Black Rose
Olivia Voldaren, Vampire Tribal
Hm, just wondering, i've heard both good and bad about running two Sanctum of Ugins in the main, atm i run 4 groves, urza package, 2 forest, 1 ghost quarter and 1 Sanctum, but should i cut 1 forest for a second sanctum?
G/B can be a thing with Fatal Push by just utilizing Blooming Marsh and a Llanowar Waste (instead of Path to Exiles with a G/W list). I just can't think of great black cards to support black in the sideboard. Any thoughts?
The only cards, that strike me as playable are Surgical Extractions (against a Surgical Extraction on a Tron piece), Lost Legacy perhaps as a proactive answer against combo decks but the BB seems color intensive.
I play ad nauseam and also have tron. This is an unfavorable matchup for tron against a turn 4 combo hand for the ad nauseam player. turn 3 karn can get you there by exiling their lands twice / mana rocks then find an ulamog asap to kill their lands. it'll be harder to react if they have lotus blooms though and force them to crack it during their upkeep and you might get lucky. put the full set of nature claims to disrupt their mana acceleration early so they do not get to 6 lands. this is the only game plan, do not let them reach 4 mana since they can still pull off the combo with 4 lands if they have 2 simian spirit guides in hand on their turn (if they still don't have a land drop). ad nauseam boards in 1-2 thoughtseize to get karn before turn 3 so they don't get disrupted and still has 1-3 pact of negations to counter your first big play (karn or worldbreaker or o-stone) and just combo during their next turn.
it's really a tough matchup unless they have a bad opener. only card that i can see impact this is jester's cap. spellskite isn't much of a threat since ad nauseam can still win via lab maniac and if you don't have an open oblivion stone, you will still lose. spot removal won't help since they will have their library in hand and will have access to pact your spot answer.
good luck!
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plays Ad Nauseam and Amulet Bloom in Modern
"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
—Afari, Tales
Tron's a strange beast. I went from grinding the deck hard and being one of the better tron players in the UK (long story but credible claim), to eye getting banned and then I could just never get the deck to perform. I tried numerous times to rekindle the deck for myself but couldn't make it work.
Does anyone think a gb version could tweak the playstyle and structure of the deck in just the right direction (with the two key cards collective brutality and fatal push) to hold some consistent sway again?
I feel the need to emphasise that the eye ban (from my perspective at least) smacked down the deck's consistency more than anything else. Natural tron is still game 90% of the time, but you can't rely on it, but the ability to transition your land tutors into your late game bomb was too much of a crutch to lose. That's my own take, I can win the odd game but can't post consistent strong finishes without extra luck, and I don't enjoy glass cannon decks.
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Modern: G Tron, Vannifar, Jund, Druid/Vizier combo, Humans, Eldrazi Stompy (Serum Powder), Amulet, Grishoalbrand, Breach Titan, Turns, Eternal Command, As Foretold Living End, Elves, Cheerios, RUG Scapeshift
it's really a tough matchup unless they have a bad opener. only card that i can see impact this is jester's cap. spellskite isn't much of a threat since ad nauseam can still win via lab maniac and if you don't have an open oblivion stone, you will still lose. spot removal won't help since they will have their library in hand and will have access to pact your spot answer.
How about Thought-Knot Seer? Have you faced him? I've been testing him in the SB and so far I like him, but didn't have the opportunity to test it against Ad Nauseam yet.
EDH:ShatterStax, Only The Strong Survive
Teferi, Mage of Zhalfir Mono-U Control
Ob Nixilis of the Black Oath
Sen Triplets
Mizzix of the Izmagnus
Derevi Stax
VolThrun
Marchesa, The Black Rose
Olivia Voldaren, Vampire Tribal
I play ad nauseam and also have tron. This is an unfavorable matchup for tron against a turn 4 combo hand for the ad nauseam player. turn 3 karn can get you there by exiling their lands twice / mana rocks then find an ulamog asap to kill their lands. it'll be harder to react if they have lotus blooms though and force them to crack it during their upkeep and you might get lucky. put the full set of nature claims to disrupt their mana acceleration early so they do not get to 6 lands. this is the only game plan, do not let them reach 4 mana since they can still pull off the combo with 4 lands if they have 2 simian spirit guides in hand on their turn (if they still don't have a land drop). ad nauseam boards in 1-2 thoughtseize to get karn before turn 3 so they don't get disrupted and still has 1-3 pact of negations to counter your first big play (karn or worldbreaker or o-stone) and just combo during their next turn.
it's really a tough matchup unless they have a bad opener. only card that i can see impact this is jester's cap. spellskite isn't much of a threat since ad nauseam can still win via lab maniac and if you don't have an open oblivion stone, you will still lose. spot removal won't help since they will have their library in hand and will have access to pact your spot answer.
good luck!
Ad Nauseam is a bad MU, but B can turn this at least to 50/50 with Collective Brutality and Duress as SB.
With gitaxian probe and golgari grave-troll gone I expect that more decks such as Bant Eldrazi and Titan Shift/Titan valakut get more popular. Both of these matches can be decently hard, how do you guys see re-configuring sideboard slots to beat these matches?
Wait, Bant Eldrazi is a hard matchup? I'll admit I haven't played against it much, but I was under the impression it was seen as a good one for us.
Titan Shift is a major pain, though. Slaughter Games can be powerful, but it requires a double splash and you can still lose if you name the wrong card (it was more effective against RUG Scapeshift). Maybe it's time to reconsider Leyline of Sanctity, especially now that so many builds are running White now?
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Cut sundering titan for a wurmcoil engine. I used to run Titan in gr board but never sided it in.
I would cut the firespout for a pyroclasm. Turn 3, you really want to cast Karn or a creature, which is counterproductive.
Sideboard:
Cut thragtusk and either crumble to dust or a warping wail for the sudden shocks
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
GXTronGX
RWxBurnRWx
Alongside Fatal Push this will help us a lot by slowing down the format. Now it's time to watch where the meta will move to see which color is the best splash, and adjust sideboards.
BRGJundGRB
GCTronCG
WBRMardu PyromancerRBW
Legacy:
GElvesG
WUBRG Humans
BRW Mardu Pyromancer
UW UW "Control"
UR Blue Moon
So that's better matchups against dredge, storm and the fast zoo/infect decks.
It'll be interesting.
And soon is the time for me to buy an Emrakul, the Promised End I bet they will go down in price pretty soon.
Who needs Colours?
My most played EDH deck:
X Kozilek, the Great Distortion
UBR Nekusar, the Mindrazer
RBU
Splinter Twin (RIP)/DelverRBUUUUMono U TronUUU
GRGGR TronGRG
GWURKnight FallGWUR
Legacy
GWBDark MaverickGWB
--> EDH <--
BWUErtai, the CorruptedBWU
I'm also having a problem with valakut decks. Path is useless cause when we cast it against primeval they will add 3 lands on that turn.
i have pithing in my sb (for chandra and koth mostly my preference) so i use it on sakura tribe elder and warping wail to counter even the ramp spells, bring to light and scapeshift.
my plan is simple mull to a hand that can turn 3-4 karn to eat his lands.
Bring to light decks have crumble main.
Tron variants
Eldrazi variants
Burn
Infect
Living End
Bloodwalkers
RG Ponza
LEGACY
Turbo Depths
Big Eldrazi
I'm torn between running G/W for Path and Blessed Alliance or going back to G/R for the boardwipes. My meta has a lot of Burn, and Blessed Alliance is really good there, but a t2 Pyroclasm was also handy. The rest is mainly Grixis, a couple Affinity players, a blue Tron, and the occasional homebrew/budget deck.
Has anyone tried the B/G build? Where does it shine? Where does it falter?
Teferi, Mage of Zhalfir Mono-U Control
Ob Nixilis of the Black Oath
Sen Triplets
Mizzix of the Izmagnus
Derevi Stax
VolThrun
Marchesa, The Black Rose
Olivia Voldaren, Vampire Tribal
Modern: Fish, JUND/Junk
--------
RIP Twin
Who needs Colours?
My most played EDH deck:
X Kozilek, the Great Distortion
UBR Nekusar, the Mindrazer
GXTronGX
RWxBurnRWx
Abrupt decay is pretty good in G/B colors.....
Even something like Anger of the Gods is not played because RR is hard to get online for turn 3.
BRGJundGRB
GCTronCG
WBRMardu PyromancerRBW
Legacy:
GElvesG
it's really a tough matchup unless they have a bad opener. only card that i can see impact this is jester's cap. spellskite isn't much of a threat since ad nauseam can still win via lab maniac and if you don't have an open oblivion stone, you will still lose. spot removal won't help since they will have their library in hand and will have access to pact your spot answer.
good luck!
"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
—Afari, Tales
Does anyone think a gb version could tweak the playstyle and structure of the deck in just the right direction (with the two key cards collective brutality and fatal push) to hold some consistent sway again?
I feel the need to emphasise that the eye ban (from my perspective at least) smacked down the deck's consistency more than anything else. Natural tron is still game 90% of the time, but you can't rely on it, but the ability to transition your land tutors into your late game bomb was too much of a crutch to lose. That's my own take, I can win the odd game but can't post consistent strong finishes without extra luck, and I don't enjoy glass cannon decks.
How about Thought-Knot Seer? Have you faced him? I've been testing him in the SB and so far I like him, but didn't have the opportunity to test it against Ad Nauseam yet.
Teferi, Mage of Zhalfir Mono-U Control
Ob Nixilis of the Black Oath
Sen Triplets
Mizzix of the Izmagnus
Derevi Stax
VolThrun
Marchesa, The Black Rose
Olivia Voldaren, Vampire Tribal
Modern: Fish, JUND/Junk
--------
RIP Twin
Ad Nauseam is a bad MU, but B can turn this at least to 50/50 with Collective Brutality and Duress as SB.
GXTronGX
RWxBurnRWx
Wait, Bant Eldrazi is a hard matchup? I'll admit I haven't played against it much, but I was under the impression it was seen as a good one for us.
Titan Shift is a major pain, though. Slaughter Games can be powerful, but it requires a double splash and you can still lose if you name the wrong card (it was more effective against RUG Scapeshift). Maybe it's time to reconsider Leyline of Sanctity, especially now that so many builds are running White now?