I've posted the link to the already existing group in the one i just created. It isn't a good idea to divide our forces. I've joined the old one and i encourage everyone to do so
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Modern:
-Rg valakut
-U/W control
-U/R storm
-G/W value town
Hello there, new to the DNT deck but I have picked up 98% of it. Just a question regarding side boards, in my meta burn is creeping up so I was wondering what everyone's opinion regarding Burrenton Forge-Tender vs Kor Firewalker I thought the life gain with the firewalker would be enough, but everyone seems to run BTF, can someone explain why?
Getting back into modern, Mono W is one of my three decks. I noticed the primer has SGW and Flagstones as an inclusion while none of the recent MTGO decks run them. Right now I have a 4 GQ, 3 Tec, 2 Mutavault split for my colorless in 22 lands with 12 Plains/1 Eiganjo, but I haven't really tested to see how that works out. Is there a reason for no longer including those two lands? The Flagstones/GQ interaction seems like it's worth it. All I can think of is Blood Moon but I don't really see a lot of it in the current meta.
Just 3-1, cut to top 8 second week in a row, 36 players with well-represented meta at my shop, I feel like the power level of the Eldrazi let's you go bigger than the small guys and the tax elements let you crush the big guys.
Thoughts on why people are shifted away??
Edit: just realized only a few people are anti-EnT. Glad to note 😁
Any thoughts on beating Grix shadow?? I lost G3 to my own next level thoughts. Should've just pushed lethal and forced him to have the out
@kodieyost - there is quite a few ENT players here and any DNT conversation is welcome around here. I think the Drazi variant has its well place known in the sun and arguably closest to a locked 75 set of cards. MTGO boss, Penips has shown the power of the deck which no one argues really. Thus explaining why you don't see much discussion around it. The deck has very solidified set of cards and there is not likely to new additions to the deck. Eldrazi will not be showing there face in new sets for some time to come.)
More recently, monowhite and GW have been popularly explored due to recent additions in the form of Renegade Rallier and Gideon of the Trials.
Beating Grixis Shadow: Deploy as many cards as your opp will allow and pray for amazing top decks? And don't forget to cross both fingers!
Before I forget!!! I saw a guy playing ENT on Card Hoarder the other night and he was sb'ing Matter Reshaper. He brought in in against Abzhan Midrange and it freaking wrecked them!
Has anyone tested this card enough to know if this is a fluke or the real deal?
I am curious about this and probably willing to test it on stream if yall are at all interested! Lemme know
-Catmix
Before I forget!!! I saw a guy playing ENT on Card Hoarder the other night and he was sb'ing Matter Reshaper. He brought in in against Abzhan Midrange and it freaking wrecked them!
Has anyone tested this card enough to know if this is a fluke or the real deal?
I am curious about this and probably willing to test it on stream if yall are at all interested! Lemme know
-Catmix
Been testing Reshaper lately and my only problem with the card is that he's at its best in matchups where we have to bring in RiP. Tried maining him in E&T replacing Bob and it was pretty good. Don't know if it's correct though. As you said, BW E&T is almost locked already, and since boss Penips is running Bob, i can't really argue against it.
Would love to see you testing it however! Seems like the card has potential.
@finkllestein I agree. I'm back and forth and a handful of sb slots and every time I bring him in usually the rip comes as well. There is a chance I can test it in the main as well and see how it works out. I've been on a "heavy metal" plan in my board and will elaborate more on my next stream.
@tdog09876 odric is just not in my wheel house. I'd much prefer resto over odric. His body relies on an already impressive board state and his lack of flash makes him less likely of a target for me. Still seems cool but I'd prefer not to test it. I will for the stream if people can jump in board with it. I do like your point about matter reshaper. The forced damage most players will allow through seems interesting. As I play with mono white more, the bigger the pool of cards feel lol. Splashing has a luxury of flat out knowing what the "best" cards in hybrid colours are and makes for less of a pool (which is weird).
I played Eldrazi and Taxes to a handful of 3-0 FNM finishes several months ago, and figured I'd play again last night for old times sake. Here's the list I ran and a report from last night (sorry I've forgotten how to link cards in posts)
Game 1
on the play
kept seven cards
my opponent took a mull to 6
lead off with turn 1 caves into vial
turn 2 eldrazi temple into displacer
turn 3 godless shrine into TKS (took a kitchen finks)
turn 4 a follow-up TKS (took a chord of calling)
He had no real threats except for an anafenza, and couldn't do much to a pair of 4/4's and a 3/3 with just an anafenza in play, he also had no dork on turn 1 to accelerate into a company/chord.
Sideboard on the draw
-2 blade splicer, -2 flickerwisp, -2 vial
+2 inquisition, +2 rest in peace +2 reality smasher
So for the draw I removed two blade splicers because I felt like they were very slow in the matchup and I want to be the aggressor but I don't konw if that's correct. I feel correct about removing the two flickerwisps as I don't have much I want to interact with on his side and the game is often decided by how far I can set him back on turns 1-3. Likewise since I'm adding 4 non-creature cards I cut two vials since they're pretty bad after turn 1/2 and on the draw I'd rather play a discard spell.
Game 2
On the draw
Mull to 6 (scry IoK to top)
Opponent mull to 6 (scry bottom)
Turn 1, he plays no dork, I godless shrine into IoK and take a finks
turn 2, he plays an anafenza, I go tidehollow sculler and take chord, he's left with only lands
turn 3, he plays nothing and gets in for 2, I play flicker wisp on my turn and bounce anafenza
Turn 4, he rallies back a land with rallier, and I play TKS taking another chord he drew.
Turn 5, he plays gavony, I play eldrazi displacer and start to enter double bounce territory. He can't do much else for two turns and his gavony is blanked by eldrazi displacer resetting his creatures, ultimately he folds to wisp and TKS
In this matchup, I like discard on the draw over vial if your'e shaving any number of creatures, reality smasher may not be better than splicer if you have a bounce engine set up, but it does get a 2-for-1 on his paths and dodges abrupt decay.
Round 2: living end(he was running the new archfiend from (amonkhet)
Game 1
on the draw
kept 7
opponent kept 7
Turn 1: not much he cycles and I play a vial
Turn 2: he plays a shock and cycles again, I play thalia
Turn 3: he cycles and I play displacer
Turn 4: he triple cycles 3 streetwraiths, and then proceeds to play violent outbrust on thalia, and forgets that her tax applies to cascade spells as well, he was at 7, then to two after the attack
Turn 5: his upkeep I vial in flickerwisp, bounce a fast land, then bounce an additional shock to keep him off of enough mana to combo and kill him on my turn 5
Game 2
on the draw
both mulligan to 6 (can't remember how we scry'd)
Turn 1: he cycles, I play a vial
Turn 2: he cycles,I play sculler (I see a damping matrix, 2 feeling of dread, and lands) I take feeling of dread, if he goes off next turn I can't really do much as my hand was threat light, if he hit a street wraith and went for it, I likely lost.
Turn 3: he plays damping matrix, I play kitchen finks,
Turn 4: he plays a land and passes, I play TKS and take the other feeling of dread (he also drew a beast within)
Turn 5: he cycles and then when I attack he beast within on my TKS, I play tidehollow sculler and see ingot chewer, living end, and faerie macabre) I chose faerie macabre like an idiot.
Turn 6 he evokes chewer on my sculler that had taken feeling of dread takes it and goes off (Yes I know, I forgot sculler was an artifact),
He didn't have many creatures though, only 4 in the grave, and I got back a TKS and my original tidehollow sculler.
At this point he boardstate is 2 deadshot minotaurs, an ingot chewer, and something else on his side (not the archfiend or street wraith but another black creature), and my board is a persisted kitchen finks, a TKS, and a sculler. I take his faerie macabre with TKS, and living end with sculler, he kills it with ingot chewer and gets back his living end
my turn 6: I play wisp and reset my finks (he's at 9 life by this point)
Turn 7: He stalls out on the board and can't race me so he suspends his living end, I attack with wisp
Turn 8-9 he does nothing noteworthy,and I close it out with wisp.
I think this helps to prove how unforgiving the deck is. That game went on for about 4 turns longer than it should have because I forgot tidehollow sculler was an artifact creature.
Round 3: UR thing in the ice
Game 1
I keep 6 and he keeps 6
Turn 1: he plays serum visions, I play vial
Turn 2: he plays delver and a swiftspear, I playa sculler and take his bolt (seeing a harsh mentor, thing in the ice, and lands)
turn 3: He plays land, thing in the ice, and doesn't attack, I play thalia,
turn 4: he plays land and doesn't attack again, I play leonin arbiter and another tidehollow sculler seeing lands, I attack with thalia.
Turn 5: he reveals visions to flip delver, plays a serum visions with tax, and a attacks, I take it and rest his thing in the ice with wisp, then attack
Turn 6: he blanks again, and I play displacer and take over the game from there
Game 2
On the draw, he kept 7, I mull to six
These details are a little fuzzy, I don't know why I don't recall this game so clearly.
We go back and forth a lot, and he eventually sticks 2 things in the ice at two life and manages to flip them and combines it with a forked bolt to kill me.
I definitely misplayed in this scenario by attacking with my shambling vent when I shoudld've held it back to block. I also left my vial at 2 instead of three where I could've vialed in a flickerwisp to reset the other thing in the ice. So I got punished really hard here
Game 3
kept 7
opponent mull to six and bottom'd their scry
Turn 1: I play vial, he plays serum visions and passes
Turn 2: I play tidehollow sculler and see no lands, a blood moon, a bolt, and counter spells. I take the bolt, he plays a swiftspear, and doesn't attack
Turn 3: I play thalia, and vial in leonin arbiter. He blanks again and doesn't attack
Turn 4: I play TKS taking his blood moon, and on his upkeep vial in wisp and bounce his land. He again misses a land and scoops
Overall, I'm not as proficient with the deck as I used to be as I'm WAY out of practice, and to be honest the deck doesn't have a lot of raw power, but it does punish loose play from both you and your opponent.
Feel free to post and suggestions about my sideboard, sideboarding logic, and lines of play I could have made in similar scenarios.
Is no one else on Eldrazi version of DnT?
Edit: just realized only a few people are anti-EnT. Glad to note
Is anyone here anti-EnT? I was pretty sure this forum was 100% in agreement that most of the time you are going to end up doing the best with EnT vs. a mono white deck if only because it has a wider range of things it can do to attack both creature and non creature decks.
Finally had some time to play (has been since January) and have been pleasantly surprised both with Windbrisk Heights and just MonoW in general.
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“Modern has provided us a non-rotating format that is far more accessible than Legacy or Vintage, but still retains many of the qualities that people enjoy in those formats—such as a more stable metagame, the ability to play and tweak the same deck week after week, and simply a much more powerful card pool than Standard.”
- Sam Stoddard, “Developing Modern” (June 21, 2013) (by means of Sheridan Lardner, "Fixing Modern: Defining Format Mission (March 16, 2016))
Hello all. I am fairly new to the deck and have asked for advice a couple times. I played in an IQ today with 32 people in attendance and took 2nd place (and $200 cash )
The list i played is probably closer to hatebears than death n taxes (A friend convinced me to make some last second changes). I will share the list and matches though if anyone has an interest here.
Hello all. I am fairly new to the deck and have asked for advice a couple times. I played in an IQ today with 32 people in attendance and took 2nd place (and $200 cash )
The list i played is probably closer to hatebears than death n taxes (A friend convinced me to make some last second changes). I will share the list and matches though if anyone has an interest here.
Hello all. I am fairly new to the deck and have asked for advice a couple times. I played in an IQ today with 32 people in attendance and took 2nd place (and $200 cash )
The list i played is probably closer to hatebears than death n taxes (A friend convinced me to make some last second changes). I will share the list and matches though if anyone has an interest here.
On a side note, I got to help my friends test for the upcoming open in June and afterwards, I got test eldrazi and taxes against Death's shadow jund. I was also testing out two smuggler's copters in the main over blade splicer.
That matchup is abysmal from my point of view. It could be my small sample size, but I felt like my cards were just completely outclassed at every turn and that the high volume of thoughtseize/inquisition in the lists make keeping any hand with less than 3 lands a risky proposition as your two drops get discarded and then you're stranded with a few random three drops in hand and dying to a 5/6 or larger goyf. I feel like a G/W version with more resiliency to discard or a mono white version with more efficient cheap threats could be better? I'm not sure though. The best cards in the matchup for sure were smuggler's copter and flickerwisp as you can just try to clog up the ground and outrace them.
I went 4-1, winning against junk twice, ad nauseum, and affinity, and losing to classic jund (I didnt board in BFT and got rekt by anger of the gods T.T). In the top 8, I beat grixis deaths shadow and elves, then lost to black green infect...(the guy had 4 phyrexian crusader between main and sideboard)
Renegade rallier is the bomb. It is pretty easy to trigger revolt with this deck, though I plan to add a 3rd horizon canopy and 1 mainboard qasali pridemage, which will only make it easier.
The deck gives up some disruption for a more direct beat down plan in the form of wilt leaf liege (This was a point mentioned by someone on the discord if Im not mistaken). I opted against loxodon smiter, though some of my opponents sided out lilianas just upon seeing wilt leaf liege, so that was nice. I plan on going down one voice for qasali pridemage and down 1 temple garden for the 3rd horizon canopy. As I said before, some might not have an interest in this deck as it more resembles things youd see on the hatebears primer. Any other questions, lemme know
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Not as active as this thread. Posts are not daily, but perhaps a couple a week. I'll look to join the group you created as well.
WDeath & TaxesW
-Rg valakut
-U/W control
-U/R storm
-G/W value town
Legacy :
-Storm
BG The Rock
Just 3-1, cut to top 8 second week in a row, 36 players with well-represented meta at my shop, I feel like the power level of the Eldrazi let's you go bigger than the small guys and the tax elements let you crush the big guys.
Thoughts on why people are shifted away??
Edit: just realized only a few people are anti-EnT. Glad to note 😁
Any thoughts on beating Grix shadow?? I lost G3 to my own next level thoughts. Should've just pushed lethal and forced him to have the out
@Robo_Memer on Twitter, Twitch, Reddit, and YouTube
Feel free to PM me about Affinity decks in any format!
More recently, monowhite and GW have been popularly explored due to recent additions in the form of Renegade Rallier and Gideon of the Trials.
Beating Grixis Shadow: Deploy as many cards as your opp will allow and pray for amazing top decks? And don't forget to cross both fingers!
WWModern Death And Taxes (w/ Militia Bugler) (JUL '19)
GWModern Maverick (JUL '19)
WBCatmix on Twitch!
WWCatmix on Youtube
Has anyone tested this card enough to know if this is a fluke or the real deal?
I am curious about this and probably willing to test it on stream if yall are at all interested! Lemme know
-Catmix
WWModern Death And Taxes (w/ Militia Bugler) (JUL '19)
GWModern Maverick (JUL '19)
WBCatmix on Twitch!
WWCatmix on Youtube
It's one of those cards that you don't want to use removal to kill but you eventually have to because 3 power adds up.
I love the card but it only makes sense to play with Eldrazi temple and if your deck lacks card advantage and is weak to attrition.
I remember last summer a mono white list placed too 8 at SCG with it.
In a deck with a lot of flyers, first strikers, vigilance, mirran crusader it could be an awesome finisher.
Also bolt is not nearly as common anymore and you need to trigger revolt to get it pushed.
Perhaps this can fill the resto angel slots in the mono white lists that catmix and spider have been playing.
Been testing Reshaper lately and my only problem with the card is that he's at its best in matchups where we have to bring in RiP. Tried maining him in E&T replacing Bob and it was pretty good. Don't know if it's correct though. As you said, BW E&T is almost locked already, and since boss Penips is running Bob, i can't really argue against it.
Would love to see you testing it however! Seems like the card has potential.
@tdog09876 odric is just not in my wheel house. I'd much prefer resto over odric. His body relies on an already impressive board state and his lack of flash makes him less likely of a target for me. Still seems cool but I'd prefer not to test it. I will for the stream if people can jump in board with it. I do like your point about matter reshaper. The forced damage most players will allow through seems interesting. As I play with mono white more, the bigger the pool of cards feel lol. Splashing has a luxury of flat out knowing what the "best" cards in hybrid colours are and makes for less of a pool (which is weird).
WWModern Death And Taxes (w/ Militia Bugler) (JUL '19)
GWModern Maverick (JUL '19)
WBCatmix on Twitch!
WWCatmix on Youtube
Maindeck
Lands 23
4 caves of koilos
4 eldrazi temple
4 ghost quarter
4 godless shrine
3 plains
3 shambling vent
1 swamp
Creatures 29
2 Blade SPlicer
4 Eldrazi Displacer
4 Flickerwisp
4 Leonin Arbiter
1 Selfless Spirit
3 Thalia, Guardian of Thraben
4 Thought-knot seer
4 tidehollow sculler
3 wasteland strangler
Spells 8
4 path to exile
4 aether vial
Sideboard 15
1 burrenton forge-tender
4 kitchen finks
2 reality smasher
2 rest in peace
2 stony silence
2 inquisition of kozilek
TOURNAMENT REPORT
Round 1: Abzan Company (a good friend of mine)
Game 1
on the play
kept seven cards
my opponent took a mull to 6
lead off with turn 1 caves into vial
turn 2 eldrazi temple into displacer
turn 3 godless shrine into TKS (took a kitchen finks)
turn 4 a follow-up TKS (took a chord of calling)
He had no real threats except for an anafenza, and couldn't do much to a pair of 4/4's and a 3/3 with just an anafenza in play, he also had no dork on turn 1 to accelerate into a company/chord.
Sideboard on the draw
-2 blade splicer, -2 flickerwisp, -2 vial
+2 inquisition, +2 rest in peace +2 reality smasher
So for the draw I removed two blade splicers because I felt like they were very slow in the matchup and I want to be the aggressor but I don't konw if that's correct. I feel correct about removing the two flickerwisps as I don't have much I want to interact with on his side and the game is often decided by how far I can set him back on turns 1-3. Likewise since I'm adding 4 non-creature cards I cut two vials since they're pretty bad after turn 1/2 and on the draw I'd rather play a discard spell.
Game 2
On the draw
Mull to 6 (scry IoK to top)
Opponent mull to 6 (scry bottom)
Turn 1, he plays no dork, I godless shrine into IoK and take a finks
turn 2, he plays an anafenza, I go tidehollow sculler and take chord, he's left with only lands
turn 3, he plays nothing and gets in for 2, I play flicker wisp on my turn and bounce anafenza
Turn 4, he rallies back a land with rallier, and I play TKS taking another chord he drew.
Turn 5, he plays gavony, I play eldrazi displacer and start to enter double bounce territory. He can't do much else for two turns and his gavony is blanked by eldrazi displacer resetting his creatures, ultimately he folds to wisp and TKS
In this matchup, I like discard on the draw over vial if your'e shaving any number of creatures, reality smasher may not be better than splicer if you have a bounce engine set up, but it does get a 2-for-1 on his paths and dodges abrupt decay.
Round 2: living end(he was running the new archfiend from (amonkhet)
Game 1
on the draw
kept 7
opponent kept 7
Turn 1: not much he cycles and I play a vial
Turn 2: he plays a shock and cycles again, I play thalia
Turn 3: he cycles and I play displacer
Turn 4: he triple cycles 3 streetwraiths, and then proceeds to play violent outbrust on thalia, and forgets that her tax applies to cascade spells as well, he was at 7, then to two after the attack
Turn 5: his upkeep I vial in flickerwisp, bounce a fast land, then bounce an additional shock to keep him off of enough mana to combo and kill him on my turn 5
Sideboard
-2 bladesplicer, -4 path to exile, -1 selfless spirit, -1 wasteland stranger
+4 kitchen finks, +2 rest in peace, +2 reality smasher
Game 2
on the draw
both mulligan to 6 (can't remember how we scry'd)
Turn 1: he cycles, I play a vial
Turn 2: he cycles,I play sculler (I see a damping matrix, 2 feeling of dread, and lands) I take feeling of dread, if he goes off next turn I can't really do much as my hand was threat light, if he hit a street wraith and went for it, I likely lost.
Turn 3: he plays damping matrix, I play kitchen finks,
Turn 4: he plays a land and passes, I play TKS and take the other feeling of dread (he also drew a beast within)
Turn 5: he cycles and then when I attack he beast within on my TKS, I play tidehollow sculler and see ingot chewer, living end, and faerie macabre) I chose faerie macabre like an idiot.
Turn 6 he evokes chewer on my sculler that had taken feeling of dread takes it and goes off (Yes I know, I forgot sculler was an artifact),
He didn't have many creatures though, only 4 in the grave, and I got back a TKS and my original tidehollow sculler.
At this point he boardstate is 2 deadshot minotaurs, an ingot chewer, and something else on his side (not the archfiend or street wraith but another black creature), and my board is a persisted kitchen finks, a TKS, and a sculler. I take his faerie macabre with TKS, and living end with sculler, he kills it with ingot chewer and gets back his living end
my turn 6: I play wisp and reset my finks (he's at 9 life by this point)
Turn 7: He stalls out on the board and can't race me so he suspends his living end, I attack with wisp
Turn 8-9 he does nothing noteworthy,and I close it out with wisp.
I think this helps to prove how unforgiving the deck is. That game went on for about 4 turns longer than it should have because I forgot tidehollow sculler was an artifact creature.
Round 3: UR thing in the ice
Game 1
I keep 6 and he keeps 6
Turn 1: he plays serum visions, I play vial
Turn 2: he plays delver and a swiftspear, I playa sculler and take his bolt (seeing a harsh mentor, thing in the ice, and lands)
turn 3: He plays land, thing in the ice, and doesn't attack, I play thalia,
turn 4: he plays land and doesn't attack again, I play leonin arbiter and another tidehollow sculler seeing lands, I attack with thalia.
Turn 5: he reveals visions to flip delver, plays a serum visions with tax, and a attacks, I take it and rest his thing in the ice with wisp, then attack
Turn 6: he blanks again, and I play displacer and take over the game from there
Sideboarding
-2 blade splicer, -1 selfless spirit, -4 leonin arbiter
+4 kitchen finks, +1 burrenton forge-tender, +2 inquisition
Game 2
On the draw, he kept 7, I mull to six
These details are a little fuzzy, I don't know why I don't recall this game so clearly.
We go back and forth a lot, and he eventually sticks 2 things in the ice at two life and manages to flip them and combines it with a forked bolt to kill me.
I definitely misplayed in this scenario by attacking with my shambling vent when I shoudld've held it back to block. I also left my vial at 2 instead of three where I could've vialed in a flickerwisp to reset the other thing in the ice. So I got punished really hard here
Sideboarded back in
-2 inquisition, -1 kitchen finks
+3 leonin arbiter
Game 3
kept 7
opponent mull to six and bottom'd their scry
Turn 1: I play vial, he plays serum visions and passes
Turn 2: I play tidehollow sculler and see no lands, a blood moon, a bolt, and counter spells. I take the bolt, he plays a swiftspear, and doesn't attack
Turn 3: I play thalia, and vial in leonin arbiter. He blanks again and doesn't attack
Turn 4: I play TKS taking his blood moon, and on his upkeep vial in wisp and bounce his land. He again misses a land and scoops
Overall, I'm not as proficient with the deck as I used to be as I'm WAY out of practice, and to be honest the deck doesn't have a lot of raw power, but it does punish loose play from both you and your opponent.
Feel free to post and suggestions about my sideboard, sideboarding logic, and lines of play I could have made in similar scenarios.
Is anyone here anti-EnT? I was pretty sure this forum was 100% in agreement that most of the time you are going to end up doing the best with EnT vs. a mono white deck if only because it has a wider range of things it can do to attack both creature and non creature decks.
- Sam Stoddard, “Developing Modern” (June 21, 2013) (by means of Sheridan Lardner, "Fixing Modern: Defining Format Mission (March 16, 2016))
How to Use Spoiler Tags
Starting Over: The Origins of the Mulligan Rule
Practical Approach to Slow Play
THE Guide to Aggro, Part 2: SWARM and TOOLBOX
THE Guide to Aggro, Part 3
THE Guide to Aggro, Part 4
These videos are by MTG Salvation Moderator Lantern!
Introduction to Tempo
Controlling Tempo
Elements of Tempo
Roadblocks to Tempo
How Not To Build A Deck - Tempo
Learn How To Sideboard, Dammit!
Mulligan's Island
The Art of the Mulligan
The Art of the Mulligan: Eight Case Studies
Fundamentals: The Mulligan
Some Mulligan Exercises
A Mulligan Is Worth Three Cards
The Mulligan Debate
Common Sense: The Art of the Mulligan
Who's The Beatdown?
3 Caves of Koilos
3 Eldrazi Temple
2 Fetid Heath
3 Godless Shrine
4 Ghost Quarter
3 Plains
3 Shambling Vent
2 Tectonic Edge
Artifacts (4):
4 Æther Vial
4 Path to Exile
Creatures (29):
3 Aven Mindcensor
3 Eldrazi Displacer
3 Fiend Hunter
4 Flickerwisp
4 Serra Avenger
3 Thalia, Guardian of Thraben
3 Thought-Knot Seer
3 Tidehollow Sculler
3 Wasteland Strangler
3 Chalice of the Void
2 Dismember
2 Oblivion Ring
2 Rest in Peace
3 Stony Silence
3 Surgical Extraction
3 Flooded Strand
6 Island
3 Polluted Delta
3 Steam Vents
3 Sulfur Falls
Creatures (16):
4 Delver of Secrets
4 Monastery Swiftspear
4 Snapcaster Mage
4 Stormchaser Mage
2 Gut Shot
4 Lightning Bolt
3 Mutagenic Growth
3 Spell Pierce
3 Twisted Image
3 Vapor Snag
Sorceries (8):
4 Gitaxian Probe
4 Serum Visions
2 Ancient Grudge
2 Blood Moon
2 Dispel
1 Forked Bolt
1 Hurkyl's Recall
1 Repeal
2 Roast
1 Spell Snare
2 Spellskite
1 Vapor Snag
4 Bloodstained Mire
1 Clifftop Retreat
1 Copperline Gorge
5 Mountain
3 Sacred Foundry
2 Stomping Ground
4 Wooded Foothills
Creatures (14):
4 Eidolon of the Great Revel
4 Goblin Guide
2 Grim Lavamancer
4 Monastery Swiftspear
4 Atarka's Command
4 Boros Charm
4 Lightning Bolt
3 Lightning Helix
3 Searing Blaze
Sorceries (8):
4 Lava Spike
4 Rift Bolt
2 Deflecting Palm
4 Destructive Revelry
2 Kor Firewalker
2 Path to Exile
2 Rending Volley
3 Skullcrack
19 Forest
3 Treetop Village
Creatures (24):
4 Avatar of the Resolute
4 Dryad Militant
2 Dungrove Elder
4 Experiment One
4 Leatherback Baloth
2 Scavenging Ooze
4 Strangleroot Geist
4 Rancor
Instants (10):
3 Aspect of Hydra
4 Vines of Vastwood
3 Dismember
2 Choke
2 Gut Shot
2 Deglamer
2 Feed the Clan
2 Oxidize
2 Relic of Progenitus
2 Skylasher
1 Unravel the Æther
The list i played is probably closer to hatebears than death n taxes (A friend convinced me to make some last second changes). I will share the list and matches though if anyone has an interest here.
Any data is useful data, so share away!
That matchup is abysmal from my point of view. It could be my small sample size, but I felt like my cards were just completely outclassed at every turn and that the high volume of thoughtseize/inquisition in the lists make keeping any hand with less than 3 lands a risky proposition as your two drops get discarded and then you're stranded with a few random three drops in hand and dying to a 5/6 or larger goyf. I feel like a G/W version with more resiliency to discard or a mono white version with more efficient cheap threats could be better? I'm not sure though. The best cards in the matchup for sure were smuggler's copter and flickerwisp as you can just try to clog up the ground and outrace them.
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4 aether vial
4 path to exile
4 thalia, guardian of thraben
4 leonin arbiter
4 voice of resurgence
2 scavenging ooze
4 flickerwisp
3 renegade rallier
2 kitchen finks
2 horizon canopy
2 windswept heath
4 razorverge thicket
4 temple garden
1 stirring wildwood
1 forest
2 plains
4 ghost quarter
1 tectonic edge
1 gavony township
1 kataki, wars wage
2 burrenton forge tender
2 rest in peace
1 stony silence
2 surgical extraction
1 reclamation sage
1 collected company
1 sigarda, host of herons
1 qasali pridemage
2 engineered explosives
I went 4-1, winning against junk twice, ad nauseum, and affinity, and losing to classic jund (I didnt board in BFT and got rekt by anger of the gods T.T). In the top 8, I beat grixis deaths shadow and elves, then lost to black green infect...(the guy had 4 phyrexian crusader between main and sideboard)
Renegade rallier is the bomb. It is pretty easy to trigger revolt with this deck, though I plan to add a 3rd horizon canopy and 1 mainboard qasali pridemage, which will only make it easier.
The deck gives up some disruption for a more direct beat down plan in the form of wilt leaf liege (This was a point mentioned by someone on the discord if Im not mistaken). I opted against loxodon smiter, though some of my opponents sided out lilianas just upon seeing wilt leaf liege, so that was nice. I plan on going down one voice for qasali pridemage and down 1 temple garden for the 3rd horizon canopy. As I said before, some might not have an interest in this deck as it more resembles things youd see on the hatebears primer. Any other questions, lemme know